コード例 #1
0
 def updateFlipText(self):
     self.flipsLabel['text'] = str(self.flips)
     lowFlipModifier = PairingGameGlobals.calcLowFlipModifier(
         self.matches, self.flips)
     red = 1.0 - lowFlipModifier
     green = lowFlipModifier
     self.flipsLabel['text_fg'] = Vec4(red, green, 0, 1.0)
コード例 #2
0
 def calcLowFlipBonus(self):
     lowFlipModifier = PairingGameGlobals.calcLowFlipModifier(self.matches, self.flips)
     bonus = lowFlipModifier * self.matches
     self.notify.debug('low flip bonus = %d' % bonus)
     return bonus
コード例 #3
0
 def updateFlipText(self):
     self.flipsLabel['text'] = str(self.flips)
     lowFlipModifier = PairingGameGlobals.calcLowFlipModifier(self.matches, self.flips)
     red = 1.0 - lowFlipModifier
     green = lowFlipModifier
     self.flipsLabel['text_fg'] = Vec4(red, green, 0, 1.0)
コード例 #4
0
 def calcLowFlipBonus(self):
     lowFlipModifier = PairingGameGlobals.calcLowFlipModifier(self.matches, self.flips)
     bonus = lowFlipModifier * self.matches
     self.notify.debug('low flip bonus = %d' % bonus)
     return bonus