コード例 #1
0
def nbp_pupildetect(eye_id=None,
                    folder=None,
                    pupildetect_options=None,
                    detector_type='2d'):

    from functions.pl_surface import fake_gpool_surface
    from ui_roi import UIRoi

    #options = {"pupil_size_min":10,'pupil_size_max':150}

    logger = logging.getLogger(__name__)
    logger.info("Redetecting Pupil")
    logger.info("Starting Playback Device")

    cap = init_playback(video_name='eye' + str(eye_id) + '.mp4',
                        video_file_path=folder)

    logger.info("Detector_type:" + detector_type)
    #result = detector.detect(frame, UIRoi([frame.height,frame.width]), 0)
    if detector_type == '2d':
        detector = pupil_detectors.Detector_2D()
    elif detector_type == '3d':
        detector = pupil_detectors.Detector_3D()
    else:
        print("unknown detector type:" + detector_type)
        raise ('unknown detectortype')

    if pupildetect_options:
        # XXX to be implemented after looking at what these parameters do.........
        for key in options.keys():
            assert key in detector.detectProperties.keys()

    logger.info("Starting detection of eye" + str(eye_id))
    results = []
    for k in range(cap.get_frame_count()):
        cap.seek_to_frame(k)
        frame = cap.get_frame()
        result = detector.detect(frame, UIRoi([frame.height, frame.width]), 0)
        if result is not None:
            result['id'] = eye_id
        results.append(result)
    return (results)
コード例 #2
0
ファイル: eye.py プロジェクト: sleip87/pupil
def eye(timebase, is_alive_flag, ipc_pub_url, ipc_sub_url, ipc_push_url,
        user_dir, version, eye_id, overwrite_cap_settings=None):
    """reads eye video and detects the pupil.

    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates.

    Reacts to notifications:
       ``set_detection_mapping_mode``: Sets detection method
       ``eye_process.should_stop``: Stops the eye process
       ``recording.started``: Starts recording eye video
       ``recording.stopped``: Stops recording eye video
       ``frame_publishing.started``: Starts frame publishing
       ``frame_publishing.stopped``: Stops frame publishing

    Emits notifications:
        ``eye_process.started``: Eye process started
        ``eye_process.stopped``: Eye process stopped

    Emits data:
        ``pupil.<eye id>``: Pupil data for eye with id ``<eye id>``
        ``frame.eye.<eye id>``: Eye frames with id ``<eye id>``
    """

    # We deferr the imports becasue of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    import zmq
    import zmq_tools
    zmq_ctx = zmq.Context()
    ipc_socket = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    pupil_socket = zmq_tools.Msg_Streamer(zmq_ctx, ipc_pub_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify",))

    with Is_Alive_Manager(is_alive_flag, ipc_socket, eye_id):

        # logging setup
        import logging
        logging.getLogger("OpenGL").setLevel(logging.ERROR)
        logger = logging.getLogger()
        logger.handlers = []
        logger.setLevel(logging.INFO)
        logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
        # create logger for the context of this function
        logger = logging.getLogger(__name__)

        # general imports
        import numpy as np
        import cv2

        # display
        import glfw
        from pyglui import ui, graph, cygl
        from pyglui.cygl.utils import draw_points, RGBA, draw_polyline
        from pyglui.cygl.utils import Named_Texture
        from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen
        from gl_utils import make_coord_system_pixel_based
        from gl_utils import make_coord_system_norm_based
        from gl_utils import is_window_visible
        from ui_roi import UIRoi
        # monitoring
        import psutil

        # helpers/utils
        from uvc import get_time_monotonic
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, timer
        from av_writer import JPEG_Writer, AV_Writer
        from ndsi import H264Writer
        from video_capture import source_classes
        from video_capture import manager_classes

        # Pupil detectors
        from pupil_detectors import Detector_2D, Detector_3D
        pupil_detectors = {Detector_2D.__name__: Detector_2D,
                           Detector_3D.__name__: Detector_3D}

        # UI Platform tweaks
        if platform.system() == 'Linux':
            scroll_factor = 10.0
            window_position_default = (600, 300 * eye_id)
        elif platform.system() == 'Windows':
            scroll_factor = 10.0
            window_position_default = (600,31+ 300 * eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600, 300 * eye_id)

        # g_pool holds variables for this process
        g_pool = Global_Container()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = 'capture'
        g_pool.process = 'eye{}'.format(eye_id)
        g_pool.timebase = timebase

        g_pool.ipc_pub = ipc_socket

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value
        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # Callback functions
        def on_resize(window, w, h):
            if is_window_visible(window):
                active_window = glfw.glfwGetCurrentContext()
                glfw.glfwMakeContextCurrent(window)
                hdpi_factor = float(glfw.glfwGetFramebufferSize(window)[0] / glfw.glfwGetWindowSize(window)[0])
                g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
                g_pool.gui.update_window(w, h)
                g_pool.gui.collect_menus()
                for g in g_pool.graphs:
                    g.scale = hdpi_factor
                    g.adjust_window_size(w, h)
                adjust_gl_view(w, h)
                glfw.glfwMakeContextCurrent(active_window)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_iconify(window, iconified):
            g_pool.iconified = iconified

        def on_window_mouse_button(window, button, action, mods):
            if g_pool.display_mode == 'roi':
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    # if the roi interacts we dont want
                    # the gui to interact as well
                    return
                elif action == glfw.GLFW_PRESS:
                    pos = glfw.glfwGetCursorPos(window)
                    pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
                    if g_pool.flip:
                        pos = 1 - pos[0], 1 - pos[1]
                    # Position in img pixels
                    pos = denormalize(pos,g_pool.capture.frame_size) # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(pos, g_pool.u_r.handle_size + 40,g_pool.u_r.handle_size + 40):
                        # if the roi interacts we dont want
                        # the gui to interact as well
                        return

            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            hdpi_factor = glfw.glfwGetFramebufferSize(
                window)[0] / glfw.glfwGetWindowSize(window)[0]
            g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), glfw.glfwGetWindowSize(main_window))
                if g_pool.flip:
                    pos = 1-pos[0],1-pos[1]
                pos = denormalize(pos,g_pool.capture.frame_size )
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx,pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode('utf-8') for x in range(count)]
            g_pool.capture_manager.on_drop(paths)
            g_pool.capture.on_drop(paths)

        # load session persistent settings
        session_settings = Persistent_Dict(os.path.join(g_pool.user_dir, 'user_settings_eye{}'.format(eye_id)))
        if VersionFormat(session_settings.get("version", '0.0')) != g_pool.version:
            logger.info("Session setting are from a different version of this app. I will not use those.")
            session_settings.clear()


        g_pool.iconified = False
        g_pool.capture = None
        g_pool.capture_manager = None
        g_pool.flip = session_settings.get('flip', False)
        g_pool.display_mode = session_settings.get(
            'display_mode', 'camera_image')
        g_pool.display_mode_info_text = {'camera_image': "Raw eye camera image. This uses the least amount of CPU power",
                                         'roi': "Click and drag on the blue circles to adjust the region of interest. The region should be as small as possible, but large enough to capture all pupil movements.",
                                         'algorithm': "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters within the Pupil Detection menu below."}


        capture_manager_settings = session_settings.get(
            'capture_manager_settings', ('UVC_Manager',{}))

        manager_class_name, manager_settings = capture_manager_settings
        manager_class_by_name = {c.__name__:c for c in manager_classes}
        g_pool.capture_manager = manager_class_by_name[manager_class_name](g_pool,**manager_settings)


        if eye_id == 0:
            cap_src = ["Pupil Cam1 ID0","HD-6000","Integrated Camera","HD USB Camera","USB 2.0 Camera"]
        else:
            cap_src = ["Pupil Cam1 ID1","HD-6000","Integrated Camera"]

        # Initialize capture
        default_settings = ('UVC_Source',{
                            'preferred_names'  : cap_src,
                            'frame_size': (640,480),
                            'frame_rate': 90
                            })

        capture_source_settings = overwrite_cap_settings or session_settings.get('capture_settings', default_settings)
        source_class_name, source_settings = capture_source_settings
        source_class_by_name = {c.__name__:c for c in source_classes}
        g_pool.capture = source_class_by_name[source_class_name](g_pool,**source_settings)
        assert g_pool.capture

        g_pool.u_r = UIRoi((g_pool.capture.frame_size[1],g_pool.capture.frame_size[0]))
        roi_user_settings = session_settings.get('roi')
        if roi_user_settings and tuple(roi_user_settings[-1]) == g_pool.u_r.get()[-1]:
            g_pool.u_r.set(roi_user_settings)

        pupil_detector_settings = session_settings.get(
            'pupil_detector_settings', None)
        last_pupil_detector = pupil_detectors[session_settings.get(
            'last_pupil_detector', Detector_2D.__name__)]
        g_pool.pupil_detector = last_pupil_detector(
            g_pool, pupil_detector_settings)

        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

        def set_detector(new_detector):
            g_pool.pupil_detector.cleanup()
            g_pool.pupil_detector = new_detector(g_pool)
            g_pool.pupil_detector.init_gui(g_pool.sidebar)

        # Initialize glfw
        glfw.glfwInit()
        title = "Pupil Capture - eye {}".format(eye_id)
        width, height = session_settings.get(
            'window_size', g_pool.capture.frame_size)
        main_window = glfw.glfwCreateWindow(width, height, title, None, None)
        window_pos = session_settings.get(
            'window_position', window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        g_pool.image_tex.update_from_ndarray(np.ones((1,1),dtype=np.uint8)+125)

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get('gui_scale', 1.)
        g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                           pos=(-300, 0),
                                           size=(0, 0),
                                           header_pos='left')
        general_settings = ui.Growing_Menu('General')
        general_settings.append(ui.Selector('gui_user_scale', g_pool,
                                          setter=set_scale,
                                          selection=[.8, .9, 1., 1.1, 1.2],
                                          label='Interface Size'))
        general_settings.append(ui.Button('Reset window size',lambda: glfw.glfwSetWindowSize(main_window,*g_pool.capture.frame_size)) )
        general_settings.append(ui.Switch('flip',g_pool,label='Flip image display'))
        general_settings.append(ui.Selector('display_mode',
                                            g_pool,
                                            setter=set_display_mode_info,
                                            selection=['camera_image','roi','algorithm'],
                                            labels=['Camera Image', 'ROI', 'Algorithm'],
                                            label="Mode")
                                            )
        g_pool.display_mode_info = ui.Info_Text(g_pool.display_mode_info_text[g_pool.display_mode])

        general_settings.append(g_pool.display_mode_info)
        g_pool.gui.append(g_pool.sidebar)
        detector_selector = ui.Selector('pupil_detector',
                                        getter=lambda: g_pool.pupil_detector.__class__,
                                        setter=set_detector, selection=[
                                            Detector_2D, Detector_3D],
                                        labels=['C++ 2d detector',
                                                'C++ 3d detector'],
                                        label="Detection method")
        general_settings.append(detector_selector)

        g_pool.capture_selector_menu = ui.Growing_Menu('Capture Selection')
        g_pool.capture_source_menu = ui.Growing_Menu('Capture Source')
        g_pool.capture_source_menu.collapsed = True
        g_pool.capture.init_gui()

        g_pool.sidebar.append(general_settings)
        g_pool.sidebar.append(g_pool.capture_selector_menu)
        g_pool.sidebar.append(g_pool.capture_source_menu)

        g_pool.pupil_detector.init_gui(g_pool.sidebar)

        g_pool.capture_manager.init_gui()
        g_pool.writer = None

        def replace_source(source_class_name,source_settings):
            g_pool.capture.cleanup()
            g_pool.capture = source_class_by_name[source_class_name](g_pool,**source_settings)
            g_pool.capture.init_gui()
            if g_pool.writer:
                logger.info("Done recording.")
                g_pool.writer.release()
                g_pool.writer = None

        g_pool.replace_source = replace_source # for ndsi capture

        def replace_manager(manager_class):
            g_pool.capture_manager.cleanup()
            g_pool.capture_manager = manager_class(g_pool)
            g_pool.capture_manager.init_gui()

        #We add the capture selection menu, after a manager has been added:
        g_pool.capture_selector_menu.insert(0,ui.Selector(
                                                'capture_manager',g_pool,
                                                setter    = replace_manager,
                                                getter    = lambda: g_pool.capture_manager.__class__,
                                                selection = manager_classes,
                                                labels    = [b.gui_name for b in manager_classes],
                                                label     = 'Manager'
                                            ))


        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # load last gui configuration
        g_pool.gui.configuration = session_settings.get('ui_config', {})

        # set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = g_pool.get_timestamp()

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20, 130)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = 'CPU %0.1f'

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140, 130)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"
        g_pool.graphs = [cpu_graph, fps_graph]

        # set the last saved window size
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        should_publish_frames = False
        frame_publish_format = 'jpeg'

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        logger.warning('Process started.')

