コード例 #1
0
ファイル: bomb_timer.py プロジェクト: madPO/es_plugin-depot
def _run_bomb(tick):
    if tick.isdigit():
        soundtext = '%s sec'%tick
    elif tick == 'P':
        soundtext = 'Bomb Planted'
    elif tick == 'D':
        soundtext = 'Bomb Defused'
    elif tick == 'E':
        soundtext = 'Bomb Exploded'
    if 'command_%s'%tick in bomb_timer_language.keys():
        for commandname in bomb_timer_language['command_%s'%tick].keys():
            es.server.queuecmd(bomb_timer_language['command_%s'%tick][commandname].strip())
    for userid in playerlib.getUseridList('#human'):
        if bomb_timer_setting.get('display', userid):
            if int(bomb_timer_middle_screen) == 1:
                usermsg.hudhint(userid, soundtext)
            elif int(bomb_timer_middle_screen) == 2:
                usermsg.centermsg(userid, soundtext)
        if bomb_timer_setting.get('text', userid):
            if 'text_%s'%tick in bomb_timer_language.keys():
                es.tell(userid, '#multi', bomb_timer_language('text_%s'%tick, {}, playerlib.getPlayer(userid).get('lang')))
        if bomb_timer_setting.get('sound', userid):
            if int(es.getplayerteam(userid)) < 2:
                keyname = 'spec'
            elif int(es.getplayerteam(userid)) == 2:
                keyname = 't'
            elif int(es.getplayerteam(userid)) == 3:
                keyname = 'ct'
            if 'sound_%s'%tick in bomb_timer_language.keys():
                es.playsound(userid, bomb_timer_language['sound_%s'%tick][keyname], 1.0)
コード例 #2
0
def player_connect(event_var):
    """ Announces the connecting player's country """
    if event_var['networkid'] == 'BOT':
        return

    tokens = {
        'name': event_var['name'],
        'location': iptocountry.get_country(event_var['address'])[0]
    }
    chat = int(cvar_announce_chat)
    center = int(cvar_announce_center)
    hud = int(cvar_announce_hud)

    es.dbgmsg(0, remove_tags(lang_text('connect', tokens)))

    for userid in es.getUseridList():
        text = lang_text('connect', tokens,
                         playerlib.getPlayer(userid).get('lang'))

