コード例 #1
0
    def gen(style, event):
        size = renderWindow.GetSize()
        start = list(style.GetStartPosition())
        end = list(style.GetEndPosition())
        new_start = [start[0], end[1]]
        new_end = [end[0], start[1]]
        print("start,end: ", start, end)
        print("new_start,new_end: ", new_start, new_end)
        tmp = [new_start[0] / size[0], new_start[1] / size[1]]

        print("scaled bottom_left: ", tmp)
        print("scaled top_right: ", new_end[0] / size[0], new_end[1] / size[1])
        representation = vtk.vtkBorderRepresentation()
        borderWidget = vtk.vtkBorderWidget()

        representation.SetPosition(tmp[0], tmp[1])
        representation.SetPosition2(new_end[0] / size[0] - tmp[0],
                                    new_end[1] / size[1] - tmp[1])

        representation.SetMoving(0)
        print("Moving status: ", representation.GetMoving())
        borderWidget.SetRepresentation(representation)
        borderWidget.SetInteractor(interactor)
        borderWidget.ResizableOn()
        # borderWidget.CreateDefaultRepresentation()
        # borderWidget.SelectableO()
        borderWidget.On()
        renderWindow.Render()
        widgets.append(borderWidget)
コード例 #2
0
ファイル: textwidget.py プロジェクト: aevum/moonstone
 def setScene(self, scene):
     logging.debug("In TextWidget::setScene()")
     if self.scene:
         return
     self.scene = scene
     self.rep = vtk.vtkBorderRepresentation()
     self.rep.GetPositionCoordinate().SetValue( self.position[0],self.position[1] )
     self.rep.GetPosition2Coordinate().SetValue( .2, .045 )
     self.CreateDefaultRepresentation()
     self.SetRepresentation(self.rep)
     self.rep.SetShowBorderToActive() 
     self.SetInteractor(self.scene.interactor)
     self._observers = []
     self._observers.append(self.AddObserver("StartInteractionEvent", self.startInteractionAction))
     self._observers.append(self.AddObserver("InteractionEvent", self.interactionAction))
     self.startEvent()
コード例 #3
0
ren1 = vtk.vtkRenderer()
renWin = vtk.vtkRenderWindow()
renWin.AddRenderer(ren1)

iren = vtk.vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)

# Create a test pipeline
ss = vtk.vtkSphereSource()
mapper = vtk.vtkPolyDataMapper()
mapper.SetInput(ss.GetOutput())
actor = vtk.vtkActor()
actor.SetMapper(mapper)

# Create the widget and its representation
rep = vtk.vtkBorderRepresentation()
rep.ProportionalResizeOn()
rep.SetShowBorderToOn()
#rep.SetShowBorderToActive()

widget = vtk.vtkBorderWidget()
widget.SetInteractor(iren)
widget.SetRepresentation(rep)
widget.SelectableOff()

# Add the actors to the renderer, set the background and size
ren1.AddActor(actor)
ren1.SetBackground(0.1, 0.2, 0.4)
renWin.SetSize(300, 300)

# record events
コード例 #4
0
def main():
    img_reader = ImageReaderFactory().GenerateImageReader("png")
    img_reader.SetFileName("./kitti/image_00/000000.png")
    img_actor = ImageActor(img_reader.GetOutputPort())

    sphereSource = vtk.vtkSphereSource()
    sphereSource.SetRadius(4.0)
    sphereSource.Update()

    mapper = vtk.vtkPolyDataMapper()
    mapper.SetInputConnection(sphereSource.GetOutputPort())

    actor = vtk.vtkActor()
    actor.SetMapper(mapper)

    renderer = vtk.vtkRenderer()
    renderWindow = vtk.vtkRenderWindow()

    renderWindow.AddRenderer(renderer)

    interactor = vtk.vtkRenderWindowInteractor()
    interactor.SetRenderWindow(renderWindow)

    borderWidget = vtk.vtkBorderWidget()
    borderWidget.SetInteractor(interactor)

    representation = vtk.vtkBorderRepresentation()
    representation.SetPosition(0, 0)
    representation.SetPosition2(0.1, 0.1)
    borderWidget.SetRepresentation(representation)