        frame = None

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if notify_sub.new_data:
                t, notification = notify_sub.recv()
                subject = notification['subject']
                if subject.startswith('eye_process.should_stop'):
                    if notification['eye_id'] == eye_id:
                        break
                elif subject == 'set_detection_mapping_mode':
                    if notification['mode'] == '3d':
                        if not isinstance(g_pool.pupil_detector, Detector_3D):
                            set_detector(Detector_3D)
                        detector_selector.read_only = True
                    else:
                        if not isinstance(g_pool.pupil_detector, Detector_2D):
                            set_detector(Detector_2D)
                        detector_selector.read_only = False
                elif subject == 'recording.started':
                    if notification['record_eye'] and g_pool.capture.online:
                        record_path = notification['rec_path']
                        raw_mode = notification['compression']
                        logger.info("Will save eye video to: {}".format(record_path))
                        video_path = os.path.join(record_path, "eye{}.mp4".format(eye_id))
                        if raw_mode and frame and g_pool.capture.jpeg_support:
                            g_pool.writer = JPEG_Writer(video_path, g_pool.capture.frame_rate)
                        elif hasattr(g_pool.capture._recent_frame, 'h264_buffer'):
                            g_pool.writer = H264Writer(video_path,
                                                       g_pool.capture.frame_size[0],
                                                       g_pool.capture.frame_size[1],
                                                       g_pool.capture.frame_rate)
                        else:
                            g_pool.writer = AV_Writer(video_path, g_pool.capture.frame_rate)
                elif subject == 'recording.stopped':
                    if g_pool.writer:
                        logger.info("Done recording.")
                        g_pool.writer.release()
                        g_pool.writer = None
                elif subject.startswith('meta.should_doc'):
                    ipc_socket.notify({
                        'subject': 'meta.doc',
                        'actor': 'eye{}'.format(eye_id),
                        'doc': eye.__doc__
                    })
                elif subject.startswith('frame_publishing.started'):
                    should_publish_frames = True
                    frame_publish_format = notification.get('format', 'jpeg')
                elif subject.startswith('frame_publishing.stopped'):
                    should_publish_frames = False
                    frame_publish_format = 'jpeg'
                elif subject.startswith('start_eye_capture') and notification['target'] == g_pool.process:
                    replace_source(notification['name'],notification['args'])

                g_pool.capture.on_notify(notification)

            # Get an image from the grabber
            event = {}
            g_pool.capture.recent_events(event)
            frame = event.get('frame')
            g_pool.capture_manager.recent_events(event)
            if frame:
                f_width, f_height = g_pool.capture.frame_size
                if (g_pool.u_r.array_shape[0], g_pool.u_r.array_shape[1]) != (f_height, f_width):
                    g_pool.pupil_detector.on_resolution_change((g_pool.u_r.array_shape[1], g_pool.u_r.array_shape[0]), g_pool.capture.frame_size)
                    g_pool.u_r = UIRoi((f_height, f_width))
                if should_publish_frames:
                    try:
                        if frame_publish_format == "jpeg":
                            data = frame.jpeg_buffer
                        elif frame_publish_format == "yuv":
                            data = frame.yuv_buffer
                        elif frame_publish_format == "bgr":
                            data = frame.bgr
                        elif frame_publish_format == "gray":
                            data = frame.gray
                        else:
                            raise AttributeError()
                    except AttributeError:
                        pass
                    else:
                        pupil_socket.send('frame.eye.%s'%eye_id,{
                            'width': frame.width,
                            'height': frame.height,
                            'index': frame.index,
                            'timestamp': frame.timestamp,
                            'format': frame_publish_format,
                            '__raw_data__': [data]
                        })

                t = frame.timestamp
                dt, ts = t - ts, t
                try:
                    fps_graph.add(1./dt)
                except ZeroDivisionError:
                    pass

                if g_pool.writer:
                    g_pool.writer.write_video_frame(frame)

                # pupil ellipse detection
                result = g_pool.pupil_detector.detect(frame, g_pool.u_r, g_pool.display_mode == 'algorithm')
                result['id'] = eye_id

                # stream the result
                pupil_socket.send('pupil.%s'%eye_id,result)

            cpu_graph.update()

            # GL drawing
            if window_should_update():
                if is_window_visible(main_window):
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    if frame:
                        # switch to work in normalized coordinate space
                        if g_pool.display_mode == 'algorithm':
                            g_pool.image_tex.update_from_ndarray(frame.img)
                        elif g_pool.display_mode in ('camera_image', 'roi'):
                            g_pool.image_tex.update_from_ndarray(frame.gray)
                        else:
                            pass
                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()
                    f_width, f_height = g_pool.capture.frame_size
                    make_coord_system_pixel_based((f_height, f_width, 3), g_pool.flip)
                    if frame:
                        if result['method'] == '3d c++':
                            eye_ball = result['projected_sphere']
                            try:
                                pts = cv2.ellipse2Poly(
                                    (int(eye_ball['center'][0]),
                                     int(eye_ball['center'][1])),
                                    (int(eye_ball['axes'][0] / 2),
                                     int(eye_ball['axes'][1] / 2)),
                                    int(eye_ball['angle']), 0, 360, 8)
                            except ValueError as e:
                                pass
                            else:
                                draw_polyline(pts, 2, RGBA(0., .9, .1, result['model_confidence']))
                        if result['confidence'] > 0:
                            if 'ellipse' in result:
                                pts = cv2.ellipse2Poly(
                                    (int(result['ellipse']['center'][0]),
                                     int(result['ellipse']['center'][1])),
                                    (int(result['ellipse']['axes'][0] / 2),
                                     int(result['ellipse']['axes'][1] / 2)),
                                    int(result['ellipse']['angle']), 0, 360, 15)
                                confidence = result['confidence'] * 0.7
                                draw_polyline(pts, 1, RGBA(1., 0, 0, confidence))
                                draw_points([result['ellipse']['center']],
                                            size=20,
                                            color=RGBA(1., 0., 0., confidence),
                                            sharpness=1.)

                    # render graphs
                    fps_graph.draw()
                    cpu_graph.draw()

                    # render GUI
                    g_pool.gui.update()

                    # render the ROI
                    g_pool.u_r.draw(g_pool.gui.scale)
                    if g_pool.display_mode == 'roi':
                        g_pool.u_r.draw_points(g_pool.gui.scale)

                    # update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()
                g_pool.pupil_detector.visualize()  # detector decides if we visualize or not

        # END while running

        # in case eye recording was still runnnig: Save&close
        if g_pool.writer:
            logger.info("Done recording eye.")
            g_pool.writer = None

        glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
        # save session persistent settings
        session_settings['gui_scale'] = g_pool.gui_user_scale
        session_settings['roi'] = g_pool.u_r.get()
        session_settings['flip'] = g_pool.flip
        session_settings['display_mode'] = g_pool.display_mode
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['capture_settings'] = g_pool.capture.class_name, g_pool.capture.get_init_dict()
        session_settings['capture_manager_settings'] = g_pool.capture_manager.class_name, g_pool.capture_manager.get_init_dict()
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
        session_settings['version'] = str(g_pool.version)
        session_settings['last_pupil_detector'] = g_pool.pupil_detector.__class__.__name__
        session_settings['pupil_detector_settings'] = g_pool.pupil_detector.get_settings()
        session_settings.close()

        g_pool.capture.deinit_gui()
        g_pool.pupil_detector.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()
        g_pool.capture_manager.cleanup()
        g_pool.capture.cleanup()
        logger.info("Process shutting down.")
コード例 #3
0
ファイル: eye.py プロジェクト: zenithlight/pupil
def eye(pupil_queue, timebase, pipe_to_world, is_alive_flag, user_dir, version,
        eye_id, cap_src):
    """
    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates into g_pool.pupil_queue
    """
    is_alive = Is_Alive_Manager(is_alive_flag)
    with is_alive:
        import logging
        # Set up root logger for this process before doing imports of logged modules.
        logger = logging.getLogger()
        logger.setLevel(logging.INFO)
        # remove inherited handlers
        logger.handlers = []
        # create file handler which logs even debug messages
        fh = logging.FileHandler(os.path.join(user_dir, 'eye%s.log' % eye_id),
                                 mode='w')
        # fh.setLevel(logging.DEBUG)
        # create console handler with a higher log level
        ch = logging.StreamHandler()
        ch.setLevel(logger.level + 10)
        # create formatter and add it to the handlers
        formatter = logging.Formatter(
            'Eye' + str(eye_id) +
            ' Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s')
        fh.setFormatter(formatter)
        formatter = logging.Formatter(
            'EYE' + str(eye_id) +
            ' Process [%(levelname)s] %(name)s : %(message)s')
        ch.setFormatter(formatter)
        # add the handlers to the logger
        logger.addHandler(fh)
        logger.addHandler(ch)
        #silence noisy modules
        logging.getLogger("OpenGL").setLevel(logging.ERROR)
        logging.getLogger("libav").setLevel(logging.ERROR)
        # create logger for the context of this function
        logger = logging.getLogger(__name__)

        # We deferr the imports becasue of multiprocessing.
        # Otherwise the world process each process also loads the other imports.

        #general imports
        import numpy as np
        import cv2

        #display
        import glfw
        from pyglui import ui, graph, cygl
        from pyglui.cygl.utils import draw_points, RGBA, draw_polyline, Named_Texture
        from OpenGL.GL import GL_LINE_LOOP
        from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen, make_coord_system_pixel_based, make_coord_system_norm_based
        from ui_roi import UIRoi
        #monitoring
        import psutil

        # helpers/utils
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, Roi, timer
        from video_capture import autoCreateCapture, FileCaptureError, EndofVideoFileError, CameraCaptureError
        from av_writer import JPEG_Writer, AV_Writer

        # Pupil detectors
        from pupil_detectors import Canny_Detector, Detector_2D, Detector_3D
        pupil_detectors = {
            Canny_Detector.__name__: Canny_Detector,
            Detector_2D.__name__: Detector_2D,
            Detector_3D.__name__: Detector_3D
        }

        #UI Platform tweaks
        if platform.system() == 'Linux':
            scroll_factor = 10.0
            window_position_default = (600, 300 * eye_id)
        elif platform.system() == 'Windows':
            scroll_factor = 1.0
            window_position_default = (600, 31 + 300 * eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600, 300 * eye_id)

        #g_pool holds variables for this process
        g_pool = Global_Container()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = 'capture'
        g_pool.pupil_queue = pupil_queue
        g_pool.timebase = timebase

        # Callback functions
        def on_resize(window, w, h):
            if not g_pool.iconified:
                active_window = glfw.glfwGetCurrentContext()
                glfw.glfwMakeContextCurrent(window)
                g_pool.gui.update_window(w, h)
                graph.adjust_size(w, h)
                adjust_gl_view(w, h)
                glfw.glfwMakeContextCurrent(active_window)

        def on_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_char(window, char):
            g_pool.gui.update_char(char)

        def on_iconify(window, iconified):
            g_pool.iconified = iconified

        def on_button(window, button, action, mods):
            if g_pool.display_mode == 'roi':
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    return  # if the roi interacts we dont what the gui to interact as well
                elif action == glfw.GLFW_PRESS:
                    pos = glfw.glfwGetCursorPos(window)
                    pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
                    if g_pool.flip:
                        pos = 1 - pos[0], 1 - pos[1]
                    pos = denormalize(
                        pos,
                        (frame.width, frame.height))  # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(
                            pos, g_pool.u_r.handle_size + 40,
                            g_pool.u_r.handle_size + 40):
                        return  # if the roi interacts we dont what the gui to interact as well

            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            hdpi_factor = float(
                glfw.glfwGetFramebufferSize(window)[0] /
                glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), glfw.glfwGetWindowSize(main_window))
                if g_pool.flip:
                    pos = 1 - pos[0], 1 - pos[1]
                pos = denormalize(pos, (frame.width, frame.height))
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx, pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, 'user_settings_eye%s' % eye_id))
        if session_settings.get("version",
                                VersionFormat('0.0')) < g_pool.version:
            logger.info(
                "Session setting are from older version of this app. I will not use those."
            )
            session_settings.clear()
        # Initialize capture
        cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
        default_settings = {'frame_size': (640, 480), 'frame_rate': 60}
        previous_settings = session_settings.get('capture_settings', None)
        if previous_settings and previous_settings['name'] == cap.name:
            cap.settings = previous_settings
        else:
            cap.settings = default_settings

        # Test capture
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Could not retrieve image from capture")
            cap.close()
            return

        #signal world that we are ready to go
        # pipe_to_world.send('eye%s process ready'%eye_id)

        # any object we attach to the g_pool object *from now on* will only be visible to this process!
        # vars should be declared here to make them visible to the code reader.
        g_pool.iconified = False
        g_pool.capture = cap
        g_pool.flip = session_settings.get('flip', False)
        g_pool.display_mode = session_settings.get('display_mode',
                                                   'camera_image')
        g_pool.display_mode_info_text = {
            'camera_image':
            "Raw eye camera image. This uses the least amount of CPU power",
            'roi':
            "Click and drag on the blue circles to adjust the region of interest. The region should be a small as possible but big enough to capture to pupil in its movements",
            'algorithm':
            "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters with in the Pupil Detection menu below."
        }

        g_pool.u_r = UIRoi(frame.img.shape)
        g_pool.u_r.set(session_settings.get('roi', g_pool.u_r.get()))

        def on_frame_size_change(new_size):
            g_pool.u_r = UIRoi((new_size[1], new_size[0]))

        cap.on_frame_size_change = on_frame_size_change

        writer = None

        pupil_detector_settings = session_settings.get(
            'pupil_detector_settings', None)
        last_pupil_detector = pupil_detectors[session_settings.get(
            'last_pupil_detector', Detector_2D.__name__)]
        g_pool.pupil_detector = last_pupil_detector(g_pool,
                                                    pupil_detector_settings)

        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui.scale = new_scale
            g_pool.gui.collect_menus()

        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

        def set_detector(new_detector):
            g_pool.pupil_detector.cleanup()
            g_pool.pupil_detector = new_detector(g_pool)
            g_pool.pupil_detector.init_gui(g_pool.sidebar)

