def createZone(self): SZHoodAI.createZone(self) self.resistanceEmoteManager = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI( self.air) self.resistanceEmoteManager.generateWithRequired(9720) self.spawnObjects() if HolidayGlobals.WhatHolidayIsIt() == 'Winter': self.WinterCarolingTargetManager = DistributedWinterCarolingTargetAI.DistributedWinterCarolingTargetAI( self.air) self.WinterCarolingTargetManager.generateWithRequired(9720) self.WinterCarolingTargetManager = DistributedWinterCarolingTargetAI.DistributedWinterCarolingTargetAI( self.air) self.WinterCarolingTargetManager.generateWithRequired(9720) if HolidayGlobals.WhatHolidayIsIt() == 'Halloween': self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI( self.air) self.TrickOrTreatTargetManager.generateWithRequired(9619) self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI( self.air) self.TrickOrTreatTargetManager.generateWithRequired(9619)
def start(self): # instantiate the object self.resistanceEmoteMgr = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI( self.air) self.resistanceEmoteMgr.generateWithRequired(EVENT_ZONE) # let the holiday system know we started bboard.post(ResistanceEventMgrAI.PostName)
def startup(self): HoodAI.HoodAI.startup(self) if simbase.config.GetBool('want-minigames', True): self.createTrolley() if simbase.config.GetBool('want-classic-chars', True): if simbase.config.GetBool('want-donald-dreamland', True): self.createClassicChar() self.resistanceEmoteManager = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI( self.air) self.resistanceEmoteManager.generateWithRequired(9720)
def startup(self): HoodAI.HoodAI.startup(self) if simbase.config.GetBool('want-minigames', True): self.createTrolley() self.resistanceEmoteManager = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI( self.air) self.resistanceEmoteManager.generateWithRequired(9720) if simbase.air.wantHalloween: self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI( self.air) self.TrickOrTreatTargetManager.generateWithRequired(9619)
def startup(self): HoodAI.HoodAI.startup(self) if simbase.config.GetBool('want-minigames', True): self.createTrolley() if simbase.config.GetBool('want-classic-chars', True): if simbase.config.GetBool('want-donald-dreamland', True): self.createClassicChar() self.resistanceEmoteManager = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI( self.air) self.resistanceEmoteManager.generateWithRequired(9720) if simbase.air.wantHalloween: self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI( self.air) self.TrickOrTreatTargetManager.generateWithRequired(9619) if simbase.air.wantChristmas: self.WinterCarolingTargetManager = DistributedWinterCarolingTargetAI.DistributedWinterCarolingTargetAI( self.air) self.WinterCarolingTargetManager.generateWithRequired(9720)
def startup(self): HoodAI.HoodAI.startup(self) if simbase.config.GetBool('want-minigames', True): self.createTrolley() self.resistanceEmoteManager = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI( self.air) self.resistanceEmoteManager.generateWithRequired(9720) self.trickOrTreatMgr = DistributedEffectMgrAI.DistributedEffectMgrAI( self.air, ToontownGlobals.HALLOWEEN, 12) self.trickOrTreatMgr.generateWithRequired( 9619) # Relax to the Max, Lullaby Lane self.winterCarolingMgr = DistributedEffectMgrAI.DistributedEffectMgrAI( self.air, ToontownGlobals.CHRISTMAS, 14) self.winterCarolingMgr.generateWithRequired( 9722) # Dream On Talent Agency, Pajama Place