if "NexusClientCli" not in sln.projectsByName: newproj = sln.AddProject('NexusClientCli', ProjectType.CSHARP_PROJECT, ncc_csproj, guid=projguid) log.info('Adding project %s (%s) to NexusClient.sln', newproj.name, newproj.guid) changed = True else: newproj = sln.projectsByName['NexusClientCli'] log.info('Project %s (%s) already exists in NexusClient.sln', newproj.name, newproj.guid) if newproj.projectfile != ncc_csproj: log.info('Changing projectfile: %s -> %s', newproj.projectfile, ncc_csproj) newproj.projectfile = ncc_csproj changed = True if changed: log.info('Writing NexusClientCli.sln') sln.SaveToFile(os.path.relpath(os.path.join(build_path, "Nexus-Mod-Manager", 'NexusClientCli.sln'))) # So we dont get conflicts when pulling return True # https://github.com/Nexus-Mods/Nexus-Mod-Manager/commit/03448e0eb02e08f37d7b66507d0537ab67841321 broke fomod installation # until this is fixed we lock NMM to the latest nexus release. Project("ncc") \ .depend(build.Run(r"publish.bat".format("-debug" if config['build_type'] == "Debug" else "-release", os.path.join(config["paths"]["install"], "bin")), working_directory=lazy.Evaluate(lambda: os.path.join(build_path, "NexusClientCli"))) .depend(msbuild.MSBuild(os.path.join(build_path, "Nexus-Mod-Manager", 'NexusClientCli.sln'), working_directory=lazy.Evaluate(lambda: os.path.join(build_path, "Nexus-Mod-Manager")), project_platform="Any CPU") .depend(build.Execute(prepare_nmm, name="append NexusClientCli project to NMM") .depend(github.Source("Nexus-Mods", "Nexus-Mod-Manager", "0.63.15", None, False)) .depend(github.Source(config['Main_Author'], "modorganizer-NCC", "master") .set_destination("NexusClientCli")))))
"--confirm-license", "-b", bp, "-d", os.path.join(bp, "Lib", "site-packages"), "-v", os.path.join(bp, "sip", "PyQt5"), "--sip-incdir", os.path.join(bp, "Include"), "--spec=win32-msvc"], env=pyqt5_env(), cwd=self._context["build_path"], shell=True, stdout=sout, stderr=serr) proc.communicate() if proc.returncode != 0: logging.error("failed to run pyqt configure.py (returncode %s), see %s and %s", proc.returncode, soutpath, serrpath) return False return True Project("PyQt5") \ .depend(build.Execute(copy_pyd) .depend(Patch.Copy([os.path.join(qt_inst_path(), "bin", "Qt5Core.dll"), os.path.join(qt_inst_path(), "bin", "Qt5Xml.dll")], doclambda(lambda: python.python['build_path'], "python path")) .depend(build.Make(environment=lazy.Evaluate(pyqt5_env)).install() .depend(PyQt5Configure() .depend("sip") .depend("Qt5") .depend(sourceforge.Release("pyqt", "PyQt5/PyQt-{0}/PyQt5_gpl-{0}.zip" .format(pyqt_version), tree_depth=1))))))
depend( urldownload. URLDownload( "https://github.com/ModOrganizer2/modorganizer-umbrella/releases/download/1.1/lz4_prebuilt_{}.7z" .format(lz4_version_minor)).set_destination(lz_path)))) else: Project("lz4").depend( Patch.Copy( os.path.join(lz_path, "bin", "liblz4.pdb"), os.path.join(config["paths"]["install"], "pdb")).depend( Patch.Copy( os.path.join(lz_path, "bin", "liblz4.dll"), os.path.join( config["paths"]["install"], "bin", "dlls")).depend( build.Execute(copy_binaries).depend( msbuild.MSBuild( os.path.join(lz_path, "visual", "VS2017", 'lz4.sln'), project="liblz4-dll", working_directory=lazy.Evaluate( lambda: os.path.join(lz_path)), reltarget="Release").depend( build.Run( upgrade_args, name="upgrade lz4 project").depend( github.Source( "lz4", "lz4", lz4_version_minor). set_destination(lz_path)))))))