        # Initialize glfw
        glfw.glfwInit()
        title = "eye %s" % eye_id
        width, height = session_settings.get('window_size',
                                             (frame.width, frame.height))
        main_window = glfw.glfwCreateWindow(width, height, title, None, None)
        window_pos = session_settings.get('window_position',
                                          window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        g_pool.image_tex.update_from_frame(frame)
        glfw.glfwSwapInterval(0)

        #setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui.scale = session_settings.get('gui_scale', 1)
        g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                           pos=(-300, 0),
                                           size=(0, 0),
                                           header_pos='left')
        general_settings = ui.Growing_Menu('General')
        general_settings.append(
            ui.Slider('scale',
                      g_pool.gui,
                      setter=set_scale,
                      step=.05,
                      min=1.,
                      max=2.5,
                      label='Interface Size'))
        general_settings.append(
            ui.Button(
                'Reset window size', lambda: glfw.glfwSetWindowSize(
                    main_window, frame.width, frame.height)))
        general_settings.append(
            ui.Switch('flip', g_pool, label='Flip image display'))
        general_settings.append(
            ui.Selector('display_mode',
                        g_pool,
                        setter=set_display_mode_info,
                        selection=['camera_image', 'roi', 'algorithm'],
                        labels=['Camera Image', 'ROI', 'Algorithm'],
                        label="Mode"))
        g_pool.display_mode_info = ui.Info_Text(
            g_pool.display_mode_info_text[g_pool.display_mode])
        general_settings.append(g_pool.display_mode_info)
        g_pool.sidebar.append(general_settings)
        g_pool.gui.append(g_pool.sidebar)
        detector_selector = ui.Selector(
            'pupil_detector',
            getter=lambda: g_pool.pupil_detector.__class__,
            setter=set_detector,
            selection=[Canny_Detector, Detector_2D, Detector_3D],
            labels=[
                'Python 2D detector', 'C++ 2d detector', 'C++ 3d detector'
            ],
            label="Detection method")
        general_settings.append(detector_selector)

        # let detector add its GUI
        g_pool.pupil_detector.init_gui(g_pool.sidebar)
        # let the camera add its GUI
        g_pool.capture.init_gui(g_pool.sidebar)

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
        glfw.glfwSetKeyCallback(main_window, on_key)
        glfw.glfwSetCharCallback(main_window, on_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)

        #set the last saved window size
        on_resize(main_window, *glfw.glfwGetWindowSize(main_window))

        # load last gui configuration
        g_pool.gui.configuration = session_settings.get('ui_config', {})

        #set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = frame.timestamp

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20, 130)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = 'CPU %0.1f'

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140, 130)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"

        #create a timer to control window update frequency
        window_update_timer = timer(1 / 60.)

        def window_should_update():
            return next(window_update_timer)

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if pipe_to_world.poll():
                cmd = pipe_to_world.recv()
                if cmd == 'Exit':
                    break
                elif cmd == "Ping":
                    pipe_to_world.send("Pong")
                    command = None
                else:
                    command, payload = cmd
                if command == 'Set_Detection_Mapping_Mode':
                    if payload == '3d':
                        if not isinstance(g_pool.pupil_detector, Detector_3D):
                            set_detector(Detector_3D)
                        detector_selector.read_only = True
                    else:
                        set_detector(Detector_2D)
                        detector_selector.read_only = False

            else:
                command = None

            # Get an image from the grabber
            try:
                frame = cap.get_frame()
            except CameraCaptureError:
                logger.error("Capture from Camera Failed. Stopping.")
                break
            except EndofVideoFileError:
                logger.warning("Video File is done. Stopping")
                cap.seek_to_frame(0)
                frame = cap.get_frame()

            #update performace graphs
            t = frame.timestamp
            dt, ts = t - ts, t
            try:
                fps_graph.add(1. / dt)
            except ZeroDivisionError:
                pass
            cpu_graph.update()

            ###  RECORDING of Eye Video (on demand) ###
            # Setup variables and lists for recording
            if 'Rec_Start' == command:
                record_path, raw_mode = payload
                logger.info("Will save eye video to: %s" % record_path)
                timestamps_path = os.path.join(record_path,
                                               "eye%s_timestamps.npy" % eye_id)
                if raw_mode and frame.jpeg_buffer:
                    video_path = os.path.join(record_path,
                                              "eye%s.mp4" % eye_id)
                    writer = JPEG_Writer(video_path, cap.frame_rate)
                else:
                    video_path = os.path.join(record_path,
                                              "eye%s.mp4" % eye_id)
                    writer = AV_Writer(video_path, cap.frame_rate)
                timestamps = []
            elif 'Rec_Stop' == command:
                logger.info("Done recording.")
                writer.release()
                writer = None
                np.save(timestamps_path, np.asarray(timestamps))
                del timestamps

            if writer:
                writer.write_video_frame(frame)
                timestamps.append(frame.timestamp)

            # pupil ellipse detection
            result = g_pool.pupil_detector.detect(
                frame, g_pool.u_r, g_pool.display_mode == 'algorithm')
            result['id'] = eye_id
            # stream the result
            g_pool.pupil_queue.put(result)

            # GL drawing
            if window_should_update():
                if not g_pool.iconified:
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    # switch to work in normalized coordinate space
                    if g_pool.display_mode == 'algorithm':
                        g_pool.image_tex.update_from_ndarray(frame.img)
                    elif g_pool.display_mode in ('camera_image', 'roi'):
                        g_pool.image_tex.update_from_ndarray(frame.gray)
                    else:
                        pass

                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()
                    # switch to work in pixel space
                    make_coord_system_pixel_based(
                        (frame.height, frame.width, 3), g_pool.flip)

                    if result['confidence'] > 0:
                        if result.has_key('ellipse'):
                            pts = cv2.ellipse2Poly(
                                (int(result['ellipse']['center'][0]),
                                 int(result['ellipse']['center'][1])),
                                (int(result['ellipse']['axes'][0] / 2),
                                 int(result['ellipse']['axes'][1] / 2)),
                                int(result['ellipse']['angle']), 0, 360, 15)
                            draw_polyline(pts, 1, RGBA(1., 0, 0, .5))
                        draw_points([result['ellipse']['center']],
                                    size=20,
                                    color=RGBA(1., 0., 0., .5),
                                    sharpness=1.)

                    # render graphs
                    graph.push_view()
                    fps_graph.draw()
                    cpu_graph.draw()
                    graph.pop_view()

                    # render GUI
                    g_pool.gui.update()

                    #render the ROI
                    if g_pool.display_mode == 'roi':
                        g_pool.u_r.draw(g_pool.gui.scale)

                    #update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()
                g_pool.pupil_detector.visualize(
                )  #detector decides if we visualize or not

        # END while running

        # in case eye recording was still runnnig: Save&close
        if writer:
            logger.info("Done recording eye.")
            writer = None
            np.save(timestamps_path, np.asarray(timestamps))

        glfw.glfwRestoreWindow(main_window)  #need to do this for windows os
        # save session persistent settings
        session_settings['gui_scale'] = g_pool.gui.scale
        session_settings['roi'] = g_pool.u_r.get()
        session_settings['flip'] = g_pool.flip
        session_settings['display_mode'] = g_pool.display_mode
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['capture_settings'] = g_pool.capture.settings
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(
            main_window)
        session_settings['version'] = g_pool.version
        session_settings[
            'last_pupil_detector'] = g_pool.pupil_detector.__class__.__name__
        session_settings[
            'pupil_detector_settings'] = g_pool.pupil_detector.get_settings()
        session_settings.close()

        g_pool.pupil_detector.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()
        cap.close()

        logger.debug("Process done")
コード例 #4
0
ファイル: eye.py プロジェクト: zenithlight/pupil
 def on_frame_size_change(new_size):
     g_pool.u_r = UIRoi((new_size[1], new_size[0]))
コード例 #5
0
ファイル: eye.py プロジェクト: zhanglipku/pupil
def eye(
    timebase,
    is_alive_flag,
    ipc_pub_url,
    ipc_sub_url,
    ipc_push_url,
    user_dir,
    version,
    eye_id,
    overwrite_cap_settings=None,
):
    """reads eye video and detects the pupil.

    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates.

    Reacts to notifications:
       ``set_detection_mapping_mode``: Sets detection method
       ``eye_process.should_stop``: Stops the eye process
       ``recording.started``: Starts recording eye video
       ``recording.stopped``: Stops recording eye video
       ``frame_publishing.started``: Starts frame publishing
       ``frame_publishing.stopped``: Stops frame publishing

    Emits notifications:
        ``eye_process.started``: Eye process started
        ``eye_process.stopped``: Eye process stopped

    Emits data:
        ``pupil.<eye id>``: Pupil data for eye with id ``<eye id>``
        ``frame.eye.<eye id>``: Eye frames with id ``<eye id>``
    """

    # We deferr the imports becasue of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    import zmq
    import zmq_tools

    zmq_ctx = zmq.Context()
    ipc_socket = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    pupil_socket = zmq_tools.Msg_Streamer(zmq_ctx, ipc_pub_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx, ipc_sub_url, topics=("notify",))

    # logging setup
    import logging

    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    if is_alive_flag.value:
        # indicates eye process that this is a duplicated startup
        logger.warning("Aborting redundant eye process startup")
        return

    with Is_Alive_Manager(is_alive_flag, ipc_socket, eye_id, logger):
        # general imports
        import traceback
        import numpy as np
        import cv2

        # display
        import glfw
        from pyglui import ui, graph, cygl
        from pyglui.cygl.utils import draw_points, RGBA, draw_polyline
        from pyglui.cygl.utils import Named_Texture
        from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen
        from gl_utils import make_coord_system_pixel_based
        from gl_utils import make_coord_system_norm_based
        from gl_utils import is_window_visible, glViewport
        from ui_roi import UIRoi

        # monitoring
        import psutil

        # helpers/utils
        from uvc import get_time_monotonic
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, timer
        from av_writer import JPEG_Writer, AV_Writer
        from ndsi import H264Writer
        from video_capture import source_classes
        from video_capture import manager_classes

        from background_helper import IPC_Logging_Task_Proxy

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        # Pupil detectors
        from pupil_detectors import Detector_2D, Detector_3D, Detector_Dummy

        pupil_detectors = {
            Detector_2D.__name__: Detector_2D,
            Detector_3D.__name__: Detector_3D,
            Detector_Dummy.__name__: Detector_Dummy,
        }

        # UI Platform tweaks
        if platform.system() == "Linux":
            scroll_factor = 10.0
            window_position_default = (600, 300 * eye_id + 30)
        elif platform.system() == "Windows":
            scroll_factor = 10.0
            window_position_default = (600, 90 + 300 * eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600, 300 * eye_id)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        hdpi_factor = 1.0

        # g_pool holds variables for this process
        g_pool = SimpleNamespace()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = "capture"
        g_pool.process = "eye{}".format(eye_id)
        g_pool.timebase = timebase

        g_pool.ipc_pub = ipc_socket

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal hdpi_factor

            active_window = glfw.glfwGetCurrentContext()
            glfw.glfwMakeContextCurrent(window)
            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()
            for g in g_pool.graphs:
                g.scale = hdpi_factor
                g.adjust_window_size(w, h)
            adjust_gl_view(w, h)
            glfw.glfwMakeContextCurrent(active_window)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_iconify(window, iconified):
            g_pool.iconified = iconified

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x *= hdpi_factor
            y *= hdpi_factor
            g_pool.gui.update_mouse(x, y)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), camera_render_size)
                if g_pool.flip:
                    pos = 1 - pos[0], 1 - pos[1]
                pos = denormalize(pos, g_pool.capture.frame_size)
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx, pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode("utf-8") for x in range(count)]
            plugins = (g_pool.capture_manager, g_pool.capture)
            # call `on_drop` callbacks until a plugin indicates
            # that it has consumed the event (by returning True)
            any(p.on_drop(paths) for p in plugins)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, "user_settings_eye{}".format(eye_id))
        )
        if VersionFormat(session_settings.get("version", "0.0")) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.iconified = False
        g_pool.capture = None
        g_pool.capture_manager = None
        g_pool.flip = session_settings.get("flip", False)
        g_pool.display_mode = session_settings.get("display_mode", "camera_image")
        g_pool.display_mode_info_text = {
            "camera_image": "Raw eye camera image. This uses the least amount of CPU power",
            "roi": "Click and drag on the blue circles to adjust the region of interest. The region should be as small as possible, but large enough to capture all pupil movements.",
            "algorithm": "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters within the Pupil Detection menu below.",
        }

        capture_manager_settings = session_settings.get(
            "capture_manager_settings", ("UVC_Manager", {})
        )

        manager_class_name, manager_settings = capture_manager_settings
        manager_class_by_name = {c.__name__: c for c in manager_classes}
        g_pool.capture_manager = manager_class_by_name[manager_class_name](
            g_pool, **manager_settings
        )

        if eye_id == 0:
            cap_src = ["Pupil Cam3 ID0", "Pupil Cam2 ID0", "Pupil Cam1 ID0", "HD-6000"]
        else:
            cap_src = ["Pupil Cam3 ID1", "Pupil Cam2 ID1", "Pupil Cam1 ID1"]

