コード例 #1
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    def testStackedImageSourcesProperty(self):
        s = ImageScene2D(PositionModel(), (0, 3, 4), preemptive_fetch_number=0)
        self.assertEqual(len(s.stackedImageSources), 0)

        sims = StackedImageSources(LayerStackModel())
        s.stackedImageSources = sims
        self.assertEqual(id(s.stackedImageSources), id(sims))
コード例 #2
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ファイル: tiling_tests.py プロジェクト: skarale25/volumina
    def setUp( self ):
        self.GRAY1 = 60
        self.ds1 = ConstantSource( self.GRAY1 )

        self.GRAY2 = 120
        self.ds2 = ConstantSource( self.GRAY2 )

        self.GRAY3 = 190
        self.ds3 = ConstantSource( self.GRAY3 )

        self.layer1 = GrayscaleLayer( self.ds1, normalize = False )
        self.layer1.visible = False
        self.layer1.opacity = 0.1
        self.ims1 = GrayscaleImageSource( self.ds1, self.layer1 )
        self.layer2 = GrayscaleLayer( self.ds2, normalize = False )
        self.layer2.visible = True
        self.layer2.opacity = 0.3
        self.ims2 = GrayscaleImageSource( self.ds2, self.layer2 )
        self.layer3 = GrayscaleLayer( self.ds3, normalize = False )
        self.layer3.visible = True
        self.layer3.opacity = 1.0
        self.ims3 = GrayscaleImageSource( self.ds3, self.layer3 )

        lsm = LayerStackModel()
        lsm.append(self.layer1)
        lsm.append(self.layer2)
        lsm.append(self.layer3)
        self.lsm = lsm
        sims = StackedImageSources( lsm )
        sims.register( self.layer1, self.ims1 )
        sims.register( self.layer2, self.ims2 )
        sims.register( self.layer3, self.ims3 )
        self.sims = sims
コード例 #3
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    def __init__(self,
                 posModel,
                 along,
                 preemptive_fetch_number=5,
                 parent=None,
                 name="Unnamed Scene",
                 swapped_default=False):
        """
        * preemptive_fetch_number -- number of prefetched slices; 0 turns the feature off
        * swapped_default -- whether axes should be swapped by default.

        """
        QGraphicsScene.__init__(self, parent=parent)

        self._along = along
        self._posModel = posModel

        # QGraphicsItems can change this if they are in a state that should temporarily forbid brushing
        # (For example, when the slice intersection marker is in 'draggable' state.)
        self.allow_brushing = True

        self._dataShape = (0, 0)
        self._dataRectItem = None  #A QGraphicsRectItem (or None)
        self._offsetX = 0
        self._offsetY = 0
        self.name = name

        self._stackedImageSources = StackedImageSources(LayerStackModel())
        self._showTileOutlines = False

        # FIXME: We don't show the red 'progress pies' because they look terrible.
        #        If we could fix their timing, maybe it would be worth it.
        self._showTileProgress = False

        self._tileProvider = None
        self._dirtyIndicator = None
        self._prefetching_enabled = False

        self._swappedDefault = swapped_default
        self.reset()

        # BowWave preemptive caching
        self.setPreemptiveFetchNumber(preemptive_fetch_number)
        self._course = (1, 1)  # (along, pos or neg direction)
        self._time = self._posModel.time
        self._channel = self._posModel.channel
        self._posModel.timeChanged.connect(self._onTimeChanged)
        self._posModel.channelChanged.connect(self._onChannelChanged)
        self._posModel.slicingPositionChanged.connect(
            self._onSlicingPositionChanged)

        self._allTilesCompleteEvent = threading.Event()
        self.dirty = False

        # We manually keep track of the tile-wise QGraphicsItems that
        # we've added to the scene in this dict, otherwise we would need
        # to use O(N) lookups for every tile by calling QGraphicsScene.items()
        self.tile_graphicsitems = defaultdict(
            set)  # [Tile.id] -> set(QGraphicsItems)
コード例 #4
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    def testAddingAndRemovingLayers(self):
        lsm = LayerStackModel()
        sims = StackedImageSources(lsm)
        ims_view = sims.viewImageSources()
        self.assertEqual(len(lsm), 0)
        self.assertEqual(len(sims), 0)
        self.assertEqual(len(ims_view), 0)

