コード例 #1
0
ファイル: app.py プロジェクト: ViktorNova/python-cliplauncher
class ClipLauncher(object):
    event_loop = None
    tracks     = []
    transport  = None

    def __init__(self, tracks=None, tempo=None):
        self.main_loop = MainLoop(widget=None)
        self.osc       = OscUI(self)
        self.transport = JACKOSCKlickTransport(tempo, osc=self.osc.server)
        self.tracks    = tracks or self.tracks
        self.urwid     = UrwidUI(self)

        self.main_loop.widget = self.urwid

    def start(self):
        try:
            self.main_loop.run()
        except:
            self.main_loop.stop()
            exc_type, value, tb = exc_info()
            print(
                "\nLooks like ClipLauncher has encountered an error :/" + 
                "\nHere's a chance to clean up and/or see what's going on.\n")
            print_exc()
            post_mortem(tb)
コード例 #2
0
 def start(self):
     self.loop = MainLoop(self.ui,
                          PALETTE,
                          handle_mouse=True,
                          unhandled_input=self.handle_keypress)
     self.loop.set_alarm_at(0, discard_args(self.issue_list))
     self.loop.run()
コード例 #3
0
ファイル: curses_gui.py プロジェクト: comat0se/cloaca
    def run_twisted(self):
        from twisted.internet import reactor
        evloop = urwid.TwistedEventLoop(reactor, manage_reactor=False)
        self.screen = urwid.raw_display.Screen()
        self.screen.register_palette(self.palette)
        self.loop = MainLoop(self.frame_widget,
                             unhandled_input=self.handle_input,
                             screen=self.screen,
                             event_loop=evloop)
        self.loop.set_alarm_in(0.1, lambda loop, _: loop.draw_screen())

        self.loop.start()

        # The loggers get a Handler that writes to the screen. We want this to only
        # happen if the screen exists, so de-register them after the reactor stops.
        reactor.addSystemEventTrigger('after', 'startup',
                                      self.register_loggers)
        reactor.addSystemEventTrigger('before', 'shutdown',
                                      self.unregister_loggers)
        reactor.run()

        # We might have stopped the screen already, and the stop() method
        # doesn't check for stopping twice.
        if self.called_loop_stop:
            self.logger.warn('Internal error!')
        else:
            self.loop.stop()
            self.called_loop_stop = True
コード例 #4
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def menu():
    hello = Text(
        "Приветствую! Для продолжения настройте параметры лабиринта.\n" +
        "Если карта лабиринта будет некорректно отображаться, " +
        "попробуйте уменьшить значение ширины или развернуть окно.")
    height_enter = IntEdit("Высота лабиринта: ", 30)
    width_enter = IntEdit("Ширина лабиринта: ", 45)
    done = Button("Готово")
    done_pad = Padding(done, align="center", width=10)

    back = AttrMap(SolidFill("\u25E6"), "blueprint")
    pile = Pile(
        [hello, Divider("\u2500"), height_enter, width_enter, done_pad])
    menu = Filler(LineBox(pile))
    main_widget = Overlay(menu,
                          back,
                          align="center",
                          width=35,
                          height=12,
                          valign="middle")
    loop = MainLoop(main_widget, palette)
    connect_signal(done, 'click', start_game)
    loop.run()

    return MazeGame(height_enter.value(), width_enter.value())
コード例 #5
0
class Window:
    def __init__(self, body=SolidFill(), header=None, footer=None, focus_part=None, unhandled_input=None, palette=None):
        self.document = Frame(body, header, footer, focus_part)
        self.loop = MainLoop(
            self.document,
            palette,
            event_loop=AsyncioEventLoop(loop=asyncio.get_event_loop()),
            unhandled_input=unhandled_input
        )
        self.loop.screen.set_terminal_properties(colors=256)
        self.body = body
        self.footer = footer
        self.header = header

    def run(self):
        self.loop.run()

    def exit(self):
        raise ExitMainLoop()

    def set_state(self, key, value):
        self.state[key] = value

    def get_state(self, key):
        try:
            return self.state[key]
        except KeyError:
            return None
コード例 #6
0
ファイル: ipythonurwid.py プロジェクト: wackywendell/ipyurwid
def main():
    kern = QueueKernelManager()
    kern.start_kernel()
    kern.start_channels()
    queue = kern.rcvd_queue

    widget = InterpreterWidget()
    screen = PagerScreen()
    interp = IpyInterpreter(widget, screen, kern)

    eventloop = IpyEventLoop(queue, interp)

    mainloop = MainLoop(widget,
            unhandled_input = interp.handle_input, 
            event_loop = eventloop)

    try:
        mainloop.run()
    except:
        try:
            kern.stop_channels()
            kern.kill_kernel()
        except RuntimeError:
            pass
        raise
コード例 #7
0
ファイル: app.py プロジェクト: ViktorNova/python-cliplauncher
    def __init__(self, tracks=None, tempo=None):
        self.main_loop = MainLoop(widget=None)
        self.osc       = OscUI(self)
        self.transport = JACKOSCKlickTransport(tempo, osc=self.osc.server)
        self.tracks    = tracks or self.tracks
        self.urwid     = UrwidUI(self)

        self.main_loop.widget = self.urwid
コード例 #8
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def main():
    background = AttrMap(SolidFill(' '), 'basic')
    pwdialog = PasswordDialog().compose()
    box = AttrMap(LineBox(pwdialog), 'blackongrey')
    window = Overlay(box, background, 'center', 30, 'middle', 10)

    mainloop = MainLoop(window,
                        unhandled_input=callback,
                        palette=simple_colours)
    mainloop.run()
コード例 #9
0
ファイル: gui.py プロジェクト: BoydYang/cloud-installer
 def __init__(self):
     self.cr = CommandRunner()
     self.console = ConsoleMode()
     self.node_view = NodeViewMode(self)
     self.lock_ticks = 0  # start in a locked state
     self.locked = False
     self.juju_state, _ = pegasus.poll_state()
     self.init_machine()
     MainLoop.__init__(self, self.node_view.target, STYLES,
                       unhandled_input=self._header_hotkeys)
コード例 #10
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 def __init__(self, body=SolidFill(), header=None, footer=None, focus_part=None, unhandled_input=None, palette=None):
     self.document = Frame(body, header, footer, focus_part)
     self.loop = MainLoop(
         self.document,
         palette,
         event_loop=AsyncioEventLoop(loop=asyncio.get_event_loop()),
         unhandled_input=unhandled_input
     )
     self.loop.screen.set_terminal_properties(colors=256)
     self.body = body
     self.footer = footer
     self.header = header
コード例 #11
0
ファイル: application.py プロジェクト: coyotevz/Nobix-ng
class Application(object):

    def __init__(self):
        pass

    def run(self):
        """Run commander"""
        self.parse_args()
        self.init_logger()

        self.create_ui()
        self.create_remote_api()

        self._run()

        self.finalize()

    def parse_args(self):
        print("Parsing args...")

    def init_logger(self):
        print("Initiating logger...")

    def create_ui(self):
        print("Creating user interface...")
        self.main_window = MainWindow(self)
        self.login_window = LoginWindow(self, get_user=self.get_user)

    def create_remote_api(self):
        print("Creating remote api ...")

    def _run(self):
        self.loop = MainLoop(self.main_window, input_filter=self.input_filter)
        self.login_window.show()

        self.loop.run()

    def exit(self):
        raise ExitMainLoop()

    def finalize(self):
        print("Finalizing")

    def get_user(self, username, password):
        if username == "18" and password == "123":
            return True
        return False

    def input_filter(self, keys, raw):
        if 'f10' in keys:
            self.exit()
        return keys
コード例 #12
0
ファイル: top.py プロジェクト: mfkiwl/pstack
def top(period=1, get_state=get_demo_state):
    """Display process information.