        # Initialize capture
        default_settings = (
            "UVC_Source",
            {"preferred_names": cap_src, "frame_size": (320, 240), "frame_rate": 120},
        )

        capture_source_settings = overwrite_cap_settings or session_settings.get(
            "capture_settings", default_settings
        )
        source_class_name, source_settings = capture_source_settings
        source_class_by_name = {c.__name__: c for c in source_classes}
        g_pool.capture = source_class_by_name[source_class_name](
            g_pool, **source_settings
        )
        assert g_pool.capture

        g_pool.u_r = UIRoi((g_pool.capture.frame_size[1], g_pool.capture.frame_size[0]))
        roi_user_settings = session_settings.get("roi")
        if roi_user_settings and tuple(roi_user_settings[-1]) == g_pool.u_r.get()[-1]:
            g_pool.u_r.set(roi_user_settings)

        pupil_detector_settings = session_settings.get("pupil_detector_settings", None)
        last_pupil_detector = pupil_detectors[
            session_settings.get("last_pupil_detector", Detector_2D.__name__)
        ]
        g_pool.pupil_detector = last_pupil_detector(g_pool, pupil_detector_settings)

        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

        def set_detector(new_detector):
            g_pool.pupil_detector.deinit_ui()
            g_pool.pupil_detector.cleanup()
            g_pool.pupil_detector = new_detector(g_pool)
            g_pool.pupil_detector.init_ui()

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # Initialize glfw
        glfw.glfwInit()
        title = "Pupil Capture - eye {}".format(eye_id)

        width, height = g_pool.capture.frame_size
        width *= 2
        height *= 2
        width += icon_bar_width
        width, height = session_settings.get("window_size", (width, height))

        main_window = glfw.glfwCreateWindow(width, height, title, None, None)
        window_pos = session_settings.get("window_position", window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        g_pool.image_tex.update_from_ndarray(np.ones((1, 1), dtype=np.uint8) + 125)

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
        g_pool.menubar = ui.Scrolling_Menu(
            "Settings", pos=(-500, 0), size=(-icon_bar_width, 0), header_pos="left"
        )
        g_pool.iconbar = ui.Scrolling_Menu(
            "Icons", pos=(-icon_bar_width, 0), size=(0, 0), header_pos="hidden"
        )
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)

        general_settings = ui.Growing_Menu("General", header_pos="headline")
        general_settings.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.8, 0.9, 1.0, 1.1, 1.2],
                label="Interface Size",
            )
        )

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width *= 2
            f_height *= 2
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)

        def uroi_on_mouse_button(button, action, mods):
            if g_pool.display_mode == "roi":
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    # if the roi interacts we dont want
                    # the gui to interact as well
                    return
                elif action == glfw.GLFW_PRESS:
                    x, y = glfw.glfwGetCursorPos(main_window)
                    # pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
                    x *= hdpi_factor
                    y *= hdpi_factor
                    pos = normalize((x, y), camera_render_size)
                    if g_pool.flip:
                        pos = 1 - pos[0], 1 - pos[1]
                    # Position in img pixels
                    pos = denormalize(
                        pos, g_pool.capture.frame_size
                    )  # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(
                        pos, g_pool.u_r.handle_size, g_pool.u_r.handle_size
                    ):
                        # if the roi interacts we dont want
                        # the gui to interact as well
                        return

        general_settings.append(ui.Button("Reset window size", set_window_size))
        general_settings.append(ui.Switch("flip", g_pool, label="Flip image display"))
        general_settings.append(
            ui.Selector(
                "display_mode",
                g_pool,
                setter=set_display_mode_info,
                selection=["camera_image", "roi", "algorithm"],
                labels=["Camera Image", "ROI", "Algorithm"],
                label="Mode",
            )
        )
        g_pool.display_mode_info = ui.Info_Text(
            g_pool.display_mode_info_text[g_pool.display_mode]
        )

        general_settings.append(g_pool.display_mode_info)

        detector_selector = ui.Selector(
            "pupil_detector",
            getter=lambda: g_pool.pupil_detector.__class__,
            setter=set_detector,
            selection=[Detector_Dummy, Detector_2D, Detector_3D],
            labels=["disabled", "C++ 2d detector", "C++ 3d detector"],
            label="Detection method",
        )
        general_settings.append(detector_selector)

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)
        toggle_general_settings(False)

        g_pool.pupil_detector.init_ui()
        g_pool.capture.init_ui()
        g_pool.capture_manager.init_ui()
        g_pool.writer = None

        def replace_source(source_class_name, source_settings):
            g_pool.capture.deinit_ui()
            g_pool.capture.cleanup()
            g_pool.capture = source_class_by_name[source_class_name](
                g_pool, **source_settings
            )
            g_pool.capture.init_ui()
            if g_pool.writer:
                logger.info("Done recording.")
                try:
                    g_pool.writer.release()
                except RuntimeError:
                    logger.error("No eye video recorded")
                g_pool.writer = None

        g_pool.replace_source = replace_source  # for ndsi capture

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # load last gui configuration
        g_pool.gui.configuration = session_settings.get("ui_config", {})

        # set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = g_pool.get_timestamp()

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20, 50)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = "CPU %0.1f"

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140, 50)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"
        g_pool.graphs = [cpu_graph, fps_graph]

        # set the last saved window size
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        should_publish_frames = False
        frame_publish_format = "jpeg"
        frame_publish_format_recent_warning = False

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        logger.warning("Process started.")

        frame = None

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if notify_sub.new_data:
                t, notification = notify_sub.recv()
                subject = notification["subject"]
                if subject.startswith("eye_process.should_stop"):
                    if notification["eye_id"] == eye_id:
                        break
                elif subject == "set_detection_mapping_mode":
                    if notification["mode"] == "3d":
                        if not isinstance(g_pool.pupil_detector, Detector_3D):
                            set_detector(Detector_3D)
                        detector_selector.read_only = True
                    elif notification["mode"] == "2d":
                        if not isinstance(g_pool.pupil_detector, Detector_2D):
                            set_detector(Detector_2D)
                        detector_selector.read_only = False
                    else:
                        if not isinstance(g_pool.pupil_detector, Detector_Dummy):
                            set_detector(Detector_Dummy)
                        detector_selector.read_only = True
                elif subject == "recording.started":
                    if notification["record_eye"] and g_pool.capture.online:
                        record_path = notification["rec_path"]
                        raw_mode = notification["compression"]
                        logger.info("Will save eye video to: {}".format(record_path))
                        video_path = os.path.join(
                            record_path, "eye{}.mp4".format(eye_id)
                        )
                        if raw_mode and frame and g_pool.capture.jpeg_support:
                            g_pool.writer = JPEG_Writer(
                                video_path, g_pool.capture.frame_rate
                            )
                        elif hasattr(g_pool.capture._recent_frame, "h264_buffer"):
                            g_pool.writer = H264Writer(
                                video_path,
                                g_pool.capture.frame_size[0],
                                g_pool.capture.frame_size[1],
                                g_pool.capture.frame_rate,
                            )
                        else:
                            g_pool.writer = AV_Writer(
                                video_path, g_pool.capture.frame_rate
                            )
                elif subject == "recording.stopped":
                    if g_pool.writer:
                        logger.info("Done recording.")
                        try:
                            g_pool.writer.release()
                        except RuntimeError:
                            logger.error("No eye video recorded")
                        g_pool.writer = None
                elif subject.startswith("meta.should_doc"):
                    ipc_socket.notify(
                        {
                            "subject": "meta.doc",
                            "actor": "eye{}".format(eye_id),
                            "doc": eye.__doc__,
                        }
                    )
                elif subject.startswith("frame_publishing.started"):
                    should_publish_frames = True
                    frame_publish_format = notification.get("format", "jpeg")
                elif subject.startswith("frame_publishing.stopped"):
                    should_publish_frames = False
                    frame_publish_format = "jpeg"
                elif (
                    subject.startswith("start_eye_capture")
                    and notification["target"] == g_pool.process
                ):
                    replace_source(notification["name"], notification["args"])
                elif notification["subject"].startswith("pupil_detector.set_property"):
                    target_process = notification.get("target", g_pool.process)
                    should_apply = target_process == g_pool.process

                    if should_apply:
                        try:
                            property_name = notification["name"]
                            property_value = notification["value"]
                            if "2d" in notification["subject"]:
                                g_pool.pupil_detector.set_2d_detector_property(
                                    property_name, property_value
                                )
                            elif "3d" in notification["subject"]:
                                if not isinstance(g_pool.pupil_detector, Detector_3D):
                                    raise ValueError(
                                        "3d properties are only available"
                                        " if 3d detector is active"
                                    )
                                g_pool.pupil_detector.set_3d_detector_property(
                                    property_name, property_value
                                )
                            else:
                                raise KeyError(
                                    "Notification subject does not "
                                    "specifiy detector type."
                                )
                            logger.debug(
                                "`{}` property set to {}".format(
                                    property_name, property_value
                                )
                            )
                        except KeyError:
                            logger.error("Malformed notification received")
                            logger.debug(traceback.format_exc())
                        except (ValueError, TypeError):
                            logger.error("Invalid property or value")
                            logger.debug(traceback.format_exc())
                elif notification["subject"].startswith(
                    "pupil_detector.broadcast_properties"
                ):
                    target_process = notification.get("target", g_pool.process)
                    should_respond = target_process == g_pool.process
                    if should_respond:
                        props = g_pool.pupil_detector.get_detector_properties()
                        properties_broadcast = {
                            "subject": "pupil_detector.properties.{}".format(eye_id),
                            **props,  # add properties to broadcast
                        }
                        ipc_socket.notify(properties_broadcast)
                g_pool.capture.on_notify(notification)
                g_pool.capture_manager.on_notify(notification)

            # Get an image from the grabber
            event = {}
            g_pool.capture.recent_events(event)
            frame = event.get("frame")
            g_pool.capture_manager.recent_events(event)
            if frame:
                f_width, f_height = g_pool.capture.frame_size
                if (g_pool.u_r.array_shape[0], g_pool.u_r.array_shape[1]) != (
                    f_height,
                    f_width,
                ):
                    g_pool.pupil_detector.on_resolution_change(
                        (g_pool.u_r.array_shape[1], g_pool.u_r.array_shape[0]),
                        g_pool.capture.frame_size,
                    )
                    g_pool.u_r = UIRoi((f_height, f_width))
                if should_publish_frames:
                    try:
                        if frame_publish_format == "jpeg":
                            data = frame.jpeg_buffer
                        elif frame_publish_format == "yuv":
                            data = frame.yuv_buffer
                        elif frame_publish_format == "bgr":
                            data = frame.bgr
                        elif frame_publish_format == "gray":
                            data = frame.gray
                        assert data is not None
                    except (AttributeError, AssertionError, NameError):
                        if not frame_publish_format_recent_warning:
                            frame_publish_format_recent_warning = True
                            logger.warning(
                                '{}s are not compatible with format "{}"'.format(
                                    type(frame), frame_publish_format
                                )
                            )
                    else:
                        frame_publish_format_recent_warning = False
                        pupil_socket.send(
                            {
                                "topic": "frame.eye.{}".format(eye_id),
                                "width": frame.width,
                                "height": frame.height,
                                "index": frame.index,
                                "timestamp": frame.timestamp,
                                "format": frame_publish_format,
                                "__raw_data__": [data],
                            }
                        )

                t = frame.timestamp
                dt, ts = t - ts, t
                try:
                    fps_graph.add(1.0 / dt)
                except ZeroDivisionError:
                    pass

                if g_pool.writer:
                    g_pool.writer.write_video_frame(frame)

                # pupil ellipse detection
                result = g_pool.pupil_detector.detect(
                    frame, g_pool.u_r, g_pool.display_mode == "algorithm"
                )
                if result is not None:
                    result["id"] = eye_id
                    result["topic"] = "pupil.{}".format(eye_id)
                    pupil_socket.send(result)

            cpu_graph.update()

            # GL drawing
            if window_should_update():
                if is_window_visible(main_window):
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    if frame:
                        # switch to work in normalized coordinate space
                        if g_pool.display_mode == "algorithm":
                            g_pool.image_tex.update_from_ndarray(frame.img)
                        elif g_pool.display_mode in ("camera_image", "roi"):
                            g_pool.image_tex.update_from_ndarray(frame.gray)
                        else:
                            pass
                    glViewport(0, 0, *camera_render_size)
                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()

                    f_width, f_height = g_pool.capture.frame_size
                    make_coord_system_pixel_based((f_height, f_width, 3), g_pool.flip)
                    if frame and result:
                        if result["method"] == "3d c++":
                            eye_ball = result["projected_sphere"]
                            try:
                                pts = cv2.ellipse2Poly(
                                    (
                                        int(eye_ball["center"][0]),
                                        int(eye_ball["center"][1]),
                                    ),
                                    (
                                        int(eye_ball["axes"][0] / 2),
                                        int(eye_ball["axes"][1] / 2),
                                    ),
                                    int(eye_ball["angle"]),
                                    0,
                                    360,
                                    8,
                                )
                            except ValueError as e:
                                pass
                            else:
                                draw_polyline(
                                    pts,
                                    2,
                                    RGBA(0.0, 0.9, 0.1, result["model_confidence"]),
                                )
                        if result["confidence"] > 0:
                            if "ellipse" in result:
                                pts = cv2.ellipse2Poly(
                                    (
                                        int(result["ellipse"]["center"][0]),
                                        int(result["ellipse"]["center"][1]),
                                    ),
                                    (
                                        int(result["ellipse"]["axes"][0] / 2),
                                        int(result["ellipse"]["axes"][1] / 2),
                                    ),
                                    int(result["ellipse"]["angle"]),
                                    0,
                                    360,
                                    15,
                                )
                                confidence = result["confidence"] * 0.7
                                draw_polyline(pts, 1, RGBA(1.0, 0, 0, confidence))
                                draw_points(
                                    [result["ellipse"]["center"]],
                                    size=20,
                                    color=RGBA(1.0, 0.0, 0.0, confidence),
                                    sharpness=1.0,
                                )

                    glViewport(0, 0, *camera_render_size)
                    make_coord_system_pixel_based((f_height, f_width, 3), g_pool.flip)
                    # render the ROI
                    g_pool.u_r.draw(g_pool.gui.scale)
                    if g_pool.display_mode == "roi":
                        g_pool.u_r.draw_points(g_pool.gui.scale)

                    glViewport(0, 0, *window_size)
                    make_coord_system_pixel_based((*window_size[::-1], 3), g_pool.flip)
                    # render graphs
                    fps_graph.draw()
                    cpu_graph.draw()

