コード例 #1
0
class HintEntry(uiprimitives.Container):
    def Startup(self, data, textMaxWidth):
        self.data = data
        self.textMaxWidth = textMaxWidth
        self.Refresh()

    def Refresh(self):
        data = self.data
        self.Flush()
        textMaxWidth = self.textMaxWidth
        if isinstance(data, basestring):
            data = HintEntryData(data)
        elif isinstance(data, tuple):
            text, (event, func, args) = data
            data = HintEntryData(text, event=event, func=func, args=args)
        if data.menuGetter:
            self.state = uiconst.UI_NORMAL
            self.GetMenu = data.menuGetter
        label = EveLabelSmall(text=data.text,
                              parent=self,
                              left=5,
                              top=1,
                              state=uiconst.UI_DISABLED,
                              idx=0)
        self.sr.label = label
        self.width = label.textwidth
        self.height = label.textheight + 1
        self.name = data.text

        def AddIcon(iconNum, left=-1):
            Icon(icon=iconNum,
                 parent=self,
                 pos=(left, -2, 16, 16),
                 align=uiconst.TOPRIGHT,
                 idx=0,
                 state=uiconst.UI_DISABLED)
            self.width += 14

        if data.func:
            setattr(self, data.event,
                    (getattr(self, data.func, None), data.args))
            self.state = uiconst.UI_NORMAL
            if data.func == 'ShowSubhint':
                AddIcon(iconNum='ui_38_16_127')
            elif data.func == 'ShowInfo':
                AddIcon(iconNum='ui_38_16_126')
            elif data.func == 'OpenAssets':
                AddIcon(iconNum='ui_38_16_125')
        if data.talking:
            AddIcon(iconNum='ui_38_16_91', left=0)

    def GetBubble(self):
        return self.FindParentByName('bubblehint')

    def OnMouseEnter(self, *etc):
        self.sr.label.bold = True

    OnMouseEnter = uiutil.ParanoidDecoMethod(OnMouseEnter, ('sr', 'label'))

    def OnMouseExit(self, *etc):
        self.sr.label.bold = False

    OnMouseExit = uiutil.ParanoidDecoMethod(OnMouseExit, ('sr', ))

    def ShowInfo(self, passedArgs, *args):
        typeID, itemID = passedArgs
        sm.GetService('info').ShowInfo(typeID, itemID)

    def ShowSubhint(self, passedArgs, entry):
        bubble = self.GetBubble()
        if bubble is None:
            return
        if len(passedArgs) == 2:
            uthread.new(bubble._ShowSubhint, passedArgs, entry)
        else:
            bubble._ShowSubhint(passedArgs, entry)

    def OpenAssets(self, passedArgs, *args):
        stationID, = passedArgs
        sm.GetService('assets').Show(stationID)

    def OpenAddressbook(self, contactType, *args):
        ab = sm.GetService('addressbook')
        ab.Show()
        ab.ShowContacts(contactType)
コード例 #2
0
ファイル: channels.py プロジェクト: R4M80MrX/eve-1
class ChannelField(listentry.Generic):
    __guid__ = 'listentry.ChannelField'
    __nonpersistvars__ = ['groupID',
     'status',
     'active',
     'selection',
     'channel']

    def Startup(self, *args):
        listentry.Generic.Startup(self, *args)
        self.joinleaveBtn = uicls.Button(parent=self, label=localization.GetByLabel('UI/Chat/ChannelWindow/Join'), func=self.JoinLeaveChannelFromBtn, idx=0, left=2, align=uiconst.CENTERRIGHT)

    def Load(self, node):
        listentry.Generic.Load(self, node)
        if type(self.sr.node.channel.channelID) == types.IntType or self.sr.node.channel.channelID[0][0] in ('global', 'regionid', 'constellationid') or self.sr.node.channel.channelID[0][0] == 'corpid' and self.sr.node.channel.channelID[0][1] != session.corpid:
            self.joinleaveBtn.state = uiconst.UI_NORMAL
            if self.sr.node.isJoined:
                self.joinleaveBtn.SetLabel(localization.GetByLabel('UI/Chat/ChannelWindow/Leave'))
            else:
                self.joinleaveBtn.SetLabel(localization.GetByLabel('UI/Chat/ChannelWindow/Join'))
        else:
            self.joinleaveBtn.state = uiconst.UI_HIDDEN

    def GetHeight(self, *args):
        node, width = args
        btnHeight1 = uix.GetTextHeight(localization.GetByLabel('UI/Chat/ChannelWindow/Leave'), maxLines=1, fontsize=fontConst.EVE_SMALL_FONTSIZE, hspace=1, uppercase=1)
        btnHeight2 = uix.GetTextHeight(localization.GetByLabel('UI/Chat/ChannelWindow/Join'), maxLines=1, fontsize=fontConst.EVE_SMALL_FONTSIZE, hspace=1, uppercase=1)
        if btnHeight1 > btnHeight2:
            node.height = btnHeight1
        else:
            node.height = btnHeight2
        return node.height + 11

    def OnDblClick(self, *args):
        channelID = self.sr.node.channel.channelID
        if type(channelID) != types.IntType and not eve.session.role & (service.ROLE_CHTADMINISTRATOR | service.ROLE_GMH):
            if channelID[0][0] not in ('global', 'regionid', 'constellationid'):
                return
        self.JoinLeaveChannel()

