コード例 #1
0
ファイル: spalg.py プロジェクト: Alan963852741/ur3
 def __init__(self, normal=None, point=None, equation=None):
   if equation is None:
     self.point = np.array(point)
     self.normal = tr.unit_vector(normal)
     self.offset = -np.dot(self.normal, self.point)
   else:
     norm = tr.vector_norm(equation[:3])
     self.normal = tr.unit_vector(equation[:3])
     self.offset = equation[3] / norm
     self.point = -self.offset*self.normal
   # Plane origin
   self.origin = np.array(self.point)
コード例 #2
0
def look_rotation(forward, up=[0, 0, 1]):
    forward = tr.unit_vector(forward)
    right = tr.unit_vector(np.cross(up, forward))
    up = np.cross(forward, right)
    m00 = right[0]
    m01 = right[1]
    m02 = right[2]
    m10 = up[0]
    m11 = up[1]
    m12 = up[2]
    m20 = forward[0]
    m21 = forward[1]
    m22 = forward[2]

    num8 = (m00 + m11) + m22
    quaternion = Quaternion()
    if (num8 > 0.0):

        num = np.sqrt(num8 + 1)
        quaternion[0] = num * 0.5
        num = 0.5 / num
        quaternion[1] = (m12 - m21) * num
        quaternion[2] = (m20 - m02) * num
        quaternion[3] = (m01 - m10) * num
        return quaternion

    if ((m00 >= m11) and (m00 >= m22)):

        num7 = np.sqrt(((1 + m00) - m11) - m22)
        num4 = 0.5 / num7
        quaternion[1] = 0.5 * num7
        quaternion[2] = (m01 + m10) * num4
        quaternion[3] = (m02 + m20) * num4
        quaternion[0] = (m12 - m21) * num4
        return quaternion

    if (m11 > m22):

        num6 = np.sqrt(((1 + m11) - m00) - m22)
        num3 = 0.5 / num6
        quaternion[1] = (m10 + m01) * num3
        quaternion[2] = 0.5 * num6
        quaternion[3] = (m21 + m12) * num3
        quaternion[0] = (m20 - m02) * num3
        return quaternion

    num5 = np.sqrt(((1 + m22) - m00) - m11)
    num2 = 0.5 / num5
    quaternion[1] = (m20 + m02) * num2
    quaternion[2] = (m21 + m12) * num2
    quaternion[3] = 0.5 * num5
    quaternion[0] = (m01 - m10) * num2
    return quaternion
コード例 #3
0
ファイル: spalg.py プロジェクト: Alan963852741/ur3
def fit_plane_optimize(points, seed=None):
  """
  Fits a plane to a point cloud using C{scipy.optimize.leastsq}
  @type  points: list
  @param points: list of points
  @rtype: np.array
  @return: normalized normal vector of the plane
  """
  if seed is None:
    seed = np.zeros(4)
    seed[:3] = tr.unit_vector(tr.random_vector(3))
  # Optimization functions
  def f_min(X,p):
    normal = p[0:3]
    d = p[3]
    result = ((normal*X.T).sum(axis=1) + d) / np.linalg.norm(normal)
    return result
  def residuals(params, signal, X):
    return f_min(X, params)
  # Optimize
  XYZ = np.array(points).T
  p0 = np.array(seed)
  sol = scipy.optimize.leastsq(residuals, p0, args=(None, XYZ))[0]
  nn = np.linalg.norm(sol[:3])
  sol /= nn
  seed_error = (f_min(XYZ, p0)**2).sum()
  fit_error = (f_min(XYZ, sol)**2).sum()
  return sol, seed_error, fit_error
コード例 #4
0
ファイル: spalg.py プロジェクト: Alan963852741/ur3
def rotation_matrix_from_axes(newaxis, oldaxis=Z_AXIS, point=None):
  """
  Returns the rotation matrix that aligns two vectors.
  @type  newaxis: np.array
  @param newaxis: The goal axis
  @type  oldaxis: np.array
  @param oldaxis: The initial axis
  @rtype: array, shape (4,4)
  @return: The resulting rotation matrix that aligns the old to the new axis.
  """
  oldaxis = tr.unit_vector(oldaxis)
  newaxis = tr.unit_vector(newaxis)
  c = np.dot(oldaxis, newaxis)
  angle = np.arccos(c)
  if np.isclose(c, -1.0) or np.allclose(newaxis, oldaxis):
    v = perpendicular_vector(newaxis)
  else:
    v = tr.unit_vector(np.cross(oldaxis, newaxis))
  return tr.rotation_matrix(angle, v, point)
コード例 #5
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def face_towards(target_position, current_position, up_vector=[0, 0, 1]):
    """
        Compute orientation to "face towards" a point in space 
        given the current position and the initial vector representing "up"
        default is z as is the outward direction from the end-effector
    """
    direction = tr.unit_vector(target_position - current_position)

    cmd_rot = look_rotation(direction, up=up_vector)
    target_quat = tr.vector_from_pyquaternion(cmd_rot)

    return np.concatenate([current_position, target_quat])
コード例 #6
0
ファイル: spalg.py プロジェクト: Alan963852741/ur3
def perpendicular_vector(v):
  """
  Finds an arbitrary perpendicular vector to B{v}
  @type  v: np.array
  @param v: The input vector
  @rtype: np.array
  @return: The perpendicular vector.
  """
  v = tr.unit_vector(v)
  if np.allclose(v[:2], np.zeros(2)):
    if np.isclose(v[2], 0.):
      # v is (0, 0, 0)
      raise ValueError('zero vector')
    # v is (0, 0, Z)
    return Y_AXIS
  return np.array([-v[1], v[0], 0])