                    # render GUI
                    unused_elements = g_pool.gui.update()
                    for butt in unused_elements.buttons:
                        uroi_on_mouse_button(*butt)

                    make_coord_system_pixel_based((*window_size[::-1], 3), g_pool.flip)

                    g_pool.pupil_detector.visualize()  # detector decides if we visualize or not

                    # update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()

        # END while running

        # in case eye recording was still runnnig: Save&close
        if g_pool.writer:
            logger.info("Done recording eye.")
            g_pool.writer = None

        glfw.glfwRestoreWindow(main_window)  # need to do this for windows os
        # save session persistent settings
        session_settings["gui_scale"] = g_pool.gui_user_scale
        session_settings["roi"] = g_pool.u_r.get()
        session_settings["flip"] = g_pool.flip
        session_settings["display_mode"] = g_pool.display_mode
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["capture_settings"] = (
            g_pool.capture.class_name,
            g_pool.capture.get_init_dict(),
        )
        session_settings["capture_manager_settings"] = (
            g_pool.capture_manager.class_name,
            g_pool.capture_manager.get_init_dict(),
        )
        session_settings["window_position"] = glfw.glfwGetWindowPos(main_window)
        session_settings["version"] = str(g_pool.version)
        session_settings[
            "last_pupil_detector"
        ] = g_pool.pupil_detector.__class__.__name__
        session_settings[
            "pupil_detector_settings"
        ] = g_pool.pupil_detector.get_settings()

        session_window_size = glfw.glfwGetWindowSize(main_window)
        if 0 not in session_window_size:
            session_settings["window_size"] = session_window_size

        session_settings.close()

        g_pool.capture.deinit_ui()
        g_pool.capture_manager.deinit_ui()
        g_pool.pupil_detector.deinit_ui()

        g_pool.pupil_detector.cleanup()
        g_pool.capture_manager.cleanup()
        g_pool.capture.cleanup()

        glfw.glfwDestroyWindow(main_window)
        g_pool.gui.terminate()
        glfw.glfwTerminate()
        logger.info("Process shutting down.")
コード例 #6
0
ファイル: eye.py プロジェクト: willpatera/pupil
def eye(
    timebase,
    is_alive_flag,
    ipc_pub_url,
    ipc_sub_url,
    ipc_push_url,
    user_dir,
    version,
    eye_id,
    overwrite_cap_settings=None,
    hide_ui=False,
):
    """reads eye video and detects the pupil.

    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates.

    Reacts to notifications:
        ``set_detection_mapping_mode``: Sets detection method
        ``eye_process.should_stop``: Stops the eye process
        ``recording.started``: Starts recording eye video
        ``recording.stopped``: Stops recording eye video
        ``frame_publishing.started``: Starts frame publishing
        ``frame_publishing.stopped``: Stops frame publishing
        ``start_eye_plugin``: Start plugins in eye process

    Emits notifications:
        ``eye_process.started``: Eye process started
        ``eye_process.stopped``: Eye process stopped

    Emits data:
        ``pupil.<eye id>``: Pupil data for eye with id ``<eye id>``
        ``frame.eye.<eye id>``: Eye frames with id ``<eye id>``
    """

    # We deferr the imports becasue of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    import zmq
    import zmq_tools

    zmq_ctx = zmq.Context()
    ipc_socket = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    pupil_socket = zmq_tools.Msg_Streamer(zmq_ctx, ipc_pub_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=("notify", ))

    # logging setup
    import logging

    logging.getLogger("OpenGL").setLevel(logging.ERROR)
    logger = logging.getLogger()
    logger.handlers = []
    logger.setLevel(logging.NOTSET)
    logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
    # create logger for the context of this function
    logger = logging.getLogger(__name__)

    if is_alive_flag.value:
        # indicates eye process that this is a duplicated startup
        logger.warning("Aborting redundant eye process startup")
        return

    with Is_Alive_Manager(is_alive_flag, ipc_socket, eye_id, logger):
        # general imports
        import traceback
        import numpy as np
        import cv2

        # display
        import glfw
        from pyglui import ui, graph, cygl
        from pyglui.cygl.utils import draw_points, RGBA, draw_polyline
        from pyglui.cygl.utils import Named_Texture
        from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen
        from gl_utils import make_coord_system_pixel_based
        from gl_utils import make_coord_system_norm_based
        from gl_utils import is_window_visible, glViewport
        from ui_roi import UIRoi

        # monitoring
        import psutil

        # Plug-ins
        from plugin import Plugin_List

        # helpers/utils
        from uvc import get_time_monotonic
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, timer
        from av_writer import JPEG_Writer, MPEG_Writer
        from ndsi import H264Writer
        from video_capture import source_classes, manager_classes

        from background_helper import IPC_Logging_Task_Proxy
        from pupil_detector_plugins import available_detector_plugins
        from pupil_detector_plugins.manager import PupilDetectorManager

        IPC_Logging_Task_Proxy.push_url = ipc_push_url

        def interrupt_handler(sig, frame):
            import traceback

            trace = traceback.format_stack(f=frame)
            logger.debug(f"Caught signal {sig} in:\n" + "".join(trace))
            # NOTE: Interrupt is handled in world/service/player which are responsible for
            # shutting down the eye process properly

        signal.signal(signal.SIGINT, interrupt_handler)

        # UI Platform tweaks
        if platform.system() == "Linux":
            scroll_factor = 10.0
            window_position_default = (600, 300 * eye_id + 30)
        elif platform.system() == "Windows":
            scroll_factor = 10.0
            window_position_default = (600, 90 + 300 * eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600, 300 * eye_id)

        icon_bar_width = 50
        window_size = None
        camera_render_size = None
        hdpi_factor = 1.0

        # g_pool holds variables for this process
        g_pool = SimpleNamespace()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = "capture"
        g_pool.eye_id = eye_id
        g_pool.process = f"eye{eye_id}"
        g_pool.timebase = timebase

        g_pool.ipc_pub = ipc_socket

        def get_timestamp():
            return get_time_monotonic() - g_pool.timebase.value

        g_pool.get_timestamp = get_timestamp
        g_pool.get_now = get_time_monotonic

        default_detector_cls, available_detectors = available_detector_plugins(
        )
        plugins = (manager_classes + source_classes + available_detectors +
                   [PupilDetectorManager])
        g_pool.plugin_by_name = {p.__name__: p for p in plugins}

        preferred_names = [
            f"Pupil Cam3 ID{eye_id}",
            f"Pupil Cam2 ID{eye_id}",
            f"Pupil Cam1 ID{eye_id}",
        ]
        if eye_id == 0:
            preferred_names += ["HD-6000"]
        default_capture_settings = (
            "UVC_Source",
            {
                "preferred_names": preferred_names,
                "frame_size": (320, 240),
                "frame_rate": 120,
            },
        )

        default_plugins = [
            # TODO: extend with plugins
            default_capture_settings,
            ("UVC_Manager", {}),
            # Detector needs to be loaded first to set `g_pool.pupil_detector`
            (default_detector_cls.__name__, {}),
            ("PupilDetectorManager", {}),
        ]

        # Callback functions
        def on_resize(window, w, h):
            nonlocal window_size
            nonlocal camera_render_size
            nonlocal hdpi_factor

            active_window = glfw.glfwGetCurrentContext()
            glfw.glfwMakeContextCurrent(window)
            hdpi_factor = glfw.getHDPIFactor(window)
            g_pool.gui.scale = g_pool.gui_user_scale * hdpi_factor
            window_size = w, h
            camera_render_size = w - int(icon_bar_width * g_pool.gui.scale), h
            g_pool.gui.update_window(w, h)
            g_pool.gui.collect_menus()
            for g in g_pool.graphs:
                g.scale = hdpi_factor
                g.adjust_window_size(w, h)
            adjust_gl_view(w, h)
            glfw.glfwMakeContextCurrent(active_window)

        def on_window_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_window_char(window, char):
            g_pool.gui.update_char(char)

        def on_iconify(window, iconified):
            g_pool.iconified = iconified

        def on_window_mouse_button(window, button, action, mods):
            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            x *= hdpi_factor
            y *= hdpi_factor
            g_pool.gui.update_mouse(x, y)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), camera_render_size)
                if g_pool.flip:
                    pos = 1 - pos[0], 1 - pos[1]
                pos = denormalize(pos, g_pool.capture.frame_size)
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx, pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        def on_drop(window, count, paths):
            paths = [paths[x].decode("utf-8") for x in range(count)]
            for plugin in g_pool.plugins:
                if plugin.on_drop(paths):
                    break

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir,
                         "user_settings_eye{}".format(eye_id)))
        if VersionFormat(session_settings.get("version",
                                              "0.0")) != g_pool.version:
            logger.info(
                "Session setting are from a different version of this app. I will not use those."
            )
            session_settings.clear()

        g_pool.iconified = False
        g_pool.capture = None
        g_pool.flip = session_settings.get("flip", False)
        g_pool.display_mode = session_settings.get("display_mode",
                                                   "camera_image")
        g_pool.display_mode_info_text = {
            "camera_image":
            "Raw eye camera image. This uses the least amount of CPU power",
            "roi":
            "Click and drag on the blue circles to adjust the region of interest. The region should be as small as possible, but large enough to capture all pupil movements.",
            "algorithm":
            "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters within the Pupil Detection menu below.",
        }

        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

        def toggle_general_settings(collapsed):
            # this is the menu toggle logic.
            # Only one menu can be open.
            # If no menu is open the menubar should collapse.
            g_pool.menubar.collapsed = collapsed
            for m in g_pool.menubar.elements:
                m.collapsed = True
            general_settings.collapsed = collapsed

        # Initialize glfw
        glfw.glfwInit()
        if hide_ui:
            glfw.glfwWindowHint(glfw.GLFW_VISIBLE, 0)  # hide window
        title = "Pupil Capture - eye {}".format(eye_id)

        width, height = session_settings.get("window_size",
                                             (640 + icon_bar_width, 480))

        main_window = glfw.glfwCreateWindow(width, height, title, None, None)
        window_pos = session_settings.get("window_position",
                                          window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui_user_scale = new_scale
            on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        g_pool.image_tex.update_from_ndarray(
            np.ones((1, 1), dtype=np.uint8) + 125)

        # setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui_user_scale = session_settings.get("gui_scale", 1.0)
        g_pool.menubar = ui.Scrolling_Menu("Settings",
                                           pos=(-500, 0),
                                           size=(-icon_bar_width, 0),
                                           header_pos="left")
        g_pool.iconbar = ui.Scrolling_Menu("Icons",
                                           pos=(-icon_bar_width, 0),
                                           size=(0, 0),
                                           header_pos="hidden")
        g_pool.gui.append(g_pool.menubar)
        g_pool.gui.append(g_pool.iconbar)

        general_settings = ui.Growing_Menu("General", header_pos="headline")
        general_settings.append(
            ui.Selector(
                "gui_user_scale",
                g_pool,
                setter=set_scale,
                selection=[0.8, 0.9, 1.0, 1.1, 1.2],
                label="Interface Size",
            ))

        def set_window_size():
            f_width, f_height = g_pool.capture.frame_size
            f_width *= 2
            f_height *= 2
            f_width += int(icon_bar_width * g_pool.gui.scale)
            glfw.glfwSetWindowSize(main_window, f_width, f_height)

        def uroi_on_mouse_button(button, action, mods):
            if g_pool.display_mode == "roi":
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    # if the roi interacts we dont want
                    # the gui to interact as well
                    return
                elif action == glfw.GLFW_PRESS:
                    x, y = glfw.glfwGetCursorPos(main_window)
                    # pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
                    x *= hdpi_factor
                    y *= hdpi_factor
                    pos = normalize((x, y), camera_render_size)
                    if g_pool.flip:
                        pos = 1 - pos[0], 1 - pos[1]
                    # Position in img pixels
                    pos = denormalize(
                        pos,
                        g_pool.capture.frame_size)  # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(pos,
                                                     g_pool.u_r.handle_size,
                                                     g_pool.u_r.handle_size):
                        # if the roi interacts we dont want
                        # the gui to interact as well
                        return

        general_settings.append(ui.Button("Reset window size",
                                          set_window_size))
        general_settings.append(
            ui.Switch("flip", g_pool, label="Flip image display"))
        general_settings.append(
            ui.Selector(
                "display_mode",
                g_pool,
                setter=set_display_mode_info,
                selection=["camera_image", "roi", "algorithm"],
                labels=["Camera Image", "ROI", "Algorithm"],
                label="Mode",
            ))
        g_pool.display_mode_info = ui.Info_Text(
            g_pool.display_mode_info_text[g_pool.display_mode])

        general_settings.append(g_pool.display_mode_info)

        g_pool.menubar.append(general_settings)
        icon = ui.Icon(
            "collapsed",
            general_settings,
            label=chr(0xE8B8),
            on_val=False,
            off_val=True,
            setter=toggle_general_settings,
            label_font="pupil_icons",
        )
        icon.tooltip = "General Settings"
        g_pool.iconbar.append(icon)
        toggle_general_settings(False)

        plugins_to_load = session_settings.get("loaded_plugins",
                                               default_plugins)
        if overwrite_cap_settings:
            # Ensure that overwrite_cap_settings takes preference over source plugins
            # with incorrect settings that were loaded from session settings.
            plugins_to_load.append(overwrite_cap_settings)

        g_pool.plugins = Plugin_List(g_pool, plugins_to_load)

        g_pool.writer = None

        g_pool.u_r = UIRoi(
            (g_pool.capture.frame_size[1], g_pool.capture.frame_size[0]))
        roi_user_settings = session_settings.get("roi")
        if roi_user_settings and tuple(
                roi_user_settings[-1]) == g_pool.u_r.get()[-1]:
            g_pool.u_r.set(roi_user_settings)