    def GetMenu(self):
        self.OnClick()
        channelID = self.sr.node.channel.channelID
        menu = []
        if type(self.sr.node.channel.channelID) == types.IntType or self.sr.node.channel.channelID[0][0] in ('global', 'regionid', 'constellationid'):
            if sm.GetService('LSC').IsJoined(channelID):
                menu.append((uiutil.MenuLabel('UI/Chat/ChannelWindow/LeaveChannel'), self.JoinLeaveChannel, (channelID,)))
            else:
                menu.append((uiutil.MenuLabel('UI/Chat/ChannelWindow/JoinChannel'), self.JoinLeaveChannel, (channelID,)))
        if sm.GetService('LSC').IsOwner(self.sr.node.channel) or type(channelID) != types.IntType and getattr(channelID, 'ownerID', 0) > 100000000 and sm.GetService('LSC').IsCreator(channelID):
            menu.append((uiutil.MenuLabel('UI/Chat/ChannelWindow/DeleteChannel'), self.DeleteChannel))
        elif sm.GetService('LSC').IsForgettable(channelID):
            menu.append((uiutil.MenuLabel('UI/Chat/ChannelWindow/ForgetChannel'), self.ForgetChannel))
        if type(channelID) == types.IntType and sm.GetService('LSC').IsOperator(channelID):
            menu.append((uiutil.MenuLabel('UI/Chat/Settings'), self.Settings))
        if len(menu):
            return menu

    def Settings(self, *args):
        sm.GetService('LSC').Settings(self.sr.node.channel.channelID)

    def JoinLeaveChannelFromBtn(self, *args):
        self.JoinLeaveChannel()

    def JoinLeaveChannel(self, chID = None, *args):
        channelID = chID if chID != None else self.sr.node.channel.channelID
        self.state = uiconst.UI_DISABLED
        sm.GetService('LSC').JoinOrLeaveChannel(channelID)
        self.state = uiconst.UI_NORMAL

    def DeleteChannel(self, *args):
        self.state = uiconst.UI_DISABLED
        try:
            sm.GetService('LSC').DestroyChannel(self.sr.node.channel)
            sm.GetService('channels').RefreshMine(reload=True)
        finally:
            self.state = uiconst.UI_NORMAL

    DeleteChannel = uiutil.ParanoidDecoMethod(DeleteChannel, ('sr', 'node', 'channel'))

    def ForgetChannel(self, *args):
        self.state = uiconst.UI_DISABLED
        try:
            sm.GetService('LSC').ForgetChannel(self.sr.node.channel.channelID)
            sm.GetService('channels').RefreshMine(reload=True)
        finally:
            self.state = uiconst.UI_NORMAL

    ForgetChannel = uiutil.ParanoidDecoMethod(ForgetChannel, ('sr', 'node', 'channel', 'channelID'))
コード例 #3
0
class DefenceStructureButton(uiprimitives.Container):
    __guid__ = 'xtriui.DefenceStructureButton'
    __notifyevents__ = ['OnStateChange',
     'ProcessGodmaLocationPrimed',
     'OnGodmaItemChange',
     'OnTargetOBO',
     'OnAttribute',
     'OnStructureTargetAdded',
     'OnStructureTargetRemoved',
     'OnSlimItemChange',
     'UpdateItem']
    __update_on_reload__ = 1
    __cgattrs__ = []
    __loadingcharges__ = []
    __chargesizecache__ = {}
    isDragObject = True
    moduleinfo = None

    def _OnClose(self):
        if self.invCookie:
            sm.GetService('inv').Unregister(self.invCookie)
        uiprimitives.Container._OnClose(self)

    def ApplyAttributes(self, attributes):
        uiprimitives.Container.ApplyAttributes(self, attributes)
        self.Reset()
        sm.RegisterNotify(self)

    def Reset(self):
        self.def_effect = None
        self.charge = None
        self.target = None
        self.waitingForActiveTarget = 0
        self.blockOntarget = 0
        self.online = False
        self.goingOnline = 0
        self.sr.accuracyTimer = None
        self.quantity = None
        self.invReady = 1
        self.invCookie = None
        self.isInvItem = 1
        self.blinking = 0
        self.effect_activating = 0
        self.dogmaLM = None
        self.sr.sourceIcon = None
        self.sr.sourceGaugeParent = None
        self.sr.sourceGauge_shield = None
        self.sr.sourceGauge_armor = None
        self.sr.sourceGauge_structure = None
        self.sr.sourceUpdateTimer = None
        self.sr.sourceID = None
        self.sr.sourceGlow = None
        self.sr.sourceBusy = None
        self.sr.sourceQtyParent = None
        self.sourceGaugesInited = 0
        self.sourceGaugesVisible = 0
        self.id = None
        self.sr.targetIcon = None
        self.sr.targetGaugeParent = None
        self.sr.targetGauge_shield = None
        self.sr.targetGauge_armor = None
        self.sr.targetGauge_structure = None
        self.sr.targetUpdateTimer = None
        self.sr.targetID = None
        self.targetGaugesInited = 0
        self.targetGaugesVisible = 0
        self.sr.distanceUpdateTimer = None