        if chat:
            if chat == 2:
                es.tell(userid, '#multi', text)
            else:
                usermsg.echo(userid, remove_tags(text))
        if center:
            es.centertell(userid, remove_tags(text))
        if hud:
            usermsg.hudhint(userid, remove_tags(text))
コード例 #3
0
ファイル: ultizombie.py プロジェクト: bihicheng/playground
 def playerHurt(self, ev):
     if int(ev["attacker"]) in self.humans:
         if ev['weapon'] == "hegrenade" and int(ev["userid"]) in self.bots:
             dmg = int(float(ev["dmg_health"]) * float(es.ServerVar("uz_grenade")))
             usermsg.hudhint(ev["attacker"], "Damages: %s" % str(dmg)) # Display Damage
         else:
             usermsg.hudhint(ev["attacker"], "Damages: %s" % ev["dmg_health"]) # Display Damage
コード例 #4
0
ファイル: the_killers.py プロジェクト: Zeisenx/The-Killers
def refresh_hudhint():
    score = int(sv('score'))
    combo = int(sv('combo'))
    combo_msg = " "
    if combo > 0:
        combo_msg = "(%sx Combo)" %(combo)
    hudhint_string = "* %s PTS\n%s\n \n " %(score, combo_msg)
    for userid in es.getUseridList():
        if es.isbot(userid):
            continue
        usermsg.hudhint(userid, hudhint_string)
コード例 #5
0
def refresh_hudhint():
    score = int(sv('score'))
    combo = int(sv('combo'))
    combo_msg = " "
    if combo > 0:
        combo_msg = "(%sx Combo)" % (combo)
    hudhint_string = "* %s PTS\n%s\n \n " % (score, combo_msg)
    for userid in es.getUseridList():
        if es.isbot(userid):
            continue
        usermsg.hudhint(userid, hudhint_string)
コード例 #6
0
def usermsg_cmd(args):
    if len(args) == 1:
        if args[0] == 'list':
            es.dbgmsg(0, "usermsg fade: Syntax: fade <userid> <0 = no fade, 1 = fade Out 2 = fade in> <time to fade (in frames)> <time faded (in frames)> <red> <green> <blue> <alpha>")
            es.dbgmsg(0, "usermsg shake: Syntax: shake <userid> <magnitude> <time>")
            es.dbgmsg(0, "usermsg motd: Syntax: motd <userid> <0 = text, 2 = url> <title> <msg>")
            es.dbgmsg(0, "usermsg hudhint: Syntax: hudhint <userid> <msg>")
            es.dbgmsg(0, "usermsg keyhint: Syntax: keyhint <userid> <msg>")
            es.dbgmsg(0, "usermsg centermsg: Syntax: centermsg <userid> <msg>")
        else:
            es.dbgmsg(0, 'usermsg: Invalid parameters, type "usermsg list" to see a list of valid subcommands')
    elif len(args) > 1:
        subcommand = args[0]
        if subcommand == 'fade':
            if len(args) > 8:
              usermsg.fade(args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8])
            else:
              es.dbgmsg(0, "usermsg fade: Syntax: fade <userid> <0 = no fade, 1 = fade Out 2 = fade in> <time to fade (in frames)> <time faded (in frames)> <red> <green> <blue> <alpha>")
        elif subcommand == 'shake':
            if len(args) > 3:
              usermsg.shake(args[1], args[2], args[3])
            else:
              es.dbgmsg(0, "usermsg shake: Syntax: shake <userid> <magnitude> <time>")
        elif subcommand == 'motd':
            if len(args) > 4:
              usermsg.motd(args[1], args[2], args[3], args[4])
            else:
              es.dbgmsg(0, "usermsg motd: Syntax: motd <userid> <0 = text, 2 = url> <title> <msg>")
        elif subcommand == 'hudhint':
            if len(args) > 2:
              usermsg.hudhint(args[1], args[2])
            else:
              es.dbgmsg(0, "usermsg hudhint: Syntax: hudhint <userid> <msg>")
        elif subcommand == 'keyhint':
            if len(args) > 2:
              usermsg.keyhint(args[1], args[2])
            else:
              es.dbgmsg(0, "usermsg keyhint: Syntax: keyhint <userid> <msg>")
        elif subcommand == 'centermsg':
            if len(args) > 2:
              usermsg.centermsg(args[1], args[2])
            else:
              es.dbgmsg(0, "usermsg centermsg: Syntax: centermsg <userid> <msg>")
        elif subcommand == 'echo':
            if len(args) > 2:
              usermsg.echo(args[1], args[2])
            else:
              es.dbgmsg(0, "usermsg echo: Syntax: echo <userid> <msg>")
        else:
            es.dbgmsg(0, 'usermsg: Invalid subcommand, type "usermsg list" to see a list of valid subcommands')
    else:
        es.dbgmsg(0, 'usermsg: Missing userid and subcommand, type "usermsg list" to see a list of valid subcommands')
コード例 #7
0