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
        glfw.glfwSetKeyCallback(main_window, on_window_key)
        glfw.glfwSetCharCallback(main_window, on_window_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_window_mouse_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)
        glfw.glfwSetDropCallback(main_window, on_drop)

        # load last gui configuration
        g_pool.gui.configuration = session_settings.get("ui_config", {})

        # set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = g_pool.get_timestamp()

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20, 50)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = "CPU %0.1f"

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140, 50)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"
        g_pool.graphs = [cpu_graph, fps_graph]

        # set the last saved window size
        on_resize(main_window, *glfw.glfwGetFramebufferSize(main_window))

        should_publish_frames = False
        frame_publish_format = "jpeg"
        frame_publish_format_recent_warning = False

        # create a timer to control window update frequency
        window_update_timer = timer(1 / 60)

        def window_should_update():
            return next(window_update_timer)

        logger.warning("Process started.")

        frame = None

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if notify_sub.new_data:
                t, notification = notify_sub.recv()
                subject = notification["subject"]
                if subject.startswith("eye_process.should_stop"):
                    if notification["eye_id"] == eye_id:
                        break
                elif subject == "recording.started":
                    if notification["record_eye"] and g_pool.capture.online:
                        record_path = notification["rec_path"]
                        raw_mode = notification["compression"]
                        start_time_synced = notification["start_time_synced"]
                        logger.info(
                            "Will save eye video to: {}".format(record_path))
                        video_path = os.path.join(record_path,
                                                  "eye{}.mp4".format(eye_id))
                        if raw_mode and frame and g_pool.capture.jpeg_support:
                            g_pool.writer = JPEG_Writer(
                                video_path, start_time_synced)
                        elif hasattr(g_pool.capture._recent_frame,
                                     "h264_buffer"):
                            g_pool.writer = H264Writer(
                                video_path,
                                g_pool.capture.frame_size[0],
                                g_pool.capture.frame_size[1],
                                g_pool.capture.frame_rate,
                            )
                        else:
                            g_pool.writer = MPEG_Writer(
                                video_path, start_time_synced)
                elif subject == "recording.stopped":
                    if g_pool.writer:
                        logger.info("Done recording.")
                        try:
                            g_pool.writer.release()
                        except RuntimeError:
                            logger.error("No eye video recorded")
                        g_pool.writer = None
                elif subject.startswith("meta.should_doc"):
                    ipc_socket.notify({
                        "subject": "meta.doc",
                        "actor": "eye{}".format(eye_id),
                        "doc": eye.__doc__,
                    })
                elif subject.startswith("frame_publishing.started"):
                    should_publish_frames = True
                    frame_publish_format = notification.get("format", "jpeg")
                elif subject.startswith("frame_publishing.stopped"):
                    should_publish_frames = False
                    frame_publish_format = "jpeg"
                elif (subject.startswith("start_eye_plugin")
                      and notification["target"] == g_pool.process):
                    try:
                        g_pool.plugins.add(
                            g_pool.plugin_by_name[notification["name"]],
                            notification.get("args", {}),
                        )
                    except KeyError as err:
                        logger.error(f"Attempt to load unknown plugin: {err}")

                for plugin in g_pool.plugins:
                    plugin.on_notify(notification)

            event = {}
            for plugin in g_pool.plugins:
                plugin.recent_events(event)

            frame = event.get("frame")
            if frame:
                f_width, f_height = g_pool.capture.frame_size
                if (g_pool.u_r.array_shape[0], g_pool.u_r.array_shape[1]) != (
                        f_height,
                        f_width,
                ):
                    g_pool.pupil_detector.on_resolution_change(
                        (g_pool.u_r.array_shape[1], g_pool.u_r.array_shape[0]),
                        g_pool.capture.frame_size,
                    )
                    g_pool.u_r = UIRoi((f_height, f_width))
                if should_publish_frames:
                    try:
                        if frame_publish_format == "jpeg":
                            data = frame.jpeg_buffer
                        elif frame_publish_format == "yuv":
                            data = frame.yuv_buffer
                        elif frame_publish_format == "bgr":
                            data = frame.bgr
                        elif frame_publish_format == "gray":
                            data = frame.gray
                        assert data is not None
                    except (AttributeError, AssertionError, NameError):
                        if not frame_publish_format_recent_warning:
                            frame_publish_format_recent_warning = True
                            logger.warning(
                                '{}s are not compatible with format "{}"'.
                                format(type(frame), frame_publish_format))
                    else:
                        frame_publish_format_recent_warning = False
                        pupil_socket.send({
                            "topic":
                            "frame.eye.{}".format(eye_id),
                            "width":
                            frame.width,
                            "height":
                            frame.height,
                            "index":
                            frame.index,
                            "timestamp":
                            frame.timestamp,
                            "format":
                            frame_publish_format,
                            "__raw_data__": [data],
                        })

                t = frame.timestamp
                dt, ts = t - ts, t
                try:
                    fps_graph.add(1.0 / dt)
                except ZeroDivisionError:
                    pass

                if g_pool.writer:
                    g_pool.writer.write_video_frame(frame)

                result = event.get("pupil_detection_result", None)
                if result is not None:
                    pupil_socket.send(result)

            cpu_graph.update()

            # GL drawing
            if window_should_update():
                if is_window_visible(main_window):
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    glViewport(0, 0, *camera_render_size)
                    for p in g_pool.plugins:
                        p.gl_display()

                    glViewport(0, 0, *camera_render_size)
                    # render the ROI
                    g_pool.u_r.draw(g_pool.gui.scale)
                    if g_pool.display_mode == "roi":
                        g_pool.u_r.draw_points(g_pool.gui.scale)

                    glViewport(0, 0, *window_size)
                    # render graphs
                    fps_graph.draw()
                    cpu_graph.draw()

                    # render GUI
                    try:
                        clipboard = glfw.glfwGetClipboardString(
                            main_window).decode()
                    except AttributeError:  # clipboard is None, might happen on startup
                        clipboard = ""
                    g_pool.gui.update_clipboard(clipboard)
                    user_input = g_pool.gui.update()
                    if user_input.clipboard != clipboard:
                        # only write to clipboard if content changed
                        glfw.glfwSetClipboardString(
                            main_window, user_input.clipboard.encode())

                    for button, action, mods in user_input.buttons:
                        x, y = glfw.glfwGetCursorPos(main_window)
                        pos = x * hdpi_factor, y * hdpi_factor
                        pos = normalize(pos, camera_render_size)
                        # Position in img pixels
                        pos = denormalize(pos, g_pool.capture.frame_size)

                        for plugin in g_pool.plugins:
                            if plugin.on_click(pos, button, action):
                                break

                    for key, scancode, action, mods in user_input.keys:
                        for plugin in g_pool.plugins:
                            if plugin.on_key(key, scancode, action, mods):
                                break

                    for char_ in user_input.chars:
                        for plugin in g_pool.plugins:
                            if plugin.on_char(char_):
                                break

                    # update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()

        # END while running

        # in case eye recording was still runnnig: Save&close
        if g_pool.writer:
            logger.info("Done recording eye.")
            g_pool.writer.release()
            g_pool.writer = None

        session_settings["loaded_plugins"] = g_pool.plugins.get_initializers()
        # save session persistent settings
        session_settings["gui_scale"] = g_pool.gui_user_scale
        session_settings["roi"] = g_pool.u_r.get()
        session_settings["flip"] = g_pool.flip
        session_settings["display_mode"] = g_pool.display_mode
        session_settings["ui_config"] = g_pool.gui.configuration
        session_settings["version"] = str(g_pool.version)

        if not hide_ui:
            glfw.glfwRestoreWindow(
                main_window)  # need to do this for windows os
            session_settings["window_position"] = glfw.glfwGetWindowPos(
                main_window)
            session_window_size = glfw.glfwGetWindowSize(main_window)
            if 0 not in session_window_size:
                session_settings["window_size"] = session_window_size

        session_settings.close()

        for plugin in g_pool.plugins:
            plugin.alive = False
        g_pool.plugins.clean()

        glfw.glfwDestroyWindow(main_window)
        g_pool.gui.terminate()
        glfw.glfwTerminate()
        logger.info("Process shutting down.")
コード例 #7
0
def eye(timebase, is_alive_flag, ipc_pub_url, ipc_sub_url, ipc_push_url,
        user_dir, version, eye_id, cap_src):
    """reads eye video and detects the pupil.

    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates.

    Reacts to notifications:
       ``set_detection_mapping_mode``: Sets detection method
       ``eye_process.should_stop``: Stops the eye process
       ``recording.started``: Starts recording eye video
       ``recording.stopped``: Stops recording eye video

    Emits notifications:
        ``eye_process.started``: Eye process started
        ``eye_process.stopped``: Eye process stopped

    Emits data:
        ``pupil.<eye id>``: Pupil data for eye with id ``<eye id>``
    """

    # We deferr the imports becasue of multiprocessing.
    # Otherwise the world process each process also loads the other imports.
    import zmq
    import zmq_tools
    zmq_ctx = zmq.Context()
    ipc_socket = zmq_tools.Msg_Dispatcher(zmq_ctx, ipc_push_url)
    pupil_socket = zmq_tools.Msg_Streamer(zmq_ctx, ipc_pub_url)
    notify_sub = zmq_tools.Msg_Receiver(zmq_ctx,
                                        ipc_sub_url,
                                        topics=("notify", ))

    with Is_Alive_Manager(is_alive_flag, ipc_socket, eye_id):

        #logging setup
        import logging
        logging.getLogger("OpenGL").setLevel(logging.ERROR)
        logger = logging.getLogger()
        logger.handlers = []
        logger.addHandler(zmq_tools.ZMQ_handler(zmq_ctx, ipc_push_url))
        # create logger for the context of this function
        logger = logging.getLogger(__name__)

        #general imports
        import numpy as np
        import cv2

        #display
        import glfw
        from pyglui import ui, graph, cygl
        from pyglui.cygl.utils import draw_points, RGBA, draw_polyline, Named_Texture, Sphere
        import OpenGL.GL as gl
        from gl_utils import basic_gl_setup, adjust_gl_view, clear_gl_screen, make_coord_system_pixel_based, make_coord_system_norm_based, make_coord_system_eye_camera_based
        from ui_roi import UIRoi
        #monitoring
        import psutil
        import math

        # helpers/utils
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, Roi, timer
        from video_capture import autoCreateCapture, FileCaptureError, EndofVideoFileError, CameraCaptureError
        from av_writer import JPEG_Writer, AV_Writer

        # Pupil detectors
        from pupil_detectors import Detector_2D, Detector_3D
        pupil_detectors = {
            Detector_2D.__name__: Detector_2D,
            Detector_3D.__name__: Detector_3D
        }

        #UI Platform tweaks
        if platform.system() == 'Linux':
            scroll_factor = 10.0
            window_position_default = (600, 300 * eye_id)
        elif platform.system() == 'Windows':
            scroll_factor = 1.0
            window_position_default = (600, 31 + 300 * eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600, 300 * eye_id)

        #g_pool holds variables for this process
        g_pool = Global_Container()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = 'capture'
        g_pool.timebase = timebase

        # Callback functions
        def on_resize(window, w, h):
            if not g_pool.iconified:
                active_window = glfw.glfwGetCurrentContext()
                glfw.glfwMakeContextCurrent(window)
                g_pool.gui.update_window(w, h)
                graph.adjust_size(w, h)
                adjust_gl_view(w, h)
                glfw.glfwMakeContextCurrent(active_window)

        def on_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key, scancode, action, mods)

        def on_char(window, char):
            g_pool.gui.update_char(char)

        def on_iconify(window, iconified):
            g_pool.iconified = iconified

        def on_button(window, button, action, mods):
            if g_pool.display_mode == 'roi':
                if action == glfw.GLFW_RELEASE and g_pool.u_r.active_edit_pt:
                    g_pool.u_r.active_edit_pt = False
                    return  # if the roi interacts we dont what the gui to interact as well
                elif action == glfw.GLFW_PRESS:
                    pos = glfw.glfwGetCursorPos(window)
                    pos = normalize(pos, glfw.glfwGetWindowSize(main_window))
                    if g_pool.flip:
                        pos = 1 - pos[0], 1 - pos[1]
                    pos = denormalize(
                        pos,
                        (frame.width, frame.height))  # Position in img pixels
                    if g_pool.u_r.mouse_over_edit_pt(
                            pos, g_pool.u_r.handle_size + 40,
                            g_pool.u_r.handle_size + 40):
                        return  # if the roi interacts we dont what the gui to interact as well

            g_pool.gui.update_button(button, action, mods)

        def on_pos(window, x, y):
            hdpi_factor = float(
                glfw.glfwGetFramebufferSize(window)[0] /
                glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.update_mouse(x * hdpi_factor, y * hdpi_factor)

            if g_pool.u_r.active_edit_pt:
                pos = normalize((x, y), glfw.glfwGetWindowSize(main_window))
                if g_pool.flip:
                    pos = 1 - pos[0], 1 - pos[1]
                pos = denormalize(pos, (frame.width, frame.height))
                g_pool.u_r.move_vertex(g_pool.u_r.active_pt_idx, pos)

        def on_scroll(window, x, y):
            g_pool.gui.update_scroll(x, y * scroll_factor)

