def generate_points(self): body = Cube(side_length=1) for dim, scale_factor in enumerate(self.body_dimensions): body.stretch(scale_factor, dim=dim) body.scale_to_fit_width(self.width) body.set_fill(self.shaded_body_color, opacity=1) body.sort_submobjects(lambda p: p[2]) body[-1].set_fill(self.body_color) keyboard = VGroup(*[ VGroup( *[Square(**self.key_color_kwargs) for x in range(12 - y % 2) ]).arrange_submobjects(RIGHT, buff=SMALL_BUFF) for y in range(4) ]).arrange_submobjects(DOWN, buff=MED_SMALL_BUFF) keyboard.stretch_to_fit_width( self.keyboard_width_to_body_width * body.get_width(), ) keyboard.stretch_to_fit_height( self.keyboard_height_to_body_height * body.get_height(), ) keyboard.next_to(body, OUT, buff=0.1 * SMALL_BUFF) keyboard.shift(MED_SMALL_BUFF * UP) body.add(keyboard) screen_plate = body.copy() screen_plate.stretch(self.screen_thickness / self.body_dimensions[2], dim=2) screen = Rectangle( stroke_width=0, fill_color=BLACK, fill_opacity=1, ) screen.replace(screen_plate, stretch=True) screen.scale_in_place(self.screen_width_to_screen_plate_width) screen.next_to(screen_plate, OUT, buff=0.1 * SMALL_BUFF) screen_plate.add(screen) screen_plate.next_to(body, UP, buff=0) screen_plate.rotate(self.open_angle, RIGHT, about_point=screen_plate.get_bottom()) self.screen_plate = screen_plate self.screen = screen axis = Line(body.get_corner(UP + LEFT + OUT), body.get_corner(UP + RIGHT + OUT), color=BLACK, stroke_width=2) self.axis = axis self.add(body, screen_plate, axis) self.rotate(5 * np.pi / 12, LEFT) self.rotate(np.pi / 6, DOWN)
def generate_points(self): body = Cube(side_length = 1) for dim, scale_factor in enumerate(self.body_dimensions): body.stretch(scale_factor, dim = dim) body.scale_to_fit_width(self.width) body.set_fill(self.shaded_body_color, opacity = 1) body.sort_submobjects(lambda p : p[2]) body[-1].set_fill(self.body_color) keyboard = VGroup(*[ VGroup(*[ Square(**self.key_color_kwargs) for x in range(12-y%2) ]).arrange_submobjects(RIGHT, buff = SMALL_BUFF) for y in range(4) ]).arrange_submobjects(DOWN, buff = MED_SMALL_BUFF) keyboard.stretch_to_fit_width( self.keyboard_width_to_body_width*body.get_width(), ) keyboard.stretch_to_fit_height( self.keyboard_height_to_body_height*body.get_height(), ) keyboard.next_to(body, OUT, buff = 0.1*SMALL_BUFF) keyboard.shift(MED_SMALL_BUFF*UP) body.add(keyboard) screen_plate = body.copy() screen_plate.stretch(self.screen_thickness/self.body_dimensions[2], dim = 2) screen = Rectangle( stroke_width = 0, fill_color = BLACK, fill_opacity = 1, ) screen.replace(screen_plate, stretch = True) screen.scale_in_place(self.screen_width_to_screen_plate_width) screen.next_to(screen_plate, OUT, buff = 0.1*SMALL_BUFF) screen_plate.add(screen) screen_plate.next_to(body, UP, buff = 0) screen_plate.rotate( self.open_angle, RIGHT, about_point = screen_plate.get_bottom() ) self.screen_plate = screen_plate self.screen = screen axis = Line( body.get_corner(UP+LEFT+OUT), body.get_corner(UP+RIGHT+OUT), color = BLACK, stroke_width = 2 ) self.axis = axis self.add(body, screen_plate, axis) self.rotate(5*np.pi/12, LEFT) self.rotate(np.pi/6, DOWN)