def Redraw(self): #self.CheckBatteryStat() #self.SyncSoundVolume() #self.CheckBluetooth() #self.UpdateWifiStrength() self.UpdateDownloadStatus() SwapAndShow()
def GObjectRoundRobin(self): if self._InLowBackLight < 0: self.CheckBatteryStat() self.SyncSoundVolume() self.UpdateWifiStrength() SwapAndShow() else: self._InLowBackLight += 1 if self._InLowBackLight > 10: self.CheckBatteryStat() self.SyncSoundVolume() self.UpdateWifiStrength() SwapAndShow() self._InLowBackLight = 0 return True
def SwapAndShow(self): if self._Closed == True: return if self._HWND != None: self._HWND.blit( self._CanvasHWND, (self._PosX, self._PosY, self._Width, self._Height)) SwapAndShow()
def GObjectRoundRobin(self): if self._InLowBackLight < 0: self.CheckBatteryStat() self.SyncSoundVolume() self.CheckBluetooth() self.UpdateWifiStrength() SwapAndShow() # print("TitleBar Gobjectroundrobin") elif self._InLowBackLight >= 0: self._InLowBackLight += 1 if self._InLowBackLight > 10: self.CheckBatteryStat() self.SyncSoundVolume() self.CheckBluetooth() self.UpdateWifiStrength() SwapAndShow() self._InLowBackLight = 0 return True