def forceUpdatePaths(self, buildData): ''' This function is called when there are no valid paths found in existing 'buildData.json' file. ''' for (path, pathName) in self.toolsList: while (True): newPath = utils.getUserPath(pathName) if utils.fileFolderExists(newPath): buildData[path] = newPath msg = "\tPath to '" + pathName + "' updated." print(msg) break # out of while loop else: msg = "\tPath to '" + pathName + "' not valid:\n\t" + str( newPath) print(msg) gccExePath = buildData[self.bStr.gccExePath] buildData[self.bStr.gccInludePath] = utils.getGccIncludePath( gccExePath) openOCDTargetPath = buildData[self.bStr.openOCDTargetPath] buildData[self.bStr.openOCDInterfacePath] = utils.getSTLinkPath( openOCDTargetPath) print("Tools paths updated.\n") return buildData
def verifyToolsPaths(self, toolsPaths, request=False): ''' This function checks if paths in 'toolsPaths.json' are a valid paths. If any path is not valid/missing, user is asked for update via updatePath(). If 'request' is set to True, user is asked to update path even if it is a valid path. Returns updated valid tools paths. ''' for pathName in self.bStr.toolsPaths: try: mustBeUpdated = False if pathName in toolsPaths: # 'toolsPaths.json' keys are not lists. Always a plain path (string) if not utils.pathExists(toolsPaths[pathName]): mustBeUpdated = True # path not valid, check if command if utils.commandExists(toolsPaths[pathName]): mustBeUpdated = False if mustBeUpdated: if toolsPaths[pathName] != '': # avoid reporting invalid file path, if there is an empty string msg = "\n\nInvalid path detected in '" + pathName + "' key." print(msg) else: if request: msg = "\n\nValid path(s) for " + pathName + " detected: '" + toolsPaths[ pathName] + "'." msg += "\n\tUpdate? [y/n]: " if utils.getYesNoAnswer(msg): mustBeUpdated = True else: # this key is missing in toolsPaths.json! mustBeUpdated = True if mustBeUpdated: if pathName in self.bStr.derivedPaths: continue elif pathName == self.bStr.openOcdConfig: # get openOcdConfig - special handler toolsPaths[pathName] = utils.getOpenOcdConfig( toolsPaths[self.bStr.openOcdPath]) elif pathName in self.pathsDescriptionsData: name = self.pathsDescriptionsData[pathName]['name'] defaultPath = self.pathsDescriptionsData[pathName][ 'defaultPath'] toolsPaths[pathName] = self.updatePath( name, defaultPath) else: toolsPaths[pathName] = self.updatePath(pathName, None) except Exception as err: toolsPaths[pathName] = self.updatePath(pathName, None) for pathName in self.bStr.derivedPaths: if pathName == self.bStr.pythonExec: toolsPaths[self.bStr.pythonExec] = utils.getPython3Executable() elif pathName == self.bStr.gccInludePath: toolsPaths[self.bStr.gccInludePath] = utils.getGccIncludePath( toolsPaths[self.bStr.gccExePath]) else: errorMsg = "ideScripts design error: pathName '" + pathName + "' is in 'self.bStr.derivedPaths' list, " errorMsg += "but no 'get()' handler is specified." utils.printAndQuit(errorMsg) return toolsPaths
def verifyExistingPaths(self, buildData, request=False): ''' This function checks if configuration paths (not workspace sources) from 'buildData.json' are valid paths. Common configuration paths are previoulsy fetched from 'toolsPaths.json'. If any path is not valid/missing, user is asked for update via updatePath(). Returns updated valid paths. ''' for pathName in self.bStr.configurationPaths: mustBeUpdated = False try: isPathValid = False if pathName in buildData: pathToCheck = buildData[pathName] if isinstance(pathToCheck, list): for path in pathToCheck: if not utils.pathExists(path): break else: isPathValid = True else: # not a list, a single path expected if utils.pathExists(pathToCheck): isPathValid = True else: # path not valid, check if command if utils.commandExists(pathToCheck): isPathValid = True if isPathValid: if request: # if the user made the path verification request msg = "\n\nValid paths for " + pathName + " detected: '" + str(pathToCheck) + "'.\n\tUpdate? [y/n]: " if utils.getYesNoAnswer(msg): mustBeUpdated = True else: # non-valid path, must be updated mustBeUpdated = True if mustBeUpdated: if pathName in [self.bStr.pythonExec, self.bStr.gccInludePath]: # derived paths, build later continue elif pathName in self.toolsList: name = self.toolsList[pathName]["name"] defaultPath = self.toolsList[pathName]["defaultPath"] buildData[pathName] = self.updatePath(name, defaultPath) # handle special paths cases - custom get() handlers elif pathName == self.bStr.openOcdInterfacePath: buildData[pathName] = utils.getOpenOcdInterface(buildData[self.bStr.openOcdPath]) elif pathName == self.bStr.openOcdConfig: # get openOcdConfig buildData[self.bStr.openOcdConfig] = utils.getOpenOcdConfig(buildData[self.bStr.openOcdInterfacePath]) # basic path question, default name else: buildData[pathName] = self.updatePath(pathName, None) except Exception as err: buildData[pathName] = self.updatePath(pathName, None) # get gccIncludePath buildData[self.bStr.gccInludePath] = utils.getGccIncludePath(buildData[self.bStr.gccExePath]) # get python3 executable buildData[self.bStr.pythonExec] = utils.getPython3Executable() return buildData