    Arguments:
      - period (float)       : update period
      - get_state (callable) : function to generate state information
    """

    engine_table = Columns([])
    process_table = Columns([])

    def make_text(title, attr="", align="left"):
        """Create a Text object with given content, style and alignment."""
        return Text((attr, " %s" % title), align=align)

    def make_separator():
        """Create a separator."""
        return make_text("")

    def update():
        engines, processes = get_state()
        engine_table.contents = get_engine_table_content(engines)
        process_table.contents = get_process_table_content([header] +
                                                           processes)

    items = [
        make_separator(),
        make_text("Process Viewer", attr="section", align="center"),
        make_text("Engine Usage:"),
        LineBox(engine_table, **{arg: " "
                                 for arg in linebox_args}),
        make_text("Process Table:"),
        make_separator(),
        LineBox(process_table),
        make_separator(),
        make_text("Press (q) to quit.")
    ]

    def on_timer(loop, user_data):
        update()
        loop.set_alarm_in(period, on_timer)

    def on_key(key):
        if key in ('q', 'Q'):
            raise ExitMainLoop()

    loop = MainLoop(get_padded(items), palette, unhandled_input=on_key)
    on_timer(loop, None)  # Start timer
    loop.run()
コード例 #13
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    def __init__(self, port, logs=None):

        # Build Web App
        self.port = port
        self.logs = logs
        self.webapp = web.Application(middlewares=[
            # Just in case someone wants to use it behind a reverse proxy
            # Not sure why someone will want to do that though
            XForwardedRelaxed().middleware,
            # Handle unexpected and HTTP exceptions
            self._middleware_exceptions,
            # Handle media type validation
            self._middleware_media_type,
            # Handle schema validation
            self._middleware_schema,
        ])

        self.webapp.router.add_get('/api/logs', self.api_logs)
        self.webapp.router.add_post('/api/config', self.api_config)
        self.webapp.router.add_post('/api/push', self.api_push)
        self.webapp.router.add_post('/api/message', self.api_message)

        # Enable CORS in case someone wants to build a web agent
        self.cors = CorsConfig(
            self.webapp, defaults={
                '*': ResourceOptions(
                    allow_credentials=True,
                    expose_headers='*',
                    allow_headers='*',
                )
            }
        )
        for route in self.webapp.router.routes():
            self.cors.add(route)

        # Create task for the push hearbeat
        event_loop = get_event_loop()

        self.timestamp = None
        self.heartbeat = event_loop.create_task(self._check_last_timestamp())

        # Build Terminal UI App
        self.ui = UIManager()
        self.tuiapp = MainLoop(
            self.ui.topmost,
            pop_ups=True,
            palette=self.ui.palette,
            event_loop=AsyncioEventLoop(loop=event_loop),
        )
コード例 #14
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ファイル: controller.py プロジェクト: hagenw/aerende
    def __init__(self, config, interface):
        self.config = config
        self.data_path = path.expanduser(self.config.get_data_path())
        self.notes = self.load_notes(self.data_path)
        self.tags = self.load_tags(self.notes)
        self.interface = interface
        self.editor_mode = False

        self.key_handler = KeyHandler(self, config)
        self.loop = MainLoop(interface,
                             config.get_palette(),
                             input_filter=self.key_handler.handle)
        self.refresh_interface()
        self.interface.focus_first_note()
        self.loop.run()
コード例 #15
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 def setUp(self):
     super(ControllerTest, self).setUp()
     stream = BytesIO()
     self.encoder = StreamResultToBytes(stream)
     self.loop = MainLoop(Console(self.repository))
     watcher = MemoryWatcher(stream)
     self.controller = Controller(watcher, self.repository)
コード例 #16
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    def __init__(self, screen_controller, wallpaper_controller):
        self._scrctrl = screen_controller
        self._wpctrl = wallpaper_controller
        self._layout()

        self._reading_command = False

        self._loop = MainLoop(widget=self._root,
                              palette=palette,
                              unhandled_input=self._handle_global_input)
        self._loop.screen.set_terminal_properties(
            colors=256, bright_is_bold=False, has_underline=True)

        # make special key combinations available, see
        # https://github.com/urwid/urwid/issues/140
        self._loop.screen.tty_signal_keys(stop='undefined')
コード例 #17
0
ファイル: core.py プロジェクト: sigmavirus24/shipit
 def start(self):
     self.loop = MainLoop(self.ui,
                          PALETTE,
                          handle_mouse=True,
                          unhandled_input=self.handle_keypress)
     self.loop.set_alarm_at(0, discard_args(self.issue_list))
     self.loop.run()
コード例 #18
0
ファイル: curses_gui.py プロジェクト: comat0se/cloaca
    def run_twisted(self):
        from twisted.internet import reactor
        evloop = urwid.TwistedEventLoop(reactor, manage_reactor=False)
        self.screen = urwid.raw_display.Screen()
        self.screen.register_palette(self.palette)
        self.loop = MainLoop(self.frame_widget, unhandled_input=self.handle_input,
                             screen = self.screen,
                             event_loop = evloop)
        self.loop.set_alarm_in(0.1, lambda loop, _: loop.draw_screen())

        self.loop.start()

        # The loggers get a Handler that writes to the screen. We want this to only
        # happen if the screen exists, so de-register them after the reactor stops.
        reactor.addSystemEventTrigger('after','startup', self.register_loggers)
        reactor.addSystemEventTrigger('before','shutdown', self.unregister_loggers)
        reactor.run()
        
        # We might have stopped the screen already, and the stop() method
        # doesn't check for stopping twice.
        if self.called_loop_stop:
            self.logger.warn('Internal error!')
        else:
            self.loop.stop()
            self.called_loop_stop = True
コード例 #19
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ファイル: app.py プロジェクト: coyotevz/Nobix2
class Application(object):

    allowed_colors = (1, 16, 88, 256)

    def __init__(self, appname='nobix'):
        self.appname = appname
        self.conf = ConfigParser()

    def run(self, args=None):
        """Main entry point for application"""
        if args is None:
            args = sys.argv[1:]

        self.configure()
        self.init_ui()
        self.main_loop()

    def configure(self):
        self.conf.read('nobix.cfg')

    def init_ui(self):
        colors = self.conf.getint("ui", "colors")
        skins_dir = self.conf.get("paths", "skins")

        if colors not in self.allowed_colors:
            self.stop()

        self.window = MainWindow(self)

    def main_loop(self):
        tmp_palette = [
            ('mainbody', 'white', 'dark blue'),
            ('menubar', 'black', 'light gray'),
            ('statusbar', 'white', 'dark cyan'),
        ]
        self.loop = MainLoop(self.window,
                             palette=tmp_palette,
                             unhandled_input=self.unhandled_input)
        self.loop.run()

    def quit(self):
        raise ExitMainLoop()

    def unhandled_input(self, key):
        if key in ('q', 'Q'):
            self.quit()
コード例 #20
0
ファイル: diary.py プロジェクト: neusinn/choochoo
def diary(args, db):
    '''
## diary

    > ch2 diary [DATE]

The date can be an absolute day or the number of days previous.  So `ch2 diary 1` selects yesterday.

Display the daily diary.  Enter information here.

To exit, alt-q (or, without saving, alt-x).

