def create_message(self, uid): return objects.Message(timestamp=uid, turn_number=100 + uid, type=1000 + uid, game_time='time {}'.format(uid), game_date='date {}'.format(uid), position='position {}'.format(uid), message='message {}'.format(uid), variables={ 'x': 'y', 'uid': str(uid) })
def setUp(self): super(MessageTests, self).setUp() self.message = objects.Message(timestamp=time.time(), turn_number=1, type=2, game_time='213', game_date='das', position='some position', message='bla-bla-message', variables={ 'x': 'y', 'z': 1 })
def create_message(message=None, turn_number=None, timestamp=None): if turn_number is None: turn_number = random.randint(1, 1000) if timestamp is None: timestamp = time.time() return objects.Message( timestamp=timestamp, turn_number=turn_number, type=random.randint(1, 100), game_time='game time {}'.format(turn_number), game_date='game date {}'.format(turn_number), position='position {}'.format(turn_number), message=message if message else 'message {}'.format(uuid.uuid4().hex), variables={ 'x': 'y', 'z': 1 })