    def Setup(self, moduleinfo):
        targetContainer = uiprimitives.Container(name='targetCont', align=uiconst.TOPLEFT, parent=self, top=0, height=64, width=64)
        slot = DefenceModuleButton(parent=targetContainer, idx=0)
        self.sr.targetIcon = uiutil.GetChild(targetContainer, 'iconSprite')
        self.sr.targetContainer = targetContainer
        self.sr.targetContainer.state = uiconst.UI_DISABLED
        sourceContainer = uiprimitives.Container(name='sourceCont', align=uiconst.TOPLEFT, parent=self, top=targetContainer.height + 22, height=64, width=64)
        slot = DefenceModuleButton(parent=sourceContainer, idx=0)
        self.sr.sourceIcon = uiutil.GetChild(sourceContainer, 'iconSprite')
        self.sr.sourceIcon.state = uiconst.UI_DISABLED
        self.sr.glow = uiutil.GetChild(sourceContainer, 'glow')
        self.sr.busy = uiutil.GetChild(sourceContainer, 'busy')
        self.sr.quantityParent = uiutil.GetChild(sourceContainer, 'quantityParent')
        self.sr.quantityParent.left = 8
        self.sr.quantityParent.width = 28
        idx = self.parent.children.index(self)
        fill = uiprimitives.Fill(parent=self, color=(1.0, 1.0, 1.0, 0.125), state=uiconst.UI_HIDDEN, idx=idx)
        self.sr.hilite = fill
        self.sr.sourceContainer = sourceContainer
        self.sr.sourceContainer.state = uiconst.UI_DISABLED
        chargeIcon = uicontrols.Icon(parent=sourceContainer, align=uiconst.RELATIVE, top=32, left=6, size=24, idx=0, state=uiconst.UI_HIDDEN, ignoreSize=True)
        self.sr.chargeIcon = chargeIcon
        if not len(self.__cgattrs__):
            self.__cgattrs__.extend([ a.attributeID for a in cfg.dgmattribs if cgre.match(a.attributeName) is not None ])
        self.sr.typeID = moduleinfo.typeID
        self.moduleinfo = moduleinfo
        self.locationFlag = moduleinfo.flagID
        self.sr.sourceID = moduleinfo.itemID
        self.id = moduleinfo.itemID
        self.sr.glow.z = 0
        self.sr.qtylabel = uicontrols.Label(text='', parent=self.sr.quantityParent, width=30, state=uiconst.UI_DISABLED, idx=0, fontsize=9)
        self.sr.distancelabel = uicontrols.EveHeaderSmall(text='', parent=self.sr.targetContainer, left=12, top=-16, width=70, state=uiconst.UI_DISABLED, idx=0)
        if cfg.IsChargeCompatible(moduleinfo):
            self.invCookie = sm.GetService('inv').Register(self)
        self.SetCharge(None)
        for key in moduleinfo.effects.iterkeys():
            effect = moduleinfo.effects[key]
            if self.IsEffectActivatible(effect):
                self.def_effect = effect
                if effect.isActive:
                    self.SetActive()
            if effect.effectName == 'online':
                if effect.isActive:
                    self.ShowOnline()
                else:
                    self.ShowOffline()

        self.state = uiconst.UI_NORMAL
        currentTarget = self.GetCurrentTarget()
        if currentTarget is not None:
            uthread.pool('DefenceMobuleButton::OnTargetAdded::', self.OnTargetAdded, currentTarget)
        self.sr.sourceUpdateTimer = base.AutoTimer(random.randint(750, 1000), self.UpdateData, 'source')
        self.UpdateData('source')
        self.sr.targetUpdateTimer = base.AutoTimer(random.randint(750, 1000), self.UpdateData, 'target')
        self.UpdateData('target')
        self.UpdateDistance()
        self.sr.distanceUpdateTimer = base.AutoTimer(random.randint(5000, 6000), self.UpdateDistance)
        self.EnableDrag()
        uthread.new(self.BlinkIcon)

    def HideGauge(self, loc):
        gaugeParent = None
        if getattr(self, '%sGaugesInited' % loc, None):
            gaugeParent = self.sr.Get('%sGaugeParent' % loc)
            gaugeParent.state = uiconst.UI_HIDDEN
            self.sr.distancelabel.state = uiconst.UI_HIDDEN

    def ShowGauge(self, loc):
        gaugeParent = None
        if getattr(self, '%sGaugesInited' % loc, None):
            gaugeParent = self.sr.Get('%sGaugeParent' % loc)
            gaugeParent.state = uiconst.UI_DISABLED
            self.sr.distancelabel.state = uiconst.UI_DISABLED

    def InitGauges(self, loc):
        if getattr(self, '%sGaugesInited' % loc, None):
            gaugeParent = self.sr.Get('%sGaugeParent' % loc)
            gaugeParent.state = uiconst.UI_NORMAL
            return
        container = self.sr.Get('%sContainer' % loc)
        par = uiprimitives.Container(name='gauges', parent=container, align=uiconst.TOPLEFT, width=52, height=32, top=59, left=6)
        for each in ('SHIELD', 'ARMOR', 'STRUCTURE'):
            g = uiprimitives.Container(name=each, align=uiconst.TOTOP, width=52, height=8, left=-2)
            uiprimitives.Container(name='push', parent=g, align=uiconst.TOBOTTOM, height=1)
            g.name = '%sGauge_%s' % (loc, each.lower())
            g.height = 9
            uiprimitives.Line(parent=g, align=uiconst.TOTOP, color=(1.0, 1.0, 1.0, 0.5))
            uiprimitives.Line(parent=g, align=uiconst.TOBOTTOM, color=(1.0, 1.0, 1.0, 0.5))
            uiprimitives.Line(parent=g, align=uiconst.TOLEFT, color=(1.0, 1.0, 1.0, 0.5))
            uiprimitives.Line(parent=g, align=uiconst.TORIGHT, color=(1.0, 1.0, 1.0, 0.5))
            g.sr.bar = uiprimitives.Fill(parent=g, align=uiconst.TOLEFT)
            uiprimitives.Fill(parent=g, color=(158 / 256.0,
             11 / 256.0,
             14 / 256.0,
             1.0))
            par.children.append(g)
            setattr(self.sr, '%sGauge_%s' % (loc, each.lower()), g)