    > ch2 diary (--month | --year | --schedule SCHEDULE) [DATE}

Display a summary for the month / year / schedule.
    '''
    date, schedule = args[DATE], args[SCHEDULE]
    if not date:
        date = dt.date.today()
    else:
        days = None
        try:
            # try int first because we need to separate the case of days from years
            days = int(date)
            if days > 1000:
                days = None
        except ValueError:
            pass
        if days is None:
            date = to_date(date)
        else:
            date = dt.date.today() - dt.timedelta(days=days)
    with db.session_context() as s:
        TopicJournal.check_tz(log, s)
    if schedule:
        schedule = Schedule(schedule)
        if schedule.start or schedule.finish:
            raise Exception('Schedule must be open (no start or finish)')
        MainLoop(ScheduleDiary(log, db, date, schedule),
                 palette=PALETTE_RAINBOW).run()
    else:
        MainLoop(DailyDiary(log, db, date), palette=PALETTE_RAINBOW).run()
        if not args[FAST]:
            print('\n  Please wait while statistics are updated...')
            run_pipeline(db, PipelineType.STATISTIC)
            print('  ...done (thanks!)\n')
コード例 #21
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 def setUp(self):
     super(FileWatcherTest, self).setUp()
     self.filename = self.useFixture(TempDir()).join("foo")
     with open(self.filename, "wb") as fd:
         fd.write(b("hello"))
     self.loop = MainLoop(None)
     self.protocol = DummyProtocol(self.loop)
     self.watcher = FileWatcher(self.filename)
コード例 #22
0
ファイル: core.py プロジェクト: joedicastro/shipit
    def start(self):
        self.issue_list()

        self.loop = MainLoop(self.ui,
                             PALETTE,
                             handle_mouse=True,
                             unhandled_input=self.handle_keypress)
        self.loop.run()
コード例 #23
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    def __init__(self, body):

        TUI.root = Frame(body.root, Text(("header", ""), "center"),
                         Text(TUI.main_helper_text, "center"))

        TUI.loop = MainLoop(TUI.root,
                            TUI.palette,
                            unhandled_input=TUI.unhandled_input)

        TUI.install_signals_handler()
コード例 #24
0
ファイル: app.py プロジェクト: coyotevz/Nobix2
 def main_loop(self):
     tmp_palette = [
         ('mainbody', 'white', 'dark blue'),
         ('menubar', 'black', 'light gray'),
         ('statusbar', 'white', 'dark cyan'),
     ]
     self.loop = MainLoop(self.window,
                          palette=tmp_palette,
                          unhandled_input=self.unhandled_input)
     self.loop.run()
コード例 #25
0
ファイル: tui.py プロジェクト: asdyxcyxc/fuzzinator
    def __init__(self, controller, style):
        # Shared objects to help event handling.
        self.events = Queue()
        self.lock = Lock()

        self.view = MainWindow(controller)
        self.screen = raw_display.Screen()
        self.screen.set_terminal_properties(256)

        self.loop = MainLoop(widget=self.view,
                             palette=style,
                             screen=self.screen,
                             unhandled_input=Tui.exit_handler,
                             pop_ups=True)

        self.pipe = self.loop.watch_pipe(self.update_ui)
        self.loop.set_alarm_in(0.1, self.update_timer, self.view.logo.timer)

        connect_signal(self.view.issues_table, 'refresh', lambda source: self.loop.draw_screen())
        connect_signal(self.view.stat_table, 'refresh', lambda source: self.loop.draw_screen())
コード例 #26
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ファイル: controller.py プロジェクト: patrickv83/demonata
    def __init__(self, startCoords=(0, 0)):
        """ Controller constructor
            New game: self._startinPosition = (0, 0)
            Load game: self._startingPosition = startCoords """

        self._saveDir = 'saves'
        self._player = Player("Patrick", 15, gold=100)
        self._playerLocation = startCoords
        self._room = None
        self.map = None
        self._currentRoom = None
        self.loadFile('src/data/world.csv')
        self._roomKey = self.getRoomKey()
        # Preseed _visited dict with special rooms
        self._visited = {
            '00': Room(0, 0, self.map['00'][1]),  # Office
            '01': SearchRoom(0, 1, self.map['01'][1]),  # Search
            '02': TutorialRoom(0, 2, self.map['02'][1]),  # Interrogate
            '03': Room(0, 3, self.map['03'][1]),  # Combat
            '-55': Bookstore(-5, 5, self.map['-55'][1]),  # Bookstore
            '-312': GroceryStore(-3, 12, self.map['-312'][1]),  # Grocery
            '110': Bar(1, 10, self.map['110'][1]),  # Bar
            '615': Room(6, 15, self.map['615'][1])  # Apartment
        }

        self._gameView = GameView(self.getDescriptionText(),
                                  self.getStatText(),
                                  directions=self.getDirectionOptions(),
                                  actions=self.getActionOptions(),
                                  gameOpts=self.getGameOptions(),
                                  controller=self)

        self._initialView = InitialView(['New game', 'Load game', 'Exit'],
                                        self._gameView,
                                        game_loop=None,
                                        controller=self)
        self._loop = MainLoop(self._initialView.screen,
                              palette=[('reversed', 'standout', '')])
        self._initialView.set_game_loop(self._loop)
コード例 #27
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def main():
    task_list_box = TaskListBox()
    refresh = partial(on_tasks_refresh, task_list_box)
    with just_start(write_status, refresh, client_notify) as action_runner:
        task_list_box.action_handler = ActionHandler(action_runner, FocusedTask(task_list_box))
        task_list_box = LineBox(task_list_box, title='Tasks')
        status_box = LineBox(Filler(status, valign=TOP), title='App Status')
        columns = Columns([('weight', 1.3, task_list_box), ('weight', 1, status_box)])

        MainLoop(
            TopWidget(columns, footer=pomodoro_status_box),
            palette=(
                ('error', *get_error_colors()),
            )
        ).run()
コード例 #28
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    def __init__(self):
        self.keybind = {}

        self.main_helper_text = self.generate_helper_text([
            ("F10", "Quit", "helper_text_red"),
        ])

        self.subview_helper_text = self.generate_helper_text([
            ("F1", "Confirm", "helper_text_green"),
            ("F5", "Abort", "helper_text_brown"),
            ("F10", "Quit", "helper_text_red"),
            ("TAB", "Next", "helper_text_light"),
            ("S-TAB", "Previous", "helper_text_light")
        ])

        self.root = Frame(self.generate_main_view(),
                          Text(("header", ""), "center"),
                          self.main_helper_text)
        self.loop = MainLoop(self.root,
                             palette,
                             unhandled_input=self.unhandled_input)

        self.bind_global("f10", self.quit)
        self.handle_os_signals()
コード例 #29
0
    def run(self):
        board = Filler(Text(u''), valign='top')
        footer = Pile([
            Divider(div_char=u'\u2500'),
            CommandLineWrapper(board=board, client=self.client)
        ], focus_item=1)
        screen = Frame(board, footer=footer, focus_part='footer')

        try:
            MainLoop(screen, [
                ('complete', 'default', 'default'),
                ('complete_selected', 'default,bold', 'default')
            ], pop_ups=True).run()
        except KeyboardInterrupt:
            pass
コード例 #30
0
ファイル: proccoli.py プロジェクト: SSlatter/proccoli
def main():
    # optional param # rows
    p = ProcessTable()
    r = ResourceManager()
    # height is num_cpus rows + mem row + swap row + empty row
    r_height = len(r.cpu_meters) + 3
    frame = Frame(p, header=BoxAdapter(r, r_height), footer=Footer())

    def exit(key):
        if key in ('q', 'Q'):
            raise ExitMainLoop()

    def refresh(loop, data):
        p.update()
        r.update()
        loop.set_alarm_in(2, refresh)

    mainloop = MainLoop(frame, palette, pop_ups=True, unhandled_input=exit)
    mainloop.set_alarm_in(1, refresh)
    mainloop.run()
コード例 #31
0
ファイル: demo.py プロジェクト: Tjorriemorrie/pokeraide
from urwid import MainLoop, ExitMainLoop, Text, Filler, AttrMap


PALETTE = [
    ('banner', 'black', 'light gray'),
    ('streak', 'black', 'dark red'),
    ('bg', 'black', 'dark blue'),
]


def exit_on_q(key):
    if key == 'Q':
        raise ExitMainLoop()

txt = Text(('banner', u"Hello World"), align='center')
map1 = AttrMap(txt, 'streak')
fill = Filler(map1)

map2 = AttrMap(fill, 'bg')
loop = MainLoop(map2, PALETTE, unhandled_input=exit_on_q)

if __name__ == '__main__':
    loop.run()
コード例 #32
0
            i.split() for i in [line.strip() for line in open('/proc/stat')]
        ]


