def __init__(self,
                 poly_src: vtkPolyDataAlgorithm,
                 parent: Optional['QObject'] = None) -> None:
        super().__init__(parent=parent)
        self._poly_src = poly_src
        self.id = QUuid.createUuid().toString()
        self.actor = vtkActor()

        mapper = vtkPolyDataMapper()
        mapper.SetInputConnection(poly_src.GetOutputPort())
        self.actor.SetMapper(mapper)

        user_transform = vtkTransform()
        user_transform.Identity()
        user_transform.PostMultiply()
        self.actor.SetUserTransform(user_transform)

        self.actor.ComputeMatrix()
        transform = vtkTransform()
        transform.SetMatrix(self.actor.GetMatrix())

        self._coord_converter = vtkTransformPolyDataFilter()
        self._coord_converter.SetTransform(transform)
        self._coord_converter.AddInputData(poly_src.GetOutput())
        self._coord_converter.Update()

        self._voxelizer = VoxelSlicer()
        self._voxelizer.SetInputConnection(
            self._coord_converter.GetOutputPort())

        self.results = vtkActor()
        self._init_input_id_key()
        self._init_output_id_key(self.results)
コード例 #2
0
 def testObjectNameNotCopied(self):
     foo = vtkActor()
     foo.SetObjectName("foo")
     bar = vtkActor()
     bar.SetObjectName("bar")
     foo.ShallowCopy(bar)
     self.assertNotEqual(foo.GetObjectName(),bar.GetObjectName())
コード例 #3
0
def main():
    colors = vtkNamedColors()
    renderer = vtkRenderer()
    renWin = vtkRenderWindow()
    renWin.AddRenderer(renderer)
    iren = vtkRenderWindowInteractor()
    iren.SetRenderWindow(renWin)

    sphere = vtkSphereSource()
    sphere.SetPhiResolution(100)
    sphere.SetThetaResolution(16)
    sphere.SetCenter(2, 0, 0)
    sphere.SetRadius(69)
    sphere.Update()
    sphereGeom = sphere.GetOutput()

    cone = vtkConeSource()
    cone.SetRadius(40)
    cone.SetHeight(100)
    cone.SetResolution(50)
    cone.Update()
    coneGeom = cone.GetOutput()

    print('Number of points in sphere = ', sphereGeom.GetNumberOfPoints())
    print('Number of triangles in sphere = ', sphereGeom.GetNumberOfCells())

    print('Number of points in cone = ', coneGeom.GetNumberOfPoints())
    print('Number of triangles in cone = ', coneGeom.GetNumberOfCells())

    mapperS = vtkDataSetMapper()
    mapperS.SetInputData(sphereGeom)
    actorS = vtkActor()
    actorS.SetMapper(mapperS)
    actorS.GetProperty().SetColor(1.0, 0.0, 0.0)
    actorS.GetProperty().SetOpacity(0.5)
    renderer.AddActor(actorS)

    mapperC = vtkDataSetMapper()
    mapperC.SetInputData(coneGeom)
    actorC = vtkActor()
    actorC.SetMapper(mapperC)
    actorC.GetProperty().SetOpacity(0.5)
    renderer.AddActor(actorC)

    renderer.SetBackground(colors.GetColor3d('SlateGray'))
    renWin.SetSize(640, 480)
    renWin.SetWindowName('Aarya\'s First VTK Program')

    renWin.Render()

    # Interact with the data.
    iren.Start()
コード例 #4
0
def CreateVisualization(geom):
    mapper = vtkDataSetMapper()
    mapper.SetInputData(geom)
    actor = vtkActor()
    actor.SetMapper(mapper)
    renderer.AddActor(actor)
    return actor
コード例 #5
0
ファイル: vtkTkRenderWidget.py プロジェクト: ciwei100000/vtk8
def vtkRenderWidgetConeExample():
    """Like it says, just a simple example
    """

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer

    # create root window
    root = tkinter.Tk()

    # create vtkTkRenderWidget
    pane = vtkTkRenderWidget(root,width=300,height=300)

    ren = vtkRenderer()
    pane.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # pack the pane into the tk root
    pane.pack()

    # start the tk mainloop
    root.mainloop()
    def slice_obj(self, printer: PrintSetting, printhead: PixelPrinthead,
                  print_param: GenericPrintParameter) -> None:

