def test_has_all_values_when_has_does_not_have_all(player_positions, values): # given ajud = Ajudicator(None) # when result = ajud.has_all_values(player_positions, values) # then assert not result
def test_get_all_columns(row_length, expected_sublists): # given board = Board(row_length) ajud = Ajudicator(board) # when column_sublists = ajud.get_all_columns() # then assert column_sublists == expected_sublists
def test_contains_column_when_no_column(row_length, player_positions): # given board = Board(row_length) ajud = Ajudicator(board) # when result = ajud.contains_column(player_positions) # then assert not result
def test_is_start_of_row_when_not_start(row_length, position): # given board = Board(row_length) ajud = Ajudicator(board) # when result = ajud.is_start_of_row(position) # then assert not result
def test_is_a_row_when_not_a_row(row_length, nums): # given board = Board(row_length) ajud = Ajudicator(board) # when result = ajud.is_a_row(nums) # then assert not result
def test_gets_all_sublists(row_length, original_list, expected_sublists): # given board = Board(row_length) ajud = Ajudicator(board) # when sublists = ajud.get_all_sublists(original_list, row_length) # then assert sublists == expected_sublists
def test_contains_winning_combination_when_contains_combination(row_length, player_positions): # given board = Board(row_length) ajud = Ajudicator(board) # when result = ajud.contains_winning_combination(player_positions) # then assert result
def test_no_moves_remain_when_no_moves_remain(row_length, board_positions): # given board = Board(row_length) board.board_positions = board_positions sample_player1 = Player("X", board) sample_player2 = Player("O", board) ajud = Ajudicator(board, sample_player1, sample_player2) # when result = ajud.no_moves_remain() # then assert result
def test_find_which_player_has_won(row_length, board_positions, expected_winner): # given board = Board(row_length) board.board_positions = board_positions sample_player1 = Player("X", board) sample_player2 = Player("O", board) ajud = Ajudicator(board, sample_player1, sample_player2) # when winning_player = ajud.find_which_player_has_won() # then assert winning_player == expected_winner
def test_some_player_has_won_when_no_winner(row_length, board_positions): # given board = Board(row_length) board.board_positions = board_positions sample_player1 = Player("X", board) sample_player2 = Player("O", board) ajud = Ajudicator(board, sample_player1, sample_player2) # when result = ajud.some_player_has_won() # then assert not result