コード例 #1
0
ファイル: test_events.py プロジェクト: krother/tilegamelib
class TestEvent:

    def hel(self):
        self.result += "Hel"

    def lo(self):
        self.result += "lo"

    def world(self):
        self.result += "World"

    def space(self):
        self.result += " "

    def setup(self):
        self.egen = EventGenerator()
        keymap = {
            pygame.K_a: self.hel,
            pygame.K_b: self.lo,
            pygame.K_c: self.world,
            pygame.K_d: self.space
        }
        self.elis = EventListener(keymap)
        self.egen.add_listener(self.elis)
        self.updated = 0
        self.result = ""

    def update(self):
        """Counts how many times the method was called"""
        # callback function called from EventGenerator()
        self.updated += 1

    def test_event_generator(self):
        """Generate some key events and check whether they arrive."""
        self.egen.add_scripted_keys('acb')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        assert self.result == "HelWorldlo"

    def test_callback(self):
        """Pass scripted keys as a string."""
        self.egen.add_callback(self)
        self.egen.add_scripted_keys('abdc')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        assert self.result == "Hello World"
        assert self.updated == 5

    def test_scripted_repeat(self):
        """Pass scripted keys as a string."""
        self.egen.add_callback(self)
        self.egen.add_scripted_keys('aaaa')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        assert self.updated == 5
コード例 #2
0
ファイル: test_events.py プロジェクト: k-polyakov/tilegamelib
class TestEvent:
    def hel(self):
        self.result += "Hel"

    def lo(self):
        self.result += "lo"

    def world(self):
        self.result += "World"

    def space(self):
        self.result += " "

    def setup(self):
        self.egen = EventGenerator()
        keymap = {
            pygame.K_a: self.hel,
            pygame.K_b: self.lo,
            pygame.K_c: self.world,
            pygame.K_d: self.space
        }
        self.elis = EventListener(keymap)
        self.egen.add_listener(self.elis)
        self.updated = 0
        self.result = ""

    def update(self):
        """Counts how many times the method was called"""
        # callback function called from EventGenerator()
        self.updated += 1

    def test_event_generator(self):
        """Generate some key events and check whether they arrive."""
        self.egen.add_scripted_keys('acb')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        assert self.result == "HelWorldlo"

    def test_callback(self):
        """Pass scripted keys as a string."""
        self.egen.add_callback(self)
        self.egen.add_scripted_keys('abdc')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        assert self.result == "Hello World"
        assert self.updated == 5

    def test_scripted_repeat(self):
        """Pass scripted keys as a string."""
        self.egen.add_callback(self)
        self.egen.add_scripted_keys('aaaa')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        assert self.updated == 5
コード例 #3
0
class EventTests(TestCase):

    def hel(self): self.result += "Hel"
    def lo(self): self.result += "lo"
    def world(self): self.result += "World"
    def space(self): self.result += " "

    def setUp(self):
        self.egen = EventGenerator()
        keymap = {
            'a': self.hel,
            'b': self.lo,
            'c': self.world,
            'd': self.space
            }
        self.elis = EventListener(keymap)
        self.egen.add_listener(self.elis)
        self.updated = 0
        self.result = ""

    def update(self):
        """Counts how many times the method was called"""
        # callback function called from EventGenerator()        
        self.updated += 1

    def test_event_generator(self):
        """Generate some key events and check whether they arrive."""
        self.egen.add_scripted_keys('acb')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        self.assertEqual(self.result, "HelWorldlo")

    def test_callback(self):
        """Pass scripted keys as a string."""
        self.egen.add_callback(self)
        self.egen.add_scripted_keys('abdc')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        self.assertEqual(self.result, "Hello World")
        self.assertEqual(self.updated, 5)

    def test_scripted_repeat(self):
        """Pass scripted keys as a string."""
        self.egen.add_callback(self)
        self.egen.add_scripted_keys('aaaa')
        self.egen.add_scripted_event(QUIT_EVENT)
        self.egen.event_loop()
        self.assertEqual(self.updated, 5)