    # borderWidget.CreateDefaultRepresentation()
    borderWidget.SelectableOff()
    borderWidget.On()
    print(representation)

    style = vtk.vtkInteractorStyleRubberBand2D()

    def gen(style, event):
        size = renderWindow.GetSize()
        start = list(style.GetStartPosition())
        end = list(style.GetEndPosition())
        new_start = [start[0], end[1]]
        new_end = [end[0], start[1]]
        print("start,end: ", start, end)
        print("new_start,new_end: ", new_start, new_end)
        tmp = [new_start[0] / size[0], new_start[1] / size[1]]

        print("scaled bottom_left: ", tmp)
        print("scaled top_right: ", new_end[0] / size[0], new_end[1] / size[1])
        representation = vtk.vtkBorderRepresentation()
        borderWidget = vtk.vtkBorderWidget()

        representation.SetPosition(tmp[0], tmp[1])
        representation.SetPosition2(new_end[0] / size[0] - tmp[0],
                                    new_end[1] / size[1] - tmp[1])

        representation.SetMoving(0)
        print("Moving status: ", representation.GetMoving())
        borderWidget.SetRepresentation(representation)
        borderWidget.SetInteractor(interactor)
        borderWidget.ResizableOn()
        # borderWidget.CreateDefaultRepresentation()
        # borderWidget.SelectableO()
        borderWidget.On()
        renderWindow.Render()
        widgets.append(borderWidget)

    # def stylecallback(style, event):
    #     size = renderWindow.GetSize()
    #     start = list(style.GetStartPosition())
    #     end = list(style.GetEndPosition())
    #     new_start = [start[0], end[1]]
    #     new_end = [end[0], start[1]]
    #     print("start,end: ", start, end)
    #     print("new_start,new_end: ", new_start, new_end)
    #     tmp = [new_start[0] / size[0], new_start[1] / size[1]]

    #     print("scaled bottom_left: ", tmp)
    #     print("scaled top_right: ", new_end[0] / size[0], new_end[1] / size[1])
    #     r = vtk.vtkBorderRepresentation()
    #     # representation.MovingOff()
    #     borderWidget = vtk.vtkBorderWidget()
    #     # representation.ResizableOff()
    #     # representation = vtk.vtkBorderRepresentation()
    #     # representation
    #     borderWidget.SelectableOff()
    #     # global Flag
    #     # if Flag:
    #     #     borderWidget.SelectableOn()
    #     #     Flag = False
    #     # else:
    #     #     borderWidget.SelectableOff()
    #     #     Flag = True

    #     # representation.SetPosition(tmp[0], tmp[1])
    #     # representation.SetPosition2(
    #     #     new_end[0] / size[0] - tmp[0], new_end[1] / size[1] - tmp[1])

    #     # representation.SetMoving(1)
    #     # print("Moving status: ", representation.GetMoving())
    #     # borderWidget.CreateDefaultRepresentation()
    #     # r = borderWidget.GetBorderRepresentation()
    #     r.MovingOff()
    #     r.SetPosition(tmp[0], tmp[1])
    #     r.SetPosition2(
    #         new_end[0] / size[0] - tmp[0], new_end[1] / size[1] - tmp[1])
    #     r.SetMoving(1)
    #     r.BuildRepresentation()
    #     borderWidget.SetRepresentation(r)
    #     borderWidget.SetInteractor(interactor)
    #     # borderWidget.ResizableOff()
    #     # borderWidget.CreateDefaultRepresentation()
    #     # borderWidget.SelectableOn()
    #     borderWidget.On()
    #     print(r)
    #     renderWindow.Render()
    #     widgets.append(borderWidget)

    # style.AddObserver("SelectionChangedEvent", stylecallback)
    interactor.SetInteractorStyle(style)
    renderer.AddActor(actor)
    renderer.AddActor(img_actor.actor)

    interactor.Initialize()
    renderWindow.Render()
    # borderWidget.On()

    interactor.Start()