コード例 #1
0
def turn_on_screen():
    print('turning on screen')
    vcgm = Vcgencmd()
    output = vcgm.display_power_on(screen_id)
コード例 #2
0
class config:
    __white = (255, 255, 255)
    __red = (255, 0, 0)
    __color = (0, 255, 255)
    __colorInv = __red
    __colorFile = "/home/pi/SmartMirror/data/configFiles/colorFile.txt"
    __brightnessFile = "/home/pi/SmartMirror/data/configFiles/brightnessFile.txt"
    __fontFile = "/home/pi/SmartMirror/data/configFiles/fontFile.txt"
    __speedFile = "/home/pi/SmartMirror/data/configFiles/speedFile.txt"
    __viewFile = "/home/pi/SmartMirror/data/configFiles/viewFile.txt"
    __sleepFile = "/home/pi/SmartMirror/data/configFiles/sleepTimer.txt"

    __fileIO = fileIO()
    __defFontName = "Serif"

    def __init__(self):
        self.__vcgencmd = Vcgencmd()
        self.__pwm = pigpio.pi()
        self.__valChange = ["None", "None", "None"]
        self.__fonts = [0] * 8
        self.__cSize = 0

        self.__scheduler = BackgroundScheduler()
        self.__scheduler.start()

        self.__sleepF1 = True
        self.__sleepF2 = True

        self.__stayOffFlag = False

    def getStayOffFlag(self):
        return self.__stayOffFlag

    def setStayOffFlag(self, state):
        self.__stayOffFlag = state

    def restartDim(self):
        sleep = self.__fileIO.simpleRead(self.__sleepFile, multiLine=True)
        try:
            self.__scheduler.reschedule_job("dim",
                                            trigger='interval',
                                            minutes=int(sleep[2]))
        except:
            print(datetime.now().strftime("%H:%M:%S"),
                  "IN config::restartDim: cannot reschedule job!")
            return -1

    def setColor(self):
        color, colorInv = self.__fileIO.simpleRead(self.__colorFile,
                                                   separator=":")
        self.__color = [
            int(color[i:i + 2], 16) for i in range(1,
                                                   len(color) - 1, 2)
        ]
        self.__colorInv = [
            int(colorInv[i:i + 2], 16) for i in range(1,
                                                      len(colorInv) - 1, 2)
        ]
        if (self.__color == self.__white):
            self.__colorInv = self.__red

        return self.__color, self.__colorInv

    def setSleepTime(self):
        sleep = self.__fileIO.simpleRead(self.__sleepFile, multiLine=True)
        if (len(sleep) > 4):
            if (self.__valChange[0] != sleep[0]
                    or self.__valChange[1] != sleep[1]):
                try:
                    self.__sleepF1 = True
                    self.__scheduler.remove_job('dpoff')
                    self.__scheduler.remove_job('dpon')
                except:
                    print(datetime.now().strftime("%H:%M:%S"),
                          "IN config::setSleepTime: jobs dont exist!")
            if (self.__valChange[2] != sleep[2]):
                try:
                    self.__sleepF2 = True
                    self.__scheduler.remove_job("dim")
                except:
                    print(datetime.now().strftime("%H:%M:%S"),
                          "IN config::setSleepTime: jobs dont exist!")

            if (sleep[3] in "False" and self.__sleepF1):
                self.__sleepF1 = False
                hr = int(sleep[0].split(":")[0])
                mi = int(sleep[0].split(":")[1])
                self.__scheduler.add_job(self.displayOff,
                                         "cron",
                                         hour=hr,
                                         minute=mi,
                                         id='dpoff')
                hr = int(sleep[1].split(":")[0])
                mi = int(sleep[1].split(":")[1])
                self.__scheduler.add_job(self.displayOn,
                                         "cron",
                                         hour=hr,
                                         minute=mi,
                                         id='dpon')
            elif (sleep[3] in "True" and not self.__sleepF1):
                self.__sleepF1 = True
                self.__scheduler.remove_job('dpoff')
                self.__scheduler.remove_job('dpon')
                self.__vcgencmd.display_power_on(2)
            if (sleep[4] in "False" and self.__sleepF2):
                self.__sleepF2 = False
                self.__scheduler.add_job(
                    lambda: self.__pwm.set_PWM_dutycycle(18, 0),
                    'interval',
                    minutes=int(sleep[2]),
                    id='dim')
            elif (sleep[4] in "True" and not self.__sleepF2):
                self.__sleepF2 = True
                self.__scheduler.remove_job('dim')
                self.__vcgencmd.display_power_on(2)
                self.__pwm.set_PWM_dutycycle(
                    18, int(self.__fileIO.simpleRead(self.__brightnessFile)))
                self.displayOn()
            self.__valChange = [sleep[0], sleep[1], sleep[2]]

