def initialize(self): # Basic Configuration cod.console_set_custom_font( self.config.font_path, cod.FONT_TYPE_GREYSCALE | cod.FONT_LAYOUT_TCOD) cod.console_init_root(self.config.screen_width, self.config.screen_height, self.config.title, fullscreen=False) cod.sys_set_fps(self.config.fps_limit) # Consoles self.map_console = cod.console_new(self.config.screen_width, self.config.screen_height)
elif libtcod.console_is_key_pressed(libtcod.KEY_DOWN): playery += 1 elif libtcod.console_is_key_pressed(libtcod.KEY_LEFT): playerx -= 1 elif libtcod.console_is_key_pressed(libtcod.KEY_RIGHT): playerx += 1 ############################################# # Initialization & Main Loop ############################################# libtcod.console_set_custom_font('fonts/arial12x12.png', libtcod.FONT_TYPE_GREYSCALE | libtcod.FONT_LAYOUT_TCOD) libtcod.console_init_root(SCREEN_WIDTH, SCREEN_HEIGHT, 'python/libtcod tutorial', False) libtcod.sys_set_fps(LIMIT_FPS) playerx = SCREEN_WIDTH/2 playery = SCREEN_HEIGHT/2 while not libtcod.console_is_window_closed(): libtcod.console_set_default_foreground(0, libtcod.white) libtcod.console_put_char(0, playerx, playery, '@', libtcod.BKGND_NONE) libtcod.console_flush() libtcod.console_put_char(0, playerx, playery, ' ', libtcod.BKGND_NONE)