コード例 #1
0
    def dirty_update(self):

        tick = get_current_tick()

        # If there is any time-dependant image change, there is no way
        # to predict what changes from one frame to the next - just mark
        # all shape as dirty.
        if any("tick" in transformer.signatures
               for transformer in self.context.transformers):
            self.dirty_set()
            return

        # Collect rects from sprites
        if self.has_sprites:
            for sprite in self.sprites:
                if not sprite.active:
                    continue

                for rect in sprite.dirty_rects:
                    self.dirty_registry.push(
                        (tick, sprite.owner_coords(rect), sprite.shape))

        # mark dirty pixels

        tile_size = (DIRTY_TILE_SIZE, DIRTY_TILE_SIZE)
        self_rect = Rect((0, 0), self.size)
        for tile in self.dirty_pixels:
            rect = Rect(tile * DIRTY_TILE_SIZE, width_height=tile_size)
            rect = rect.intersection(self_rect)
            if not rect:
                continue
            self.dirty_registry.push((tick, rect, None))
        self.dirty_pixels = set()
コード例 #2
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 def dirty_set(self, rect=None):
     tick = get_current_tick()
     if rect is None:
         rect = Rect((0, 0), self.size)
     else:
         rect = Rect(rect) if not isinstance(rect, Rect) else rect
     self.dirty_registry.reset_to((tick, rect, None))
コード例 #3
0
ファイル: __init__.py プロジェクト: GinLuc/terminedia
 def build_args(channel, signature):
     nonlocal transformer, pixel, values, ch_num
     args = {}
     for parameter in signature:
         if parameter == "self":
             args["self"] = transformer
         elif parameter == "value":
             args["value"] = values[ch_num]
         elif parameter in Transformer.channels and parameter != "pixel":
             args[parameter] = getattr(pixel, parameter if parameter != "char" else "value")
         elif parameter == "pos":
             args["pos"] = V2(pos)
         elif parameter == "pixel":
             args["pixel"] = pixel
         elif parameter == "source":
             args["source"] = source
         elif parameter == "tick":
             args["tick"] = get_current_tick()
         elif parameter == "context":
             args["context"] = source.context
         elif hasattr(transformer, parameter):
             # Allows for custom parameters that can be made available
             # for specific uses of transformers.
             # (ex.: 'sequence_index' for transformers inlined in rich-text rendering)
             args[parameter] = getattr(transformer, parameter)
     return args
コード例 #4
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 def _enter_iteration(self):
     cm = self.locals.context_map = {}
     for key, value in self.context:
         cm[key] = [(value, "original")]
     marks = self.text_plane.marks if self.text_plane else MarkMap()
     self.marks = marks.prepare(
         self.mark_sequence,
         self.text_plane.ticks if self.text_plane else get_current_tick(),
         self.cooked_text,
         self.context,
     )
     self._active_transformers = []
コード例 #5
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    def __init__(self, type, dispatch=True, **kwargs):
        """Event object - used to deliver messages across various
        program units in animations or interactive apps.

        Args:
          - type (EventTypes): The event type
          - dispatch (bool): whether the event should automatically queue itself
                for being consumed. Default: True
          - kwargs: any other attributes that should be set on the Event object.
        """
        from terminedia.utils import get_current_tick
        self.__dict__.update(kwargs)
        self.timestamp = time.time()
        self.tick = kwargs.pop("tick", None) or get_current_tick()
        self.type = type

        if dispatch:
            _event_dispatch(self)
コード例 #6
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 def shape(self):
     tick = get_current_tick()
     return self.shapes[(tick // self.tick_cycle) % len(self.shapes)]
コード例 #7
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 def pos(self, value):
     if getattr(self, "owner", None):
         self.owner.dirty_registry.push(
             (get_current_tick(), self.rect, None))
     self._pos = V2(value)
コード例 #8
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 def active(self, value):
     self.__dict__["active"] = value
     # self.dirty_previous_rect = None
     if getattr(self, "owner", None):
         self.owner.dirty_registry.push(
             (get_current_tick(), self.rect, None))
コード例 #9
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    def dirty_clear(self, threshold=None):
        tick = threshold if threshold is not None else get_current_tick()
        self.dirty_last_clear = tick
        self.dirty_registry.reset()  # clear_left(tick)

        self.dirty_save_current_sprite_rects(tick)