コード例 #1
0
ファイル: test_visual.py プロジェクト: amalss18/mayavi
    def test_frame(self):
        # Given
        s = visual.sphere()
        a = visual.arrow()
        f = visual.frame(s, a)

        # Then
        axis = (1.0, 0, 0)
        assert_allclose(s.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(a.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(f.axis, axis, rtol=0, atol=1e-15)

        # When
        axis = (0, 1.0, 0.0)
        f.axis = axis

        # Then
        assert_allclose(s.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(a.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(f.axis, axis, rtol=0, atol=1e-15)

        # When
        pos = (1., 1.0, 1.0)
        f.pos = pos

        # Then
        assert_allclose(s.pos, pos, rtol=0, atol=1e-15)
        assert_allclose(a.pos, pos, rtol=0, atol=1e-15)
        assert_allclose(f.pos, pos, rtol=0, atol=1e-15)
コード例 #2
0
ファイル: test_visual.py プロジェクト: enthought/mayavi
    def test_frame(self):
        # Given
        s = visual.sphere()
        a = visual.arrow()
        f = visual.frame(s, a)

        # Then
        axis = (1.0, 0, 0)
        assert_allclose(s.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(a.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(f.axis, axis, rtol=0, atol=1e-15)

        # When
        axis = (0, 1.0, 0.0)
        f.axis = axis

        # Then
        assert_allclose(s.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(a.axis, axis, rtol=0, atol=1e-15)
        assert_allclose(f.axis, axis, rtol=0, atol=1e-15)

        # When
        pos = (1., 1.0, 1.0)
        f.pos = pos

        # Then
        assert_allclose(s.pos, pos, rtol=0, atol=1e-15)
        assert_allclose(a.pos, pos, rtol=0, atol=1e-15)
        assert_allclose(f.pos, pos, rtol=0, atol=1e-15)
コード例 #3
0
ファイル: VisEngine.py プロジェクト: RzeBar/Dipoles3D
def Arrow_From_A_to_B(x1, y1, z1, x2, y2, z2):
    ar1=visual.arrow(x=x1, y=y1, z=z1)
    ar1.length_cone=0.4

    arrow_length=np.sqrt((x2-x1)**2+(y2-y1)**2+(z2-z1)**2)
    ar1.actor.scale=[arrow_length, arrow_length, arrow_length]
    ar1.pos = ar1.pos/arrow_length
    ar1.axis = [x2-x1, y2-y1, z2-z1]
    return ar1
コード例 #4
0
ファイル: PlotsUtils.py プロジェクト: MartinPdeS/PyMieSim
def ArrowAB(x1, y1, z1, x2, y2, z2, Scale=1):

    ar1 = visual.arrow(x=x1, y=y1, z=z1)
    ar1.length_cone = 0.2 * Scale
    arrow_length = np.sqrt((x2 - x1)**2 + (y2 - y1)**2 + (z2 - z1)**2)
    ar1.actor.scale = [
        arrow_length * Scale, arrow_length * Scale, arrow_length * Scale
    ]
    ar1.pos = ar1.pos / arrow_length
    ar1.axis = [x2 - x1, y2 - y1, z2 - z1]
コード例 #5
0
ファイル: code.py プロジェクト: okska/gps-opt
    def Arrow_From_A_to_B(x1, y1, z1, x2, y2, z2):
        ar1 = visual.arrow(x=x1, y=y1, z=z1)
        ar1.length_cone = 0.4

