コード例 #1
0
ファイル: frontend.py プロジェクト: lavik424/sportApp
 def sport_command(*args):
     """
     After choosing 1 sport retrieve a leagues list
     :param args:
     :return:
     """
     b1.state(['disabled'])
     if sportName.get() == '':
         sentlbl.config(text="Please choose 1 sport from above")
         b1.state(['!disabled'])
         return
     sentlbl.config(text="Please wait..")
     sentlbl.update_idletasks()
     global sport
     if sportName.get() == 'tennis':
         sport = Tennis(sportName.get())
     elif sportName.get() == 'basket':
         sport = Basketball(sportName.get())
     else:
         sport = Football(sportName.get())
     lst = sport.get_leagues()
     leagueList.set(lst)
     for i in range(0, len(lst), 2):
         list1.itemconfigure(i, background='#f0f0ff')
     sentlbl.config(text='')
     list1.bind('<Double-1>', show_games)
コード例 #2
0
ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_when_score_is_6_6_and_when_p2_win_2_set_then_p2_win_the_set(self):
        tennis = Tennis()
        tennis.set = (6, 6)
        tennis.game = (0, 3)

        tennis.player2_win_point()

        self.assertEqual(tennis.score_set(), '0:0')
        self.assertEqual(tennis.score_match(), '6:7, 0:0')
コード例 #3
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_when_p1_and_p2_have_5_and_p1_win_the_set_then_a_other_game_in_the_set_should_be_played(
            self):
        tennis = Tennis()
        tennis.set = (5, 5)
        tennis.game = (3, 0)

        tennis.player1_win_point()

        self.assertEqual(tennis.score_match(), '6:5')
        self.assertEqual(tennis.score_set(), '6:5')
コード例 #4
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_when_the_player_who_has_the_ADVANTAGE_loose_the_point_then_the_score_is_DEUCE(
            self):
        tennis = Tennis()
        tennis.game = (4, 3)

        tennis.player2_win_point()

        self.assertEqual(tennis.score_game(), '40:40')
        self.assertTrue(tennis.deuce_activated(),
                        'The deuce rule is activated')
コード例 #5
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_when_the_player_who_has_the_ADVANTAGE_win_the_point_then_he_win_the_game(
            self):
        tennis = Tennis()
        tennis.game = (4, 3)

        tennis.player1_win_point()

        self.assertEqual(tennis.score_game(), 'WIN GAME:40')
        self.assertFalse(tennis.deuce_activated(),
                         'The deuce rule is activated')
コード例 #6
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_when_score_is_DEUCE_and_when_player_1_win_the_point_then_player_1_take_the_ADVANTAGE(
            self):
        tennis = Tennis()
        tennis.game = (3, 3)

        tennis.player1_win_point()

        self.assertEqual(tennis.score_game(), 'ADV:40')
        self.assertTrue(tennis.deuce_activated(),
                        'The deuce rule is activated')
コード例 #7
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_2_players_reach_the_score_40_then_the_DEUCE_rule_is_activated(
            self):
        tennis = Tennis()
        tennis.game = (3, 2)

        tennis.player2_win_point()

        self.assertEqual(tennis.score_game(), '40:40')
        self.assertTrue(tennis.deuce_activated(),
                        'The deuce rule is activated')
コード例 #8
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_set_evolution(self):
        tennis = Tennis()

        for i in range(1, 5):
            tennis.player1_win_point()  # 15
            tennis.player1_win_point()  # 30
            tennis.player1_win_point()  # 40
            tennis.player1_win_point()  # WIN

            self.assertEqual(tennis.score_match(), '%d:0' % i)
            self.assertEqual(tennis.score_set(), '%d:0' % i)
コード例 #9
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_players_score_progress(self):
        tennis = Tennis()
        tennis.player1_win_point()
        tennis.player2_win_point()

        self.assertEqual(tennis.score_game(), '15:15')
        self.assertIsInstance(tennis.game, tuple)
        self.assertEqual(tennis.game, (1, 1))

        tennis.player1_win_point()
        tennis.player2_win_point()

        self.assertEqual(tennis.score_game(), '30:30')

        tennis.player1_win_point()

        self.assertEqual(tennis.score_game(), '40:30')

        tennis.player1_win_point()

        self.assertEqual(tennis.score_game(), 'WIN GAME:30')
コード例 #10
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_when_the_set_starts_then_the_set_score_is_0_game_for_each_player(
            self):
        tennis = Tennis()

        score = tennis.score_set()
        self.assertEqual(score, '0:0')
コード例 #11
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ファイル: test_tennis.py プロジェクト: Patouche/kata-tennis
    def test_game_starts_with_a_score_of_0_point_for_each_player(self):
        tennis = Tennis()

        score = tennis.score_game()

        self.assertEqual(score, '0:0')