コード例 #1
0
ファイル: _abnf.py プロジェクト: ShadovvMoon/Spear
    def format(self):
        """
        format this object to string(byte array) to send data to server.
        """
        if any(x not in (0, 1) for x in [self.fin, self.rsv1, self.rsv2, self.rsv3]):
            raise ValueError("not 0 or 1")
        if self.opcode not in ABNF.OPCODES:
            raise ValueError("Invalid OPCODE")
        length = len(self.data)
        if length >= ABNF.LENGTH_63:
            raise ValueError("data is too long")

        frame_header = chr(self.fin << 7
                           | self.rsv1 << 6 | self.rsv2 << 5 | self.rsv3 << 4
                           | self.opcode)
        if length < ABNF.LENGTH_7:
            frame_header += chr(self.mask << 7 | length)
            frame_header = six.b(frame_header)
        elif length < ABNF.LENGTH_16:
            frame_header += chr(self.mask << 7 | 0x7e)
            frame_header = six.b(frame_header)
            frame_header += struct.pack("!H", length)
        else:
            frame_header += chr(self.mask << 7 | 0x7f)
            frame_header = six.b(frame_header)
            frame_header += struct.pack("!Q", length)

        if not self.mask:
            return frame_header + self.data
        else:
            mask_key = self.get_mask_key(4)
            return frame_header + self._get_masked(mask_key)
コード例 #2
0
ファイル: _abnf.py プロジェクト: ShadovvMoon/Spear
    def format(self):
        """
        format this object to string(byte array) to send data to server.
        """
        if any(x not in (0, 1)
               for x in [self.fin, self.rsv1, self.rsv2, self.rsv3]):
            raise ValueError("not 0 or 1")
        if self.opcode not in ABNF.OPCODES:
            raise ValueError("Invalid OPCODE")
        length = len(self.data)
        if length >= ABNF.LENGTH_63:
            raise ValueError("data is too long")

        frame_header = chr(self.fin << 7
                           | self.rsv1 << 6 | self.rsv2 << 5 | self.rsv3 << 4
                           | self.opcode)
        if length < ABNF.LENGTH_7:
            frame_header += chr(self.mask << 7 | length)
            frame_header = six.b(frame_header)
        elif length < ABNF.LENGTH_16:
            frame_header += chr(self.mask << 7 | 0x7e)
            frame_header = six.b(frame_header)
            frame_header += struct.pack("!H", length)
        else:
            frame_header += chr(self.mask << 7 | 0x7f)
            frame_header = six.b(frame_header)
            frame_header += struct.pack("!Q", length)

        if not self.mask:
            return frame_header + self.data
        else:
            mask_key = self.get_mask_key(4)
            return frame_header + self._get_masked(mask_key)
コード例 #3
0
def recv_line(sock):
    line = []
    while True:
        c = recv(sock, 1)
        line.append(c)
        if c == six.b("\n"):
            break
    return six.b("").join(line)
コード例 #4
0
ファイル: _socket.py プロジェクト: ShadovvMoon/Spear
def recv_line(sock):
    line = []
    while True:
        c = recv(sock, 1)
        line.append(c)
        if c == six.b("\n"):
            break
    return six.b("").join(line)
コード例 #5
0
ファイル: _core.py プロジェクト: ShadovvMoon/Spear
    def close(self, status=STATUS_NORMAL, reason=six.b(""), timeout=3):
        """
        Close Websocket object

        status: status code to send. see STATUS_XXX.

        reason: the reason to close. This must be string.

        timeout: timeout until receive a close frame.
            If None, it will wait forever until receive a close frame.
        """
        if self.connected:
            if status < 0 or status >= ABNF.LENGTH_16:
                raise ValueError("code is invalid range")

            try:
                self.connected = False
                self.send(struct.pack('!H', status) + reason, ABNF.OPCODE_CLOSE)
                sock_timeout = self.sock.gettimeout()
                self.sock.settimeout(timeout)
                try:
                    frame = self.recv_frame()
                    if isEnabledForError():
                        recv_status = struct.unpack("!H", frame.data)[0]
                        if recv_status != STATUS_NORMAL:
                            error("close status: " + repr(recv_status))
                except:
                    pass
                self.sock.settimeout(sock_timeout)
                self.sock.shutdown(socket.SHUT_RDWR)
            except:
                pass

        self.shutdown()
コード例 #6
0
ファイル: _core.py プロジェクト: ShadovvMoon/Spear
    def close(self, status=STATUS_NORMAL, reason=six.b(""), timeout=3):
        """
        Close Websocket object

        status: status code to send. see STATUS_XXX.

        reason: the reason to close. This must be string.