        arrow_length = np.sqrt((x2 - x1)**2 + (y2 - y1)**2 + (z2 - z1)**2)
        ar1.actor.scale = [arrow_length, arrow_length, arrow_length]
        ar1.pos = ar1.pos / arrow_length
        ar1.axis = [x2 - x1, y2 - y1, z2 - z1]
        #ix = mlab.points3d(2,0,0,mode='arrow') PLUS ELEGANT ???
        #http://docs.enthought.com/mayavi/mayavi/auto/mlab_helper_functions.html ! POINTS3D !
        return ar1
コード例 #6
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def Arrow_From_A_to_B(x1, y1, z1, x2, y2, z2, color=(1, 1, 1)):
    ar1 = visual.arrow(x=x1, y=y1, z=z1)
    arrow_length = np.sqrt((x2 - x1)**2 + (y2 - y1)**2 + (z2 - z1)**2)
    ar1.length_cone = 0.4 / arrow_length
    ar1.radius_shaft = 0.03 / arrow_length
    ar1.radius_cone = 0.1 / arrow_length

    ar1.actor.scale = [arrow_length, arrow_length, arrow_length]
    ar1.pos = ar1.pos / arrow_length
    ar1.axis = [x2 - x1, y2 - y1, z2 - z1]
    ar1.color = color
    return ar1
コード例 #7
0
ファイル: test_visual.py プロジェクト: amalss18/mayavi
    def test_arrow(self):
        # Given
        a = visual.arrow()
        # Then
        self.assertEqual(a.radius_cone, 0.08)
        self.assertEqual(a.radius_shaft, 0.03)
        self.assertEqual(a.length_cone, 0.35)
        bounds = get_bounds((0.5, 0.0, 0.0), (1.0, 0.16, 0.14))
        assert_allclose(a.polydata.bounds, bounds, atol=1e-3, rtol=0)

        # When
        a.axis = 0, 0, 1
        # Then
        bounds = get_bounds((0.0, 0.0, 0.5), (0.14, 0.16, 1.0))
        assert_allclose(a.polydata.bounds, bounds, atol=1e-3, rtol=0)

        # Given
        a = visual.arrow(pos=(1.0, 1.0, 1.0))
        # Then
        bounds = get_bounds((1.5, 1.0, 1.0), (1.0, 0.16, 0.14))
        assert_allclose(a.pos, (1., 1., 1.))
        assert_allclose(a.polydata.bounds, bounds, atol=1e-3, rtol=0)
コード例 #8
0
ファイル: test_visual.py プロジェクト: enthought/mayavi
    def test_arrow(self):
        # Given
        a = visual.arrow()
        # Then
        self.assertEqual(a.radius_cone, 0.08)
        self.assertEqual(a.radius_shaft, 0.03)
        self.assertEqual(a.length_cone, 0.35)
        bounds = get_bounds((0.5, 0.0, 0.0), (1.0, 0.16, 0.14))
        assert_allclose(a.polydata.bounds, bounds, atol=1e-3, rtol=0)

        # When
        a.axis = 0, 0, 1
        # Then
        bounds = get_bounds((0.0, 0.0, 0.5), (0.14, 0.16, 1.0))
        assert_allclose(a.polydata.bounds, bounds, atol=1e-3, rtol=0)

        # Given
        a = visual.arrow(pos=(1.0, 1.0, 1.0))
        # Then
        bounds = get_bounds((1.5, 1.0, 1.0), (1.0, 0.16, 0.14))
        assert_allclose(a.pos, (1., 1., 1.))
        assert_allclose(a.polydata.bounds, bounds, atol=1e-3, rtol=0)
コード例 #9
0
ファイル: PlotsUtils.py プロジェクト: MartinPdeS/PyMieSim
def ArrowAVec(Origin, Vec, Scale=0.5, Color=WHITE, ScaleTube=1.0):