        uiprimitives.Container(name='push', parent=par, align=uiconst.TOTOP, height=2)
        self.sr.gaugeParent = par
        setattr(self.sr, '%sGaugeParent' % loc, par)
        setattr(self, '%sGaugesInited' % loc, 1)

    def UpdateDistance(self):
        sourceID = self.sr.Get('sourceID', None)
        targetID = self.sr.Get('targetID', None)
        if not sourceID and not targetID:
            return
        sourceBall = sm.GetService('michelle').GetBall(sourceID)
        if not sourceBall:
            return
        targetBall = sm.GetService('michelle').GetBall(targetID)
        if not targetBall:
            return
        bp = sm.GetService('michelle').GetBallpark()
        dist = bp.DistanceBetween(sourceID, targetID)
        self.sr.distancelabel.text = util.FmtDist(dist)
        self.sr.distancelabel.left = self.width / 2 - self.sr.distancelabel.textwidth / 2

    def UpdateData(self, loc):
        itemID = self.sr.Get('%sID' % loc, None)
        if not itemID:
            return
        ball = sm.GetService('michelle').GetBall(itemID)
        if not ball:
            return
        self.UpdateDamage(loc)

    def UpdateDamage(self, loc):
        itemID = self.sr.Get('%sID' % loc, None)
        if not itemID:
            return
        bp = sm.GetService('michelle').GetBallpark()
        if bp is None:
            setattr(self.sr, '%sUpdateTimer' % loc, None)
            return
        dmg = bp.GetDamageState(itemID)
        if dmg is not None:
            self.SetDamageState(dmg, loc)

    def OnSlimItemChange(self, oldSlim, newSlim):
        if self.destroyed or self.sr.targetID != oldSlim.itemID and self.sr.sourceID != oldSlim.itemID:
            return
        if self.sr.sourceID != oldSlim.itemID:
            self.UpdateData('source')
        elif self.sr.targetID != oldSlim.itemID:
            self.UpdateData('target')

    def SetDamageState(self, state, loc):
        self.InitGauges(loc)
        visible = 0
        ref = [self.sr.Get('%sGauge_shield' % loc, None), self.sr.Get('%sGauge_armor' % loc, None), self.sr.Get('%sGauge_structure' % loc, None)]
        for i, gauge in enumerate(ref):
            if gauge is None:
                continue
            if state[i] is None:
                gauge.state = uiconst.UI_HIDDEN
            else:
                gauge.sr.bar.width = int((gauge.width - 2) * state[i])
                gauge.state = uiconst.UI_DISABLED
                visible += 1

        setattr(self, '%sGaugesVisible' % loc, visible)

    def SetCharge(self, charge):
        self.sr.sourceIcon.LoadIconByTypeID(self.moduleinfo.typeID, ignoreSize=True)
        self.sr.sourceIcon.SetSize(48, 48)
        self.sr.sourceIcon.state = uiconst.UI_DISABLED
        if charge and charge.stacksize > 0:
            if self.charge is None or charge.typeID != self.charge.typeID:
                self.sr.chargeIcon.LoadIconByTypeID(charge.typeID, ignoreSize=True)
                self.sr.chargeIcon.SetSize(24, 24)
                self.sr.chargeIcon.state = uiconst.UI_DISABLED
            self.charge = charge
            self.UpdateChargeQuantity(charge)
            self.sr.qtylabel.parent.state = uiconst.UI_DISABLED
        else:
            self.sr.chargeIcon.state = uiconst.UI_HIDDEN
            self.sr.qtylabel.parent.state = uiconst.UI_HIDDEN
            self.quantity = 0
            self.sr.sourceID = self.moduleinfo.itemID
            self.charge = None
        self.CheckOnline()

    def UpdateChargeQuantity(self, charge):
        if charge is self.charge:
            self.quantity = charge.stacksize
            self.sr.qtylabel.text = util.FmtAmt(self.quantity, 'ss')

    def SetDamage(self, damage):
        pass

    def GetVolume(self):
        if self.charge:
            return GetItemVolume(self.charge, 1)

    def GetShell(self):
        return sm.GetService('invCache').GetInventoryFromId(eve.session.shipid)

    def BlinkIcon(self):
        if self.destroyed or self.blinking:
            return
        self.blinking = 1
        while self.waitingForActiveTarget or self.goingOnline:
            blue.pyos.synchro.SleepWallclock(250)
            if self.destroyed:
                return
            self.sr.sourceIcon.color.a = 0.25
            blue.pyos.synchro.SleepWallclock(250)
            if self.destroyed:
                return
            self.sr.sourceIcon.color.a = 1.0

        if self.destroyed:
            return
        self.blinking = 0
        self.CheckOnline()

    def CopyItemIDToClipboard(self, itemID):
        blue.pyos.SetClipboardData(str(itemID))

    def GetMenu(self):
        if self.destroyed:
            return
        m = []
        if self.sr.Get('sourceID', None):
            sourceLabel = uiutil.MenuLabel('UI/Inflight/Source')
            m += [(sourceLabel, sm.GetService('menu').CelestialMenu(self.sr.sourceID))]
            m += [None]
        if self.sr.Get('targetID', None):
            targetLabel = uiutil.MenuLabel('UI/Inflight/Target')
            m += [(targetLabel, sm.GetService('menu').CelestialMenu(self.sr.targetID))]
        return m

    def ProcessGodmaLocationPrimed(self, structureID):
        structs = sm.GetService('pwn').GetCurrentControl()
        if structs.has_key(structureID):
            item = sm.services['godma'].GetItem(structureID)
            if item.groupID == const.groupMobileLaserSentry:
                if len(item.modules) == 0:
                    self.SetCharge(None)
                else:
                    self.SetCharge(item.modules[0])