 def Loop(self):
     time_left = int(self.starttime - time.time() + float(vote_timer))
     if time_left < 0:
         time_left = 0
     SortedVotes = self.SortDict()
     format = "Vote Counter: (%ss)\n-----------------------\n" % time_left
     for index in range(min(2, len(SortedVotes))):
         option = SortedVotes[index]
         format = format + option + " - Votes: " + str(
             self.votes[option]['votes']) + "\n"
     usermsg.hudhint(playerlib.getUseridList("#human"), format)
     if time_left:
         gamethread.delayedname(1, self.name, self.Loop)
コード例 #8
0
 def sendAllPlayersMessages(message,tokens,message_types,reminder=False):
     for player in playerlib.getPlayerList('#human'):
         pmessage = lmv['lang'](message,tokens,player.lang)
         if 'chat' in message_types:
             es.tell(player.userid,'#multi',pmessage)
         for color in ('#default','#green','#lightgreen','[LooneyMapVote]'):
             pmessage = pmessage.replace(color,'')
         ptime = 1 if reminder else lmv_announce_time
         if 'hudhint' in message_types:
             usermsg.hudhint(player.userid,pmessage)
         if 'center' in message_types:
             for second in range(ptime):
                 gamethread.delayed(second,usermsg.centermsg,(player.userid,pmessage))
         if 'toptext' in message_types:
             msglib.VguiDialog(pmessage,pmessage,5,'%s %s %s 255'%(lmv_top_red,lmv_top_green,lmv_top_blue),ptime).send(player.userid)
コード例 #9
0
def player_hurt(event_var):
   victim_id = int(event_var['userid'])
   damage = int(event_var['dmg_health'])
   attacker_id = int(event_var['attacker'])
   victim_name = event_var['es_username']
   attacker_name = event_var['es_attackername']
   if victim_id not in (0, attacker_id):
      display_areas_split = str(DISPLAY_DAMAGE_DISPLAY).strip().split(';')
      show_dmg = '-%sHP' %damage
      show_maxlen = max(len(victim_name), len(show_dmg))
      if int(DISPLAY_DAMAGE_NAME):
         show_msg = '%s\n%s' %(victim_name.center(show_maxlen), show_dmg.center(show_maxlen))
      else:
         show_msg = show_dmg
      if 'chat' in display_areas_split:
         es.tell(attacker_id, '#multi', '#green[DMG] #lightgreen%s' %show_msg)
      if 'hudhint' in display_areas_split:
         usermsg.hudhint(attacker_id, show_msg)
      if 'keyhint' in display_areas_split:
         usermsg.keyhint(attacker_id, show_msg)
      if 'center' in display_areas_split:
         es.centertell(attacker_id, show_msg)
コード例 #10
0
ファイル: bomb_timer.py プロジェクト: eventscripts/BombTimer
def _run_bomb(tick):
    if tick.isdigit():
        soundtext = '%s sec' % tick
    elif tick == 'P':
        soundtext = 'Bomb Planted'
    elif tick == 'D':
        soundtext = 'Bomb Defused'
    elif tick == 'E':
        soundtext = 'Bomb Exploded'
    if 'command_%s' % tick in bomb_timer_language.keys():
        for commandname in bomb_timer_language['command_%s' % tick].keys():
            es.server.queuecmd(bomb_timer_language['command_%s' %
                                                   tick][commandname].strip())
    for userid in playerlib.getUseridList('#human'):
        if bomb_timer_setting.get('display', userid):
            if int(bomb_timer_middle_screen) == 1:
                usermsg.hudhint(userid, soundtext)
            elif int(bomb_timer_middle_screen) == 2:
                usermsg.centermsg(userid, soundtext)
        if bomb_timer_setting.get('text', userid):
            if 'text_%s' % tick in bomb_timer_language.keys():
                es.tell(
                    userid, '#multi',
                    bomb_timer_language(
                        'text_%s' % tick, {},
                        playerlib.getPlayer(userid).get('lang')))
        if bomb_timer_setting.get('sound', userid):
            if int(es.getplayerteam(userid)) < 2:
                keyname = 'spec'
            elif int(es.getplayerteam(userid)) == 2:
                keyname = 't'
            elif int(es.getplayerteam(userid)) == 3:
                keyname = 'ct'
            if 'sound_%s' % tick in bomb_timer_language.keys():
                es.playsound(userid,
                             bomb_timer_language['sound_%s' % tick][keyname],
                             1.0)
コード例 #11
0
def player_connect(event_var):
   """ Announces the connecting player's country """
   if event_var['networkid'] == 'BOT':
      return