log.info('Project %s (%s) already exists in NexusClient.sln', newproj.name, newproj.guid) if newproj.projectfile != ncc_csproj: log.info('Changing projectfile: %s -> %s', newproj.projectfile, ncc_csproj) newproj.projectfile = ncc_csproj changed = True if changed: log.info('Writing NexusClientCli.sln') sln.SaveToFile(os.path.relpath(os.path.join(ncc['build_path'], "..", "nmm", 'NexusClientCli.sln'))) # So we don't get conflicts when pulling. return True init_repos = github.Source("Nexus-Mods", "Nexus-Mod-Manager", "master") \ .set_destination(os.path.join("NCC", "nmm")) ncc = Project("NCC") \ .depend(build.Run(r"publish.bat" .format("-debug" if config['build_type'] == "Debug" else "-release", os.path.join(config["paths"]["install"], "bin")), working_directory=lazy.Evaluate(lambda: os.path.join(ncc['build_path'], "..", "NexusClientCli"))) .depend(msbuild.MSBuild(os.path.join(config['paths']['build'], "NCC", "nmm", 'NexusClientCli.sln'), working_directory=lazy.Evaluate( lambda: os.path.join(ncc['build_path'], "..", "nmm")), project_platform="Any CPU") .depend(build.Execute(prepare_nmm, name="append NexusClientCli project to NMM") .depend(init_repos).depend( github.Source(config['Main_Author'], "modorganizer-NCC", "master") \ .set_destination(os.path.join("NCC", "NexusClientCli")) ))))
log.info('Changing projectfile: %s -> %s', newproj.projectfile, ncc_csproj) newproj.projectfile = ncc_csproj changed = True if changed: log.info('Writing NexusClientCli.sln') sln.SaveToFile( os.path.relpath( os.path.join(ncc['build_path'], "..", "nmm", 'NexusClientCli.sln')) ) # So we don't get conflicts when pulling. return True init_repos = github.Source("Nexus-Mods", "Nexus-Mod-Manager", "master") \ .set_destination(os.path.join("NCC", "nmm")) ncc = Project("NCC") \ .depend(build.Run(r"publish.bat" .format("-debug" if config['build_type'] == "Debug" else "-release", os.path.join(config["paths"]["install"], "bin")), working_directory=lazy.Evaluate(lambda: os.path.join(ncc['build_path'], "..", "NexusClientCli"))) .depend(msbuild.MSBuild(os.path.join(config['paths']['build'],"NCC","nmm",'NexusClientCli.sln'), working_directory=lazy.Evaluate(lambda: os.path.join(ncc['build_path'], "..", "nmm")),project_platform="Any CPU") .depend(build.Execute(prepare_nmm, name="append NexusClientCli project to NMM") .depend(init_repos).depend(github.Source(config['Main_Author'], "modorganizer-NCC", "master") \ .set_destination(os.path.join("NCC", "NexusClientCli")) ))))
.depend(github.Release("loot", "loot", loot_version, "LOOT.API.{}".format(loot_version), "7z") .set_destination("lootapi")) ) tl_repo = git.SuperRepository("modorganizer_super") # install compiled mo components """ doesn't build through msbuild but builds fine in IDE?? .depend(msbuild.MSBuild("../nmm/NexusClient.sln", "NexusClientCli", working_directory=lazy.Evaluate(lambda: os.path.join(ncc['build_path'], "..", "nmm"))) """ ncc = Project("NCC") \ .depend(build.Run("powershell .\\publish.ps1 {0} -outputPath {1}" .format("-debug" if config['build_type'] == "Debug" else "-release", os.path.join(config['__build_base_path'], "install", "bin")), working_directory=lazy.Evaluate(lambda: ncc['build_path'])) .depend(patch.Copy("NexusClient.sln", "../nmm") .depend(github.Source("TanninOne", "modorganizer-NCC", "master") .set_destination(os.path.join("NCC", "NexusClientCli")) .depend(hg.Clone("http://hg.code.sf.net/p/nexusmodmanager/codehgdev45") .set_destination(os.path.join("NCC", "nmm")) ) ) ) ) # ) Project("modorganizer-game_features") \ .depend(github.Source("TanninOne", "modorganizer-game_features", "master", super_repository=tl_repo) .set_destination("game_features"))