コード例 #1
0
ファイル: crossover_test.py プロジェクト: egdman/tol-revolve
def do_mate(world, ra, rb):
    """
    :param world:
    :param ra:
    :param rb:
    :return:
    """
    mate = None
    num_attempts = 0
    while num_attempts < 10:
        # Attempt reproduction
        mate = yield From(world.attempt_mate(ra, rb))

        if mate:
            break
        num_attempts += 1


#    logger.debug("Mates selected, highlighting points...")

    new_pos = pick_position()
    new_pos.z = insert_z
    #    hls = yield From(create_highlights(
    #        world, ra.last_position, rb.last_position, new_pos))
    #    yield From(trollius.sleep(2))
    if mate:
        logger.debug("Inserting child...")
        child, bbox = mate
        pose = Pose(position=new_pos)
        spawn_robot(world, tree=child, pose=pose, parents=[ra, rb])
    else:
        logger.debug("Could not mate")
コード例 #2
0
def cleanup(world, max_bots=10, remove_from=5):
    """
    Removes the slowest of the oldest `remove_from` robots from
    the world if there are more than `max_bots`
    :param world:
    :type world: World
    :return:
    """
    if len(world.robots) <= max_bots:
        return

    logger.debug("Automatically removing the slowest of the oldest %d robots..." % remove_from)

    # Get the oldest `num` robots
    robots = sorted(world.robot_list(), key=lambda r: r.age(), reverse=True)[:remove_from]

    # Get the slowest robot
    slowest = sorted(robots, key=lambda r: r.velocity())[0]

    fut, hl = yield From(world.add_highlight(slowest.last_position, (50, 50, 50, 50)))
    yield From(fut)
    yield From(trollius.sleep(1))

    # Delete it from the world
    fut = yield From(world.delete_robot(slowest))
    yield From(trollius.sleep(1))
    yield From(remove_highlights(world, [hl]))
    yield From(fut)
コード例 #3
0
    def build_arena(self):
        """
        Initializes the arena by building square arena wall blocks.
        :return: Future that resolves when arena building is done.
        """
        logger.debug("Building the arena...")
        n = self.conf.num_wall_segments

        r = self.conf.world_diameter * 0.5
        frac = 2 * math.pi / n
        points = [Vector3(r * math.cos(i * frac), r * math.sin(i * frac), 0) for i in range(n)]
        fut = yield From(self.build_walls(points))
        raise Return(fut)
コード例 #4
0
    def build_arena(self):
        """
        Initializes the arena by building square arena wall blocks.
        :return: Future that resolves when arena building is done.
        """
        logger.debug("Building the arena...")
        n = self.conf.num_wall_segments

        futs = []
        r = self.conf.world_diameter * 0.5
        frac = 2 * math.pi / n
        points = [Vector3(r * math.cos(i * frac), r * math.sin(i * frac), 0) for i in range(n)]
        fut = yield From(self.build_walls(points))
        futs.append(fut)
        raise Return(multi_future(futs))
コード例 #5
0
def automatic_mode(args, world, state):
    """

    :param args:
    :param world:
    :return:
    """
    logger.debug("Simulating (make sure the world is running)...")
    yield From(sleep_sim_time(world, 5 if args.fast else 15, state))

    if not state[0]:
        logger.debug("Selecting robots to reproduce...")
        robots = world.robot_list()
        ra, rb = random.sample(robots, 2)
        yield From(do_mate(world, ra, rb))
コード例 #6
0
def do_mate(world, ra, rb):
    """

    :param world:
    :param ra:
    :param rb:
    :return:
    """
    mate = None
    while True:
        # Attempt reproduction
        mate = yield From(world.attempt_mate(ra, rb))

        if mate:
            break

    logger.debug("Mates selected, highlighting points...")

    new_pos = get_insert_position(world.conf, ra, rb, world)
    new_pos.z = insert_z
    hls = yield From(create_highlights(
        world, ra.last_position, rb.last_position, new_pos))
    yield From(trollius.sleep(2))

    logger.debug("Inserting child...")
    child, bbox = mate
    pose = Pose(position=new_pos)
    future = yield From(world.insert_robot(child, pose, parents=[ra, rb]))
    yield From(future)

    yield From(sleep_sim_time(world, 1.8))

    logger.debug("Removing highlights...")
    yield From(remove_highlights(world, hls))
コード例 #7
0
ファイル: benchmark.py プロジェクト: egdman/tol-revolve
# ToL
from tol.config import Config, constants
from tol.manage import World
from tol.logging import logger, output_console

# Output logs to console
output_console()

# Set command line seed if supplied, otherwise choose a random number
if len(sys.argv) > 1:
    seed = int(sys.argv[1])
else:
    seed = random.randint(0, 1000000)

random.seed(seed)
logger.debug("Seed: %d" % seed)


def get_circle_poses(n, radius):
    """

    :param n:
    :param radius:
    :return:
    """
    shift = 2.0 * math.pi / n
    poses = []
    for i in xrange(n):
        angle = i * shift
        x, y = radius * math.cos(angle), radius * math.sin(angle)
        starting_rotation = Quaternion.from_angle_axis(math.pi + angle, Vector3(0, 0, 1))
コード例 #8
0
# ToL
from tol.config import Config, constants
from tol.manage import World
from tol.logging import logger, output_console

# Output logs to console
output_console()

# Set command line seed if supplied, otherwise choose a random number
if len(sys.argv) > 1:
    seed = int(sys.argv[1])
else:
    seed = random.randint(0, 1000000)

random.seed(seed)
logger.debug("Seed: %d" % seed)


def get_circle_poses(n, radius):
    """

    :param n:
    :param radius:
    :return:
    """
    shift = 2.0 * math.pi / n
    poses = []
    for i in xrange(n):
        angle = i * shift
        x, y = radius * math.cos(angle), radius * math.sin(angle)
        starting_rotation = Quaternion.from_angle_axis(math.pi + angle, Vector3(0, 0, 1))