canvas.pack(ipadx=30) root = TurtleScreen(canvas) turtle = RawTurtle(root, visible=False) root.bgcolor("white") turtle.color('#F09F13') turtle.pensize(4) turtle.speed(15) turtle.hideturtle() turtle.penup() turtle.setposition(70, 90) turtle.pendown() turtle.fillcolor("#F09F13") turtle.begin_fill() turtle.circle(40) turtle.end_fill() turtle.hideturtle() turtle.color('#fe7d96') turtle.pensize(4) turtle.speed(15) turtle.hideturtle() turtle.penup() turtle.setposition(15, -20) turtle.hideturtle() turtle.pendown() turtle.fillcolor("#fe7d96") turtle.begin_fill() turtle.circle(50)
from turtle import TurtleScreen, RawTurtle, TK root = TK.Tk() cv1 = TK.Canvas(root, width=500, height=500, bg="#ddffff") cv1.pack() s1 = TurtleScreen(cv1) s1.bgcolor("orange") p = RawTurtle(s1) t = RawTurtle(s1) p.begin_fill() p.circle(60) p.end_fill() TK.mainloop()
# Draw squadron NN patch (your code goes here) #get turtle in position for first side of triangle sammy.up() sammy.left(90) sammy.forward(50) sammy.right(90) #draw first side of triangle sammy.down() sammy.forward(75) sammy.backward(150) #draw second side of triangle sammy.left(300) sammy.forward(150) #draw final side of triangle sammy.left(120) sammy.forward(150) #setup and draw the 2 sammy.up() sammy.setposition(0, 0) sammy.down() sammy.circle(25, 150) # Keep the window open until the user closes it. TK.mainloop()