def __init__(self, air): DistributedPhysicsWorldAI.__init__(self, air) self.air = air self.holeId = 1 self.tcLength = 1.0 self.gcDoId = 0 self.avatars = [] self.readyAvatars = [] self.finishedAvatars = [] self.avatarSwings = {} self.curGolfer = 0 self.assignedAvatar = 0
def generate(self): DistributedPhysicsWorldAI.generate(self) for av in self.avatars: self.avatarSwings[av] = 0