# Testing
if __name__ == '__main__':
    from sys import argv
    from timeit import Timer

    cm = CPUMeter(1)
    frame = Frame(ListBox([cm]), header=None, footer=Footer())

    def exit(key):
        if key in ('q', 'Q'):
            raise ExitMainLoop()

    def refresh(loop, data):
        cm.update()
        loop.set_alarm_in(1, refresh)

    if argv[1] == 'perf':
        t = Timer(lambda: cm.update())
        print 'CPUMeter: ', t.timeit(number=10000)
    else:
        main_loop = MainLoop(frame,
                             palette,
                             unhandled_input=exit,
                             pop_ups=True)
        main_loop.set_alarm_in(1, refresh)
        main_loop.run()
コード例 #33
0
        (4, Text('run│', wrap='clip')),
        (Text('key', wrap='clip')),
    ]), 'title_header')

body_frame = Frame(body, header=title_header, footer=footer.get_widget())
wrapper = GazuaFrame(body_frame, arrow_callback=on_arrow_pressed)

palette = [
    ('header', 'white', 'dark red', 'bold'),
    ('footer', 'white', 'light gray', 'bold'),
    ('title_header', 'black', 'dark cyan', 'bold'),
    ('footer', 'black', 'light gray'),
    ('group', 'black', 'yellow', 'bold'),
    ('host', 'black', 'dark green'),
    ('aws_focus', 'black', 'dark green'),
    ('group_focus', 'black', 'dark green'),
    ('instance_focus', 'black', 'yellow'),
]


def key_pressed(key):
    if key == 'esc':
        raise urwid.ExitMainLoop()


loop = MainLoop(wrapper,
                palette,
                handle_mouse=False,
                unhandled_input=key_pressed)
loop.run()
コード例 #34
0
ファイル: tui.py プロジェクト: m4rm0k/fuzzinator
class Tui(object):
    signals = ['close']

    def __init__(self, controller, style):
        # Shared objects to help event handling.
        self.events = Queue()
        self.lock = Lock()

        self.view = MainWindow(controller)
        self.screen = raw_display.Screen()
        self.screen.set_terminal_properties(256)

        self.loop = MainLoop(widget=self.view,
                             palette=style,
                             screen=self.screen,
                             unhandled_input=Tui.exit_handler,
                             pop_ups=True)

        self.pipe = self.loop.watch_pipe(self.update_ui)
        self.loop.set_alarm_in(0.1, self.update_timer, self.view.logo.timer)

        connect_signal(self.view.issues_table, 'refresh',
                       lambda source: self.loop.draw_screen())
        connect_signal(self.view.stat_table, 'refresh',
                       lambda source: self.loop.draw_screen())

    def update_ui(self, _):
        while True:
            try:
                event = self.events.get_nowait()
                if hasattr(self, event['fn']):
                    getattr(self, event['fn'])(**event['kwargs'])
            except Exception:
                break

    def update_timer(self, loop, timer):
        if timer.update():
            loop.set_alarm_in(0.1, self.update_timer, timer)

    def new_fuzz_job(self, ident, cost, sut, fuzzer, batch):
        self.view.job_table.add_fuzz_job(ident, fuzzer, sut, cost, batch)

    def new_reduce_job(self, ident, cost, sut, issue_id, size):
        self.view.job_table.add_reduce_job(ident, sut, cost, issue_id, size)

    def new_update_job(self, ident, cost, sut):
        self.view.job_table.add_update_job(ident, sut)

    def new_validate_job(self, ident, cost, sut, issue_id):
        self.view.job_table.add_validate_job(ident, sut, issue_id)

    def remove_job(self, ident):
        self.view.job_table.remove_job(ident)

    def activate_job(self, ident):
        self.view.job_table.activate_job(ident)

    def job_progress(self, ident, progress):
        self.view.job_table.job_progress(ident, progress)

    def update_load(self, load):
        self.view.logo.load.set_completion(load)

    def update_fuzz_stat(self):
        self.view.stat_table.update()

    def new_issue(self, ident, issue):
        # Do shiny animation if a new issue has received.
        self.view.logo.do_animate = True
        self.loop.set_alarm_at(time.time() + 5,
                               callback=self.view.logo.stop_animation)
        self.loop.set_alarm_in(0.1, self.view.logo.animate, self.view.logo)
        self.view.issues_table.add_row(issue)

    def invalid_issue(self, ident, issue):
        self.view.issues_table.invalidate_row(ident=issue['_id'])

    def update_issue(self, ident, issue):
        self.view.issues_table.update_row(ident=issue['_id'])

    def reduced_issue(self, ident, issue):
        self.view.issues_table.update_row(ident=issue['_id'])

    def warning(self, ident, msg):
        self.view._emit('warning', msg)

    @staticmethod
    def exit_handler(key):
        if key in ('q', 'Q', 'f10'):
            raise ExitMainLoop()
コード例 #35
0
ファイル: client.py プロジェクト: alchzh/gevent-chat
class Chat(object):
    """ The main chat class. Connects the GUI pieces together. """

    def __init__(self, nickname):
        self.nickname = nickname
        self.output = ChatMessages(self)
        self.message = ChatInput(self)
        self.window = Frame(
            body=self.output,
            footer=self.message,
            focus_part='footer'
        )
        self.main_loop = None
        self.connection = Connection(self)

    def connected(self):
        self.write_status('Connected')

    def send_message(self, message):
        self.connection.send('MSG', self.nickname, message)

    def write(self, message):
        self.output.add(message)

    def write_message(self, nickname, message):
        self.write("%s <%s> %s" % (self.time(), nickname, message))

    def write_status(self, message):
        self.write("*** %s ***" % message)

    def time(self, date=False):
        format_string = '%X'
        if date:
            format_string = '%c'
        return datetime.now().strftime(format_string).strip()

    def user_command(self, command):
        arguments = command.split(' ')
        command = arguments.pop(0)

        def _require_args(args, n):
            if len(args) < n:
                self.write("%s needs %d argument(s), %d given" %
                           (command, n, len(args)))
                return False
            return True

        def _quit():
            raise ExitMainLoop()
        def _unknown():
            self.write('Unknown command %r' % command)
        def _nickname(new_nickname):
            self.nickname = new_nickname
            self.write_status('Nickname changed to %r' % new_nickname)

        command_map = {
            'quit': (_quit, 0),
            'nickname': (_nickname, 1)
        }

        command, args_needed = command_map.get(command, (_unknown, 0))
        if _require_args(arguments, args_needed):
            command(*arguments)

    def connect(self):
        self.write_status('Connecting')
        self.connection.open()

    def run(self):
        """ Start the chat client """
        self.write_status("Chat started at %s" % self.time(date=True))
        self.main_loop = MainLoop(self.window, event_loop=GeventLoop())
        gevent.spawn(self.connect)
        self.main_loop.run()
コード例 #36
0
ファイル: client.py プロジェクト: alchzh/gevent-chat
 def run(self):
     """ Start the chat client """
     self.write_status("Chat started at %s" % self.time(date=True))
     self.main_loop = MainLoop(self.window, event_loop=GeventLoop())
     gevent.spawn(self.connect)
     self.main_loop.run()
コード例 #37
0
ファイル: client.py プロジェクト: acz13/gevent-chat
class Chat(object):
    """ The main chat class. Connects the GUI pieces together. """

    def __init__(self, nickname):
        self.nickname = nickname
        self.output = ChatMessages(self)
        self.message = ChatInput(self)
        self.window = Frame(body=self.output, footer=self.message, focus_part="footer")
        self.main_loop = None
        self.connection = Connection(self)

    def connected(self):
        self.write_status("Connected")

    def send_message(self, message):
        self.connection.send("MSG", self.nickname, message)

    def write(self, message):
        self.output.add(message)

    def write_message(self, nickname, message):
        self.write("%s <%s> %s" % (self.time(), nickname, message))

    def write_status(self, message):
        self.write("*** %s ***" % message)

    def time(self, date=False):
        format_string = "%X"
        if date:
            format_string = "%c"
        return datetime.now().strftime(format_string).strip()

    def user_command(self, command):
        arguments = command.split(" ")
        command = arguments.pop(0)

        def _require_args(args, n):
            if len(args) < n:
                self.write("%s needs %d argument(s), %d given" % (command, n, len(args)))
                return False
            return True

        def _quit():
            raise ExitMainLoop()

        def _unknown():
            self.write("Unknown command %r" % command)

        def _nickname(new_nickname):
            self.nickname = new_nickname
            self.write_status("Nickname changed to %r" % new_nickname)

        command_map = {"quit": (_quit, 0), "nickname": (_nickname, 1)}

        command, args_needed = command_map.get(command, (_unknown, 0))
        if _require_args(arguments, args_needed):
            command(*arguments)

    def connect(self):
        self.write_status("Connecting")
        self.connection.open()

    def run(self):
        """ Start the chat client """
        self.write_status("Chat started at %s" % self.time(date=True))
        self.main_loop = MainLoop(self.window, event_loop=GeventLoop())
        gevent.spawn(self.connect)
        self.main_loop.run()
コード例 #38
0
ファイル: core.py プロジェクト: joedicastro/shipit
class Shipit():
    ISSUE_LIST = 0
    ISSUE_DETAIL = 1
    PR_DETAIL = 2
    PR_DIFF = 3

    def __init__(self, ui, repo):
        self.ui = ui
        self.repo = repo

        self.issues_and_prs = IssuesAndPullRequests(self.repo)
        self.issues_and_prs.set_modified_callback(self.on_modify_issues_and_prs)
        self.issues_and_prs.show_open_issues()