    def CheckPending(self):
        if not uicore.layer.shipui:
            return
        blue.pyos.synchro.SleepWallclock(1000)
        uicore.layer.shipui.CheckPendingReloads()

    def CheckOnline(self, sound = 0):
        if not self or self.destroyed:
            return
        else:
            self.ShowOnline()
            return
        for key in self.moduleinfo.effects.keys():
            effect = self.moduleinfo.effects[key]
            if effect.effectName == 'online':
                if effect.isActive:
                    self.ShowOnline()
                    if sound:
                        eve.Message('OnLogin')
                else:
                    self.ShowOffline()
                return

    def ChangeOnline(self, on = 1):
        uthread.new(self._ChangeOnline, on)

    def _ChangeOnline(self, on):
        if not on and eve.Message('PutOffline', {}, uiconst.YESNO) != uiconst.ID_YES:
            return
        for key in self.moduleinfo.effects.keys():
            effect = self.moduleinfo.effects[key]
            if effect.effectName == 'online':
                if on:
                    effect.Activate()
                    self.goingOnline = 1
                    uthread.new(self.BlinkIcon)
                    blue.pyos.synchro.SleepWallclock(5000)
                    self.goingOnline = 0
                else:
                    self.ShowOffline(1)
                    effect.Deactivate()
                return

    def ShowOnline(self):
        self.online = True
        if not self.goingOnline:
            self.sr.sourceIcon.color.a = 1.0

    def ShowOffline(self, ping = 0):
        self.online = False
        self.goingOnline = 0
        self.sr.sourceIcon.color.a = 0.25
        if ping:
            eve.Message('OnLogin')
        self.state = uiconst.UI_NORMAL

    def IsEffectRepeatable(self, effect, activatibleKnown = 0):
        if activatibleKnown or self.IsEffectActivatible(effect):
            if not effect.item.disallowRepeatingActivation:
                return effect.durationAttributeID is not None
        return 0

    def IsEffectActivatible(self, effect):
        return effect.isDefault and effect.effectName != 'online' and effect.effectCategory in (const.dgmEffActivation, const.dgmEffTarget)

    def GetDefaultEffect(self):
        if self.moduleinfo is None or sm.GetService('godma').GetItem(self.sr.sourceID) is None:
            return
        for key in self.moduleinfo.effects.iterkeys():
            effect = self.moduleinfo.effects[key]
            if self.IsEffectActivatible(effect):
                return effect

    GetDefaultEffect = uiutil.ParanoidDecoMethod(GetDefaultEffect, ('sr', 'moduleInfo', 'effects'))

    def OnClick(self, *args):
        if self.goingOnline or self.IsBeingDragged():
            return
        ctrlRepeat = 0
        if uicore.uilib.Key(uiconst.VK_CONTROL):
            ctrlRepeat = 1000
        self.Click(ctrlRepeat)

    def Click(self, ctrlRepeat = 0):
        if self.waitingForActiveTarget:
            sm.GetService('pwntarget').CancelTargetOrder(self)
            self.HideGauge('target')
            self.waitingForActiveTarget = 0
        elif self.def_effect is None:
            log.LogWarn('No default Effect available for this moduletypeID:', self.moduleinfo.typeID)
        elif not self.online:
            eve.Message('ClickOffllineModule')
        elif self.def_effect.isActive:
            self.DeactivateEffect(self.def_effect)
        elif not self.effect_activating:
            self.activationTimer = base.AutoTimer(500, self.ActivateEffectTimer)
            self.effect_activating = 1
            self.ActivateEffect(self.def_effect, ctrlRepeat=ctrlRepeat)

    def ActivateEffectTimer(self, *args):
        self.effect_activating = 0
        self.activationTimer = None

    def OnEndDrag(self, *args):
        uthread.new(uicore.layer.shipui.ResetSwapMode)

    def GetDragData(self, *args):
        return
        if settings.user.ui.Get('lockModules', 0):
            return []
        if self.charge:
            fakeNode = uix.GetItemData(self.charge, 'icons')
            fakeNode.isCharge = 1
        else:
            fakeNode = uix.GetItemData(self.moduleinfo, 'icons')
            fakeNode.isCharge = 0
        fakeNode.__guid__ = 'xtriui.ShipUIModule'
        fakeNode.slotFlag = self.moduleinfo.flagID
        uicore.layer.shipui.StartSwapMode()
        return [fakeNode]

    def OnDropData(self, dragObj, nodes):
        return
        log.LogInfo('Module.OnDropData', self.sr.sourceID)
        flag1 = self.moduleinfo.flagID
        flag2 = None
        for node in nodes:
            if node.Get('__guid__', None) == 'xtriui.ShipUIModule':
                flag2 = node.slotFlag
                break

        if flag1 == flag2:
            return
        if flag2 is not None:
            uicore.layer.shipui.SwapSlots(flag1, flag2)
            return
        for node in nodes:
            self.Add(node.rec)

    def OnMouseDown(self, *args):
        log.LogInfo('Module.OnMouseDown', self.sr.sourceID)
        if getattr(self, 'downTop', None) is not None:
            return
        self.downTop = self.parent.top
        self.parent.top += 2

    def OnMouseUp(self, *args):
        log.LogInfo('Module.OnMouseUp', self.sr.sourceID)
        if getattr(self, 'downTop', None) is not None:
            self.parent.top = self.downTop
            self.downTop = None

    def OnMouseEnter(self, *args):
        self.HiliteOn()
        uthread.pool('ShipMobuleButton::MouseEnter', self.MouseEnter)

