def delete(self): """Deletion message """ BaseLogic.delete(self) # detaching objects if self.rectAttached: self._getSheet().sceneNodeChilds.detachObject(self.rect) self.destroyPanel()
def delete(self): BaseLogic.delete(self) self.__viewer.delete()
def delete(self): BaseLogic.delete(self) self.editPanel.delete() self.__viewer.delete()
def delete(self): BaseLogic.delete(self)