        # Event handlers
        on("show_open_issues", self.issues_and_prs.show_open_issues)
        on("show_closed_issues", self.issues_and_prs.show_closed_issues)
        on("show_pull_requests", self.issues_and_prs.show_pull_requests)

    def start(self):
        self.issue_list()

        self.loop = MainLoop(self.ui,
                             PALETTE,
                             handle_mouse=True,
                             unhandled_input=self.handle_keypress)
        self.loop.run()

    def on_modify_issues_and_prs(self):
        self.ui.issues_and_pulls(self.issues_and_prs)

    def issue_list(self):
        self.mode = self.ISSUE_LIST
        self.ui.issues_and_pulls(self.issues_and_prs)

    def issue_detail(self, issue):
        self.mode = self.ISSUE_DETAIL
        self.ui.issue(issue)

    def pull_request_detail(self, pr):
        self.mode = self.PR_DETAIL
        self.ui.pull_request(pr)

    def diff(self, pr):
        self.mode = self.PR_DIFF
        self.ui.diff(pr)

    def handle_keypress(self, key):
        #  R: reopen
        #  D: delete
        if key == KEY_OPEN_ISSUE:
            if self.mode is self.ISSUE_LIST:
                issue_text = spawn_editor(NEW_ISSUE)
                if issue_text is None:
                    # TODO: cancelled by the user
                    return

                contents = unlines(issue_text)
                title, *body = contents

                if not title:
                    # TODO: incorrect input, at least a title is needed
                    return
                body = lines(body)

                issue = self.repo.create_issue(title=title, body=body)
                if issue:
                    self.issue_detail(issue)
        elif key == KEY_CLOSE_ISSUE:
            issue = self.ui.get_issue()

            if not issue:
                return

            issue.close()

            if self.mode is self.ISSUE_DETAIL:
                self.issue_detail(issue)
        elif key == KEY_REOPEN_ISSUE:
            issue = self.ui.get_issue()

            if issue and is_closed(issue):
                issue.reopen()

            if self.mode is self.ISSUE_DETAIL:
                self.issue_detail(issue)
        elif key == KEY_BACK:
            if self.mode is self.PR_DIFF:
                pr = self.ui.get_focused_item()
                self.pull_request_detail(pr)
            elif self.mode in [self.ISSUE_DETAIL, self.PR_DETAIL]:
                self.issue_list()
        elif key == KEY_DETAIL:
            if self.mode is self.ISSUE_LIST:
                issue_or_pr = self.ui.get_focused_item()

                if is_issue(issue_or_pr):
                    self.issue_detail(issue_or_pr)
                elif is_pull_request(issue_or_pr):
                    self.pull_request_detail(issue_or_pr)
        elif key == KEY_EDIT:
            # TODO: not the issue but what it's focused, could be a comment!
            issue = self.ui.get_issue()
            if issue is None:
                return

            title_and_body = '\n'.join([issue.title, issue.body_text])
            issue_text = spawn_editor(title_and_body)

            if issue_text is None:
                # TODO: cancelled
                return

            contents = unlines(issue_text)
            title, *body = contents

            if not title:
                # TODO: incorrect input, at least a title is needed
                return
            body = lines(body)

            issue.edit(title=title, body=body)

            if self.mode is self.ISSUE_LIST:
                self.issue_list()
            elif self.mode is self.ISSUE_DETAIL:
                self.issue_detail(issue)
        elif key == KEY_COMMENT:
            issue = self.ui.get_issue()
            if issue is None:
                return

            # Inline all the thread comments
            issue_thread = [format_comment(comment) for comment in issue.iter_comments()]
            issue_thread.insert(0,'\n\n'.join([issue.title, issue.body_text, '']))
            # Make the whole thread a comment
            issue_thread.insert(0, '<!---\n')
            issue_thread.append('-->')

            comment_text = spawn_editor('\n'.join(issue_thread))

            if comment_text is None:
                # TODO: cancelled
                return

            # TODO: strip comments first!
            if not comment_text.strip():
                # TODO: invalid input
                return

            issue.create_comment(comment_text)

            self.issue_detail(issue)
        elif key == KEY_QUIT:
            raise ExitMainLoop
        elif key == KEY_DIFF:
            if self.mode is self.PR_DETAIL:
                pr = self.ui.get_focused_item()
                self.diff(pr)
コード例 #39
0
The text will automatically align correctly. To exit, press Return.""")
string = []
cursor = 0
if len(sys.argv) > 1:
    string = hilbert_to_str(sys.argv[1])
    cursor = len(string)
    if len(string) > 1:
        text.set_text(str_to_hilbert(string))
    elif len(string) == 1:
        text.set_text(''.join(string))

filler = SolidFill(" ")
overlay = Overlay(Filler(text), filler, "center", 40, "middle", 40)

main = MainLoop(overlay, unhandled_input=keystroke)
main.run()

print("Do you want to save the file? (Ctrl+C to abort)")
try:
    default = sys.argv[1] if len(sys.argv) > 1 else "test.act"
    fn = input("Save as [{}]: ".format(default))
    if not fn:
        fn = default
    with open(fn, "w") as f:
        if len(string) > 1:
            lines = str_to_hilbert(string).split("\n")
            for line in lines:
                f.write(line.rstrip())
                f.write("\n")
        else:
コード例 #40
0
ファイル: client.py プロジェクト: acz13/gevent-chat
 def run(self):
     """ Start the chat client """
     self.write_status("Chat started at %s" % self.time(date=True))
     self.main_loop = MainLoop(self.window, event_loop=GeventLoop())
     gevent.spawn(self.connect)
     self.main_loop.run()
コード例 #41
0
ファイル: application.py プロジェクト: coyotevz/Nobix-ng
    def _run(self):
        self.loop = MainLoop(self.main_window, input_filter=self.input_filter)
        self.login_window.show()

        self.loop.run()
コード例 #42
0
class Shipit():
    ISSUE_LIST = 0
    ISSUE_DETAIL = 1
    PR_DETAIL = 2
    PR_DIFF = 3

    def __init__(self, ui, repo, user):
        self.ui = ui
        self.repo = repo
        self.user = user

        self.issues_and_prs = IssuesAndPullRequests(self.repo)
        self.issues_and_prs.set_modified_callback(
            self.on_modify_issues_and_prs)
        self.issues_and_prs.show_open_issues()