    def MouseEnter(self, *args):
        if self.destroyed or sm.GetService('godma').GetItem(self.moduleinfo.itemID) is None:
            return
        log.LogInfo('Module.OnMouseEnter', self.sr.sourceID)
        eve.Message('NeocomButtonEnter')
        self.ShowAccuracy()
        self.sr.accuracyTimer = base.AutoTimer(1000, self.ShowAccuracy)
        uthread.new(sm.GetService('tactical').ShowModuleRange, self.moduleinfo)

    def OnMouseExit(self, *args):
        log.LogInfo('Module.OnMouseExit', self.sr.sourceID)
        self.HiliteOff()
        self.sr.accuracyTimer = None
        uthread.new(sm.GetService('tactical').ClearModuleRange)
        self.OnMouseUp(None)

    def OnMouseMove(self, *args):
        uthread.pool('ShipModuleButton::MouseMove', self.UpdateInfo)

    def ShowAccuracy(self):
        self.UpdateInfo()

    def UpdateInfo(self):
        if self.destroyed:
            return
        self.sr.hint = ''
        if uicore.uilib.mouseOver != self:
            self.sr.accuracyTimer = None
            return
        infoList = [localization.GetByLabel('UI/Common/TypeLabel', typeID=self.sr.typeID)]
        statusList = []
        defEff = self.GetDefaultEffect()
        if defEff:
            if defEff.isActive:
                statusList.append(localization.GetByLabel('UI/Inflight/StatusActive'))
            else:
                statusList.append(localization.GetByLabel('UI/Inflight/StatusInactive'))
        if self.goingOnline:
            statusList.append(localization.GetByLabel('UI/Inflight/GoingOnline'))
        if self.waitingForActiveTarget:
            statusList.append(localization.GetByLabel('UI/Inflight/WaitingForActiveTarget'))
        if statusList:
            infoList.append(localization.GetByLabel('UI/Inflight/StatusLabel', statusList=localization.formatters.FormatGenericList(statusList)))
        if cfg.IsChargeCompatible(self.moduleinfo):
            if self.charge and self.charge.typeID:
                infoList.append(localization.GetByLabel('UI/Inflight/ChargeQuantity', quantity=self.quantity, typeID=self.charge.typeID))
            else:
                infoList.append(localization.GetByLabel('UI/Inflight/ChargeNoCharge'))
        accuracy = self.GetAccuracy()
        acc = ''
        if accuracy is not None:
            infoList.append(localization.GetByLabel('UI/Inflight/AccuracyLabel', accuracy=accuracy[0]))
        if self.charge:
            godmaInfo = sm.GetService('godma').GetItem(self.charge.itemID)
            if godmaInfo and godmaInfo.crystalsGetDamaged:
                infoList.append(localization.GetByLabel('UI/Inflight/DamageLabel', damage=godmaInfo.damage))
        t = self.sr.Get('targetID', None)
        if t:
            slimItem = sm.GetService('michelle').GetBallpark().GetInvItem(t)
            infoList.append(localization.GetByLabel('UI/Inflight/TargetLabel', itemName=uix.GetSlimItemName(slimItem)))
        pos = uicore.layer.shipui.GetPosFromFlag(self.moduleinfo.itemID)
        if pos:
            slotno = pos[1] + 1
            cmd = uicore.cmd
            combo = cmd.GetShortcutByFuncName('CmdActivateHighPowerSlot%i' % slotno, True)
            if not combo:
                combo = localization.GetByLabel('UI/Common/None')
            infoList.append(localization.GetByLabel('UI/Inflight/ShortcutLabel', keyCombo=combo))
        if self and getattr(self, 'sr', None):
            self.sr.hint = '<br>'.join(infoList)

    def GetAccuracy(self, targetID = None):
        if self is None or self.destroyed:
            return

    def SetActive(self):
        self.sr.glow.state = uiconst.UI_DISABLED
        sm.GetService('ui').BlinkSpriteA(self.sr.glow, 0.75, 1000, None, passColor=0)
        self.state = uiconst.UI_NORMAL
        self.effect_activating = 0
        self.activationTimer = None

    def SetIdle(self):
        self.sr.glow.state = uiconst.UI_HIDDEN
        self.sr.busy.state = uiconst.UI_HIDDEN
        sm.GetService('ui').StopBlink(self.sr.busy)
        sm.GetService('ui').StopBlink(self.sr.glow)
        self.state = uiconst.UI_NORMAL

    def HiliteOn(self):
        self.sr.hilite.state = uiconst.UI_DISABLED

    def HiliteOff(self):
        self.sr.hilite.state = uiconst.UI_HIDDEN

    def Update(self, effectState):
        if self.def_effect and effectState.effectName == self.def_effect.effectName:
            if effectState.start:
                self.SetActive()
            else:
                self.SetIdle()
        if effectState.effectName == 'online':
            if effectState.active:
                self.ShowOnline()
            else:
                self.ShowOffline()
        self.UpdateInfo()

    def ActivateEffect(self, effect, targetID = None, ctrlRepeat = 0):
        if effect and effect.effectName == 'useMissiles':
            if self.charge is None:
                return
            RELEVANTEFFECT = sm.GetService('godma').GetStateManager().GetDefaultEffect(self.charge.typeID)
        else:
            RELEVANTEFFECT = effect
        if RELEVANTEFFECT and not targetID and RELEVANTEFFECT.effectCategory == 2:
            targetID = self.GetCurrentTarget()
            if not targetID:
                sm.GetService('pwntarget').OrderTarget(self)
                uthread.new(self.BlinkIcon)
                self.waitingForActiveTarget = 1
                return
        if self.sr.Get('moduleinfo'):
            for key in self.moduleinfo.effects.iterkeys():
                checkeffect = self.moduleinfo.effects[key]
                if checkeffect.effectName == 'online':
                    if not checkeffect.isActive:
                        self._ChangeOnline(1)
                    break

