コード例 #1
0
 def test_finds_winner_vertical(self):
     grid = make_grid(3, 3)
     update_grid(grid, (0, 0), "Player 1")
     self.assertFalse(check_winner(grid))
     update_grid(grid, (1, 0), "Player 1")
     self.assertFalse(check_winner(grid))
     update_grid(grid, (2, 0), "Player 1")
     self.assertTrue(check_winner(grid))
コード例 #2
0
 def test_finds_winner_horizontal(self):
     grid = make_grid(3, 3)
     update_grid(grid, (0, 0), "Player 1")
     self.assertFalse(check_winner(grid))
     update_grid(grid, (0, 1), "Player 1")
     self.assertFalse(check_winner(grid))
     update_grid(grid, (0, 2), "Player 1")
     self.assertTrue(check_winner(grid))
コード例 #3
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 def test_grid_gets_updated(self):
     grid = make_grid(2, 2)
     update_grid(grid, (0, 0), "Player 1")
     update_grid(grid, (1, 0), "Computer")
     self.assertEquals(grid[(0, 0)], "X")
     self.assertEquals(grid[(1, 0)], "O")
     self.assertEquals(grid[(1, 1)], " ")
     self.assertEquals(grid[(0, 1)], " ")
コード例 #4
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 def test_all_coordinates_on_board(self):
     self.assertTrue((0, 0) in make_grid(2, 2))
     self.assertTrue((1, 0) in make_grid(2, 2))
     self.assertTrue((0, 1) in make_grid(2, 2))
     self.assertTrue((1, 1) in make_grid(2, 2))
コード例 #5
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 def test_can_create_an_empty_grid(self):
     self.assertEquals(len(make_grid(2, 2)), 4)
     self.assertEquals(len(make_grid(3, 3)), 9)
コード例 #6
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 def test_get_valid_positions(self):
     grid = make_grid(3, 3)
     update_grid(grid, (0, 0), "Player 1")
     self.assertEquals(len(get_valid_positions(grid)), 8)
コード例 #7
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 def test_board_starts_empty(self):
     grid = make_grid(2, 2)
     self.assertEquals(grid[(0, 0)], " ")
     self.assertEquals(grid[(1, 0)], " ")
     self.assertEquals(grid[(0, 1)], " ")
     self.assertEquals(grid[(1, 1)], " ")