        # TODO not taking advantage of pipeline check later why
        self.actor.ComputeMatrix()
        full_trs = vtkTransform()
        full_trs.SetMatrix(self.actor.GetMatrix())
        self._coord_converter.SetTransform(full_trs)
        self._coord_converter.Update()

        self._voxelizer.set_settings(printer, printhead, print_param)
        self._voxelizer.Update()

        surf = vtkMarchingCubes()
        surf.SetValue(0, 255)
        surf.AddInputData(self._voxelizer.GetOutputDataObject(0))
        surf.Update()

        polymap = vtkPolyDataMapper()
        polymap.SetInputData(surf.GetOutput())

        actor = vtkActor()
        actor.SetMapper(polymap)
        self._init_output_id_key(actor)
        self.results.ShallowCopy(actor)

        self.render_res_sig.emit(self.id)
コード例 #7
0
ファイル: assembly.py プロジェクト: manymachines/cadquery
def toVTK(
    assy: AssemblyProtocol,
    renderer: vtkRenderer = vtkRenderer(),
    loc: Location = Location(),
    color: Tuple[float, float, float, float] = (1.0, 1.0, 1.0, 1.0),
    tolerance: float = 1e-3,
) -> vtkRenderer:

    loc = loc * assy.loc
    trans, rot = loc.toTuple()

    if assy.color:
        color = assy.color.toTuple()

    if assy.shapes:
        data = Compound.makeCompound(assy.shapes).toVtkPolyData(tolerance)

        mapper = vtkMapper()
        mapper.SetInputData(data)

        actor = vtkActor()
        actor.SetMapper(mapper)
        actor.SetPosition(*trans)
        actor.SetOrientation(*rot)
        actor.GetProperty().SetColor(*color[:3])
        actor.GetProperty().SetOpacity(color[3])

        renderer.AddActor(actor)

    for child in assy.children:
        renderer = toVTK(child, renderer, loc, color, tolerance)

    return renderer
コード例 #8
0
ファイル: wxVTKRenderWindow.py プロジェクト: vinitranjan1/VTK
def wxVTKRenderWindowConeExample():
    """Like it says, just a simple example.
    """

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer

    # every wx app needs an app
    app = wx.App(False)

    # create the widget
    frame = wx.Frame(None, -1, "wxVTKRenderWindow", size=(400,400))
    widget = wxVTKRenderWindow(frame, -1)

    ren = vtkRenderer()
    widget.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # show the window

    frame.Show()

    app.MainLoop()
コード例 #9
0
def QVTKRenderWidgetConeExample():
    """A simple example that uses the QVTKRenderWindowInteractor class."""

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer

    # every QT app needs an app
    app = QApplication(['QVTKRenderWindowInteractor'])

    # create the widget
    widget = QVTKRenderWindowInteractor()
    widget.Initialize()
    widget.Start()
    # if you don't want the 'q' key to exit comment this.
    widget.AddObserver("ExitEvent", lambda o, e, a=app: a.quit())

    ren = vtkRenderer()
    widget.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # show the widget
    widget.show()
    # start event processing
    app.exec_()
コード例 #10
0
def main():
    ren = vtkRenderer()
    for item in glob.iglob(pattern, recursive=True):
        reader = vtk.vtkPolyDataReader()
        reader.SetFileName(item)
        reader.Update()

        polydata = reader.GetOutput()

        mapper = vtkPolyDataMapper()
        mapper.SetInputData(polydata)

        actor = vtkActor()
        actor.SetMapper(mapper)

        ren.AddActor(actor)

    renWin = vtkRenderWindow()
    renWin.AddRenderer(ren)
    renWin.SetWindowName('DDD')

    iren = vtkRenderWindowInteractor()
    iren.SetRenderWindow(renWin)

    renWin.Render()
    iren.Start()
コード例 #11
0
ファイル: gui_utils.py プロジェクト: epit3d/spycer
def create_cone_actor(vertex: Tuple[float, float, float], angle: float,
                      h: float):
    # TODO maybe it is not good to pass cone object destructed (hard to add new parameters)
    """
    :param angle: angle between z-axis and generaxis
    """
    sign = lambda x: 0 if not x else int(x / abs(x))
    coneSource = vtkConeSource()
    coneSource.SetHeight(h)
    # coneSource.SetAngle(angle)
    coneSource.SetResolution(120)
    # coneSource.SetHeight(vertex[2])
    import math
    coneSource.SetRadius(h * math.tan(math.radians(math.fabs(angle))))
    coneSource.SetCenter(vertex[0], vertex[1],
                         (vertex[2] -
                          (h / 2) if angle > 0 else vertex[2] + h / 2))
    coneSource.SetDirection(0, 0, 1 * sign(angle))
    # update parameters

    mapper = vtkPolyDataMapper()
    mapper.SetInputConnection(coneSource.GetOutputPort())

    actor = vtkActor()
    actor.SetMapper(mapper)

    # create a checkbox for visualization
    actor.GetProperty().SetRepresentationToWireframe()
    actor.GetProperty().SetColor(get_color(sett().colors.splane))

    return actor
コード例 #12
0
def QVTKRenderWidgetConeExample():
    """A simple example that uses the QVTKRenderWindowInteractor class."""

