def connected( ): #_________________________________________________________________:( ''' ["op"] = operator : Server returns other players name label . ''' def remotemsg(): # snd_data = ' >>> * Now Connected Online with Server ! <<< ' msg = str.encode(snd_data, 'utf-8') socket.send(bytes(msg)) remotemsg() while True: #______________________ try: #___________________________ data = socket.recv(1024) if data: # recvdata = data.decode("utf-8") lenslpit = len(recvdata) valsplit = recvdata.split(',', lenslpit) valuedate = len(valsplit) if valuedate == 2: # label1, label2 = valsplit #remoteconfig.enterRemoteOp(1) username.enterName(str(label1) + str(label2)) break except socket.error: # pass break
def checkPoint(): # def gladmsg(): # ''' Find out more from www.HTTP///pythonservers. ''' ''' BGE User/Client Physics Engine 2018 . ''' snd_data = '|' msg = str.encode(snd_data, 'utf-8') socket.send(bytes(msg)) gladmsg() while True: #______________________ try: #___________________________ data = socket.recv(1024) recvdata = data.decode("utf-8") username.enterName(str(recvdata)) value = recvdata if value: # data = recvdata.strip() a = data b = config.getAddress(config) list_a = list(str(a)) list_b = list(str(b)) c = len(str(a)) d = len(str(b)) if c == d: # remoteconfig.enterRemotePip(1) break break except socket.error: # pass break
def coordinates( ): #_____________________________________________________________:( ''' ["glob"] = global position in world, sends User coordinates to Server .''' def globmsg(): # snd_data = '<.|global' msg = str.encode(snd_data, 'utf-8') socket.send(bytes(msg)) globmsg() while True: # try: #__________________________:( data = socket.recv(1024) if data: #________________________:( recvdata = data.decode("utf-8") remoteconfig.enterRemoteGlob(1) username.enterName(str(recvdata)) break break except socket.error: # pass break
def connectCheck( ): #_____________________________________________________________:( ''' ["fas"] = checks for satillite servers online or not .''' def flashmsg(): # snd_data = '<.|flash' msg = str.encode(snd_data, 'utf-8') socket.send(bytes(msg)) flashmsg() while True: # try: #__________________________:( data = socket.recv(1024) if data: #________________________:( recvdata = data.decode("utf-8") remoteconfig.enterRemoteFas(1) username.enterName(str(recvdata)) break break except socket.error: # pass break
def imageFactory( ): #_____________________________________________________________:( ''' ["sat"] = satillites : Get objects from server, Image Factory, Polygon Factory ''' def satmsg(): # snd_data = '<.|' msg = str.encode(snd_data, 'utf-8') socket.send(bytes(msg)) satmsg() while True: # release_ctrl5 = '<.|sat1' try: #__________________________:( data = socket.recv(1024) if data: #________________________:( recvdata = data.decode("utf-8") if recvdata == release_ctrl5: # remoteconfig.enterRemoteSat(1) username.enterName(str(recvdata)) break break except socket.error: # pass break
def worldPosition( ): #_____________________________________________________________:( ''' ["wp"] : set world position in Scene .''' def wpmsg(): # snd_data = '|.>' msg = str.encode(snd_data, 'utf-8') socket.send(bytes(msg)) wpmsg() while True: # release_ctrl2 = '|.>vec_wp' try: #__________________________:( data = socket.recv(1024) if data: #________________________:( recvdata = data.decode("utf-8") if recvdata == release_ctrl2: # remoteconfig.enterRemoteWp(1) username.enterName(str(recvdata)) break break except socket.error: # pass break