コード例 #1
0
 def load(self):
     if self.isLoaded == 1:
         return None
     
     self.isLoaded = 1
     gui = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
     guiButton = loader.loadModel('phase_3/models/gui/quit_button')
     self.head = Suit.attachSuitHead(self, self.suitName)
     z = self.head.getZ()
     self.head.setPos(-0.40000000000000002, -0.10000000000000001, z + 0.20000000000000001)
     self.suitLabel = DirectLabel(parent = self, relief = None, text = self.suitFullName, text_font = ToontownGlobals.getSuitFont(), pos = (-0.40000000000000002, 0, 0), scale = 0.070000000000000007)
     closeButtonImage = (gui.find('**/CloseBtn_UP'), gui.find('**/CloseBtn_DN'), gui.find('**/CloseBtn_Rllvr'))
     buttonImage = (guiButton.find('**/QuitBtn_UP'), guiButton.find('**/QuitBtn_DN'), guiButton.find('**/QuitBtn_RLVR'))
     disabledColor = Vec4(0.5, 0.5, 0.5, 1)
     self.summonSingleButton = DirectButton(parent = self, relief = None, text = TTL.SummonDlgButton1, image = buttonImage, image_scale = (1.7, 1, 1), image3_color = disabledColor, text_scale = 0.059999999999999998, text_pos = (0, -0.01), pos = (0.29999999999999999, 0, 0.25), command = self.issueSummons, extraArgs = [
         'single'])
     self.summonBuildingButton = DirectButton(parent = self, relief = None, text = TTL.SummonDlgButton2, image = buttonImage, image_scale = (1.7, 1, 1), image3_color = disabledColor, text_scale = 0.059999999999999998, text_pos = (0, -0.01), pos = (0.29999999999999999, 0, 0.125), command = self.issueSummons, extraArgs = [
         'building'])
     self.summonInvasionButton = DirectButton(parent = self, relief = None, text = TTL.SummonDlgButton3, image = buttonImage, image_scale = (1.7, 1, 1), image3_color = disabledColor, text_scale = 0.059999999999999998, text_pos = (0, -0.01), pos = (0.29999999999999999, 0, 0.0), command = self.issueSummons, extraArgs = [
         'invasion'])
     self.statusLabel = DirectLabel(parent = self, relief = None, text = '', text_wordwrap = 12, pos = (0.29999999999999999, 0, 0.25), scale = 0.070000000000000007)
     self.cancel = DirectButton(parent = self, relief = None, image = closeButtonImage, pos = (0.69999999999999996, 0, -0.10000000000000001), command = self._SummonCogDialog__cancel)
     gui.removeNode()
     guiButton.removeNode()
     self.hide()
コード例 #2
0
 def load(self):
     if self.isLoaded == 1:
         return None
     self.isLoaded = 1
     gui = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
     guiButton = loader.loadModel('phase_3/models/gui/quit_button')
     self.head = Suit.attachSuitHead(self, self.suitName)
     z = self.head.getZ()
     self.head.setPos(-0.4, -0.1, z + 0.14)
     self.suitLabel = DirectLabel(parent=self, relief=None, text=self.suitFullName, text_font=ToontownGlobals.getSuitFont(), pos=(-0.4, 0, -0.085), scale=0.07)
     closeButtonImage = (gui.find('**/CloseBtn_UP'), gui.find('**/CloseBtn_DN'), gui.find('**/CloseBtn_Rllvr'))
     buttonImage = (guiButton.find('**/QuitBtn_UP'), guiButton.find('**/QuitBtn_DN'), guiButton.find('**/QuitBtn_RLVR'))
     disabledColor = Vec4(0.5, 0.5, 0.5, 1)
     base.cr.lmao = self
     self.summonBuildingButton = DirectButton(parent=self, relief=None, text=TTLocalizer.SummonDlgButton1, image=buttonImage, image_scale=(1.7, 1, 1), image3_color=disabledColor, text_scale=0.06, text_pos=(0, -0.01), pos=(0.3, 0, 0.35), command=self.issueSummons, extraArgs=['building'])
     self.summonInvasionButton = DirectButton(parent=self, relief=None, text=TTLocalizer.SummonDlgButton2, image=buttonImage, image_scale=(1.7, 1, 1), image3_color=disabledColor, text_scale=0.06, text_pos=(0, -0.01), pos=(0.3, 0, 0.225), command=self.issueSummons, extraArgs=['invasion'])
     self.summonCogdoButton = DirectButton(parent=self, relief=None, text=TTLocalizer.SummonDlgButton3, image=buttonImage, image_scale=(1.7, 1, 1), image3_color=disabledColor, text_scale=0.06, text_pos=(0, -0.01), pos=(0.3, 0, 0.1), command=self.issueSummons, extraArgs=['cogdo'])
