def __init__(self, frame_id, name, description, is_manager=False, speed=0.2): InteractiveMarker.__init__(self) self.header.frame_id = frame_id self.name = name self.description = description self.speed = speed self.marker = Marker() self.marker.type = Marker.CYLINDER self.marker.scale.x = 0.1 self.marker.scale.y = 0.1 self.marker.scale.z = 0.4 self.marker.pose.position.z = 0.20 if is_manager: self.marker.color.r = 0.8 self.marker.color.g = 0.0 self.marker.color.b = 0.0 self.marker.color.a = 0.5 else: self.marker.color.r = 0.0 self.marker.color.g = 0.8 self.marker.color.b = 0.0 self.marker.color.a = 0.5 self.marker_control = InteractiveMarkerControl() self.marker_control.always_visible = True self.marker_control.orientation.w = 1 self.marker_control.orientation.x = 0 self.marker_control.orientation.y = 1 self.marker_control.orientation.z = 0 self.marker_control.markers.append(self.marker) self.marker_control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE self.controls.append(self.marker_control)
def __init__(self, frame_id, name, description, is_manager=False): InteractiveMarker.__init__(self) self.header.frame_id = frame_id self.name = name self.description = description self.marker = Marker() self.marker.type = Marker.CYLINDER self.marker.scale.x = 0.1 self.marker.scale.y = 0.1 self.marker.scale.z = 0.4 self.marker.pose.position.z = 0.20 if is_manager: self.marker.color.r = 0.8 self.marker.color.g = 0.0 self.marker.color.b = 0.0 self.marker.color.a = 0.5 else: self.marker.color.r = 0.0 self.marker.color.g = 0.8 self.marker.color.b = 0.0 self.marker.color.a = 0.5 self.marker_control = InteractiveMarkerControl() self.marker_control.always_visible = True self.marker_control.orientation.w = 1 self.marker_control.orientation.x = 0 self.marker_control.orientation.y = 1 self.marker_control.orientation.z = 0 self.marker_control.markers.append(self.marker) self.marker_control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE self.controls.append(self.marker_control)
def __init__(self, frame_id, name, description, is_manager=False, speed=0.2): InteractiveMarker.__init__(self) marker_scale_x = rospy.get_param('~marker_scale_x', 1.0) marker_scale_y = rospy.get_param('~marker_scale_y', 0.2) marker_scale_z = rospy.get_param('~marker_scale_z', 0.2) print "Marker scales " + str(marker_scale_x) + ", " + str( marker_scale_y) + ", " + str(marker_scale_z) self.header.frame_id = frame_id self.name = name self.description = description self.speed = speed self.marker = Marker() self.marker.type = Marker.ARROW self.marker.scale.x = marker_scale_x self.marker.scale.y = marker_scale_y self.marker.scale.z = marker_scale_z #self.marker.pose.position.z = 0.20 if is_manager: self.marker.color.r = 0.8 self.marker.color.g = 0.0 self.marker.color.b = 0.0 self.marker.color.a = 0.5 else: self.marker.color.r = 0.0 self.marker.color.g = 0.8 self.marker.color.b = 0.0 self.marker.color.a = 0.5 self.marker_control = InteractiveMarkerControl() self.marker_control.always_visible = True self.marker_control.orientation.w = 1 self.marker_control.orientation.x = 0 self.marker_control.orientation.y = 1 self.marker_control.orientation.z = 0 self.marker_control.name = "move_plane" self.marker_control.markers.append(self.marker) self.marker_control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE self.controls.append(self.marker_control) self.marker_control2 = InteractiveMarkerControl() self.marker_control2.orientation.w = 1 self.marker_control2.orientation.x = 0 self.marker_control2.orientation.y = 1 self.marker_control2.orientation.z = 0 self.marker_control2.name = "rotate_z" self.marker_control2.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS self.controls.append(self.marker_control2)
def __init__(self, marker_type="mesh"): """[InteractiveMarker for Waypoints. Moves in SE2, can be a sphere or a flag. Has a red arrow] Args: marker_type (str, optional): [marker type "mesh" or "sphere"]. Defaults to "mesh". """ InteractiveMarker.__init__(self) self.scale = params["control_scale"].data self._setup_markers() self._setup_controls()
def __init__(self, frame_id, name, description, is_manager=False, speed=0.2, mission_point=MissionPoint(), point_description=''): InteractiveMarker.__init__(self) self.header.frame_id = frame_id self.name = name self.description = description self.point_description = point_description self.speed = speed self.marker = Marker() self.is_manager = is_manager if is_manager: self.marker.type = Marker.CUBE self.marker.scale.x = 0.15 self.marker.scale.y = 0.15 self.marker.scale.z = 0.6 self.marker.pose.position.z = 0.3 self.marker.color.r = 1.0 self.marker.color.g = 0.0 self.marker.color.b = 0.0 self.marker.color.a = 0.7 else: self.marker.type = Marker.CYLINDER self.marker.scale.x = 0.1 self.marker.scale.y = 0.1 self.marker.scale.z = 0.4 self.marker.pose.position.z = 0.20 self.marker.color.r = 0.0 self.marker.color.g = 1.0 self.marker.color.b = 0.0 self.marker.color.a = 0.7 self.marker_control = InteractiveMarkerControl() self.marker_control.always_visible = True self.marker_control.orientation.w = 1 self.marker_control.orientation.x = 0 self.marker_control.orientation.y = 1 self.marker_control.orientation.z = 0 self.marker_control.markers.append(self.marker) self.marker_control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE self.mission_point = mission_point self.controls.append(self.marker_control)