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer

    # every QT app needs an app
    app = QApplication(['QVTKRenderWindowInteractor'])

    # create the widget
    widget = QVTKRenderWindowInteractor()
    widget.Initialize()
    widget.Start()
    # if you don't want the 'q' key to exit comment this.
    widget.AddObserver("ExitEvent", lambda o, e, a=app: a.quit())

    ren = vtkRenderer()
    widget.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # show the widget
    widget.show()
    # start event processing
    app.exec_()
コード例 #13
0
def make_sgrid_actor(sgrid, color='Peacock', edges_on=True, grid_only=True):
    sgridMapper = vtkDataSetMapper()
    sgridMapper.SetInputData(sgrid)
    sgridActor = vtkActor()
    sgridActor.SetMapper(sgridMapper)
    sgridActor.GetProperty().SetColor(vtkNamedColors().GetColor3d(color))
    if edges_on and not grid_only: sgridActor.GetProperty().EdgeVisibilityOn()
    if grid_only:
        sgridActor.GetProperty().SetRepresentationToWireframe()
    return sgridActor
コード例 #14
0
    def SetInput(self, imagedata):
        axes = PLANE_DATA[self.orientation][0]  # "x", "y" or "z"
        colour = PLANE_DATA[self.orientation][1]

        #if self.orientation == SAGITAL:
        #    spacing = min(imagedata.GetSpacing())
        #    permute = vtk.vtkImagePermute()
        #    permute.SetInput(imagedata)
        #    permute.GetOutput().ReleaseDataFlagOn()
        #    permute.SetOutputSpacing(spacing, spacing, spacing)
        #    imagedata = permute.GetOutput()

        # Picker for enabling plane motion.
        # Allows selection of a cell by shooting a ray into graphics window
        picker = vtkCellPicker()
        picker.SetTolerance(0.005)
        picker.PickFromListOn()

        # 3D widget for reslicing image data.
        # This 3D widget defines a plane that can be interactively placed in an image volume.
        widget = vtkImagePlaneWidget()
        widget.SetInput(imagedata)
        widget.SetSliceIndex(self.index)
        widget.SetPicker(picker)
        widget.SetKeyPressActivationValue(axes)
        widget.SetInteractor(self.iren)
        widget.TextureVisibilityOff()
        widget.DisplayTextOff()
        widget.RestrictPlaneToVolumeOff()
        exec("widget.SetPlaneOrientationTo" + axes.upper() + "Axes()")
        widget.AddObserver("InteractionEvent", self.Update)
        self.widget = widget

        prop = widget.GetPlaneProperty()
        prop.SetColor(colour)

        # Syncronize coloured outline with texture appropriately
        source = vtkPlaneSource()
        source.SetOrigin(widget.GetOrigin())
        source.SetPoint1(widget.GetPoint1())
        source.SetPoint2(widget.GetPoint2())
        source.SetNormal(widget.GetNormal())
        self.source = source

        mapper = vtkPolyDataMapper()
        mapper.SetInput(source.GetOutput())

        actor = vtkActor()
        actor.SetMapper(mapper)
        actor.SetTexture(widget.GetTexture())
        actor.VisibilityOff()
        self.actor = actor

        self.render.AddActor(actor)
コード例 #15
0
def main():
    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer
    # load implementations for rendering and interaction factory classes
    import vtkmodules.vtkRenderingOpenGL2
    import vtkmodules.vtkInteractionStyle

    # The main window
    window = gtk.GtkWindow(gtk.WINDOW_TOPLEVEL)
    window.set_title("A GtkVTKRenderWindow Demo!")
    window.connect("destroy", gtk.mainquit)
    window.connect("delete_event", gtk.mainquit)
    window.set_border_width(10)

    # A VBox into which widgets are packed.
    vbox = gtk.GtkVBox(spacing=3)
    window.add(vbox)
    vbox.show()

    # The GtkVTKRenderWindow
    gvtk = GtkVTKRenderWindowInteractor()
    #gvtk.SetDesiredUpdateRate(1000)
    gvtk.set_usize(400, 400)
    vbox.pack_start(gvtk)
    gvtk.show()
    gvtk.Initialize()
    gvtk.Start()
    # prevents 'q' from exiting the app.
    gvtk.AddObserver("ExitEvent", lambda o, e, x=None: x)

