def generate(self): DistributedCCharBaseAI.generate(self) self.lonelyDoneEvent = self.taskName('DonaldDock-lonely-done') self.lonely = CharStateDatasAI.CharLonelyStateAI( self.lonelyDoneEvent, self) self.chattyDoneEvent = self.taskName('DonaldDock-chatty-done') self.chatty = CharStateDatasAI.CharChattyStateAI( self.chattyDoneEvent, self)
def generate(self): DistributedCCharBaseAI.generate(self) name = self.getName() self.lonelyDoneEvent = self.taskName(name + '-lonely-done') self.lonely = CharStateDatasAI.CharLonelyStateAI( self.lonelyDoneEvent, self) self.chattyDoneEvent = self.taskName(name + '-chatty-done') self.chatty = CharStateDatasAI.ChipChattyStateAI( self.chattyDoneEvent, self) self.walkDoneEvent = self.taskName(name + '-walk-done') self.walk = CharStateDatasAI.CharWalkStateAI(self.walkDoneEvent, self)
def generate(self): DistributedCCharBaseAI.generate(self) self.lonelyDoneEvent = self.taskName('pluto-lonely-done') self.lonely = CharStateDatasAI.CharLonelyStateAI( self.lonelyDoneEvent, self) self.chattyDoneEvent = self.taskName('pluto-chatty-done') self.chatty = CharStateDatasAI.CharChattyStateAI( self.chattyDoneEvent, self) self.walkDoneEvent = self.taskName('pluto-walk-done') if self.diffPath == None: self.walk = CharStateDatasAI.CharWalkStateAI( self.walkDoneEvent, self) else: self.walk = CharStateDatasAI.CharWalkStateAI( self.walkDoneEvent, self, self.diffPath)
def generate(self): DistributedCCharBaseAI.generate(self) self.lonely = CharStateDatasAI.CharLonelyStateAI(None, self) self.chatty = CharStateDatasAI.CharChattyStateAI(None, self) self.followChip = CharStateDatasAI.CharFollowChipStateAI( None, self, self.chip)