     self.summonSkelInvasionButton = DirectButton(parent=self, relief=None, text=TTLocalizer.SummonDlgButton4, image=buttonImage, image_scale=(1.7, 1, 1), image3_color=disabledColor, text_scale=0.051, text_pos=(0, -0.01), pos=(0.3, 0, -0.025), command=self.issueSummons, extraArgs=['skelinvasion'])
     self.summonWaiterInvasionButton = DirectButton(parent=self, relief=None, text=TTLocalizer.SummonDlgButton5, image=buttonImage, image_scale=(1.7, 1, 1), image3_color=disabledColor, text_scale=0.056, text_pos=(0, -0.01), pos=(0.3, 0, -0.15), command=self.issueSummons, extraArgs=['waiterinvasion'])
     self.summonV2InvasionButton = DirectButton(parent=self, relief=None, text=TTLocalizer.SummonDlgButton6, image=buttonImage, image_scale=(1.7, 1, 1), image3_color=disabledColor, text_scale=0.048, text_pos=(0, -0.01), pos=(0.3, 0, -0.275), command=self.issueSummons, extraArgs=['v2invasion'])
     self.statusLabel = DirectLabel(parent=self, relief=None, text='', text_wordwrap=12, pos=(0.3, 0, 0.3), scale=0.07)
     self.cancel = DirectButton(parent=self, relief=None, image=closeButtonImage, pos=(0.7, 0, -0.366), command=self.__cancel)
     gui.removeNode()
     guiButton.removeNode()
     self.hide()
     return
コード例 #3
0
 def generateSuitHead(self, name):
     self.suitHead = Suit.attachSuitHead(self, name)
     print "The head is: " + str(name)
     needBigScaledHeads = ('f', 'cr', 'hh', 'bf', 'le', 'tw')
     if name in needBigScaledHeads:
         self.suitHead.setScale(0.08)
     else:
         self.suitHead.setScale(0.05)
     self.suitHead.setPos(0.1, 0, 0.01)
コード例 #4
0
 def addSuitHead(self, panel, suitName):
     panelIndex = self.panels.index(panel)
     shadow = panel.attachNewNode('shadow')
     shadowModel = self.shadowModels[panelIndex]
     shadowModel.copyTo(shadow)
     coords = SHADOW_SCALE_POS[panelIndex]
     shadow.setScale(coords[0])
     shadow.setPos(coords[1], coords[2], coords[3])
     panel.shadow = shadow
     panel.head = Suit.attachSuitHead(panel, suitName)
コード例 #5
0
 def addSuitHead(self, panel, suitName):
     panelIndex = self.panels.index(panel)
     shadow = panel.attachNewNode('shadow')
     shadowModel = self.shadowModels[panelIndex]
     shadowModel.copyTo(shadow)
     coords = SHADOW_SCALE_POS[panelIndex]
     shadow.setScale(coords[0])
     shadow.setPos(coords[1], coords[2], coords[3])
     panel.shadow = shadow
     panel.head = Suit.attachSuitHead(panel, suitName)
コード例 #6
0
ファイル: ShardPage.py プロジェクト: abtechmg/rttim
    def selectShard(self, shardId, shardName, shardPop):
        self.selectedShard = (shardId, shardName, shardPop)
        for otherShardId, buttonTuple in self.shardButtonMap.items():
            if otherShardId != self.getCurrentShardId():
                buttonTuple[2]['text3_fg'] = self.textDisabledColor
            buttonTuple[1]['state'] = DGG.NORMAL
            buttonTuple[2]['state'] = DGG.NORMAL

        buttonTuple = self.shardButtonMap.get(shardId)
        if buttonTuple:
            if shardId != self.getCurrentShardId():
                buttonTuple[2]['text3_fg'] = self.textSelectedColor
            buttonTuple[1]['state'] = DGG.DISABLED
            buttonTuple[2]['state'] = DGG.DISABLED
            self.helpText['text'] = ''
            self.shardTitle['text'] = shardName
            self.shardPopulation['text'] = TTLocalizer.ShardPagePopulationDistrict % str(shardPop)
        if shardId:
            if self.invasionStatus != base.cr.activeDistrictMap[self.selectedShard[0]].invasionStatus:
                self.invasionStatus = base.cr.activeDistrictMap[self.selectedShard[0]].invasionStatus
                if self.shardInvasionHead and self.shardInvasionShadow:
                    self.shardInvasionHead.remove()
                    self.shardInvasionShadow.remove()
                    self.shardInvasionText['text'] = ''
                print base.cr.activeDistrictMap[self.selectedShard[0]].invasionStatus
                suitName, suitCount, suitSpecial = base.cr.activeDistrictMap[self.selectedShard[0]].invasionStatus
                if suitName and shardId != ToontownGlobals.WelcomeValleyToken:
                    self.globeIcon.hide()
                    suitIndex = SuitDNA.suitHeadTypes.index(suitName)
