def __init__(self, cr):
     DistributedPartyDanceActivityBase.__init__(
         self,
         cr,
         PartyGlobals.ActivityIds.PartyDance,
         PartyGlobals.DancePatternToAnims,
         model='phase_13/models/parties/tt_m_ara_pty_danceFloorValentine')
 def __init__(self, cr):
     DistributedPartyDanceActivityBase.__init__(
         self,
         cr,
         PartyGlobals.ActivityIds.PartyDance20,
         PartyGlobals.DancePatternToAnims20,
         model="phase_13/models/parties/tt_m_ara_pty_danceFloorValentine",
     )
コード例 #3
0
 def load(self):
     DistributedPartyDanceActivityBase.load(self)
     parentGroup = self.danceFloor.find('**/discoBall_mesh')
     correctBall = self.danceFloor.find('**/discoBall_20')
     if not correctBall.isEmpty():
         numChildren = parentGroup.getNumChildren()
         for i in xrange(numChildren):
             child = parentGroup.getChild(i)
             if child != correctBall:
                 child.hide()
 def load(self):
     DistributedPartyDanceActivityBase.load(self)
     parentGroup = self.danceFloor.find("**/discoBall_mesh")
     correctBall = self.danceFloor.find("**/discoBall_20")
     if not correctBall.isEmpty():
         numChildren = parentGroup.getNumChildren()
         for i in xrange(numChildren):
             child = parentGroup.getChild(i)
             if child != correctBall:
                 child.hide()
コード例 #5
0
 def load(self):
     """Load the dance floor, and handle 10 and 20 versions of disco ball."""
     DistributedPartyDanceActivityBase.load(self)
     parentGroup = self.danceFloor.find("**/discoBall_mesh")
     correctBall = self.danceFloor.find("**/discoBall_20")
     if not correctBall.isEmpty():
         numChildren = parentGroup.getNumChildren()
         for i in xrange(numChildren):
             child = parentGroup.getChild(i)
             if child != correctBall:
                 child.hide()
コード例 #6
0
 def __init__(self, cr):
     DistributedPartyDanceActivityBase.__init__(
         self, cr, PartyGlobals.ActivityIds.PartyDance20,
         PartyGlobals.DancePatternToAnims20)
 def __init__(self, cr):
     DistributedPartyDanceActivityBase.__init__(self, cr, PartyGlobals.ActivityIds.PartyDance20, PartyGlobals.DancePatternToAnims20)