    Vec = np.asarray(Vec)

    ar1 = visual.arrow(x=Origin[0], y=Origin[1], z=Origin[2], color=Color)

    ar1.length_cone = min(1, 0.35 / Scale * ScaleTube)

    ar1.actor.scale = np.array([1, 1, 1]) * Scale

    ar1.radius_shaft = 0.02 / Scale * ScaleTube

    ar1.radius_cone = 2.5 * ar1.radius_shaft

    ar1.pos = np.asarray(Origin) / Scale

    ar1.axis = Vec
コード例 #10
0
ファイル: head.py プロジェクト: codylslater/mousecam
def Arrow3D(x1,
            y1,
            z1,
            x2,
            y2,
            z2,
            color=(.5, .5, .5),
            length_cone=.1,
            radius_cone=.02,
            radius_shaft=.01):

    from tvtk.tools import visual
    arrow = visual.arrow(x=x1, y=y1, z=z1, color=color)
    arrow.length_cone = length_cone
    arrow.radius_cone = radius_cone
    arrow.radius_shaft = radius_shaft

    arrow_length = np.sqrt((x2 - x1)**2 + (y2 - y1)**2 + (z2 - z1)**2)
    arrow.actor.scale = [arrow_length, arrow_length, arrow_length]
    arrow.pos = arrow.pos / arrow_length
    arrow.axis = [x2 - x1, y2 - y1, z2 - z1]

    return arrow
コード例 #11
0
ファイル: randombox.py プロジェクト: B-Rich/mayavi
    box (pos = (xx,yy,zz), length=x, height=y, width=z,
         color=(red,green,blue))

def wirecube(s):
    c = curve(color = (1,1,1), radius=1)
    pts = [(-s, -s, -s),(-s, -s, s), (-s, s, s),
           (-s, s, -s), (-s, -s, -s), (s, -s, -s),
           (s, s, -s), (-s, s, -s), (s, s, -s),
           (s, s, s), (-s, s, s), (s, s, s),
           (s, -s, s), (-s, -s, s), (s, -s, s),(s, -s, -s)]
    for pt in pts:
        c.append(pt)

side = 150.0
cube = box(size = (side,side,side), representation = 'w' )
i = 0
while i < 100:
    random_box()
    i = i + 1

arrow(axis=(0,12,0), radius_shaft=3.5, color = (1,0,0))

ball = sphere(pos=(-side/2.,-side/2.,-side/2.),color=(1,1,0),radius=3)
disk = cylinder(pos=(side/2.,side/2.,-side/2.),color=(.3,.3,1),axis=(1,1,0),radius=5)
xx = arange(0,4*pi,pi/10.)
spring=curve(color=(1,.7,.1), radius=0.4)
for y in xx:
    spring.append([20+cos(2*y), y/2.-30, -20+sin(2*y)+30])

show()
コード例 #12
0
ファイル: randombox.py プロジェクト: mandeling/Crawler4Caida
    pts = [(-s, -s, -s), (-s, -s, s), (-s, s, s), (-s, s, -s), (-s, -s, -s),
           (s, -s, -s), (s, s, -s), (-s, s, -s), (s, s, -s), (s, s, s),
           (-s, s, s), (s, s, s), (s, -s, s), (-s, -s, s), (s, -s, s),
           (s, -s, -s)]
    for pt in pts:
        c.append(pt)


side = 150.0
cube = box(size=(side, side, side), representation='w')
i = 0
while i < 100:
    random_box()
    i = i + 1

arrow(axis=(0, 12, 0), radius_shaft=3.5, color=(1, 0, 0))

ball = sphere(pos=(-side / 2., -side / 2., -side / 2.),
              color=(1, 1, 0),
              radius=3)
disk = cylinder(pos=(side / 2., side / 2., -side / 2.),
                color=(.3, .3, 1),
                axis=(1, 1, 0),
                radius=5)
xx = arange(0, 4 * pi, pi / 10.)
spring = curve(color=(1, .7, .1), radius=0.4)
for y in xx:
    spring.append([20 + cos(2 * y), y / 2. - 30, -20 + sin(2 * y) + 30])

show()
コード例 #13
0
ファイル: srsim_ui.py プロジェクト: wangwanwang56/SRSim
 def func_init_wind_vane(self):
     # draw an arrow as a wind vane, at the original point
     self.wind_vane = visual.arrow(pos=(0, 0, 0))
     self.func_change_wind_vane(self.mean_wind_vector)