   tokens = {'name': event_var['name'], 'location': iptocountry.get_country(event_var['address'])[0]}
   chat   = int(cvar_announce_chat)
   center = int(cvar_announce_center)
   hud    = int(cvar_announce_hud)

   es.dbgmsg(0, remove_tags(lang_text('connect', tokens)))

   for userid in es.getUseridList():
      text = lang_text('connect', tokens, playerlib.getPlayer(userid).get('lang'))

      if chat:
         if chat == 2:
            es.tell(userid, '#multi', text)
         else:
            usermsg.echo(userid, remove_tags(text))
      if center:
         es.centertell(userid, remove_tags(text))
      if hud:
         usermsg.hudhint(userid, remove_tags(text))
コード例 #12
0
ファイル: __init__.py プロジェクト: robtomlinson/GunGame
    def hudhint(self, filter, string, tokens={}):
        # Setup filter
        filter = self.__format_filter(filter)

        # Check if this is a normal message
        if not str(string) in __strings__:
            # Send message to the userid
            if isinstance(filter, int):
                return usermsg.hudhint(filter, string)

            # Send message to the userids from the playerlib filter
            for userid in getUseridList(filter):
                usermsg.hudhint(userid, string)
        else:
            # Send message to the userid
            if isinstance(filter, int):
                return usermsg.hudhint(
                    filter, self.__format_string(string, tokens, filter))

            # Send message to the userids from the playerlib filter
            for userid in getUseridList(filter):
                usermsg.hudhint(userid,
                                self.__format_string(string, tokens, userid))
コード例 #13
0
ファイル: __init__.py プロジェクト: cagemonkey/GunGame
    def hudhint(self, filter, string, tokens={}):
        # Setup filter
        filter = self.__format_filter(filter)

        # Check if this is a normal message
        if not str(string) in __strings__:
            # Send message to the userid
            if isinstance(filter, int):
                return usermsg.hudhint(filter, string)

            # Send message to the userids from the playerlib filter
            for userid in getUseridList(filter):
                usermsg.hudhint(userid, string)
        else:
            # Send message to the userid
            if isinstance(filter, int):
                return usermsg.hudhint(filter,
                    self.__format_string(string, tokens, filter))

            # Send message to the userids from the playerlib filter
            for userid in getUseridList(filter):
                usermsg.hudhint(userid,
                    self.__format_string(string, tokens, userid))
コード例 #14
0
ファイル: quake_sounds.py プロジェクト: madPO/es_plugin-depot
def round_announce():
    usermsg.hudhint(playerlib.getUseridList('#human'), 'Say !quake for Quake Styles')
コード例 #15
0
ファイル: ultitool.old.py プロジェクト: bihicheng/playground
def player_hurt(event_var):
    if es.ServerVar("ut_displaydmg") == 1:
        att = event_var["attacker"]
        dmg = int(event_var["dmg_health"])
        usermsg.hudhint(att, "Damages: %s" % (dmg)) # Display Damage
コード例 #16
0
    def update(self):
        timer = es.import_addon('trikztimer/plugins/timer')
        """
        Update the player's message showing his targets ranks.
        """
        if not es.exists('userid', self.userid):
            return

        #if not es.exists('userid', self.target):
        #   return

        if es.getplayerteam(self.userid) in (2, 3):
            if not playerlib.getPlayer(self.userid).isdead:
                Player(self.userid).delspec(self.userid, self.target, 1)
                return

        target = self.getspec()
        if target != -1:

            self.target = target

            steamid = es.getplayersteamid(self.target)
            name = es.getplayername(self.target)
            # PARTNER TIMER

            velocity = round(
                vector(
                    float(
                        es.getplayerprop(
                            self.target,
                            'CBasePlayer.localdata.m_vecVelocity[0]')),
                    float(
                        es.getplayerprop(
                            self.target,
                            'CBasePlayer.localdata.m_vecVelocity[1]'))).length(
                            ), 2)

            Player(self.userid).addspec(self.userid, self.target)