        timeout: timeout until receive a close frame.
            If None, it will wait forever until receive a close frame.
        """
        if self.connected:
            if status < 0 or status >= ABNF.LENGTH_16:
                raise ValueError("code is invalid range")

            try:
                self.connected = False
                self.send(
                    struct.pack('!H', status) + reason, ABNF.OPCODE_CLOSE)
                sock_timeout = self.sock.gettimeout()
                self.sock.settimeout(timeout)
                try:
                    frame = self.recv_frame()
                    if isEnabledForError():
                        recv_status = struct.unpack("!H", frame.data)[0]
                        if recv_status != STATUS_NORMAL:
                            error("close status: " + repr(recv_status))
                except:
                    pass
                self.sock.settimeout(sock_timeout)
                self.sock.shutdown(socket.SHUT_RDWR)
            except:
                pass

        self.shutdown()
コード例 #7
0
ファイル: _abnf.py プロジェクト: ShadovvMoon/Spear
    def mask(mask_key, data):
        """
        mask or unmask data. Just do xor for each byte

        mask_key: 4 byte string(byte).

        data: data to mask/unmask.
        """
        if data == None:
            data = ""

        if isinstance(mask_key, six.text_type):
            mask_key = six.b(mask_key)

        if isinstance(data, six.text_type):
            data = six.b(data)

        _m = array.array("B", mask_key)
        _d = array.array("B", data)
        return _mask(_m, _d)
コード例 #8
0
ファイル: _abnf.py プロジェクト: ShadovvMoon/Spear
    def mask(mask_key, data):
        """
        mask or unmask data. Just do xor for each byte

        mask_key: 4 byte string(byte).

        data: data to mask/unmask.
        """
        if data == None:
            data = ""

        if isinstance(mask_key, six.text_type):
            mask_key = six.b(mask_key)

        if isinstance(data, six.text_type):
            data = six.b(data)

        _m = array.array("B", mask_key)
        _d = array.array("B", data)
        return _mask(_m, _d)
コード例 #9
0
ファイル: _core.py プロジェクト: ShadovvMoon/Spear
    def send_close(self, status=STATUS_NORMAL, reason=six.b("")):
        """
        send close data to the server.

        status: status code to send. see STATUS_XXX.

        reason: the reason to close. This must be string or bytes.
        """
        if status < 0 or status >= ABNF.LENGTH_16:
            raise ValueError("code is invalid range")
        self.connected = False
        self.send(struct.pack('!H', status) + reason, ABNF.OPCODE_CLOSE)
コード例 #10
0
ファイル: _core.py プロジェクト: ShadovvMoon/Spear
    def send_close(self, status=STATUS_NORMAL, reason=six.b("")):
        """
        send close data to the server.

        status: status code to send. see STATUS_XXX.

        reason: the reason to close. This must be string or bytes.
        """
        if status < 0 or status >= ABNF.LENGTH_16:
            raise ValueError("code is invalid range")
        self.connected = False
        self.send(struct.pack('!H', status) + reason, ABNF.OPCODE_CLOSE)
コード例 #11
0
ファイル: _abnf.py プロジェクト: ShadovvMoon/Spear
    def recv_strict(self, bufsize):
        shortage = bufsize - sum(len(x) for x in self.recv_buffer)
        while shortage > 0:
            # Limit buffer size that we pass to socket.recv() to avoid
            # fragmenting the heap -- the number of bytes recv() actually
            # reads is limited by socket buffer and is relatively small,
            # yet passing large numbers repeatedly causes lots of large
            # buffers allocated and then shrunk, which results in fragmentation.
            bytes = self.recv(min(16384, shortage))
            self.recv_buffer.append(bytes)
            shortage -= len(bytes)

        unified = six.b("").join(self.recv_buffer)

        if shortage == 0:
            self.recv_buffer = []
            return unified
        else:
            self.recv_buffer = [unified[bufsize:]]
            return unified[:bufsize]
コード例 #12
0
ファイル: _abnf.py プロジェクト: ShadovvMoon/Spear
    def recv_strict(self, bufsize):
        shortage = bufsize - sum(len(x) for x in self.recv_buffer)
        while shortage > 0:
            # Limit buffer size that we pass to socket.recv() to avoid
            # fragmenting the heap -- the number of bytes recv() actually
            # reads is limited by socket buffer and is relatively small,
            # yet passing large numbers repeatedly causes lots of large
            # buffers allocated and then shrunk, which results in fragmentation.
            bytes = self.recv(min(16384, shortage))
            self.recv_buffer.append(bytes)
            shortage -= len(bytes)

        unified = six.b("").join(self.recv_buffer)

        if shortage == 0:
            self.recv_buffer = []
            return unified
        else:
            self.recv_buffer = [unified[bufsize:]]
            return unified[:bufsize]