    # The VTK stuff.
    cone = vtkConeSource()
    cone.SetResolution(80)
    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())
    #coneActor = vtkLODActor()
    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)
    coneActor.GetProperty().SetColor(0.5, 0.5, 1.0)
    ren = vtkRenderer()
    gvtk.GetRenderWindow().AddRenderer(ren)
    ren.AddActor(coneActor)

    # A simple quit button
    quit = gtk.GtkButton("Quit!")
    quit.connect("clicked", gtk.mainquit)
    vbox.pack_start(quit)
    quit.show()

    # show the main window and start event processing.
    window.show()
    gtk.mainloop()
コード例 #16
0
def wxVTKRenderWindowInteractorConeExample():
    """Like it says, just a simple example
    """

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer
    # load implementations for rendering and interaction factory classes
    import vtkmodules.vtkRenderingOpenGL2
    import vtkmodules.vtkInteractionStyle

    # every wx app needs an app
    app = wx.App(False)

    # create the top-level frame, sizer and wxVTKRWI
    frame = wx.Frame(None, -1, "wxVTKRenderWindowInteractor", size=(400, 400))
    widget = wxVTKRenderWindowInteractor(frame, -1)
    sizer = wx.BoxSizer(wx.VERTICAL)
    sizer.Add(widget, 1, wx.EXPAND)
    frame.SetSizer(sizer)
    frame.Layout()

    # It would be more correct (API-wise) to call widget.Initialize() and
    # widget.Start() here, but Initialize() calls RenderWindow.Render().
    # That Render() call will get through before we can setup the
    # RenderWindow() to render via the wxWidgets-created context; this
    # causes flashing on some platforms and downright breaks things on
    # other platforms.  Instead, we call widget.Enable().  This means
    # that the RWI::Initialized ivar is not set, but in THIS SPECIFIC CASE,
    # that doesn't matter.
    widget.Enable(1)

    widget.AddObserver("ExitEvent", lambda o, e, f=frame: f.Close())

    ren = vtkRenderer()
    widget.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # show the window
    frame.Show()

    app.MainLoop()
コード例 #17
0
ファイル: molecular.py プロジェクト: SunTzunami/fury
def stick(molecule, colormode='discrete', bond_thickness=0.1):
    """Create an actor for stick molecular representation.

    Parameters
    ----------
    molecule : Molecule
        The molecule to be rendered.
    colormode : string, optional
        Set the colormode for coloring the bonds. Two valid color modes:

        * 'discrete': Bonds are colored using CPK coloring convention.
        * 'single': All bonds are colored with the same color (dark grey)
          RGB tuple used for coloring the bonds when 'single' colormode is
          selected: (50, 50, 50)

        Default: 'discrete'

    bond_thickness : float, optional
        Used to manipulate the thickness of bonds (i.e. thickness of tubes
        which are used to render bonds).
        Default: 0.1 (Optimal range: 0.1 - 0.5).

    Returns
    -------
    molecule_actor : vtkActor
        Actor created to render the stick representation of the molecule to be
        visualized.
    """
    if molecule.total_num_bonds == 0:
        raise ValueError('No bonding data available for the molecule! Stick '
                         'model cannot be made!')
    colormode = colormode.lower()
    mst_mapper = dcovtk.vtkOpenGLMoleculeMapper()
    mst_mapper.SetInputData(molecule)
    mst_mapper.SetRenderAtoms(True)
    mst_mapper.SetRenderBonds(True)
    mst_mapper.SetBondRadius(bond_thickness)
    mst_mapper.SetAtomicRadiusTypeToUnitRadius()
    mst_mapper.SetAtomicRadiusScaleFactor(bond_thickness)
    if colormode == 'discrete':
        mst_mapper.SetAtomColorMode(1)
        mst_mapper.SetBondColorMode(1)
    elif colormode == 'single':
        mst_mapper.SetAtomColorMode(0)
        mst_mapper.SetBondColorMode(0)
    else:
        mst_mapper.SetAtomColorMode(1)
        warnings.warn("Incorrect colormode specified! Using discrete.")
    molecule_actor = rcvtk.vtkActor()
    molecule_actor.SetMapper(mst_mapper)
    return molecule_actor
コード例 #18
0
ファイル: Testing.py プロジェクト: testmana2/VTK
    class SampleTest(vtkTest):
        from vtkmodules.vtkRenderingCore import vtkActor
        obj = vtkActor()
        def testParse(self):
            "Test if class is parseable"
            self._testParse(self.obj)

        def testGetSet(self):
            "Testing Get/Set methods"
            self._testGetSet(self.obj)

        def testBoolean(self):
            "Testing Boolean methods"
            self._testBoolean(self.obj)
コード例 #19
0
ファイル: molecular.py プロジェクト: SunTzunami/fury
def sphere_cpk(molecule, colormode='discrete'):
    """Create an actor for sphere molecular representation. It's also referred
    to as CPK model and space-filling model.

