def _get_ui_info(self, hero): spending_ui_info = QuestPrototype.next_spending_ui_info(hero.next_spending) if self.has_quests: return {'quests': [spending_ui_info] + [quest.ui_info() for quest in self.quests_list]} return {'quests': [spending_ui_info, QuestPrototype.no_quests_ui_info(in_place=hero.position.place is not None)]}
def _get_ui_info(self, hero): spending_ui_info = QuestPrototype.next_spending_ui_info( hero.next_spending) if self.has_quests: return { 'quests': [spending_ui_info] + [quest.ui_info() for quest in self.quests_list] } return { 'quests': [ spending_ui_info, QuestPrototype.no_quests_ui_info( in_place=hero.position.place is not None) ] }