                    shadow = self.shardInvasionNode.attachNewNode('shadow')
                    shadowModel = self.shadowModels[suitIndex]
                    shadowModel.copyTo(shadow)
                    coords = SuitPage.SHADOW_SCALE_POS[suitIndex]
                    shadow.setScale(coords[0])
                    shadow.setPos(coords[1], coords[2], coords[3])
                    self.shardInvasionShadow = shadow
                    self.shardInvasionHead = Suit.attachSuitHead(self.shardInvasionNode, suitName)
                    if suitSpecial == 1:
                        suitName = SuitBattleGlobals.SuitAttributes[suitName]['name'] + ' ' + TTLocalizer.SkeletonP
                    elif suitSpecial == 2:
                        suitName = TTLocalizer.SkeleReviveCogName % SuitBattleGlobals.SuitAttributes[suitName]['pluralname']
                    else:
                        suitName = SuitBattleGlobals.SuitAttributes[suitName]['pluralname']
                    if suitCount == ToontownGlobals.InvasionMegaNumSuits:
                        self.shardInvasionText['text'] = TTLocalizer.ShardPageMegaInvasionAlert % suitName
                    else:
                        self.shardInvasionText['text'] = TTLocalizer.ShardPageInvasionAlert % suitName
        if not self.shardInvasionHead:
            self.globeIcon.show()
        if self.selectedShard[0] != self.getCurrentShardId():
            self.goButton['state'] = DGG.NORMAL
            self.goButton['command'] = self.getPopChoiceHandler(self.selectedShard[0], self.selectedShard[2])
            self.goButton['extraArgs'] = [self.selectedShard[0], self.selectedShard[1]]
コード例 #7
0
 def addSuitHead(self, panel, suitName):
     panelIndex = self.panels.index(panel)
     shadow = panel.attachNewNode('shadow')
     shadowModel = self.shadowModels[panelIndex]
     try:  #Until we get some boardbot shadow models, this will do
         shadowModel.copyTo(shadow)
         coords = SHADOW_SCALE_POS[panelIndex]
         shadow.setScale(coords[0])
         shadow.setPos(coords[1], coords[2], coords[3])
         panel.shadow = shadow
     except:
         pass
     panel.head = Suit.attachSuitHead(panel, suitName)
コード例 #8
0
 def addSuitHead(self, panel, suitName):
     panel.head = Suit.attachSuitHead(panel, suitName)
     panel.head.setPos(0.0,0.0,-0.09)
     if suitName == 'bs'or  suitName == 'ac':
         panel.head.setScale(0.065)
     elif suitName == 'le' or suitName == 'cr' or suitName == 'tw' or suitName == 'mc' or suitName == 'wm' or suitName == 'f' or suitName == 'bf' or suitName == 'hh' or suitName == 'bnc':
         panel.head.setScale(0.13)
     elif suitName == 'p' or suitName == 'nd' or  suitName == 'nc' or  suitName == 'dt' or  suitName == 'tm' or suitName == 'ms':
         panel.head.setScale(0.075)
     elif suitName == 'pp':
         panel.head.setScale(0.055)
     elif suitName == 'bw' or suitName == 'cc' or suitName == 'sc':
         panel.head.setScale(0.105)
     else:
         panel.head.setScale(0.09)
コード例 #9
0
    def addSuitHead(self, panel, suitName):
        panelIndex = self.panels.index(panel)

        # add the shadow model
        shadow = panel.attachNewNode('shadow')
        shadowModel = self.shadowModels[panelIndex]
        #shadowModel.setTransparency(0.5)
        shadowModel.copyTo(shadow)
        coords = SHADOW_SCALE_POS[panelIndex]
        shadow.setScale(coords[0])
        shadow.setPos(coords[1], coords[2], coords[3])
        panel.shadow = shadow

        # add the suit head to the panel
        panel.head = Suit.attachSuitHead(panel, suitName)
コード例 #10
0
ファイル: SummonCogDialog.py プロジェクト: perpi06/ttoffline
 def load(self):
     if self.isLoaded == 1:
         return
     self.isLoaded = 1
     gui = loader.loadModel('phase_3/models/gui/dialog_box_buttons_gui')
     guiButton = loader.loadModel('phase_3/models/gui/quit_button')
     self.head = Suit.attachSuitHead(self, self.suitName)
     z = self.head.getZ()
     self.head.setPos(-0.4, -0.1, z + 0.2)
     self.suitLabel = DirectLabel(parent=self, relief=None, text=self.suitFullName, text_font=ToontownGlobals.getSuitFont(), pos=(-0.4,