    def displayOn(self):
        self.__vcgencmd.display_power_on(2)
        brightness = self.__fileIO.simpleRead(self.__brightnessFile)
        self.__pwm.set_PWM_dutycycle(18, int(brightness))
        self.__stayOffFlag = False

    def displayOff(self):
        self.__pwm.set_PWM_dutycycle(18, 0)
        self.__stayOffFlag = True

    def readFontFromFile(self):
        font = self.__fileIO.simpleRead(self.__fontFile, multiLine=True)
        font[0] = font[0].split(",")[0]
        font[1] = int(font[1])
        if (len(font) == 2):
            font.append(False)
            font.append(False)
        elif (len(font) == 3):
            if ('Bold' in font[2]):
                font[2] = True
                font.append(False)
            else:
                font[2] = False
                font.append(True)
        elif (len(font) == 4):
            font[2] = True
            font[3] = True
        return font

    def getFont(self, index):
        return self.__fonts[index]

    def getDefFont(self):
        return self.__defFont

    def getMetFont(self):
        return self.__metFont

    def setCSize(self, size):
        self.__cSize = size

    def getSpeed(self):
        speed = self.__fileIO.simpleRead(self.__speedFile)
        if ("Non" in speed):
            return 0
        else:
            return int(speed) * 1000

    def getView(self):
        return self.__fileIO.simpleRead(self.__viewFile, multiLine=True)[0]

    def getAllFonts(self):
        fontName, fontSize, bold, italic = self.readFontFromFile()
        try:
            self.__defFont = pygame.font.SysFont(self.__defFontName,
                                                 fontSize - 12,
                                                 bold=bold,
                                                 italic=italic)
            self.__metFont = pygame.font.SysFont(self.__defFontName,
                                                 fontSize - 4,
                                                 bold=bold,
                                                 italic=italic)
            self.__fonts[0] = pygame.font.SysFont(fontName,
                                                  fontSize + self.__cSize,
                                                  bold=bold,
                                                  italic=italic)  #calendar
            self.__fonts[1] = pygame.font.SysFont(fontName,
                                                  fontSize + 0,
                                                  bold=bold,
                                                  italic=italic)  #date
            self.__fonts[2] = pygame.font.SysFont(fontName,
                                                  fontSize + 32,
                                                  bold=bold,
                                                  italic=italic)  #time
            self.__fonts[3] = pygame.font.SysFont(fontName,
                                                  fontSize - 12,
                                                  bold=bold,
                                                  italic=italic)  #events
            self.__fonts[4] = pygame.font.SysFont(fontName,
                                                  fontSize - 12,
                                                  bold=bold,
                                                  italic=italic)  #news
            self.__fonts[5] = pygame.font.SysFont(fontName,
                                                  fontSize - 4,
                                                  bold=bold,
                                                  italic=italic)  #weather
            self.__fonts[6] = pygame.font.SysFont(fontName,
                                                  fontSize - 12,
                                                  bold=bold,
                                                  italic=italic)  #hour
            self.__fonts[7] = pygame.font.SysFont(fontName,
                                                  fontSize - 18,
                                                  bold=bold,
                                                  italic=italic)  #hour
        except:
            self.__defFont = pygame.font.Font(self.__defFontName,
                                              fontSize - 12,
                                              bold=bold,
                                              italic=italic)
            self.__metFont = pygame.font.Font(self.__defFontName,
                                              fontSize - 4,
                                              bold=bold,
                                              italic=italic)
            self.__fonts[0] = pygame.font.Font(fontName,
                                               fontSize,
                                               bold=bold,
                                               italic=italic)
            self.__fonts[1] = pygame.font.Font(fontName,
                                               fontSize + 0,
                                               bold=bold,
                                               italic=italic)
            self.__fonts[2] = pygame.font.Font(fontName,
                                               fontSize + 32,
                                               bold=bold,
                                               italic=italic)
            self.__fonts[3] = pygame.font.Font(fontName,
                                               fontSize - 12,
                                               bold=bold,
                                               italic=italic)
            self.__fonts[4] = pygame.font.Font(fontName,
                                               fontSize - 12,
                                               bold=bold,
                                               italic=italic)
            self.__fonts[5] = pygame.font.Font(fontName,
                                               fontSize - 4,
                                               bold=bold,
                                               italic=italic)
            self.__fonts[6] = pygame.font.Font(fontName,
                                               fontSize - 12,
                                               bold=bold,
                                               italic=italic)
            self.__fonts[7] = pygame.font.Font(fontName,
                                               fontSize - 18,
                                               bold=bold,
                                               italic=italic)
        return self.__fonts
コード例 #3
0
def turn_on_screen():
    vcgm = Vcgencmd()
    output = vcgm.display_power_on(screen_id)
    logging.info('Turning on screen')
    notify_screen_state('Turning on screen')