def update_statusbar_output_info(self, output: Optional[Output] = None) -> None: from vspreview.utils import strfdelta if output is None: output = self.current_output self.statusbar.total_frames_label.setText('{} frames '.format( output.total_frames)) self.statusbar.duration_label.setText('{} '.format( strfdelta(output.duration, '%H:%M:%S.%Z'))) self.statusbar.resolution_label.setText('{}x{} '.format( output.width, output.height)) self.statusbar.pixel_format_label.setText('{} '.format( output.format.name)) if output.fps_den != 0: self.statusbar.fps_label.setText('{}/{} = {:.3f} fps '.format( output.fps_num, output.fps_den, output.fps_num / output.fps_den)) else: self.statusbar.fps_label.setText('{}/{} fps '.format( output.fps_num, output.fps_den))
def drawWidget(self, painter: Qt.QPainter) -> None: from copy import deepcopy from vspreview.utils import strfdelta # calculations if self.need_full_repaint: labels_notches = Notches() label_notch_bottom = (self.rect_f.top() + self.font_height + self.notch_label_interval + self.notch_height + 5) label_notch_top = label_notch_bottom - self.notch_height label_notch_x = self.rect_f.left() if self.mode == self.Mode.TIME: notch_interval_t = self.calculate_notch_interval_t( self.notch_interval_target_x) label_format = self.generate_label_format( notch_interval_t, self.end_t) label_notch_t = Time() while (label_notch_x < self.rect_f.right() and label_notch_t <= self.end_t): line = Qt.QLineF(label_notch_x, label_notch_bottom, label_notch_x, label_notch_top) labels_notches.add( Notch(deepcopy(label_notch_t), line=line)) label_notch_t += notch_interval_t label_notch_x = self.t_to_x(label_notch_t) elif self.mode == self.Mode.FRAME: notch_interval_f = self.calculate_notch_interval_f( self.notch_interval_target_x) label_notch_f = Frame(0) while (label_notch_x < self.rect_f.right() and label_notch_f <= self.end_f): line = Qt.QLineF(label_notch_x, label_notch_bottom, label_notch_x, label_notch_top) labels_notches.add( Notch(deepcopy(label_notch_f), line=line)) label_notch_f += notch_interval_f label_notch_x = self.f_to_x(label_notch_f) self.scroll_rect = Qt.QRectF( self.rect_f.left(), label_notch_bottom + self.notch_scroll_interval, self.rect_f.width(), self.scroll_height) for toolbar, notches in self.toolbars_notches.items(): if not toolbar.is_notches_visible(): continue for notch in notches: if isinstance(notch.data, Frame): x = self.f_to_x(notch.data) elif isinstance(notch.data, Time): x = self.t_to_x(notch.data) y = self.scroll_rect.top() notch.line = Qt.QLineF(x, y, x, y + self.scroll_rect.height() - 1) cursor_line = Qt.QLineF( self.cursor_x, self.scroll_rect.top(), self.cursor_x, self.scroll_rect.top() + self.scroll_rect.height() - 1) # drawing if self.need_full_repaint: painter.fillRect(self.rect_f, self.palette().color(Qt.QPalette.Window)) painter.setPen( Qt.QPen(self.palette().color(Qt.QPalette.WindowText))) painter.setRenderHint(Qt.QPainter.Antialiasing, False) painter.drawLines([notch.line for notch in labels_notches]) painter.setRenderHint(Qt.QPainter.Antialiasing) for i, notch in enumerate(labels_notches): line = notch.line anchor_rect = Qt.QRectF(line.x2(), line.y2() - self.notch_label_interval, 0, 0) if self.mode == self.Mode.TIME: time = cast(Time, notch.data) label = strfdelta(time, label_format) if self.mode == self.Mode.FRAME: label = str(notch.data) if i == 0: rect = painter.boundingRect( anchor_rect, Qt.Qt.AlignBottom + Qt.Qt.AlignLeft, label) if self.mode == self.Mode.TIME: rect.moveLeft(-2.5) elif i == (len(labels_notches) - 1): rect = painter.boundingRect( anchor_rect, Qt.Qt.AlignBottom + Qt.Qt.AlignHCenter, label) if rect.right() > self.rect_f.right(): rect = painter.boundingRect( anchor_rect, Qt.Qt.AlignBottom + Qt.Qt.AlignRight, label) else: rect = painter.boundingRect( anchor_rect, Qt.Qt.AlignBottom + Qt.Qt.AlignHCenter, label) painter.drawText(rect, label) painter.setRenderHint(Qt.QPainter.Antialiasing, False) painter.fillRect(self.scroll_rect, Qt.Qt.gray) for toolbar, notches in self.toolbars_notches.items(): if not toolbar.is_notches_visible(): continue for notch in notches: painter.setPen(notch.color) painter.drawLine(notch.line) painter.setPen(Qt.Qt.black) painter.drawLine(cursor_line) self.need_full_repaint = False
def __str__(self) -> str: from vspreview.utils import strfdelta return strfdelta(self, '%h:%M:%S.%Z')