                                                                                                                                  0,
                                                                                                                                  0), scale=0.07)
     closeButtonImage = (gui.find('**/CloseBtn_UP'), gui.find('**/CloseBtn_DN'), gui.find('**/CloseBtn_Rllvr'))
     buttonImage = (guiButton.find('**/QuitBtn_UP'), guiButton.find('**/QuitBtn_DN'), guiButton.find('**/QuitBtn_RLVR'))
     disabledColor = Vec4(0.5, 0.5, 0.5, 1)
     self.summonSingleButton = DirectButton(parent=self, relief=None, text=TTL.SummonDlgButton1, image=buttonImage, image_scale=(1.7,
                                                                                                                                 1,
                                                                                                                                 1), image3_color=disabledColor, text_scale=0.06, text_pos=(0,
                                                                                                                                                                                            -0.01), pos=(0.3,
                                                                                                                                                                                                         0,
                                                                                                                                                                                                         0.25), command=self.issueSummons, extraArgs=['single'])
     self.summonBuildingButton = DirectButton(parent=self, relief=None, text=TTL.SummonDlgButton2, image=buttonImage, image_scale=(1.7,
                                                                                                                                   1,
                                                                                                                                   1), image3_color=disabledColor, text_scale=0.06, text_pos=(0,
                                                                                                                                                                                              -0.01), pos=(0.3,
                                                                                                                                                                                                           0,
                                                                                                                                                                                                           0.125), command=self.issueSummons, extraArgs=['building'])
     self.summonInvasionButton = DirectButton(parent=self, relief=None, text=TTL.SummonDlgButton3, image=buttonImage, image_scale=(1.7,
                                                                                                                                   1,
                                                                                                                                   1), image3_color=disabledColor, text_scale=0.06, text_pos=(0,
                                                                                                                                                                                              -0.01), pos=(0.3,
                                                                                                                                                                                                           0,
                                                                                                                                                                                                           0.0), command=self.issueSummons, extraArgs=['invasion'])
     self.statusLabel = DirectLabel(parent=self, relief=None, text='', text_wordwrap=12, pos=(0.3,
