def update(self): other = get_other_socket(self.inputs[0]) if not other: return self.multi_socket_type = other.bl_idname multi_socket(self, min=1, start=0, breck=True, out_count=self.count) outputsocketname = [name.name for name in self.outputs] changable_sockets(self, 'data', outputsocketname)
def update(self): if 'Data' not in self.outputs: return if not self.outputs['Data'].links: return inputsocketname = 'Data True' outputsocketname = ['Data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): # inputs multi_socket(self, min=1) if 'data' in self.inputs and len(self.inputs['data'].links) > 0: inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): # inputs multi_socket(self, min=2, start=-1, breck=True) if self.inputs['X'].links: inputsocketname = 'X' outputsocketname = ['Result'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if not 'Out' in self.outputs: return if self.inputs and self.inputs[0].links: in_socket = 'In' out_socket = ['Out'] changable_sockets(self, in_socket, out_socket)
def update(self): # inputs multi_socket(self, min=2) if "data" in self.inputs and self.inputs["data"].links: # adaptive socket inputsocketname = "data" outputsocketname = ["data"] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): # inputs multi_socket(self, min=1) if 'data' in self.inputs and self.inputs['data'].links: # адаптивный сокет inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): # inputs multi_socket(self, min=2) if 'data' in self.inputs and self.inputs['data'].links: # adaptive socket inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname)
def process(self): if 'Data' in self.inputs and len(self.inputs['Data'].links) > 0: # адаптивный сокет inputsocketname = 'Data' outputsocketname = ['Item', 'Other'] changable_sockets(self, inputsocketname, outputsocketname) if 'Item' in self.outputs and self.outputs['Item'].links or \ 'Other' in self.outputs and self.outputs['Other'].links: if 'Data' in self.inputs and self.inputs['Data'].links: data = SvGetSocketAnyType(self, self.inputs['Data']) if 'Item' in self.outputs and self.outputs['Item'].links: out = self.count(data, self.level-1, self.item, True) SvSetSocketAnyType(self, 'Item', out) if 'Other' in self.outputs and self.outputs['Other'].links: out = self.count(data, self.level-1, self.item, False) SvSetSocketAnyType(self, 'Other', out)
def update(self): # multisocket - from util(formula node) multi_socket(self, min=2) if 'x0' in self.inputs and len(self.inputs['x0'].links) > 0: # adaptive socket - from util(mask list node) inputsocketname = self.inputs[0].name # is you need x0 to define socket type - set 0 to 1 outputsocketname = ['data', ] changable_sockets(self, inputsocketname, outputsocketname) if 'data' in self.outputs and len(self.outputs['data'].links) > 0: if 'x0' in self.inputs and len(self.inputs['x0'].links) > 0: # get any type socket from input: X = SvGetSocketAnyType(self, self.inputs['data']) slots = [] for socket in self.inputs: if socket.links: slots.append(SvGetSocketAnyType(self, socket)) # determine if you have enough inputs for make output # if not return # examples: all but last (last is never connected) # len(slots) == len(self.inputs)-1 # if more than 2 etc. if len(slots) < 2: return # Process data X_ = dataCorrect(X) result = [] for socket in slots: result.extend(self.f(X_, dataCorrect(socket))) # how to assign correct property to adaptive output: # in nearest future with socket's data' dictionary we will send # only node_name+layout_name+socket_name in str() format # and will make separate definition to easyly assign and # get and recognise data from dictionary SvSetSocketAnyType(self, 'data', result)
def update(self): multi_socket(self, min=2) if 'x0' in self.inputs and len(self.inputs['x0'].links) > 0: inputsocketname = self.inputs[0].name outputsocketname = ['data', ] changable_sockets(self, inputsocketname, outputsocketname) if 'data' in self.outputs and len(self.outputs['data'].links) > 0: if 'x0' in self.inputs and len(self.inputs['x0'].links) > 0: X = SvGetSocketAnyType(self, self.inputs['data']) slots = [] for socket in self.inputs: if socket.links: slots.append(SvGetSocketAnyType(self, socket)) if len(slots) < 2: return X_ = dataCorrect(X) result = [] for socket in slots: result.extend(self.f(X_, dataCorrect(socket))) SvSetSocketAnyType(self, 'data', result)
def update(self): if 'data' in self.inputs and self.inputs['data'].is_linked: inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): inputsocketname = 'Data True' outputsocketname = ['Data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if self.inputs['Data'].links: # адаптивный сокет inputsocketname = 'Data' outputsocketname = ["Middl",'First', 'Last'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if 'Data' in self.inputs and len(self.inputs['Data'].links) > 0: inputsocketname = 'Data' outputsocketname = ['Item', 'Other'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): # адаптивный сокет inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if "data" in self.inputs and self.inputs["data"].links > 0: # адаптивный сокет inputsocketname = "data" outputsocketname = ["data"] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if self.inputs['Data'].links: inputsocketname = 'Data' outputsocketname = ["Middl", 'First', 'Last'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): changable_sockets(self, "Data", ["Data"])
def update(self): if 'data' in self.inputs and len(self.inputs['data'].links) > 0: inputsocketname = 'data' outputsocketname = ['data', ] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if 'data' in self.inputs and self.inputs['data'].links > 0: # адаптивный сокет inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): inputsocketname = 'data' outputsocketname = ['dataTrue', 'dataFalse'] changable_sockets(self, inputsocketname, outputsocketname)
def sv_update(self): """adapt socket type to input type""" if self.inputs['Data'].is_linked: inputsocketname = 'Data' outputsocketname = ['Item', 'Other'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if 'data' in self.inputs and self.inputs['data'].links: # адаптивный сокет inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname)
def sv_update(self): if 'Data' in self.inputs and self.inputs['Data'].links: inputsocketname = 'Data' outputsocketname = ['Data'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): if 'Data' in self.inputs and self.inputs['Data'].links: inputsocketname = 'Data' outputsocketname = ['Slice', 'Other'] changable_sockets(self, inputsocketname, outputsocketname)
def update(self): # достаём два слота - вершины и полики if 'Data' in self.inputs and self.inputs['Data'].links: inputsocketname = 'Data' outputsocketname = ['Data', ] changable_sockets(self, inputsocketname, outputsocketname)
def sv_update(self): '''adapt socket type to input type''' if 'Data' in self.inputs and self.inputs['Data'].links: inputsocketname = 'Data' outputsocketname = ['Item', 'Other'] changable_sockets(self, inputsocketname, outputsocketname)
def sv_update(self): if 'data' in self.outputs and self.inputs['data'].links: inputsocketname = 'data' outputsocketname = ['data'] changable_sockets(self, inputsocketname, outputsocketname) self.newsock = True
def sv_update(self): inputsocketname = 'Data' outputsocketname = ['Split'] changable_sockets(self, inputsocketname, outputsocketname)