        # load session persistent settings
        session_settings = Persistent_Dict(
            os.path.join(g_pool.user_dir, 'user_settings_eye%s' % eye_id))
        if session_settings.get("version",
                                VersionFormat('0.0')) < g_pool.version:
            logger.info(
                "Session setting are from older version of this app. I will not use those."
            )
            session_settings.clear()
        # Initialize capture
        cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
        default_settings = {'frame_size': (640, 480), 'frame_rate': 60}
        previous_settings = session_settings.get('capture_settings', None)
        if previous_settings and previous_settings['name'] == cap.name:
            cap.settings = previous_settings
        else:
            cap.settings = default_settings

        g_pool.iconified = False
        g_pool.capture = cap
        g_pool.flip = session_settings.get('flip', False)
        g_pool.display_mode = session_settings.get('display_mode',
                                                   'camera_image')
        g_pool.display_mode_info_text = {
            'camera_image':
            "Raw eye camera image. This uses the least amount of CPU power",
            'roi':
            "Click and drag on the blue circles to adjust the region of interest. The region should be as small as possible, but large enough to capture all pupil movements.",
            'algorithm':
            "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters within the Pupil Detection menu below."
        }

        g_pool.u_r = UIRoi((cap.frame_size[1], cap.frame_size[0]))
        g_pool.u_r.set(session_settings.get('roi', g_pool.u_r.get()))

        def on_frame_size_change(new_size):
            g_pool.u_r = UIRoi((new_size[1], new_size[0]))

        cap.on_frame_size_change = on_frame_size_change

        writer = None

        pupil_detector_settings = session_settings.get(
            'pupil_detector_settings', None)
        last_pupil_detector = pupil_detectors[session_settings.get(
            'last_pupil_detector', Detector_2D.__name__)]
        g_pool.pupil_detector = last_pupil_detector(g_pool,
                                                    pupil_detector_settings)

        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui.scale = new_scale
            g_pool.gui.collect_menus()

        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]

        def set_detector(new_detector):
            g_pool.pupil_detector.cleanup()
            g_pool.pupil_detector = new_detector(g_pool)
            g_pool.pupil_detector.init_gui(g_pool.sidebar)

        # Initialize glfw
        glfw.glfwInit()
        title = "eye %s" % eye_id
        width, height = session_settings.get('window_size', cap.frame_size)
        main_window = glfw.glfwCreateWindow(width, height, title, None, None)
        window_pos = session_settings.get('window_position',
                                          window_position_default)
        glfw.glfwSetWindowPos(main_window, window_pos[0], window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        glfw.glfwSwapInterval(0)

        #setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui.scale = session_settings.get('gui_scale', 1)
        g_pool.sidebar = ui.Scrolling_Menu("Settings",
                                           pos=(-300, 0),
                                           size=(0, 0),
                                           header_pos='left')
        general_settings = ui.Growing_Menu('General')
        general_settings.append(
            ui.Slider('scale',
                      g_pool.gui,
                      setter=set_scale,
                      step=.05,
                      min=1.,
                      max=2.5,
                      label='Interface Size'))
        general_settings.append(
            ui.Button(
                'Reset window size', lambda: glfw.glfwSetWindowSize(
                    main_window, frame.width, frame.height)))
        general_settings.append(
            ui.Switch('flip', g_pool, label='Flip image display'))
        general_settings.append(
            ui.Selector('display_mode',
                        g_pool,
                        setter=set_display_mode_info,
                        selection=['camera_image', 'roi', 'algorithm'],
                        labels=['Camera Image', 'ROI', 'Algorithm'],
                        label="Mode"))
        g_pool.display_mode_info = ui.Info_Text(
            g_pool.display_mode_info_text[g_pool.display_mode])
        general_settings.append(g_pool.display_mode_info)
        g_pool.sidebar.append(general_settings)
        g_pool.gui.append(g_pool.sidebar)
        detector_selector = ui.Selector(
            'pupil_detector',
            getter=lambda: g_pool.pupil_detector.__class__,
            setter=set_detector,
            selection=[Detector_2D, Detector_3D],
            labels=['C++ 2d detector', 'C++ 3d detector'],
            label="Detection method")
        general_settings.append(detector_selector)

        # let detector add its GUI
        g_pool.pupil_detector.init_gui(g_pool.sidebar)
        # let the camera add its GUI
        g_pool.capture.init_gui(g_pool.sidebar)

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window, on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window, on_iconify)
        glfw.glfwSetKeyCallback(main_window, on_key)
        glfw.glfwSetCharCallback(main_window, on_char)
        glfw.glfwSetMouseButtonCallback(main_window, on_button)
        glfw.glfwSetCursorPosCallback(main_window, on_pos)
        glfw.glfwSetScrollCallback(main_window, on_scroll)

        #set the last saved window size
        on_resize(main_window, *glfw.glfwGetWindowSize(main_window))

        # load last gui configuration
        g_pool.gui.configuration = session_settings.get('ui_config', {})

        #set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = cap.get_timestamp()

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20, 130)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = 'CPU %0.1f'

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140, 130)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"

        #create a timer to control window update frequency
        window_update_timer = timer(1 / 60.)

        def window_should_update():
            return next(window_update_timer)

        logger.warning('Process started.')

        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if notify_sub.new_data:
                t, notification = notify_sub.recv()
                subject = notification['subject']
                if subject == 'eye_process.should_stop':
                    if notification['eye_id'] == eye_id:
                        break
                elif subject == 'set_detection_mapping_mode':
                    if notification['mode'] == '3d':
                        if not isinstance(g_pool.pupil_detector, Detector_3D):
                            set_detector(Detector_3D)
                        detector_selector.read_only = True
                    else:
                        if not isinstance(g_pool.pupil_detector, Detector_2D):
                            set_detector(Detector_2D)
                        detector_selector.read_only = False
                elif subject == 'recording.started':
                    if notification['record_eye']:
                        record_path = notification['rec_path']
                        raw_mode = notification['compression']
                        logger.info("Will save eye video to: %s" % record_path)
                        timestamps_path = os.path.join(
                            record_path, "eye%s_timestamps.npy" % eye_id)
                        if raw_mode and frame.jpeg_buffer:
                            video_path = os.path.join(record_path,
                                                      "eye%s.mp4" % eye_id)
                            writer = JPEG_Writer(video_path, cap.frame_rate)
                        else:
                            video_path = os.path.join(record_path,
                                                      "eye%s.mp4" % eye_id)
                            writer = AV_Writer(video_path, cap.frame_rate)
                        timestamps = []
                elif subject == 'recording.stopped':
                    if writer:
                        logger.info("Done recording.")
                        writer.release()
                        writer = None
                        np.save(timestamps_path, np.asarray(timestamps))
                        del timestamps
                elif subject.startswith('meta.should_doc'):
                    ipc_socket.notify({
                        'subject': 'meta.doc',
                        'actor': 'eye%i' % eye_id,
                        'doc': eye.__doc__
                    })

            # Get an image from the grabber
            try:
                frame = cap.get_frame()
            except CameraCaptureError:
                logger.error("Capture from Camera Failed. Stopping.")
                break
            except EndofVideoFileError:
                logger.warning("Video File is done. Stopping")
                cap.seek_to_frame(0)
                frame = cap.get_frame()

            #update performace graphs
            t = frame.timestamp
            dt, ts = t - ts, t
            try:
                fps_graph.add(1. / dt)
            except ZeroDivisionError:
                pass
            cpu_graph.update()

            if writer:
                writer.write_video_frame(frame)
                timestamps.append(frame.timestamp)

            # pupil ellipse detection
            result = g_pool.pupil_detector.detect(
                frame, g_pool.u_r, g_pool.display_mode == 'algorithm')
            result['id'] = eye_id
            # stream the result
            pupil_socket.send('pupil.%s' % eye_id, result)

            # GL drawing
            if window_should_update():
                if not g_pool.iconified:
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    # switch to work in normalized coordinate space
                    if g_pool.display_mode == 'algorithm':
                        g_pool.image_tex.update_from_ndarray(frame.img)
                    elif g_pool.display_mode in ('camera_image', 'roi'):
                        g_pool.image_tex.update_from_ndarray(frame.gray)
                    else:
                        pass

                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()

                    window_size = glfw.glfwGetWindowSize(main_window)
                    make_coord_system_pixel_based(
                        (frame.height, frame.width, 3), g_pool.flip)

                    if result['method'] == '3d c++':

                        eye_ball = result['projected_sphere']
                        try:
                            pts = cv2.ellipse2Poly(
                                (int(eye_ball['center'][0]),
                                 int(eye_ball['center'][1])),
                                (int(eye_ball['axes'][0] / 2),
                                 int(eye_ball['axes'][1] / 2)),
                                int(eye_ball['angle']), 0, 360, 8)
                        except ValueError as e:
                            pass
                        else:
                            draw_polyline(
                                pts, 2,
                                RGBA(0., .9, .1, result['model_confidence']))

                    if result['confidence'] > 0:
                        if result.has_key('ellipse'):
                            pts = cv2.ellipse2Poly(
                                (int(result['ellipse']['center'][0]),
                                 int(result['ellipse']['center'][1])),
                                (int(result['ellipse']['axes'][0] / 2),
                                 int(result['ellipse']['axes'][1] / 2)),
                                int(result['ellipse']['angle']), 0, 360, 15)
                            confidence = result[
                                'confidence'] * 0.7  #scale it a little
                            draw_polyline(pts, 1, RGBA(1., 0, 0, confidence))
                            draw_points([result['ellipse']['center']],
                                        size=20,
                                        color=RGBA(1., 0., 0., confidence),
                                        sharpness=1.)

                    # render graphs
                    graph.push_view()
                    fps_graph.draw()
                    cpu_graph.draw()
                    graph.pop_view()

                    # render GUI
                    g_pool.gui.update()

                    #render the ROI
                    g_pool.u_r.draw(g_pool.gui.scale)
                    if g_pool.display_mode == 'roi':
                        g_pool.u_r.draw_points(g_pool.gui.scale)

                    #update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()
                g_pool.pupil_detector.visualize(
                )  #detector decides if we visualize or not

        # END while running

        # in case eye recording was still runnnig: Save&close
        if writer:
            logger.info("Done recording eye.")
            writer = None
            np.save(timestamps_path, np.asarray(timestamps))

        glfw.glfwRestoreWindow(main_window)  #need to do this for windows os
        # save session persistent settings
        session_settings['gui_scale'] = g_pool.gui.scale
        session_settings['roi'] = g_pool.u_r.get()
        session_settings['flip'] = g_pool.flip
        session_settings['display_mode'] = g_pool.display_mode
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['capture_settings'] = g_pool.capture.settings
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(
            main_window)
        session_settings['version'] = g_pool.version
        session_settings[
            'last_pupil_detector'] = g_pool.pupil_detector.__class__.__name__
        session_settings[
            'pupil_detector_settings'] = g_pool.pupil_detector.get_settings()
        session_settings.close()

        g_pool.pupil_detector.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()
        cap.close()
        logger.info("Process shutting down.")
コード例 #8
0
ファイル: eye.py プロジェクト: amine1919/pupil-1
def eye(pupil_queue, timebase, pipe_to_world, is_alive_flag, user_dir, version, eye_id, cap_src):
    """
    Creates a window, gl context.
    Grabs images from a capture.
    Streams Pupil coordinates into g_pool.pupil_queue
    """
    is_alive = Is_Alive_Manager(is_alive_flag)
    with is_alive:
        import logging
        # Set up root logger for this process before doing imports of logged modules.
        logger = logging.getLogger()
        logger.setLevel(logging.INFO)
        # remove inherited handlers
        logger.handlers = []
        # create file handler which logs even debug messages
        fh = logging.FileHandler(os.path.join(user_dir,'eye%s.log'%eye_id),mode='w')
        # fh.setLevel(logging.DEBUG)
        # create console handler with a higher log level
        ch = logging.StreamHandler()
        ch.setLevel(logger.level+10)
        # create formatter and add it to the handlers
        formatter = logging.Formatter('Eye'+str(eye_id)+' Process: %(asctime)s - %(name)s - %(levelname)s - %(message)s')
        fh.setFormatter(formatter)
        formatter = logging.Formatter('EYE'+str(eye_id)+' Process [%(levelname)s] %(name)s : %(message)s')
        ch.setFormatter(formatter)
        # add the handlers to the logger
        logger.addHandler(fh)
        logger.addHandler(ch)
        #silence noisy modules
        logging.getLogger("OpenGL").setLevel(logging.ERROR)
        logging.getLogger("libav").setLevel(logging.ERROR)
        # create logger for the context of this function
        logger = logging.getLogger(__name__)


        # We deferr the imports becasue of multiprocessing.
        # Otherwise the world process each process also loads the other imports.