                                                                                              0,
                                                                                              0.25), scale=0.07)
     self.cancel = DirectButton(parent=self, relief=None, image=closeButtonImage, pos=(0.7,
                                                                                       0,
                                                                                       -0.1), command=self.__cancel)
     gui.removeNode()
     guiButton.removeNode()
     self.hide()
     return
コード例 #11
0
 def setSuitHead(self, suitName):
     self.head = Suit.attachSuitHead(self, suitName)
     self.head.setX(0.1)
     self.head.setZ(0.01)
コード例 #12
0
 def addSuitHead(self, panel, suitName):
     panelIndex = self.panels.index(panel)
     panel.head = Suit.attachSuitHead(panel, suitName)
コード例 #13
0
ファイル: ShardPage.py プロジェクト: Teku16/TTR-Offline
 def setSuitHead(self, suitName):
     self.suitHead = Suit.attachSuitHead(self.suitHeadLabel, suitName)
     self.suitHead.setScale(0.2)
     self.dropShadow.reparentTo(self.suitHead)
コード例 #14
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 def setSuitHead(self, suitName):
     self.head = Suit.attachSuitHead(self, suitName)
     self.head.setX(0.1)
     self.head.setZ(0.01)
コード例 #15
0
 def load(self):
     if self.isLoaded == 1:
         return None
     self.isLoaded = 1
     gui = loader.loadModel("phase_3/models/gui/dialog_box_buttons_gui")
     guiButton = loader.loadModel("phase_3/models/gui/quit_button")
     self.head = Suit.attachSuitHead(self, self.suitName)
     z = self.head.getZ()
     self.head.setPos(-0.4, -0.1, z + 0.2)
     self.suitLabel = DirectLabel(
         parent=self,
         relief=None,
         text=self.suitFullName,
         text_font=ToontownGlobals.getSuitFont(),
         pos=(-0.4, 0, 0),
         scale=0.07,
     )
     closeButtonImage = (gui.find("**/CloseBtn_UP"), gui.find("**/CloseBtn_DN"), gui.find("**/CloseBtn_Rllvr"))
     buttonImage = (
         guiButton.find("**/QuitBtn_UP"),
         guiButton.find("**/QuitBtn_DN"),
         guiButton.find("**/QuitBtn_RLVR"),
     )
     disabledColor = Vec4(0.5, 0.5, 0.5, 1)
     self.summonSingleButton = DirectButton(
         parent=self,
         relief=None,
         text=TTL.SummonDlgButton1,
         image=buttonImage,
         image_scale=(1.7, 1, 1),
         image3_color=disabledColor,
         text_scale=0.06,
         text_pos=(0, -0.01),
         pos=(0.3, 0, 0.25),
         command=self.issueSummons,
         extraArgs=["single"],
     )
     self.summonBuildingButton = DirectButton(
         parent=self,
         relief=None,
         text=TTL.SummonDlgButton2,
         image=buttonImage,
         image_scale=(1.7, 1, 1),
         image3_color=disabledColor,
         text_scale=0.06,
         text_pos=(0, -0.01),
         pos=(0.3, 0, 0.125),
         command=self.issueSummons,
         extraArgs=["building"],
     )
     self.summonInvasionButton = DirectButton(
         parent=self,
         relief=None,
         text=TTL.SummonDlgButton3,
         image=buttonImage,
         image_scale=(1.7, 1, 1),
         image3_color=disabledColor,
         text_scale=0.06,
         text_pos=(0, -0.01),
         pos=(0.3, 0, 0.0),
         command=self.issueSummons,
         extraArgs=["invasion"],
     )
     self.statusLabel = DirectLabel(
         parent=self, relief=None, text="", text_wordwrap=12, pos=(0.3, 0, 0.25), scale=0.07
     )
     self.cancel = DirectButton(
         parent=self, relief=None, image=closeButtonImage, pos=(0.7, 0, -0.1), command=self.__cancel
     )
     gui.removeNode()
     guiButton.removeNode()
     self.hide()
     return
コード例 #16
0
 def generateSuitHead(self, name):
     self.suitHead = Suit.attachSuitHead(self, name)
     self.suitHead.setScale(0.05)
     self.suitHead.setPos(0.1, 0, 0.01)
コード例 #17
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 def setSuitHead(self, suitName):
     self.suitHead = Suit.attachSuitHead(self.suitHeadLabel, suitName)
     self.suitHead.setScale(0.2)
     self.dropShadow.reparentTo(self.suitHead)