コード例 #1
0
ファイル: table.py プロジェクト: iliescufm/pygame
class TextButtonCell(Cell):
    def __init__(self, app, row, column):
        super(TextButtonCell, self).__init__(app, row, column)
        textAlign = self.styleGet('textAlign')
        pos = Location(CellAttachedPoint((0, 0), self, textAlign), textAlign)
        self.textButton = TextButton(
            self.app, pos, '', self.styleGet('font'),
            self.styleGet('foreColour'), self.styleGet('hoverColour'))
        self.elements = [self.textButton]
        self._oldText = ''

    def setOnClick(self, onClick):
        self.textButton.onClick.addListener(onClick)
        self._boxClicked(None)

    def setText(self, text):
        if text != self._oldText:
            self.textButton.setText(text)
            self._styleChanged = True
            self._oldText = text

    def _update(self):
        self.textButton.setFont(self.styleGet('font'))
        self.textButton.setColour(self.styleGet('foreColour'))
        self.textButton.setHoverColour(self.styleGet('hoverColour'))
        self.textButton.setBackColour(self.styleGet('backColour'))
        textAlign = self.styleGet('textAlign')
        self.textButton.pos.anchor = textAlign
        self.textButton.pos.point.attachedAt = textAlign
コード例 #2
0
ファイル: savedGameMenu.py プロジェクト: iliescufm/pygame
class SavedGameTab(Tab):
    def __init__(self, app, tabContainer, onCancel=None, onReplay=None):
        super(SavedGameTab, self).__init__(app, 'Saved Games')
        self.app = app
        self.tabContainer = tabContainer
        self.onCancel = Event(listener=onCancel)
        self.onReplay = Event(listener=onReplay)

        font = self.app.screenManager.fonts.ampleMenuFont
        smallFont = self.app.screenManager.fonts.menuFont
        colours = app.theme.colours

        # Static text
        self.staticText = [
            TextElement(self.app, 'server details:', font,
                        ScaledLocation(960, 200, 'topright'),
                        colours.headingColour),
            TextElement(self.app, 'date and time:', font,
                        ScaledLocation(960, 370, 'topright'),
                        colours.headingColour),
            TextElement(self.app, 'replay:', font,
                        ScaledLocation(620, 550, 'topleft'),
                        colours.headingColour),
            TextElement(self.app, 'stats:', font,
                        ScaledLocation(620, 605, 'topleft'),
                        colours.headingColour)
        ]

        # Dynamic text
        self.listHeaderText = TextElement(self.app, 'available game files:',
                                          font, ScaledLocation(65, 200),
                                          colours.headingColour)
        self.noFiles1Text = TextElement(self.app, '', font,
                                        ScaledLocation(65, 260),
                                        colours.noGamesColour)
        self.noFiles2Text = TextElement(self.app, '', font,
                                        ScaledLocation(65, 310),
                                        colours.noGamesColour)
        self.serverNameText = TextElement(self.app, '', smallFont,
                                          ScaledLocation(960, 255, 'topright'),
                                          colours.startButton)
        self.serverDetailsText = TextElement(
            self.app, '', smallFont, ScaledLocation(960, 295, 'topright'),
            colours.startButton)
        self.dateText = TextElement(self.app, '', smallFont,
                                    ScaledLocation(960, 425, 'topright'),
                                    colours.startButton)
        self.lengthText = TextElement(self.app, '', smallFont,
                                      ScaledLocation(960, 465, 'topright'),
                                      colours.startButton)
        self.noReplayText = TextElement(self.app, '', smallFont,
                                        ScaledLocation(960, 550, 'topright'),
                                        colours.noGamesColour)
        self.noStatsText = TextElement(self.app, '', smallFont,
                                       ScaledLocation(960, 605, 'topright'),
                                       colours.noGamesColour)

        self.dynamicText = [
            self.listHeaderText, self.noFiles1Text, self.noFiles2Text,
            self.serverNameText, self.serverDetailsText, self.dateText,
            self.lengthText, self.noReplayText, self.noStatsText
        ]

        # Text buttons
        self.watchButton = TextButton(self.app,
                                      ScaledLocation(960, 550,
                                                     'topright'), '', font,
                                      colours.secondMenuColour, colours.white)
        self.watchButton.onClick.addListener(self.watchReplay)

        self.statsButton = TextButton(self.app,
                                      ScaledLocation(960, 605,
                                                     'topright'), '', font,
                                      colours.secondMenuColour, colours.white)
        self.statsButton.onClick.addListener(self.viewStats)

        self.refreshButton = TextButton(self.app,
                                        ScaledLocation(620, 665,
                                                       'topleft'), 'refresh',
                                        font, colours.secondMenuColour,
                                        colours.white)
        self.refreshButton.onClick.addListener(self.populateList)

        self.cancelButton = TextButton(self.app,
                                       ScaledLocation(960, 665, 'topright'),
                                       'cancel', font,
                                       colours.secondMenuColour, colours.white)
        self.cancelButton.onClick.addListener(self._cancel)

        self.loadFileButton = TextButton(
            self.app, ScaledLocation(960, 190, 'bottomright'), 'load file...',
            font, colours.mainMenuColour, colours.mainMenuHighlight)
        self.loadFileButton.onClick.addListener(self.showOpenDialog)

        self.buttons = [
            self.watchButton, self.statsButton, self.refreshButton,
            self.cancelButton, self.loadFileButton
        ]

        # Replay list
        self.gameList = ListBox(self.app, ScaledArea(65, 255, 500, 450), [],
                                smallFont, colours.listboxButtons)
        self.gameList.onValueChanged.addListener(self.updateSidebar)