            Player(self.userid).delspec(self.userid, self.target, 2)

            specs[self.userid]["last_spec"] = self.target

            if steamid in timer.player:
                string = timer.player[steamid]["text_display"]
                if timer.CheckPartner(self.target):
                    string += "\n(Partnered)"
                else:
                    string += "\n(Solo)"

                timer.player[steamid]['spectators'] = specs[self.target]['n']

            if not es.isbot(target):
                hudhint(self.userid,
                        "- %s -\nVel: %s\n%s" % (name, velocity, string))

            name_list = ""
            if len(specs[self.target]['n']) > 0:
                for object in specs[self.target]['n']:
                    s_name = str(es.getplayername(object))
                    if len(s_name) > 12:
                        s_name = str(es.getplayername(object))[0:12] + "..."
                    name_list += "\n" + s_name

            if timer.tournament["status"] == 0:
                keyhint(
                    self.userid, "%s's Spectators: %s\n%s" %
                    (name, len(specs[self.target]['n']), name_list))
            else:
                string = ""
                string += "-- Tournament Mode --\n "
                if timer.tournament["turn"] in timer.tournament["queue"] > 0:
                    turn = timer.tournament["turn"]
                    string += "\n %s | %s is playing..\n \n Next couple in: %s \n \n \n" % (
                        timer.tournament["queue"][turn][0]["name"],
                        timer.tournament["queue"][turn][1]["name"],
                        timer.TimeFormat(timer.tournament["time"], None, True))
                else:
                    string += "\nNo teams available yet!\n \n"

                keyhint(
                    self.userid, "Spectators: %s\n%s" %
                    (string, name, len(specs[self.target]['n']), name_list))

        else:
            Player(self.userid).delspec(self.userid, self.target, 2)
コード例 #17
0
def round_announce():
    usermsg.hudhint(playerlib.getUseridList('#human'),
                    'Say !quake for Quake Styles')
コード例 #18
0
import es
コード例 #19
0
import es
コード例 #20
0
def display_advert():
    global next_advert

    # repeat the timer
    gamethread.delayedname(float(time_between_advert), 'adverts',
                           display_advert)

    if adverts and xaadvertlist and es.ServerVar(
            'eventscripts_currentmap') != '':
        # start at the beginning
        if next_advert >= len(xaadvertlist):
            next_advert = 0

        # get advert
        advert_text = xaadvertlist[next_advert]

        tags = re.compile(r'(?P<tag>\{\w+\})')
        for tag in tags.findall(advert_text):
            advert_text = advert_text.replace(tag, tag.upper())

        # set color
        color = '%s %s %s 255' % (str(advert_col_red), str(advert_col_green),
                                  str(advert_col_blue))
        for k in colors:
            if k in advert_text:
                color = colors[k]
                advert_text = advert_text.replace(k, '')

        # set tags
        if str(es.ServerVar('eventscripts_nextmapoverride')) != '':
            advert_text = advert_text.replace(
                '{NEXTMAP}', str(es.ServerVar('eventscripts_nextmapoverride')))
        else:
            if len(mapcycle) == 1:
                advert_text = advert_text.replace(
                    '{NEXTMAP}', str(es.ServerVar('eventscripts_currentmap')))
            elif currentmap + 1 > len(mapcycle):
                # fix for when we are at the end of the maplist
                advert_text = advert_text.replace('{NEXTMAP}', mapcycle[0])
            else:
                advert_text = advert_text.replace('{NEXTMAP}',
                                                  mapcycle[currentmap + 1])

        advert_text = advert_text.replace(
            '{CURRENTMAP}', str(es.ServerVar('eventscripts_currentmap')))
        advert_text = advert_text.replace('{TICKRATE}', 'UNKNOWN')

        if int(es.ServerVar('mp_friendlyfire')):
            advert_text = advert_text.replace('{FF}', 'on')
        else:
            advert_text = advert_text.replace('{FF}', 'off')

        advert_text = advert_text.replace(
            '{THETIME}', str(time.strftime("%H:%M:%S", time.localtime())))
        advert_text = advert_text.replace('{SERVERHOST}', 'UNKNOWN')