        if effect:
            effect.Activate(targetID, 9999999)

    def DeactivateEffect(self, effect):
        self.sr.glow.state = uiconst.UI_HIDDEN
        self.sr.busy.state = uiconst.UI_DISABLED
        sm.GetService('ui').BlinkSpriteA(self.sr.busy, 0.75, 1000, None, passColor=0)
        self.state = uiconst.UI_DISABLED
        effect.Deactivate()

    def OnStateChange(self, itemID, flag, true, *args):
        if true and flag == state.activeTarget and self.waitingForActiveTarget:
            self.ActivateEffect(self.def_effect, itemID)
            sm.GetService('pwntarget').CancelTargetOrder(self)
            self.waitingForActiveTarget = 0

    def OnAttribute(self, attributeName, item, newValue):
        if item.locationID == self.sr.sourceID:
            structs = sm.GetService('pwn').GetCurrentControl()
            if structs.has_key(self.sr.sourceID):
                itemStr = sm.services['godma'].GetItem(self.sr.sourceID)
                if itemStr.groupID == const.groupMobileLaserSentry:
                    self.SetCharge(itemStr.modules[0])
                else:
                    self.SetCharge(itemStr.sublocations[0])
        self.scanAttributeChangeFlag = True

    def GetCurrentTarget(self):
        return sm.GetService('pwn').GetCurrentTarget(self.sr.sourceID)

    def CountDown(self, tid):
        if self.destroyed:
            return
        self.countDown = 1
        self.scanAttributeChangeFlag = False
        slimItem = sm.GetService('michelle').GetBallpark().GetInvItem(tid)
        source = self.sr.sourceID
        time = sm.GetService('bracket').GetScanSpeed(source, slimItem)
        if hasattr(self, 'sr') and self.sr.Get('targetContainer'):
            par = uiprimitives.Container(parent=self.sr.targetContainer, width=52, height=13, left=6, top=62, align=uiconst.TOPLEFT, state=uiconst.UI_DISABLED)
            t = uicontrols.EveHeaderSmall(text='', parent=par, width=200, left=6, top=1, state=uiconst.UI_NORMAL)
            p = uiprimitives.Fill(parent=par, align=uiconst.RELATIVE, width=48, height=11, left=1, top=1, color=(1.0, 1.0, 1.0, 0.25))
            uicontrols.Frame(parent=par, color=(1.0, 1.0, 1.0, 0.5))
            startTime = blue.os.GetSimTime()
            while not self.destroyed and self.countDown:
                now = blue.os.GetSimTime()
                dt = blue.os.TimeDiffInMs(startTime, now)
                if self.scanAttributeChangeFlag:
                    waitRatio = dt / float(time)
                    self.scanAttributeChangeFlag = False
                    time = sm.GetService('bracket').GetScanSpeed(source, slimItem)
                    startTime = now - long(time * waitRatio * 10000)
                    dt = blue.os.TimeDiffInMs(startTime, now)
                if t.destroyed:
                    return
                t.text = localization.formatters.FormatNumeric((time - dt) / 1000.0, decimalPlaces=3)
                if dt > time:
                    t.text = localization.GetByLabel('UI/Inflight/Brackets/TargetLocked')
                    break
                p.width = int(48 * ((time - dt) / time))
                blue.pyos.synchro.Sleep(51)

            if self.destroyed:
                return
            if not self.countDown:
                par.Close()
            p.width = 0
            blue.pyos.synchro.SleepWallclock(250)
            if t.destroyed:
                return
            t.text = ''
            blue.pyos.synchro.SleepWallclock(250)
            if t.destroyed:
                return
            t.text = localization.GetByLabel('UI/Inflight/Brackets/TargetLocked')
            blue.pyos.synchro.SleepWallclock(250)
            if t.destroyed:
                return
            t.text = ''
            blue.pyos.synchro.SleepWallclock(250)
            if t.destroyed:
                return
            t.text = localization.GetByLabel('UI/Inflight/Brackets/TargetLocked')
            blue.pyos.synchro.SleepWallclock(250)
            par.Close()

    def OnTargetOBO(self, what, sid = None, tid = None, reason = None):
        uthread.new(self._OnTargetOBO, what, sid, tid, reason)

    def _OnTargetOBO(self, what, sid, tid, reason):
        if sid != self.sr.sourceID:
            return
        if self.blockOntarget:
            return
        self.blockOntarget = 1
        if what == 'add':
            self.OnTargetAdded(tid)
        elif what == 'clear':
            self.OnTargetClear()
        elif what == 'lost':
            self.OnTargetLost(tid, reason)
        self.blockOntarget = 0

    def OnTargetAdded(self, tid):
        if self.destroyed:
            return
        self.countDown = 0
        self.ShowGauge('target')
        currentTarget = sm.GetService('pwn').GetCurrentTarget(self.sr.sourceID)
        if currentTarget != tid:
            return
        slimItem = sm.GetService('michelle').GetBallpark().GetInvItem(tid)
        self.waitingForActiveTarget = 0
        self.sr.targetID = tid
        self.sr.targetIcon.LoadIconByTypeID(slimItem.typeID, ignoreSize=True)
        self.sr.targetIcon.SetSize(48, 48)
        self.sr.targetIcon.state = uiconst.UI_DISABLED

