def _build_buttons(self): self.done = Toggleable(done_btn(_("Done"), on_press=self.done)) return [ self.done, reset_btn(_("Reset"), on_press=self.reset), back_btn(_("Back"), on_press=self.cancel), ]
def _build_buttons(self): back = back_btn(_("Back"), on_press=self.cancel) done = done_btn(_("Done"), on_press=self.done) buttons = button_pile([done, back]) buttons.base_widget.focus_position = 0 return buttons
def _build_buttons(self): log.debug('FileSystemView: building buttons') self.done = Toggleable(done_btn(_("Done"), on_press=self.done)) return [ self.done, reset_btn(_("Reset"), on_press=self.reset), back_btn(_("Back"), on_press=self.cancel), ]
def __init__(self, controller, netdev_infos): self.controller = controller self.dev_name_to_table = {} self.cur_netdev_names = [] self.error = Text("", align='center') self.device_colspecs = { 0: ColSpec(rpad=1), 3: ColSpec(min_width=15), 4: ColSpec(can_shrink=True, rpad=1), } self.heading_table = TablePile([ TableRow([ Color.info_minor(Text(header)) for header in [ "", "NAME", "TYPE", "NOTES", "", ] ]) ], spacing=2, colspecs=self.device_colspecs) self.device_pile = Pile([self.heading_table]) for dev_info in netdev_infos: self.new_link(dev_info) self._create_bond_btn = menu_btn(_("Create bond"), on_press=self._create_bond) bp = button_pile([self._create_bond_btn]) bp.align = 'left' rows = [ self.device_pile, bp, ] self.buttons = button_pile([ done_btn("TBD", on_press=self.done), # See _route_watcher back_btn(_("Back"), on_press=self.cancel), ]) self.bottom = Pile([ ('pack', self.buttons), ]) self.error_showing = False super().__init__( screen(rows=rows, buttons=self.bottom, focus_buttons=True, excerpt=_(self.excerpt)))
def __init__(self, model, controller): self.title = self.title.format( lsb_release.get_distro_information()['RELEASE']) self.model = model self.controller = controller self.items = [] back = back_btn(_("Back"), on_press=self.cancel) super().__init__( screen(self._build_choices(), [back], focus_buttons=False, excerpt=_(self.excerpt)))
def __init__(self, model, controller): self.title = self.title.format(lsb_release().get( 'release', 'Unknown Release')) self.model = model self.controller = controller self.items = [] back = back_btn(_("Back"), on_press=self.cancel) super().__init__( screen(self._build_choices(), [back], focus_buttons=False, excerpt=_(self.excerpt)))
def __init__(self, controller): self.controller = controller guided = ok_btn(_("Use An Entire Disk"), on_press=self.guided) manual = ok_btn(_("Manual"), on_press=self.manual) back = back_btn(_("Back"), on_press=self.cancel) lb = ListBox([ Padding.center_70(Text("")), Padding.center_70(Text(text)), Padding.center_70(Text("")), button_pile([guided, manual, back]), ]) super().__init__(lb)
def __init__(self, controller, systems): self.controller = controller heading_table = TablePile([ TableRow([ Color.info_minor(Text(header)) for header in ["LABEL", "MODEL", "PUBLISHER", ""] ]) ], spacing=2) trows = [] systems = sorted( systems, key=lambda s: (s.brand.display_name, s.model.display_name, s.current, s.label)) for s in systems: actions = [] log.debug('actions: %s', s.actions) for act in sorted(s.actions, key=by_preferred_action_type): actions.append( Action(label=act.title.capitalize(), value=act, enabled=True)) menu = ActionMenu(actions) connect_signal(menu, 'action', self._system_action, s) srow = make_action_menu_row([ Text(s.label), Text(s.model.display_name), Text(s.brand.display_name), Text("(installed)" if s.current else ""), menu, ], menu) trows.append(srow) systems_table = TablePile(trows, spacing=2) systems_table.bind(heading_table) rows = [ Pile([heading_table, systems_table]), ] buttons = [] if controller.model.current is not None: # back to options of current system buttons.append(back_btn("BACK", on_press=self.back)) super().__init__( controller.model.current, screen(rows=rows, buttons=button_pile(buttons), focus_buttons=False, excerpt=self.excerpt))
def _build_buttons(self): log.debug('FileSystemView: building buttons') buttons = [] # don't enable done botton if we can't install # XXX should enable/disable button rather than having it appear/disappear I think if self.model.can_install(): buttons.append(done_btn(_("Done"), on_press=self.done)) buttons.append(reset_btn(_("Reset"), on_press=self.reset)) buttons.append(back_btn(_("Back"), on_press=self.cancel)) return button_pile(buttons)