        # send top text
        if int(adverts_top_left):
            if int(advert_dead_only) == 1:
                xaadvert_playerlist = playerlib.getPlayerList('#human,#dead')
            else:
                xaadvert_playerlist = playerlib.getPlayerList('#human')

            toptext = msglib.VguiDialog(title=advert_text,
                                        level=5,
                                        time=25,
                                        mode=msglib.VguiMode.MSG)
            toptext['color'] = color

            for k in xaadvert_playerlist:
                toptext.send(k.userid)

        # send chat text
        if int(adverts_chat_area):
            if int(advert_dead_only) == 1:
                xaadvert_playerlist = playerlib.getPlayerList('#human,#dead')
                for k in xaadvert_playerlist:
                    es.tell(k.userid, '#lightgreen', advert_text)
            else:
                es.msg('#lightgreen', advert_text)

        # send bottom text
        if int(adverts_bottom_area):
            if int(advert_dead_only) == 1:
                xaadvert_playerlist = playerlib.getPlayerList('#human,#dead')
            else:
                xaadvert_playerlist = playerlib.getPlayerList('#human')

            for k in xaadvert_playerlist:
                usermsg.hudhint(k.userid, advert_text)

        next_advert = next_advert + 1
コード例 #21
0
ファイル: xaadvert.py プロジェクト: StarsGame/source_addons
def display_advert(): 
   global next_advert 
    
   # repeat the timer 
   gamethread.delayedname(float(time_between_advert), 'adverts', display_advert) 
    
   if adverts and xaadvertlist and es.ServerVar('eventscripts_currentmap') != '': 
      # start at the beginning 
      if next_advert >= len(xaadvertlist): 
         next_advert = 0 
          
      # get advert          
      advert_text = xaadvertlist[next_advert] 
            
      tags = re.compile(r'(?P<tag>\{\w+\})') 
      for tag in tags.findall(advert_text):              
         advert_text = advert_text.replace(tag,tag.upper()) 

      # set color 
      color = '%s %s %s 255' % (str(advert_col_red), str(advert_col_green), str(advert_col_blue)) 
      for k in colors: 
         if k in advert_text: 
            color = colors[k] 
            advert_text = advert_text.replace(k, '') 
                        
                
      # set tags 
      if str(es.ServerVar('eventscripts_nextmapoverride')) != '': 
         advert_text = advert_text.replace('{NEXTMAP}', str(es.ServerVar('eventscripts_nextmapoverride'))) 
      else: 
         if len(mapcycle) == 1:
             advert_text = advert_text.replace('{NEXTMAP}', str(es.ServerVar('eventscripts_currentmap')))
         elif currentmap+1 > len(mapcycle):
             # fix for when we are at the end of the maplist
             advert_text = advert_text.replace('{NEXTMAP}', mapcycle[0]) 
         else:
             advert_text = advert_text.replace('{NEXTMAP}', mapcycle[currentmap+1]) 
          
      advert_text = advert_text.replace('{CURRENTMAP}', str(es.ServerVar('eventscripts_currentmap'))) 
      advert_text = advert_text.replace('{TICKRATE}', 'UNKNOWN') 
      
      if int(es.ServerVar('mp_friendlyfire')): 
         advert_text = advert_text.replace('{FF}', 'on') 
      else: 
         advert_text = advert_text.replace('{FF}', 'off') 
          
      advert_text = advert_text.replace('{THETIME}', str(time.strftime("%H:%M:%S", time.localtime()))) 
      advert_text = advert_text.replace('{SERVERHOST}', 'UNKNOWN') 

      # send top text  
      if int(adverts_top_left):
         if int(advert_dead_only) == 1: 
            xaadvert_playerlist = playerlib.getPlayerList('#human,#dead') 
         else: 
            xaadvert_playerlist = playerlib.getPlayerList('#human') 
            
         toptext = msglib.VguiDialog(title=advert_text, level=5, time=25, mode=msglib.VguiMode.MSG) 
         toptext['color'] = color 

         for k in xaadvert_playerlist: 
            toptext.send(k.userid) 
            
