コード例 #1
0
 def enterQuietZone(self, requestStatus):
     self.quietZoneDoneEvent = uniqueName('quietZoneDone')
     self.acceptOnce(self.quietZoneDoneEvent, self.handleQuietZoneDone)
     self.quietZoneStateData = QuietZoneState.QuietZoneState(
         self.quietZoneDoneEvent)
     self.quietZoneStateData.load()
     self.quietZoneStateData.enter(requestStatus)
コード例 #2
0
 def enterQuietZone(self, requestStatus):
     assert self.notify.debug("enterQuietZone()")
     self.quietZoneDoneEvent = "quietZoneDone"
     self.acceptOnce(self.quietZoneDoneEvent, self.handleQuietZoneDone)
     self.quietZoneStateData = QuietZoneState.QuietZoneState(
         self.quietZoneDoneEvent)
     self.quietZoneStateData.load()
     self.quietZoneStateData.enter(requestStatus)
コード例 #3
0
ファイル: PlayGame.py プロジェクト: mting314/Toontown
 def enterQuietZone(self, requestStatus):
     self.acceptOnce(self.quietZoneDoneEvent, self.handleQuietZoneDone)
     self.quietZoneStateData = QuietZoneState.QuietZoneState(self.quietZoneDoneEvent)
     self._quietZoneLeftEvent = self.quietZoneStateData.getQuietZoneLeftEvent()
     if base.placeBeforeObjects:
         self.acceptOnce(self._quietZoneLeftEvent, self.handleLeftQuietZone)
     self._enterWaitForSetZoneResponseMsg = self.quietZoneStateData.getEnterWaitForSetZoneResponseMsg()
     self.acceptOnce(self._enterWaitForSetZoneResponseMsg, self.handleWaitForSetZoneResponse)
     self.quietZoneStateData.load()
     self.quietZoneStateData.enter(requestStatus)
コード例 #4
0
 def enterQuietZone(self, requestStatus):
     teleportDebug(requestStatus,
                   'Hood.enterQuietZone: status=%s' % requestStatus)
     self._quietZoneDoneEvent = uniqueName('quietZoneDone')
     self.acceptOnce(self._quietZoneDoneEvent, self.handleQuietZoneDone)
     self.quietZoneStateData = QuietZoneState.QuietZoneState(
         self._quietZoneDoneEvent)
     self._enterWaitForSetZoneResponseMsg = self.quietZoneStateData.getEnterWaitForSetZoneResponseMsg(
     )
     self.acceptOnce(self._enterWaitForSetZoneResponseMsg,
                     self.handleWaitForSetZoneResponse)
     self._quietZoneLeftEvent = self.quietZoneStateData.getQuietZoneLeftEvent(
     )
     if base.placeBeforeObjects:
         self.acceptOnce(self._quietZoneLeftEvent, self.handleLeftQuietZone)
     self.quietZoneStateData.load()
     self.quietZoneStateData.enter(requestStatus)