        lsm.append(self.layer1)
        lsm.append(self.layer2)
        sims.register(self.layer1, self.ims1)
        sims.register(self.layer2, self.ims2)
        self.assertEqual(sims.isRegistered(self.layer1), True)
        self.assertEqual(sims.isRegistered(self.layer2), True)
        self.assertEqual(len(lsm), 2)
        self.assertEqual(len(sims), 2)
        self.assertEqual(len(ims_view), 2)
        self.assertEqual(ims_view[0], self.ims2)
        self.assertEqual(ims_view[1], self.ims1)

        lsm.append(self.layer3)
        self.assertEqual(len(lsm), 3)
        self.assertEqual(len(sims), 2)
        self.assertEqual(len(ims_view), 2)
        self.assertEqual(ims_view[0], self.ims2)
        self.assertEqual(ims_view[1], self.ims1)
        self.assertEqual(sims.isRegistered(self.layer1), True)
        self.assertEqual(sims.isRegistered(self.layer2), True)

        lsm.selectRow(1)  # layer2
        lsm.deleteSelected()
        self.assertEqual(len(lsm), 2)
        self.assertEqual(len(sims), 1)
        self.assertEqual(len(ims_view), 1)
        self.assertEqual(ims_view[0], self.ims1)
        self.assertEqual(sims.isRegistered(self.layer1), True)
        self.assertEqual(sims.isRegistered(self.layer2), False)

        lsm.selectRow(0)  # layer3
        lsm.deleteSelected()
        self.assertEqual(len(lsm), 1)
        self.assertEqual(len(sims), 1)
        self.assertEqual(len(ims_view), 1)
        self.assertEqual(ims_view[0], self.ims1)
        self.assertEqual(sims.isRegistered(self.layer1), True)
        self.assertEqual(sims.isRegistered(self.layer2), False)

        sims.deregister(self.layer1)
        self.assertEqual(len(lsm), 1)
        self.assertEqual(len(sims), 0)
        self.assertEqual(len(ims_view), 0)
        self.assertEqual(sims.isRegistered(self.layer1), False)
        self.assertEqual(sims.isRegistered(self.layer2), False)
コード例 #5
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    def testRegisterAndDeregister(self):
        lsm = LayerStackModel()
        sims = StackedImageSources(lsm)
        self.assertEqual(len(lsm), 0)
        self.assertEqual(len(sims), 0)

        lsm.append(self.layer1)
        lsm.append(self.layer2)
        lsm.append(self.layer3)
        self.assertEqual(lsm.layerIndex(self.layer1), 2)
        self.assertEqual(lsm.layerIndex(self.layer2), 1)
        self.assertEqual(lsm.layerIndex(self.layer3), 0)
        self.assertEqual(len(lsm), 3)
        self.assertEqual(len(sims), 0)

        self.assertFalse(sims.isRegistered(self.layer2))
        sims.register(self.layer2, self.ims2)
        self.assertTrue(sims.isRegistered(self.layer2))
        self.assertEqual(len(sims), 1)
        self.assertEqual(sims.getImageSource(0), self.ims2)

        sims.register(self.layer1, self.ims1)
        sims.register(self.layer3, self.ims3)
        sims.deregister(self.layer2)
        self.assertTrue(sims.isRegistered(self.layer1))
        self.assertFalse(sims.isRegistered(self.layer2))
        self.assertTrue(sims.isRegistered(self.layer3))
        self.assertEqual(len(lsm), 3)
        self.assertEqual(len(sims), 2)
        self.assertEqual(sims.getImageSource(0), self.ims3)
        self.assertEqual(sims.getImageSource(1), self.ims1)

        for i, v in enumerate(sims):
            if i == 0:
                self.assertEqual(len(v), 3)
                self.assertEqual(v[0], self.layer3.visible)
                self.assertEqual(v[1], self.layer3.opacity)
                self.assertEqual(v[2], self.ims3)
            elif i == 1:
                self.assertEqual(len(v), 3)
                self.assertEqual(v[0], self.layer1.visible)
                self.assertEqual(v[1], self.layer1.opacity)
                self.assertEqual(v[2], self.ims1)
            else:
                raise Exception("unexpected index")

        sims.deregister(self.layer1)
        sims.deregister(self.layer3)
        self.assertEqual(len(lsm), 3)
        self.assertEqual(len(sims), 0)

        lsm.clear()
コード例 #6
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    def testFirstFullyOpaque(self):
        lsm = LayerStackModel()
        sims = StackedImageSources(lsm)
        self.assertEqual(sims.firstFullyOpaque(), None)