def __init__(self, frame_id, name, description, is_manager=False, speed=0.2): InteractiveMarker.__init__(self) marker_scale_x = rospy.get_param("~marker_scale_x", 0.2) marker_scale_y = rospy.get_param("~marker_scale_y", 0.2) marker_scale_z = rospy.get_param("~marker_scale_z", 0.5) self.header.frame_id = frame_id self.name = name self.description = description self.speed = speed self.marker = Marker() self.marker.type = Marker.CYLINDER self.marker.scale.x = marker_scale_x self.marker.scale.y = marker_scale_y self.marker.scale.z = marker_scale_z self.marker.pose.position.z = 0.0 if is_manager: self.marker.color.r = 0.8 self.marker.color.g = 0.0 self.marker.color.b = 0.0 self.marker.color.a = 0.8 else: self.marker.color.r = 0.0 self.marker.color.g = 0.8 self.marker.color.b = 0.0 self.marker.color.a = 0.8 self.marker_control = InteractiveMarkerControl() self.marker_control.always_visible = True self.marker_control.orientation.w = 1 self.marker_control.orientation.x = 0 self.marker_control.orientation.y = 1 self.marker_control.orientation.z = 0 self.marker_control.markers.append(self.marker) self.marker_control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE self.controls.append(self.marker_control)
def __init__(self, name, description, is_manager = False, is_editable = False): InteractiveMarker.__init__(self) marker_scale_x = rospy.get_param('~marker_scale_x', 0.5) marker_scale_y = rospy.get_param('~marker_scale_y', 0.15) marker_scale_z = rospy.get_param('~marker_scale_z', 0.15) self.header.frame_id = frame_id self.name = name self.description = 'POI: %s'%description #marker arrow self.marker = Marker() self.marker.type = Marker.ARROW self.marker.scale.x = marker_scale_x self.marker.scale.y = marker_scale_y self.marker.scale.z = marker_scale_z ##Text of markers control = InteractiveMarkerControl() control.always_visible = True marker_name = Marker() marker_name.type = Marker.TEXT_VIEW_FACING if is_manager: #arrow color self.marker.color.r = 0.8 self.marker.color.g = 0.0 self.marker.color.b = 0.0 self.marker.color.a = 0.5 self.marker.scale.x = 1 self.marker.scale.y = 0.2 self.marker.scale.z = 0.2 #interactive marker move_plane self.marker_move_control = InteractiveMarkerControl() self.marker_move_control.always_visible = True self.marker_move_control.orientation.w = 1 self.marker_move_control.orientation.x = 0 self.marker_move_control.orientation.y = 1 self.marker_move_control.orientation.z = 0 self.marker_move_control.name = "move_plane" self.marker_move_control.markers.append( self.marker ) self.marker_move_control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE self.controls.append( self.marker_move_control ) #interactive marker rotate_z self.marker_rotate_control = InteractiveMarkerControl() self.marker_rotate_control.orientation.w = 1 self.marker_rotate_control.orientation.x = 0 self.marker_rotate_control.orientation.y = 1 self.marker_rotate_control.orientation.z = 0 self.marker_rotate_control.name = "rotate_z" self.marker_rotate_control.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS self.controls.append( self.marker_rotate_control ) #control of text marker control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE control.orientation.w = 1 control.orientation.x = 0 control.orientation.y = 1 control.orientation.z = 0 elif is_editable: #arrow color self.marker.color.r = 0.8 self.marker.color.g = 0.8 self.marker.color.b = 0.0 self.marker.color.a = 0.75 self.marker.scale.x = 1 self.marker.scale.y = 0.2 self.marker.scale.z = 0.2 #interactive marker move_plane self.marker_move_control = InteractiveMarkerControl() self.marker_move_control.always_visible = True self.marker_move_control.orientation.w = 1 self.marker_move_control.orientation.x = 0 self.marker_move_control.orientation.y = 1 self.marker_move_control.orientation.z = 0 self.marker_move_control.name = "move_plane" self.marker_move_control.markers.append( self.marker ) self.marker_move_control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE self.controls.append( self.marker_move_control ) #interactive marker rotate_z self.marker_rotate_control = InteractiveMarkerControl() self.marker_rotate_control.orientation.w = 1 self.marker_rotate_control.orientation.x = 0 self.marker_rotate_control.orientation.y = 1 self.marker_rotate_control.orientation.z = 0 self.marker_rotate_control.name = "rotate_z" self.marker_rotate_control.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS self.controls.append( self.marker_rotate_control ) #control of text marker control.interaction_mode = InteractiveMarkerControl.MOVE_PLANE control.orientation.w = 1 control.orientation.x = 0 control.orientation.y = 1 control.orientation.z = 0 else: self.marker.color.r = 0.0 self.marker.color.g = 0.7 self.marker.color.b = 0.0 self.marker.color.a = 0.5 control.interaction_mode = InteractiveMarkerControl.FIXED self.marker_control = InteractiveMarkerControl() self.marker_control.name = 'menu' self.marker_control.always_visible = True self.marker_control.orientation.w = 1 self.marker_control.orientation.x = 0 self.marker_control.orientation.y = 1 self.marker_control.orientation.z = 0 self.marker_control.markers.append( self.marker ) self.marker_control.interaction_mode = InteractiveMarkerControl.MENU self.controls.append( self.marker_control ) #color of text marker_name.text = name marker_name.color.a = 0.95 marker_name.scale.x = 0.35 marker_name.scale.y = 0.1 marker_name.scale.z = 0.1 marker_name.pose.position.x =0 marker_name.pose.position.y =0 marker_name.pose.position.z =0.2 control.markers.append(marker_name) self.controls.append(control)