        #general imports
        import numpy as np
        import cv2

        #display
        import glfw
        from pyglui import ui,graph,cygl
        from pyglui.cygl.utils import draw_points,RGBA,draw_polyline,Named_Texture
        from OpenGL.GL import GL_LINE_LOOP
        from gl_utils import basic_gl_setup,adjust_gl_view, clear_gl_screen ,make_coord_system_pixel_based,make_coord_system_norm_based
        from ui_roi import UIRoi
        #monitoring
        import psutil


        # helpers/utils
        from file_methods import Persistent_Dict
        from version_utils import VersionFormat
        from methods import normalize, denormalize, Roi, timer
        from video_capture import autoCreateCapture, FileCaptureError, EndofVideoFileError, CameraCaptureError
        from av_writer import JPEG_Writer,AV_Writer

        # Pupil detectors
        from pupil_detectors import Canny_Detector



        #UI Platform tweaks
        if platform.system() == 'Linux':
            scroll_factor = 10.0
            window_position_default = (600,300*eye_id)
        elif platform.system() == 'Windows':
            scroll_factor = 1.0
            window_position_default = (600,31+300*eye_id)
        else:
            scroll_factor = 1.0
            window_position_default = (600,300*eye_id)

        #g_pool holds variables for this process
        g_pool = Global_Container()

        # make some constants avaiable
        g_pool.user_dir = user_dir
        g_pool.version = version
        g_pool.app = 'capture'
        g_pool.pupil_queue = pupil_queue
        g_pool.timebase = timebase


        # Callback functions
        def on_resize(window,w, h):
            if not g_pool.iconified:
                active_window = glfw.glfwGetCurrentContext()
                glfw.glfwMakeContextCurrent(window)
                g_pool.gui.update_window(w,h)
                graph.adjust_size(w,h)
                adjust_gl_view(w,h)
                glfw.glfwMakeContextCurrent(active_window)

        def on_key(window, key, scancode, action, mods):
            g_pool.gui.update_key(key,scancode,action,mods)

        def on_char(window,char):
            g_pool.gui.update_char(char)

        def on_iconify(window,iconified):
            g_pool.iconified = iconified

        def on_button(window,button, action, mods):
            if g_pool.display_mode == 'roi':
                if action == glfw.GLFW_RELEASE and u_r.active_edit_pt:
                    u_r.active_edit_pt = False
                    return # if the roi interacts we dont what the gui to interact as well
                elif action == glfw.GLFW_PRESS:
                    pos = glfw.glfwGetCursorPos(window)
                    pos = normalize(pos,glfw.glfwGetWindowSize(main_window))
                    if g_pool.flip:
                        pos = 1-pos[0],1-pos[1]
                    pos = denormalize(pos,(frame.width,frame.height)) # Position in img pixels
                    if u_r.mouse_over_edit_pt(pos,u_r.handle_size+40,u_r.handle_size+40):
                        return # if the roi interacts we dont what the gui to interact as well

            g_pool.gui.update_button(button,action,mods)



        def on_pos(window,x, y):
            hdpi_factor = float(glfw.glfwGetFramebufferSize(window)[0]/glfw.glfwGetWindowSize(window)[0])
            g_pool.gui.update_mouse(x*hdpi_factor,y*hdpi_factor)

            if u_r.active_edit_pt:
                pos = normalize((x,y),glfw.glfwGetWindowSize(main_window))
                if g_pool.flip:
                    pos = 1-pos[0],1-pos[1]
                pos = denormalize(pos,(frame.width,frame.height) )
                u_r.move_vertex(u_r.active_pt_idx,pos)

        def on_scroll(window,x,y):
            g_pool.gui.update_scroll(x,y*scroll_factor)


        # load session persistent settings
        session_settings = Persistent_Dict(os.path.join(g_pool.user_dir,'user_settings_eye%s'%eye_id))
        if session_settings.get("version",VersionFormat('0.0')) < g_pool.version:
            logger.info("Session setting are from older version of this app. I will not use those.")
            session_settings.clear()
        # Initialize capture
        cap = autoCreateCapture(cap_src, timebase=g_pool.timebase)
        default_settings = {'frame_size':(640,480),'frame_rate':30}
        previous_settings = session_settings.get('capture_settings',None)
        if previous_settings and previous_settings['name'] == cap.name:
            cap.settings = previous_settings
        else:
            cap.settings = default_settings

        # Test capture
        try:
            frame = cap.get_frame()
        except CameraCaptureError:
            logger.error("Could not retrieve image from capture")
            cap.close()
            return

        #signal world that we are ready to go
        # pipe_to_world.send('eye%s process ready'%eye_id)

        # any object we attach to the g_pool object *from now on* will only be visible to this process!
        # vars should be declared here to make them visible to the code reader.
        g_pool.iconified = False
        g_pool.capture = cap
        g_pool.flip = session_settings.get('flip',False)
        g_pool.display_mode = session_settings.get('display_mode','camera_image')
        g_pool.display_mode_info_text = {'camera_image': "Raw eye camera image. This uses the least amount of CPU power",
                                    'roi': "Click and drag on the blue circles to adjust the region of interest. The region should be a small as possible but big enough to capture to pupil in its movements",
                                    'algorithm': "Algorithm display mode overlays a visualization of the pupil detection parameters on top of the eye video. Adjust parameters with in the Pupil Detection menu below."}
        # g_pool.draw_pupil = session_settings.get('draw_pupil',True)

        u_r = UIRoi(frame.img.shape)
        u_r.set(session_settings.get('roi',u_r.get()))

        writer = None

        pupil_detector = Canny_Detector(g_pool)


        # UI callback functions
        def set_scale(new_scale):
            g_pool.gui.scale = new_scale
            g_pool.gui.collect_menus()


        def set_display_mode_info(val):
            g_pool.display_mode = val
            g_pool.display_mode_info.text = g_pool.display_mode_info_text[val]


        # Initialize glfw
        glfw.glfwInit()
        title = "eye %s"%eye_id
        width,height = session_settings.get('window_size',(frame.width, frame.height))
        main_window = glfw.glfwCreateWindow(width,height, title, None, None)
        window_pos = session_settings.get('window_position',window_position_default)
        glfw.glfwSetWindowPos(main_window,window_pos[0],window_pos[1])
        glfw.glfwMakeContextCurrent(main_window)
        cygl.utils.init()

        # gl_state settings
        basic_gl_setup()
        g_pool.image_tex = Named_Texture()
        g_pool.image_tex.update_from_frame(frame)
        glfw.glfwSwapInterval(0)


        #setup GUI
        g_pool.gui = ui.UI()
        g_pool.gui.scale = session_settings.get('gui_scale',1)
        g_pool.sidebar = ui.Scrolling_Menu("Settings",pos=(-300,0),size=(0,0),header_pos='left')
        general_settings = ui.Growing_Menu('General')
        general_settings.append(ui.Slider('scale',g_pool.gui, setter=set_scale,step = .05,min=1.,max=2.5,label='Interface Size'))
        general_settings.append(ui.Button('Reset window size',lambda: glfw.glfwSetWindowSize(main_window,frame.width,frame.height)) )
        general_settings.append(ui.Selector('display_mode',g_pool,setter=set_display_mode_info,selection=['camera_image','roi','algorithm'], labels=['Camera Image', 'ROI', 'Algorithm'], label="Mode") )
        general_settings.append(ui.Switch('flip',g_pool,label='Flip image display'))
        g_pool.display_mode_info = ui.Info_Text(g_pool.display_mode_info_text[g_pool.display_mode])
        general_settings.append(g_pool.display_mode_info)
        g_pool.sidebar.append(general_settings)
        g_pool.gui.append(g_pool.sidebar)
        # let the camera add its GUI
        g_pool.capture.init_gui(g_pool.sidebar)
        # let detector add its GUI
        pupil_detector.init_gui(g_pool.sidebar)

        # Register callbacks main_window
        glfw.glfwSetFramebufferSizeCallback(main_window,on_resize)
        glfw.glfwSetWindowIconifyCallback(main_window,on_iconify)
        glfw.glfwSetKeyCallback(main_window,on_key)
        glfw.glfwSetCharCallback(main_window,on_char)
        glfw.glfwSetMouseButtonCallback(main_window,on_button)
        glfw.glfwSetCursorPosCallback(main_window,on_pos)
        glfw.glfwSetScrollCallback(main_window,on_scroll)

        #set the last saved window size
        on_resize(main_window, *glfw.glfwGetWindowSize(main_window))


        # load last gui configuration
        g_pool.gui.configuration = session_settings.get('ui_config',{})


        #set up performance graphs
        pid = os.getpid()
        ps = psutil.Process(pid)
        ts = frame.timestamp

        cpu_graph = graph.Bar_Graph()
        cpu_graph.pos = (20,130)
        cpu_graph.update_fn = ps.cpu_percent
        cpu_graph.update_rate = 5
        cpu_graph.label = 'CPU %0.1f'

        fps_graph = graph.Bar_Graph()
        fps_graph.pos = (140,130)
        fps_graph.update_rate = 5
        fps_graph.label = "%0.0f FPS"


        #create a timer to control window update frequency
        window_update_timer = timer(1/60.)
        def window_should_update():
            return next(window_update_timer)


        # Event loop
        while not glfw.glfwWindowShouldClose(main_window):

            if pipe_to_world.poll():
                command = pipe_to_world.recv()
                if command == 'Exit':
                    break
                elif command == "Ping":
                    pipe_to_world.send("Pong")
                    command = None
            else:
                command = None


            # Get an image from the grabber
            try:
                frame = cap.get_frame()
            except CameraCaptureError:
                logger.error("Capture from Camera Failed. Stopping.")
                break
            except EndofVideoFileError:
                logger.warning("Video File is done. Stopping")
                break


            #update performace graphs
            t = frame.timestamp
            dt,ts = t-ts,t
            try:
                fps_graph.add(1./dt)
            except ZeroDivisionError:
                pass
            cpu_graph.update()


            ###  RECORDING of Eye Video (on demand) ###
            # Setup variables and lists for recording

            if command:
                if 'Rec_Start:' in command:
                    record_path,raw_mode = command
                    logger.info("Will save eye video to: %s"%record_path)
                    timestamps_path = os.path.join(record_path, "eye%s_timestamps.npy"%eye_id)
                    if raw_mode and frame.jpeg_buffer:
                        video_path = os.path.join(record_path, "eye%s.mp4"%eye_id)
                        writer = JPEG_Writer(video_path,cap.frame_rate)
                    else:
                        video_path = os.path.join(record_path, "eye%s.mp4"%eye_id)
                        writer = AV_Writer(video_path,cap.frame_rate)
                    timestamps = []
                elif 'Rec_Stop:' in command:
                    logger.info("Done recording.")
                    writer.release()
                    writer = None
                    np.save(timestamps_path,np.asarray(timestamps))
                    del timestamps

            if writer:
                writer.write_video_frame(frame)
                timestamps.append(frame.timestamp)


            # pupil ellipse detection
            result = pupil_detector.detect(frame,user_roi=u_r,visualize=g_pool.display_mode == 'algorithm')
            result['id'] = eye_id
            # stream the result
            g_pool.pupil_queue.put(result)

            # GL drawing
            if window_should_update():
                if not g_pool.iconified:
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    # switch to work in normalized coordinate space
                    if g_pool.display_mode == 'algorithm':
                        g_pool.image_tex.update_from_ndarray(frame.img)
                    elif g_pool.display_mode in ('camera_image','roi'):
                        g_pool.image_tex.update_from_ndarray(frame.gray)
                    else:
                        pass

                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()
                    # switch to work in pixel space
                    make_coord_system_pixel_based((frame.height,frame.width,3),g_pool.flip)

                    if result['confidence'] >0:
                        if result.has_key('axes'):
                            pts = cv2.ellipse2Poly( (int(result['center'][0]),int(result['center'][1])),
                                                    (int(result['axes'][0]/2),int(result['axes'][1]/2)),
                                                    int(result['angle']),0,360,15)
                            draw_polyline(pts,1,RGBA(1.,0,0,.5))
                        draw_points([result['center']],size=20,color=RGBA(1.,0.,0.,.5),sharpness=1.)

                    # render graphs
                    graph.push_view()
                    fps_graph.draw()
                    cpu_graph.draw()
                    graph.pop_view()

                    # render GUI
                    g_pool.gui.update()

                    #render the ROI
                    if g_pool.display_mode == 'roi':
                        u_r.draw(g_pool.gui.scale)

                    #update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()

        # END while running

        # in case eye recording was still runnnig: Save&close
        if writer:
            logger.info("Done recording eye.")
            writer = None
            np.save(timestamps_path,np.asarray(timestamps))

        glfw.glfwRestoreWindow(main_window) #need to do this for windows os
        # save session persistent settings
        session_settings['gui_scale'] = g_pool.gui.scale
        session_settings['roi'] = u_r.get()
        session_settings['flip'] = g_pool.flip
        session_settings['display_mode'] = g_pool.display_mode
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['capture_settings'] = g_pool.capture.settings
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
        session_settings['version'] = g_pool.version
        session_settings.close()

        pupil_detector.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()
        cap.close()

        logger.debug("Process done")