        # Event handlers
        on("show_all", self.issues_and_prs.show_all)

        created_by_you = partial(self.issues_and_prs.show_created_by,
                                 self.user)
        on("show_created_by_you", created_by_you)

        assigned_to_you = partial(self.issues_and_prs.show_assigned_to,
                                  self.user)
        on("show_assigned_to_you", assigned_to_you)

        mentioning_you = partial(self.issues_and_prs.show_mentioning,
                                 self.user)
        on("show_mentioning_you", mentioning_you)

        on("show_open_issues", self.issues_and_prs.show_open_issues)
        on("show_closed_issues", self.issues_and_prs.show_closed_issues)
        on("show_pull_requests", self.issues_and_prs.show_pull_requests)

        on("filter_by_labels", self.issues_and_prs.filter_by_labels)
        on("clear_label_filters", self.issues_and_prs.clear_label_filters)

    def start(self):
        self.loop = MainLoop(self.ui,
                             PALETTE,
                             handle_mouse=True,
                             unhandled_input=self.handle_keypress)
        self.loop.set_alarm_at(0, discard_args(self.issue_list))
        self.loop.run()

    def on_modify_issues_and_prs(self):
        self.ui.issues_and_pulls(self.issues_and_prs)

    def issue_list(self):
        self.mode = self.ISSUE_LIST
        self.ui.issues_and_pulls(self.issues_and_prs)
        self.loop.draw_screen()

    def issue_detail(self, issue):
        self.mode = self.ISSUE_DETAIL
        self.ui.issue(issue)
        self.loop.draw_screen()

    def pull_request_detail(self, pr):
        self.mode = self.PR_DETAIL
        self.ui.pull_request(pr)
        self.loop.draw_screen()

    def diff(self, pr):
        self.mode = self.PR_DIFF
        self.ui.diff(pr)
        self.loop.draw_screen()

    def handle_keypress(self, key):
        if key == KEY_OPEN_ISSUE:
            if self.mode is self.ISSUE_LIST:
                issue_text = self.spawn_editor(NEW_ISSUE)

                if issue_text is None:
                    # TODO: cancelled by the user
                    return

                contents = unlines(issue_text)
                title, *body = contents

                if not title:
                    # TODO: incorrect input, at least a title is needed
                    return
                body = lines(body)

                issue = self.repo.create_issue(title=title, body=body)

                if issue:
                    self.issue_detail(issue)
                else:
                    self.issue_list()
        elif key == KEY_CLOSE_ISSUE:
            issue = self.ui.get_issue()

            if not issue:
                return

            self.issues_and_prs.close(issue)

            if self.mode is self.ISSUE_DETAIL:
                self.issue_detail(issue)
        elif key == KEY_REOPEN_ISSUE:
            issue = self.ui.get_issue()

            if issue and is_closed(issue):
                self.issues_and_prs.reopen(issue)

            if self.mode is self.ISSUE_DETAIL:
                self.issue_detail(issue)
        elif key == KEY_BACK:
            if self.mode is self.PR_DIFF:
                pr = self.ui.get_focused_item()
                self.pull_request_detail(pr)
            elif self.mode in [self.ISSUE_DETAIL, self.PR_DETAIL]:
                self.issue_list()
        elif key == KEY_DETAIL:
            if self.mode is self.ISSUE_LIST:
                issue_or_pr = self.ui.get_focused_item()

                if is_issue(issue_or_pr):
                    self.issue_detail(issue_or_pr)
                elif is_pull_request(issue_or_pr):
                    self.pull_request_detail(issue_or_pr)
        elif key == KEY_EDIT:
            item = self.ui.get_focused_item()

            if item is None:
                return

            if is_pull_request(item):
                item = item.issue

            # In case you aren't the owner of the repo, you are only allowed to
            # edit things that you created.
            if self.repo.owner != self.user and item.user != self.user:
                # TODO: beep
                return

            if is_issue(item):
                self.edit_issue(item)
            else:
                self.edit_body(item)
        elif key == KEY_COMMENT:
            item = self.ui.get_issue_or_pr()

            if item is None:
                return

            if is_pull_request(item):
                issue = item.issue
                self.comment_issue(item.issue, pull_request=item)
            else:
                self.comment_issue(item)
        elif key == KEY_DIFF:
            if self.mode is self.PR_DETAIL:
                pr = self.ui.get_focused_item()
                self.diff(pr)
        elif key == KEY_BROWSER:
            item = self.ui.get_focused_item()
            if hasattr(item, '_api'):
                webbrowser.open(item.html_url)
        elif key == KEY_QUIT:
            raise ExitMainLoop

    def edit_issue(self, issue):
        title_and_body = '\n'.join([issue.title, issue.body])
        issue_text = self.spawn_editor(title_and_body)

        if issue_text is None:
            # TODO: cancelled
            return

        contents = unlines(issue_text)
        title, *body = contents

        if not title:
            # TODO: incorrect input, at least a title is needed
            return
        body = lines(body)

        issue.edit(title=title, body=body)

        if self.mode is self.ISSUE_LIST:
            # TODO: focus
            self.issue_list()
        elif self.mode is self.ISSUE_DETAIL:
            self.issue_detail(issue)

    # TODO
    def edit_pull_request(self, pr):
        pass

    def edit_body(self, item):
        text = self.spawn_editor(item.body)

        if text is None:
            # TODO: cancelled
            return

        # TODO: ui must be updated!
        item.edit(text)

    def comment_issue(self, issue, *, pull_request=False):
        issue_thread = format_issue_thread(issue)

        comment_text = self.spawn_editor('\n'.join(issue_thread))

        if comment_text is None:
            # TODO: cancelled
            return

        if not comment_text:
            # TODO: A empty comment is invalid input
            return

        issue.create_comment(comment_text)

        if pull_request:
            self.pull_request_detail(pull_request)
        else:
            self.issue_detail(issue)

    def spawn_editor(self, help_text=None):
        """
        Open a editor with a temporary file containing ``help_text``.

        If the exit code is 0 the text from the file will be returned.

        Otherwise, ``None`` is returned.
        """
        text = '' if help_text is None else help_text

        tmp_file = tempfile.NamedTemporaryFile(mode='w+',
                                               suffix='.markdown',
                                               delete=False)
        tmp_file.write(text)
        tmp_file.close()

        fname = tmp_file.name

        self.loop.screen.stop()

        return_code = subprocess.call([os.getenv('EDITOR', 'vim'), fname])

        self.loop.screen.start()

        if return_code == 0:
            with open(fname, 'r') as f:
                contents = f.read()

        if return_code != 0:
            return None
        else:
            return strip_comments(contents)
コード例 #43
0
ファイル: core.py プロジェクト: sigmavirus24/shipit
class Shipit():
    ISSUE_LIST = 0
    ISSUE_DETAIL = 1
    PR_DETAIL = 2
    PR_DIFF = 3

    def __init__(self, ui, repo, user):
        self.ui = ui
        self.repo = repo
        self.user = user

        self.issues_and_prs = IssuesAndPullRequests(self.repo)
        self.issues_and_prs.set_modified_callback(self.on_modify_issues_and_prs)
        self.issues_and_prs.show_open_issues()

        # Event handlers
        on("show_all", self.issues_and_prs.show_all)

        created_by_you = partial(self.issues_and_prs.show_created_by, self.user)
        on("show_created_by_you", created_by_you)

        assigned_to_you = partial(self.issues_and_prs.show_assigned_to, self.user)
        on("show_assigned_to_you", assigned_to_you)

        mentioning_you = partial(self.issues_and_prs.show_mentioning, self.user)
        on("show_mentioning_you", mentioning_you)

        on("show_open_issues", self.issues_and_prs.show_open_issues)
        on("show_closed_issues", self.issues_and_prs.show_closed_issues)
        on("show_pull_requests", self.issues_and_prs.show_pull_requests)

        on("filter_by_labels", self.issues_and_prs.filter_by_labels)
        on("clear_label_filters", self.issues_and_prs.clear_label_filters)

    def start(self):
        self.loop = MainLoop(self.ui,
                             PALETTE,
                             handle_mouse=True,
                             unhandled_input=self.handle_keypress)
        self.loop.set_alarm_at(0, discard_args(self.issue_list))
        self.loop.run()

    def on_modify_issues_and_prs(self):
        self.ui.issues_and_pulls(self.issues_and_prs)

    def issue_list(self):
        self.mode = self.ISSUE_LIST
        self.ui.issues_and_pulls(self.issues_and_prs)
        self.loop.draw_screen()

    def issue_detail(self, issue):
        self.mode = self.ISSUE_DETAIL
        self.ui.issue(issue)
        self.loop.draw_screen()

