def __init__(self, x_co, y_co, w_co, h_co, vx_co, vy_co, mass, world_name, c_co): Terrain.__init__(self, x_co, y_co, w_co, h_co, vx_co, vy_co, mass, world_name, c_co) self.graphics = TiledGraphics("img/spike.png", self.mylevel.meter, self.mylevel.meter)
def __init__(self, x_co, y_co, w_co, h_co, vx_co, vy_co, mass, level_co, c_co): Terrain.__init__(self, x_co, y_co, w_co, h_co, vx_co, vy_co, mass, level_co, c_co) self.graphics = TiledGraphics("img/goal.png", self.mylevel.meter, self.mylevel.meter)
def __init__(self, name, locations=None, map=None, color="black"): Terrain.__init__(self, name, locations, map) self._color = color