        # Combine the elements
        self.elementsFiles = (self.staticText + self.dynamicText +
                              self.buttons + [self.gameList])
        self.elementsNoFiles = self.dynamicText + self.buttons

        # Populate the list of replays
        self.populateList()

    def _cancel(self, sender):
        self.onCancel.execute()

    def showOpenDialog(self, sender):
        root = Tk()
        root.withdraw()
        tksupport.install(root)
        filename = askopenfilename(
            defaultextension='.trosrepl',
            filetypes=[
                ('Trosnoth replay', '*.trosrepl'),
            ],
            initialdir=getPath(user, replayDir),
            title='Select replay',
        )
        if filename:
            self.onReplay.execute(filename)

    def populateList(self, sender=None):

        # Clear out the sidebar
        for item in self.dynamicText:
            item.setText('')
        self.listHeaderText.setText('available game files:')
        self.gameList.index = -1
        self.elements = self.elementsFiles[:]

        # Get a list of files with the name '*.tros'
        logDir = getPath(user, gameDir)
        makeDirs(logDir)
        fileList = []

        for fname in os.listdir(logDir):
            if os.path.splitext(fname)[1] == gameExt:
                fileList.append(fname)

        # Assume all files are valid for now
        validFiles = fileList[:]

        self.gameInfo = {}
        oldFound = False

        for fname in fileList:
            try:
                game = RecordedGame(os.path.join(logDir, fname))
            except RecordedGameException:
                validFiles.remove(fname)
                continue
            except:
                log.warning('invalid file: %s', fname)
                continue
            else:
                if game.recordedGameVersion != recordedGameVersion:
                    validFiles.remove(fname)
                    oldFound = True

            self.gameInfo[os.path.splitext(fname)[0]] = game

        # Sort the games with most recent first.
        items = [(v.unixTimestamp, n) for n, v in self.gameInfo.iteritems()]
        items.sort(reverse=True)
        items = [n for v, n in items]
        self.gameList.setItems(items)

        if len(self.gameInfo) == 0:
            self.elements = self.elementsNoFiles[:]
            self.listHeaderText.setText('0 available game files:')
            if oldFound:
                self.noFiles1Text.setText('Some games were found from')
                self.noFiles2Text.setText('previous Trosnoth versions')
            else:
                self.noFiles1Text.setText('You have not yet run any')
                self.noFiles2Text.setText('games on this computer')
        else:
            self.gameList.setIndex(0)
            self.updateSidebar(0)
            if len(self.gameInfo) == 1:
                self.listHeaderText.setText('1 available game file:')
            else:
                self.listHeaderText.setText('{} available game files:'.format(
                    len(self.gameInfo)))

    def updateSidebar(self, listID):
        # Update the details on the sidebar
        displayName = self.gameList.getItem(listID)

        # Server title
        self.serverNameText.setText(self.gameInfo[displayName].alias)

        # Date and time of match
        datePython = map(int, self.gameInfo[displayName].dateTime.split(','))
        dateString = time.strftime('%a %d/%m/%y, %H:%M', datePython)
        self.dateText.setText(dateString)

        # Length of match
        dateUnix = time.mktime(datePython)
        if self.gameInfo[displayName].wasFinished():
            lastUnix = self.gameInfo[displayName].gameFinishedTimestamp

            lengthSeconds = int(lastUnix - dateUnix)
            lengthMinutes, lengthSeconds = divmod(lengthSeconds, 60)

            secPlural = ('s', '')[lengthSeconds == 1]
            minPlural = ('s', '')[lengthMinutes == 1]
            if lengthMinutes == 0:
                lengthString = '{} second{}'.format(lengthSeconds, secPlural)
            else:
                lengthString = '{} min{}, {} sec{}'.format(
                    lengthMinutes, minPlural, lengthSeconds, secPlural)

            self.lengthText.setText(lengthString)
        else:
            self.lengthText.setText('')

        # Enable the replay button
        if (self.gameInfo[displayName].replayFilename is not None
                and os.path.exists(self.gameInfo[displayName].replayFilename)):
            self.watchButton.setText('watch')
            self.noReplayText.setText('')
        else:
            self.watchButton.setText('')
            self.noReplayText.setText('unavailable')

        # Enabled the stats button
        if (self.gameInfo[displayName].statsFilename is not None
                and os.path.exists(self.gameInfo[displayName].statsFilename)):
            self.statsButton.setText('view')
            self.noStatsText.setText('')
        else:
            self.statsButton.setText('')
            self.noStatsText.setText('unavailable')

    def watchReplay(self, sender):
        '''Watch replay button was clicked.'''
        # Try to create a replay server.
        self.onReplay.execute(
            self.gameInfo[self.gameList.getItem()].replayFilename)

    def viewStats(self, sender=None):
        '''View stats button was clicked.'''
        game = self.gameInfo[self.gameList.getItem()]

        self.htmlPath = game.generateHtmlFile()
        browser.openPage(self.app, self.htmlPath)

    def draw(self, surface):
        super(SavedGameTab, self).draw(surface)

        rect = self.tabContainer._getTabRect()
        verLineX = rect.left + (rect.width * 0.6)
        horLineY = rect.top + (rect.height * 0.68)

        colour = self.app.theme.colours.replayTabBorder

        pygame.draw.line(surface, colour, (verLineX, rect.top),
                         (verLineX, rect.bottom),
                         self.tabContainer._getBorderWidth())
        pygame.draw.line(surface, colour, (verLineX, horLineY),
                         (rect.right, horLineY),
                         self.tabContainer._getBorderWidth())