    def pull_request_detail(self, pr):
        self.mode = self.PR_DETAIL
        self.ui.pull_request(pr)
        self.loop.draw_screen()

    def diff(self, pr):
        self.mode = self.PR_DIFF
        self.ui.diff(pr)
        self.loop.draw_screen()

    def handle_keypress(self, key):
        if key == KEY_OPEN_ISSUE:
            if self.mode is self.ISSUE_LIST:
                issue_text = self.spawn_editor(NEW_ISSUE)

                if issue_text is None:
                    # TODO: cancelled by the user
                    return

                contents = unlines(issue_text)
                title, *body = contents

                if not title:
                    # TODO: incorrect input, at least a title is needed
                    return
                body = lines(body)

                issue = self.repo.create_issue(title=title, body=body)

                if issue:
                    self.issue_detail(issue)
                else:
                    self.issue_list()
        elif key == KEY_CLOSE_ISSUE:
            issue = self.ui.get_issue()

            if not issue:
                return

            self.issues_and_prs.close(issue)

            if self.mode is self.ISSUE_DETAIL:
                self.issue_detail(issue)
        elif key == KEY_REOPEN_ISSUE:
            issue = self.ui.get_issue()

            if issue and is_closed(issue):
                self.issues_and_prs.reopen(issue)

            if self.mode is self.ISSUE_DETAIL:
                self.issue_detail(issue)
        elif key == KEY_BACK:
            if self.mode is self.PR_DIFF:
                pr = self.ui.get_focused_item()
                self.pull_request_detail(pr)
            elif self.mode in [self.ISSUE_DETAIL, self.PR_DETAIL]:
                self.issue_list()
        elif key == KEY_DETAIL:
            if self.mode is self.ISSUE_LIST:
                issue_or_pr = self.ui.get_focused_item()

                if is_issue(issue_or_pr):
                    self.issue_detail(issue_or_pr)
                elif is_pull_request(issue_or_pr):
                    self.pull_request_detail(issue_or_pr)
        elif key == KEY_EDIT:
            item = self.ui.get_focused_item()

            if item is None:
                return

            if is_pull_request(item):
                item = item.issue

            # In case you aren't the owner of the repo, you are only allowed to
            # edit things that you created.
            if self.repo.owner != self.user and item.user != self.user:
                # TODO: beep
                return

            if is_issue(item):
                self.edit_issue(item)
            else:
                self.edit_body(item)
        elif key == KEY_COMMENT:
            item = self.ui.get_issue_or_pr()

            if item is None:
                return

            if is_pull_request(item):
                issue = item.issue
                self.comment_issue(item.issue, pull_request=item)
            else:
                self.comment_issue(item)
        elif key == KEY_DIFF:
            if self.mode is self.PR_DETAIL:
                pr = self.ui.get_focused_item()
                self.diff(pr)
        elif key == KEY_BROWSER:
            item = self.ui.get_focused_item()
            if hasattr(item, '_api'):
                webbrowser.open(item.html_url)
        elif key == KEY_QUIT:
            raise ExitMainLoop

    def edit_issue(self, issue):
        title_and_body = '\n'.join([issue.title, issue.body])
        issue_text = self.spawn_editor(title_and_body)

        if issue_text is None:
            # TODO: cancelled
            return

        contents = unlines(issue_text)
        title, *body = contents

        if not title:
            # TODO: incorrect input, at least a title is needed
            return
        body = lines(body)

        issue.edit(title=title, body=body)

        if self.mode is self.ISSUE_LIST:
            # TODO: focus
            self.issue_list()
        elif self.mode is self.ISSUE_DETAIL:
            self.issue_detail(issue)

    # TODO
    def edit_pull_request(self, pr):
        pass

    def edit_body(self, item):
        text = self.spawn_editor(item.body)

        if text is None:
            # TODO: cancelled
            return

        # TODO: ui must be updated!
        item.edit(text)

    def comment_issue(self, issue, *, pull_request=False):
        issue_thread = format_issue_thread(issue)

        comment_text = self.spawn_editor('\n'.join(issue_thread))

        if comment_text is None:
            # TODO: cancelled
            return

        if not comment_text:
            # TODO: A empty comment is invalid input
            return

        issue.create_comment(comment_text)

        if pull_request:
            self.pull_request_detail(pull_request)
        else:
            self.issue_detail(issue)

    def spawn_editor(self, help_text=None):
        """
        Open a editor with a temporary file containing ``help_text``.

        If the exit code is 0 the text from the file will be returned.

        Otherwise, ``None`` is returned.
        """
        text = '' if help_text is None else help_text

        tmp_file = tempfile.NamedTemporaryFile(mode='w+',
                                            suffix='.markdown',
                                            delete=False)
        tmp_file.write(text)
        tmp_file.close()

        fname = tmp_file.name

        self.loop.screen.stop()

        return_code = subprocess.call([os.getenv('EDITOR', 'vim'), fname])

        self.loop.screen.start()

        if return_code == 0:
            with open(fname, 'r') as f:
                contents = f.read()

        if return_code != 0:
            return None
        else:
            return strip_comments(contents)
コード例 #44
0
ファイル: gui.py プロジェクト: BoydYang/cloud-installer
 def run(self):
     self.tick()
     with utils.console_blank():
         MainLoop.run(self)
コード例 #45
0
ファイル: curses_gui.py プロジェクト: comat0se/cloaca
class CursesGUI(object):

    def __init__(self, choice_callback=None,
                       command_callback=None,
                       help_callback=None):

        self.palette = [
                ('brick', 'light red', 'black'),
                ('rubble', 'yellow', 'black'),
                ('wood', 'light green', 'black'),
                ('concrete', 'white', 'black'),
                ('stone', 'light cyan', 'black'),
                ('marble', 'light magenta', 'black'),
                ('jack', 'dark gray', 'white'),
                ('msg_info', 'white', 'black'),
                ('msg_err', 'light red', 'black'),
                ('msg_debug', 'light green', 'black'),
                ]

        self.choice_callback = choice_callback
        self.command_callback = command_callback
        self.help_callback = help_callback

        self.screen = None
        self.loop = None
        self.called_loop_stop = False
        self.reactor_stop_fired = False

        self.quit_flag = False
        self.edit_msg = "Make selection ('q' to quit): "
        self.roll_list = SimpleListWalker([])
        self.game_log_list = SimpleListWalker([])
        self.choices_list = SimpleListWalker([])

        self.state_text = SimpleListWalker([Text('Connecting...')])

        self.edit_widget = Edit(self.edit_msg)
        self.roll = ListBox(self.roll_list)
        self.game_log = ListBox(self.game_log_list)
        self.choices = ListBox(self.choices_list)
        self.state = ListBox(self.state_text)

        self.left_frame = Pile([
                LineBox(self.state),
                (13, LineBox(self.choices)),
                ])

        self.right_frame = Pile([
                LineBox(self.game_log),
                LineBox(self.roll)
                ])

        self.state.set_focus(len(self.state_text)-1)

        self.columns = Columns([('weight', 0.75, self.left_frame),
                                ('weight', 0.25, self.right_frame)
                                ])
        self.frame_widget = Frame(footer=self.edit_widget,
                                  body=self.columns,
                                  focus_part='footer')

        self.exc_info = None


    def register_loggers(self):
        """Gets the global loggers and sets up log handlers.
        """
        self.game_logger_handler = RollLogHandler(self._roll_write)
        self.logger_handler = RollLogHandler(self._roll_write)

        self.game_logger = logging.getLogger('gtr.game')
        self.logger = logging.getLogger('gtr')

        self.logger.addHandler(self.logger_handler)
        self.game_logger.addHandler(self.game_logger_handler)

        #self.set_log_level(logging.INFO)


    def unregister_loggers(self):
        self.game_logger.removeHandler(self.game_logger_handler)
        self.logger.removeHandler(self.logger_handler)


    def fail_safely(f):
        """Wraps functions in this class to catch arbitrary exceptions,
        shut down the event loop and reset the terminal to a normal state.