    def OnStructureTargetAdded(self, sid, tid):
        self.OnTargetAdded(tid)

    def OnStructureTargetRemoved(self, sid, tid):
        self.OnTargetLost(tid)

    def OnTargetLost(self, tid, reason):
        self.sr.targetIcon.state = uiconst.UI_HIDDEN
        self.sr.targetID = None
        self.HideGauge('target')
        self.waitingForActiveTarget = 0

    def OnTargetClear(self):
        self.OnTargetLost(None, None)
コード例 #4
0
ファイル: channels.py プロジェクト: R4M80MrX/eve-1
class MailboxField(listentry.Generic):
    __guid__ = 'listentry.MailboxField'
    __nonpersistvars__ = ['groupID',
     'status',
     'active',
     'selection',
     'channel']

    def Startup(self, *args):
        listentry.Generic.Startup(self, *args)
        if sm.StartService('LSC').IsCreator(self.sr.node.channel.channelID):
            self.joinleaveBtn = uicls.Button(parent=self, label=localization.GetByLabel('UI/Chat/ChannelWindow/Delete'), func=self.DeleteChannel, idx=0, left=2, align=uiconst.CENTERRIGHT)
        else:
            self.joinleaveBtn = uicls.Button(parent=self, label=localization.GetByLabel('UI/Chat/ChannelWindow/Subscribe'), func=self.JoinLeaveChannelFromBtn, idx=0, left=2, align=uiconst.CENTERRIGHT)

    def Load(self, node):
        listentry.Generic.Load(self, node)
        if sm.StartService('LSC').IsCreator(self.sr.node.channel.channelID):
            self.joinleaveBtn.SetLabel(localization.GetByLabel('UI/Chat/ChannelWindow/Delete'))
        elif sm.StartService('LSC').IsJoined(self.sr.node.channel.channelID):
            self.joinleaveBtn.SetLabel(localization.GetByLabel('UI/Chat/ChannelWindow/Unsubscribe'))
        else:
            self.joinleaveBtn.SetLabel(localization.GetByLabel('UI/Chat/ChannelWindow/Subscribe'))

    def GetHeight(self, *args):
        node, width = args
        btnHeight1 = uix.GetTextHeight(localization.GetByLabel('UI/Chat/ChannelWindow/Unsubscribe'), maxLines=1, fontsize=fontConst.EVE_SMALL_FONTSIZE, hspace=1, uppercase=1)
        btnHeight2 = uix.GetTextHeight(localization.GetByLabel('UI/Chat/ChannelWindow/Subscribe'), maxLines=1, fontsize=fontConst.EVE_SMALL_FONTSIZE, hspace=1, uppercase=1)
        if btnHeight1 > btnHeight2:
            node.height = btnHeight1
        else:
            node.height = btnHeight2
        return node.height + 11

    def GetMenu(self):
        self.OnClick()
        channelID = self.sr.node.channel.channelID
        menu = []
        if not sm.StartService('LSC').IsCreator(channelID):
            if sm.StartService('LSC').IsJoined(channelID):
                label = uiutil.MenuLabel('UI/Chat/ChannelWindow/UnsubscribeFromList')
                menu.append((label, self.JoinLeaveChannel, (channelID,)))
            else:
                label = uiutil.MenuLabel('UI/Chat/ChannelWindow/SubscribeToList')
                menu.append((label, self.JoinLeaveChannel, (channelID,)))
        if sm.GetService('LSC').IsCreator(channelID):
            menu.append((uiutil.MenuLabel('UI/Chat/ChannelWindow/DeleteList'), self.DeleteChannel))
        elif sm.GetService('LSC').IsForgettable(channelID):
            menu.append((uiutil.MenuLabel('UI/Chat/ChannelWindow/ForgetList'), self.ForgetChannel))
        if type(channelID) == types.IntType and sm.GetService('LSC').IsOperator(channelID):
            menu.append((uiutil.MenuLabel('UI/Chat/Settings'), self.Settings))
        if len(menu):
            return menu

    def Settings(self, *args):
        sm.GetService('LSC').Settings(self.sr.node.channel.channelID)

    def JoinLeaveChannelFromBtn(self, *args):
        self.JoinLeaveChannel()

    def JoinLeaveChannel(self, chID = None, *args):
        channelID = chID if chID != None else self.sr.node.channel.channelID
        self.state = uiconst.UI_DISABLED
        s = sm.StartService('channels').semaphore
        s.acquire()
        try:
            if sm.GetService('LSC').IsJoined(channelID):
                sm.GetService('LSC').LeaveChannel(channelID, unsubscribe=1)
            else:
                sm.GetService('LSC').JoinChannel(channelID)
            sm.GetService('channels').RefreshMine(reload=True)
        finally:
            s.release()
            self.state = uiconst.UI_NORMAL

    def DeleteChannel(self, *args):
        self.state = uiconst.UI_DISABLED
        try:
            sm.GetService('LSC').DestroyChannel(self.sr.node.channel)
            sm.GetService('channels').RefreshMine(reload=True)
        finally:
            self.state = uiconst.UI_NORMAL

    DeleteChannel = uiutil.ParanoidDecoMethod(DeleteChannel, ('sr', 'node', 'channel'))

    def ForgetChannel(self, *args):
        self.state = uiconst.UI_DISABLED
        try:
            sm.GetService('LSC').ForgetChannel(self.sr.node.channel.channelID)
            sm.GetService('channels').RefreshMine(reload=True)
        finally:
            self.state = uiconst.UI_NORMAL

    ForgetChannel = uiutil.ParanoidDecoMethod(ForgetChannel, ('sr', 'node', 'channel', 'channelID'))