def main(): pyglet.clock.schedule(lambda dt: reactor.resume()) pyglet.clock.schedule(anim.add_time) director.init(resizable=True, width=1024, height=768) menu_scene = Scene(HierarchicalMenu(MainMenu())) director.run(menu_scene)
def main(): # Allow print statements to go to the log import sys sys.stdout = sys.stderr pyglet.clock.schedule(lambda dt: reactor.resume()) pyglet.clock.schedule(anim.add_time) director.init(resizable=True, width=1024, height=768) menu_scene = Scene(HierarchicalMenu(MainMenu())) director.run(menu_scene)
def main(): p1_name = config.get("main", "playername") p2_name = config.get("solitaire", "playername") p1_deckfile = config.get("main", "deckfile") p2_deckfile = config.get("solitaire", "deckfile") players = [(p1_name, load_deckfile(p1_deckfile)), (p2_name, load_deckfile(p2_deckfile))] pyglet.clock.schedule(lambda dt: reactor.resume()) pyglet.clock.schedule(anim.add_time) director.init(resizable=True, width=1024, height=768) director.run(start_solitaire(p1_name, players))
def on_exit(): reactor.stop() reactor.resume()