      # send chat text  
      if int(adverts_chat_area):
         if int(advert_dead_only) == 1: 
            xaadvert_playerlist = playerlib.getPlayerList('#human,#dead') 
            for k in xaadvert_playerlist: 
               es.tell(k.userid, '#lightgreen', advert_text) 
         else: 
            es.msg('#lightgreen', advert_text) 
      
      # send bottom text 
      if int(adverts_bottom_area):
         if int(advert_dead_only) == 1: 
            xaadvert_playerlist = playerlib.getPlayerList('#human,#dead') 
         else: 
            xaadvert_playerlist = playerlib.getPlayerList('#human') 
            
         for k in xaadvert_playerlist: 
            usermsg.hudhint(k.userid, advert_text) 
            
      next_advert = next_advert + 1
コード例 #22
0
def usermsg_cmd(args):
    if len(args) == 1:
        if args[0] == 'list':
            es.dbgmsg(
                0,
                "usermsg fade: Syntax: fade <userid> <0 = no fade, 1 = fade Out 2 = fade in> <time to fade (in frames)> <time faded (in frames)> <red> <green> <blue> <alpha>"
            )
            es.dbgmsg(
                0, "usermsg shake: Syntax: shake <userid> <magnitude> <time>")
            es.dbgmsg(
                0,
                "usermsg motd: Syntax: motd <userid> <0 = text, 2 = url> <title> <msg>"
            )
            es.dbgmsg(0, "usermsg hudhint: Syntax: hudhint <userid> <msg>")
            es.dbgmsg(0, "usermsg keyhint: Syntax: keyhint <userid> <msg>")
            es.dbgmsg(0, "usermsg centermsg: Syntax: centermsg <userid> <msg>")
        else:
            es.dbgmsg(
                0,
                'usermsg: Invalid parameters, type "usermsg list" to see a list of valid subcommands'
            )
    elif len(args) > 1:
        subcommand = args[0]
        if subcommand == 'fade':
            if len(args) > 8:
                usermsg.fade(args[1], args[2], args[3], args[4], args[5],
                             args[6], args[7], args[8])
            else:
                es.dbgmsg(
                    0,
                    "usermsg fade: Syntax: fade <userid> <0 = no fade, 1 = fade Out 2 = fade in> <time to fade (in frames)> <time faded (in frames)> <red> <green> <blue> <alpha>"
                )
        elif subcommand == 'shake':
            if len(args) > 3:
                usermsg.shake(args[1], args[2], args[3])
            else:
                es.dbgmsg(
                    0,
                    "usermsg shake: Syntax: shake <userid> <magnitude> <time>")
        elif subcommand == 'motd':
            if len(args) > 4:
                usermsg.motd(args[1], args[2], args[3], args[4])
            else:
                es.dbgmsg(
                    0,
                    "usermsg motd: Syntax: motd <userid> <0 = text, 2 = url> <title> <msg>"
                )
        elif subcommand == 'hudhint':
            if len(args) > 2:
                usermsg.hudhint(args[1], args[2])
            else:
                es.dbgmsg(0, "usermsg hudhint: Syntax: hudhint <userid> <msg>")
        elif subcommand == 'keyhint':
            if len(args) > 2:
                usermsg.keyhint(args[1], args[2])
            else:
                es.dbgmsg(0, "usermsg keyhint: Syntax: keyhint <userid> <msg>")
        elif subcommand == 'centermsg':
            if len(args) > 2:
                usermsg.centermsg(args[1], args[2])
            else:
                es.dbgmsg(
                    0, "usermsg centermsg: Syntax: centermsg <userid> <msg>")
        elif subcommand == 'echo':
            if len(args) > 2:
                usermsg.echo(args[1], args[2])
            else:
                es.dbgmsg(0, "usermsg echo: Syntax: echo <userid> <msg>")
        else:
            es.dbgmsg(
                0,
                'usermsg: Invalid subcommand, type "usermsg list" to see a list of valid subcommands'
            )
    else:
        es.dbgmsg(
            0,
            'usermsg: Missing userid and subcommand, type "usermsg list" to see a list of valid subcommands'
        )