        lsm.append(self.layer1)
        lsm.append(self.layer2)
        lsm.append(self.layer3)
        self.assertEqual(lsm.layerIndex(self.layer1), 2)
        self.assertEqual(lsm.layerIndex(self.layer2), 1)
        self.assertEqual(lsm.layerIndex(self.layer3), 0)
        sims.register(self.layer1, self.ims1)
        sims.register(self.layer2, self.ims2)
        sims.register(self.layer3, self.ims3)
        self.assertEqual(sims.firstFullyOpaque(), 0)
        lsm.clear()

        sims = StackedImageSources(lsm)
        lsm.append(self.layer2)
        lsm.append(self.layer3)
        lsm.append(self.layer1)
        self.assertEqual(lsm.layerIndex(self.layer1), 0)
        self.assertEqual(lsm.layerIndex(self.layer2), 2)
        self.assertEqual(lsm.layerIndex(self.layer3), 1)
        sims.register(self.layer1, self.ims1)
        sims.register(self.layer2, self.ims2)
        sims.register(self.layer3, self.ims3)
        self.assertEqual(sims.firstFullyOpaque(), 1)
        lsm.clear()

        sims = StackedImageSources(lsm)
        lsm.append(self.layer2)
        lsm.append(self.layer1)
        self.assertEqual(lsm.layerIndex(self.layer1), 0)
        self.assertEqual(lsm.layerIndex(self.layer2), 1)
        sims.register(self.layer1, self.ims1)
        sims.register(self.layer2, self.ims2)
        self.assertEqual(sims.firstFullyOpaque(), None)
        lsm.clear()
コード例 #7
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    def setUp(self):
        self.layerstack = LayerStackModel()
        self.sims = StackedImageSources(self.layerstack)

        self.GRAY = 201
        self.ds = ConstantSource(self.GRAY)
        self.layer = GrayscaleLayer(self.ds)
        self.layerstack.append(self.layer)
        self.ims = imsfac.createImageSource(self.layer, [self.ds])
        self.sims.register(self.layer, self.ims)

        self.scene = ImageScene2D(PositionModel(), (0, 3, 4),
                                  preemptive_fetch_number=0)

        self.scene.stackedImageSources = self.sims
        self.scene.dataShape = (310, 290)
コード例 #8
0
ファイル: imageScene2D.py プロジェクト: burcin/volumina
    def __init__(self,
                 posModel,
                 along,
                 preemptive_fetch_number=5,
                 parent=None,
                 name="Unnamed Scene",
                 swapped_default=False):
        """
        * preemptive_fetch_number -- number of prefetched slices; 0 turns the feature off
        * swapped_default -- whether axes should be swapped by default.

        """
        QGraphicsScene.__init__(self, parent=parent)

        self._along = along
        self._posModel = posModel

        self._dataShape = (0, 0)
        self._dataRect = None  #A QGraphicsRectItem (or None)
        self._offsetX = 0
        self._offsetY = 0
        self.name = name

        self._stackedImageSources = StackedImageSources(LayerStackModel())
        self._showTileOutlines = False
        self._showTileProgress = True

        self._tileProvider = None
        self._dirtyIndicator = None
        self._prefetching_enabled = False

        self._swappedDefault = swapped_default
        self.reset()

        # BowWave preemptive caching
        self.setPreemptiveFetchNumber(preemptive_fetch_number)
        self._course = (1, 1)  # (along, pos or neg direction)
        self._time = self._posModel.time
        self._channel = self._posModel.channel
        self._posModel.timeChanged.connect(self._onTimeChanged)
        self._posModel.channelChanged.connect(self._onChannelChanged)
        self._posModel.slicingPositionChanged.connect(
            self._onSlicingPositionChanged)

        self._allTilesCompleteEvent = threading.Event()
コード例 #9
0
ファイル: lazy_test.py プロジェクト: Tomaz-Vieira/volumina
        def setUp(self):
            self.layerstack = LayerStackModel()
            self.sims = StackedImageSources(self.layerstack)

            self.g = Graph()
            self.op = OpLazy(self.g)
            self.ds = LazyflowSource(self.op.Output)

            self.ss = SliceSource(self.ds, projectionAlongTZC)

            self.layer = GrayscaleLayer(self.ds, normalize=False)
            self.layerstack.append(self.layer)
            self.ims = imsfac.createImageSource(self.layer, [self.ss])
            self.sims.register(self.layer, self.ims)

            self.scene = ImageScene2D(PositionModel(), (0, 0, 0), preemptive_fetch_number=0)
            self.scene.setCacheSize(1)

            self.scene.stackedImageSources = self.sims
            self.scene.dataShape = (30, 30)