def __init__(self, model, controller): self.model = model self.controller = controller self.items = [] back = back_btn(_("Back"), on_press=self.cancel) self.body = [ ('pack', Text("")), Padding.center_79(self._build_choices()), ('pack', Text("")), ('pack', button_pile([back])), ('pack', Text("")), ] super().__init__(Pile(self.body))
def __init__(self, controller): self.controller = controller direct = ok_btn( _("Use An Entire Disk"), on_press=self.guided, user_arg="direct") lvm = ok_btn( _("Use An Entire Disk And Set Up LVM"), on_press=self.guided, user_arg="lvm") manual = ok_btn(_("Manual"), on_press=self.manual) back = back_btn(_("Back"), on_press=self.cancel) super().__init__(screen( rows=[button_pile([direct, lvm, manual, back]), Text("")], buttons=None, focus_buttons=False, excerpt=text))
def __init__(self, controller): self.controller = controller direct = ok_btn( _("Use An Entire Disk"), on_press=self.guided, user_arg="direct") lvm = ok_btn( _("Use An Entire Disk And Set Up LVM"), on_press=self.guided, user_arg="lvm") manual = ok_btn(_("Manual"), on_press=self.manual) back = back_btn(_("Back"), on_press=self.cancel) lb = ListBox([ Padding.center_70(Text("")), Padding.center_70(Text(_(text))), Padding.center_70(Text("")), button_pile([direct, lvm, manual, back]), ]) super().__init__(lb)
def __init__(self, model, controller): self.model = model self.controller = controller self.dev_to_table = {} self.cur_netdevs = [] self.error = Text("", align='center') self.device_colspecs = { 0: ColSpec(rpad=1), 3: ColSpec(min_width=15), 4: ColSpec(can_shrink=True, rpad=1), } self.device_pile = Pile(self._build_model_inputs()) self._create_bond_btn = menu_btn(_("Create bond"), on_press=self._create_bond) bp = button_pile([self._create_bond_btn]) bp.align = 'left' rows = [ self.device_pile, bp, ] self.buttons = button_pile([ done_btn("TBD", on_press=self.done), # See _route_watcher back_btn(_("Back"), on_press=self.cancel), ]) self.bottom = Pile([ ('pack', self.buttons), ]) self.controller.network_event_receiver.add_default_route_watcher( self._route_watcher) self.error_showing = False super().__init__( screen(rows=rows, buttons=self.bottom, focus_buttons=True, excerpt=_(self.excerpt)))
def __init__(self, controller, selection): self.controller = controller buttons = [ danger_btn("CONFIRM", on_press=self.confirm), back_btn("BACK", on_press=self.back), ] fmt = self.canned_summary.get(selection.action.mode, self.default_summary) summary = fmt.format(action=selection.action.title, action_lower=selection.action.title.lower(), model=selection.system.model.display_name, publisher=selection.system.brand.display_name, version=selection.system.label) rows = [ Text(summary), ] super().__init__( controller.model.current, screen(rows=rows, buttons=button_pile(buttons), focus_buttons=False))
def __init__(self, model, controller): self.model = model self.controller = controller self.dev_to_row = {} self.cur_netdevs = [] self.error = Text("", align='center') self.device_table = TablePile( self._build_model_inputs(), spacing=2, colspecs={ 0: ColSpec(rpad=1), 4: ColSpec(can_shrink=True, rpad=1), }) self._create_bond_btn = menu_btn( _("Create bond"), on_press=self._create_bond) bp = button_pile([self._create_bond_btn]) bp.align = 'left' rows = [ self.device_table, bp, ] buttons = button_pile([ done_btn(_("Done"), on_press=self.done), back_btn(_("Back"), on_press=self.cancel), ]) self.bottom = Pile([ ('pack', buttons), ]) self.error_showing = False super().__init__(screen( rows=rows, buttons=self.bottom, focus_buttons=True, excerpt=self.excerpt))
def _build_buttons(self): return [ done_btn(_("Continue"), on_press=self.done), back_btn(_("Back"), on_press=self.cancel), ]
def _build_buttons(self): back = back_btn(_("Back"), on_press=self.cancel) done = done_btn(_("Done"), on_press=self.done) return button_pile([done, back])
def _build_buttons(self): self.buttons = [ back_btn(on_press=self.cancel), ] return button_pile(self.buttons)