        It then re-raises the exception.
        """
        @wraps(f)
        def wrapper(self, *args, **kwargs):
            retval = None
            try:
                retval = f(self, *args, **kwargs)
            except urwid.ExitMainLoop:
                from twisted.internet import reactor
                if not self.reactor_stop_fired and reactor.running:
                    # Make sure to call reactor.stop once
                    reactor.stop()
                    self.reactor_stop_fired = True

            except:
                #pdb.set_trace()
                from twisted.internet import reactor
                if not self.reactor_stop_fired and reactor.running:
                    # Make sure to call reactor.stop once
                    reactor.stop()
                    self.reactor_stop_fired = True

                if not self.called_loop_stop:
                    self.called_loop_stop = True
                    self.loop.stop()
                
                # Save exception info for printing later outside the GUI.
                self.exc_info = sys.exc_info()

                raise

            return retval

        return wrapper
                

    def set_log_level(self, level):
        """Set the log level as per the standard library logging module.

        Default is logging.INFO.
        """
        logging.getLogger('gtr.game').setLevel(level)
        logging.getLogger('gtr').setLevel(level)


    def run(self):
        loop = MainLoop(self.frame_widget, unhandled_input=self.handle_input)
        loop.run()

    def run_twisted(self):
        from twisted.internet import reactor
        evloop = urwid.TwistedEventLoop(reactor, manage_reactor=False)
        self.screen = urwid.raw_display.Screen()
        self.screen.register_palette(self.palette)
        self.loop = MainLoop(self.frame_widget, unhandled_input=self.handle_input,
                             screen = self.screen,
                             event_loop = evloop)
        self.loop.set_alarm_in(0.1, lambda loop, _: loop.draw_screen())

        self.loop.start()

        # The loggers get a Handler that writes to the screen. We want this to only
        # happen if the screen exists, so de-register them after the reactor stops.
        reactor.addSystemEventTrigger('after','startup', self.register_loggers)
        reactor.addSystemEventTrigger('before','shutdown', self.unregister_loggers)
        reactor.run()
        
        # We might have stopped the screen already, and the stop() method
        # doesn't check for stopping twice.
        if self.called_loop_stop:
            self.logger.warn('Internal error!')
        else:
            self.loop.stop()
            self.called_loop_stop = True

    @fail_safely
    def handle_input(self, key):
        if key == 'enter':
            text = self.edit_widget.edit_text
            if text in ['q', 'Q']:
                self.handle_quit_request()
            else:
                self.quit_flag = False

                try:
                    i = int(text)
                except ValueError:
                    i = None
                    self.handle_invalid_choice(text)

                if i is not None:
                    self.handle_choice(i)

            self.edit_widget.set_edit_text('')

    def _roll_write(self, line, attr=None):
        """Add a line to the roll with palette attributes 'attr'.

        If no attr is specified, None is used.

        Default attr is plain text
        """
        text = Text((attr, '* ' + line))
            
        self.roll_list.append(text)
        self.roll_list.set_focus(len(self.roll_list)-1)
        self._modified()

    @fail_safely
    def update_state(self, state):
        """Sets the game state window via one large string.
        """
        self.logger.debug('Drawing game state.')
        self.state_text[:] = [self.colorize(s) for s in state.split('\n')]
        self._modified()

    @fail_safely
    def update_game_log(self, log):
        """Sets the game log window via one large string.
        """
        self.logger.debug('Drawing game log.')
        self.game_log_list[:] = [self.colorize(s) for s in log.split('\n')]
        self.game_log_list.set_focus(len(self.game_log_list)-1)
        self._modified()

    @fail_safely
    def update_choices(self, choices):
        """Update choices list.
        """
        self.choices_list[:] = [self.colorize(str(c)) for c in choices]
        self._modified()

        length = len([c for c in choices if c[2] == '['])
        i = randint(1,length) if length else 0
        self.choices_list.append(self.colorize('\nPicking random choice: {0} in 1s'.format(i)))
        self._modified()
        #from twisted.internet import reactor
        #reactor.callLater(1, self.handle_choice, i)

    @fail_safely
    def update_prompt(self, prompt):
        """Set the prompt for the input field.
        """
        self.edit_widget.set_caption(prompt)
        self._modified()


    def _modified(self):
        if self.loop:
            self.loop.draw_screen()


    @fail_safely
    def quit(self):
        """Quit the program.
        """
        #import pdb; pdb.set_trace()
        #raise TypeError('Artificial TypeError')
        raise urwid.ExitMainLoop()

    def handle_invalid_choice(self, s):
        if len(s):
            text = 'Invalid choice: "' + s + '". Please enter an integer.'
            self.logger.warn(text)

    def handle_quit_request(self):
        if True or self.quit_flag:
            self.quit()
        else:
            self.quit_flag = True
            text = 'Are you sure you want to quit? Press Q again to confirm.'
            self.logger.warn(text)

    def handle_choice(self, i):
        if self.choice_callback:
            self.choice_callback(i)


    def colorize(self, s):
        """Applies color to roles found in a string.

        A string with attributes applied looks like

        Text([('attr1', 'some text'), 'some more text'])

        so we need to split into a list of tuples of text.
        """
        regex_color_dict = {
              r'\b([Ll]egionaries|[Ll]egionary|[Ll]eg|LEGIONARIES|LEGIONARY|LEG)\b' : 'brick',
              r'\b([Ll]aborers?|[Ll]ab|LABORERS?|LAB)\b' : 'rubble',
              r'\b([Cc]raftsmen|[Cc]raftsman|[Cc]ra|CRAFTSMEN|CRAFTSMAN|CRA)\b' : 'wood',
              r'\b([Aa]rchitects?|[Aa]rc|ARCHITECTS?|ARC)\b' : 'concrete',
              r'\b([Mm]erchants?|[Mm]er|MERCHANTS?|MER)\b' : 'stone',
              r'\b([Pp]atrons?|[Pp]at|PATRONS?|PAT)\b' : 'marble',
              r'\b([Jj]acks?|JACKS?)\b' : 'jack',

              r'\b([Bb]ricks?|[Bb]ri|BRICKS?|BRI)\b' : 'brick',
              r'\b([Rr]ubble|[Rr]ub|RUBBLE|RUB)\b' : 'rubble',
              r'\b([Ww]ood|[Ww]oo|WOOD|WOO)\b' : 'wood',
              r'\b([Cc]oncrete|[Cc]on|CONCRETE|CON)\b' : 'concrete',
              r'\b([Ss]tone|[Ss]to|STONE|STO)\b' : 'stone',
              r'\b([Mm]arble|[Mm]ar|MARBLE|MAR)\b' : 'marble',
        }

        def _colorize(s, regex, attr):
            """s is a tuple of ('attr', 'text'). This splits based on the regex
            and adds attr to any matches. Returns a list of tuples

            [('attr1', 'text1'), ('attr2', 'text2'), ('attr3','text3')]

            with some attributes being None if they aren't colored.
            """
            output = []
            a, t = s
            # Make a list of all tokens, split by matches
            tokens = re.split(regex, t)
            for tok in tokens:
                m = re.match(regex, tok)
                if m:
                    # matches get the new attributes
                    output.append( (attr,tok) )
                else:
                    # non-matches keep the old ones
                    output.append( (a, tok) )

            return output


        output = [ (None, s) ] 
        
        for k,v in regex_color_dict.items():
            new_output = []
            for token in output:
                new_output.extend(_colorize(token, k, v))

            output[:] = new_output

        return Text(output)
コード例 #46
0
ファイル: main.py プロジェクト: eregni/delijn_doorkomsten
def doorkomsten_alarm_handler(_loop: urwid.MainLoop, output: Output):
    if output.program.state == States.DOORKOMSTEN_MENU:
        output.input_user.keypress((), 'enter')
    _loop.set_alarm_in(DOORKOMSTEN_REFRESH,
                       doorkomsten_alarm_handler,
                       user_data=output)
コード例 #47
0
ファイル: curses_gui.py プロジェクト: comat0se/cloaca
 def run(self):
     loop = MainLoop(self.frame_widget, unhandled_input=self.handle_input)
     loop.run()