    Parameters
    ----------
    molecule : Molecule
        The molecule to be rendered.
    colormode : string, optional
        Set the colormode for coloring the atoms. Two valid color modes:

        * 'discrete': Atoms are colored using CPK coloring convention.
        * 'single': All atoms are colored with same color (grey). RGB tuple
          used for coloring the atoms when 'single' colormode is selected:
          (150, 150, 150).

        Default: 'discrete'

    Returns
    -------
    molecule_actor : vtkActor
        Actor created to render the space filling representation of the
        molecule to be visualized.

    References
    ----------
    Corey R.B.; Pauling L. Molecular Models of Amino Acids,
    Peptides, and Proteins
    `Review of Scientific Instruments 1953, 24 (8), 621-627.
    <https://doi.org/10.1063/1.1770803>`_
    """
    colormode = colormode.lower()
    msp_mapper = dcovtk.vtkOpenGLMoleculeMapper()
    msp_mapper.SetInputData(molecule)
    msp_mapper.SetRenderAtoms(True)
    msp_mapper.SetRenderBonds(False)
    msp_mapper.SetAtomicRadiusTypeToVDWRadius()
    msp_mapper.SetAtomicRadiusScaleFactor(1)
    if colormode == 'discrete':
        msp_mapper.SetAtomColorMode(1)
    elif colormode == 'single':
        msp_mapper.SetAtomColorMode(0)
    else:
        msp_mapper.SetAtomColorMode(1)
        warnings.warn("Incorrect colormode specified! Using discrete.")

    # To-Do manipulate shading properties to make it look aesthetic
    molecule_actor = rcvtk.vtkActor()
    molecule_actor.SetMapper(msp_mapper)
    return molecule_actor
コード例 #20
0
def main():
    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer

    # The main window
    window = gtk.Window(gtk.WINDOW_TOPLEVEL)
    window.set_title("A GtkVTKRenderWindow Demo!")
    window.connect("destroy", gtk.mainquit)
    window.connect("delete_event", gtk.mainquit)
    window.set_border_width(10)

    # A VBox into which widgets are packed.
    vbox = gtk.VBox(spacing=3)
    window.add(vbox)
    vbox.show()

    # The GtkVTKRenderWindow
    gvtk = GtkGLExtVTKRenderWindowInteractor()
    #gvtk.SetDesiredUpdateRate(1000)
    gvtk.set_size_request(400, 400)
    vbox.pack_start(gvtk)
    gvtk.show()
    gvtk.Initialize()
    gvtk.Start()
    # prevents 'q' from exiting the app.
    gvtk.AddObserver("ExitEvent", lambda o,e,x=None: x)

    # The VTK stuff.
    cone = vtkConeSource()
    cone.SetResolution(80)
    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())
    #coneActor = vtkLODActor()
    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)
    coneActor.GetProperty().SetColor(0.5, 0.5, 1.0)
    ren = vtkRenderer()
    gvtk.GetRenderWindow().AddRenderer(ren)
    ren.AddActor(coneActor)

    # A simple quit button
    quit = gtk.Button("Quit!")
    quit.connect("clicked", gtk.mainquit)
    vbox.pack_start(quit)
    quit.show()

    # show the main window and start event processing.
    window.show()
    gtk.mainloop()
コード例 #21
0
def QVTKRenderWidgetConeExample():
    """A simple example that uses the QVTKRenderWindowInteractor class."""

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer
    # load implementations for rendering and interaction factory classes
    import vtkmodules.vtkRenderingOpenGL2
    import vtkmodules.vtkInteractionStyle

    # every QT app needs an app
    app = QApplication(['QVTKRenderWindowInteractor'])

    window = QMainWindow()

    # create the widget
    widget = QVTKRenderWindowInteractor(window)
    window.setCentralWidget(widget)
    # if you don't want the 'q' key to exit comment this.
    widget.AddObserver("ExitEvent", lambda o, e, a=app: a.quit())

    ren = vtkRenderer()
    widget.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # show the widget
    window.show()

    widget.Initialize()
    widget.Start()

    # start event processing
    # Source: https://doc.qt.io/qtforpython/porting_from2.html
    # 'exec_' is deprecated and will be removed in the future.
    # Use 'exec' instead.
    try:
        app.exec()
    except AttributeError:
        app.exec_()
コード例 #22
0
    def OnLoadSurfaceDict(self, surface_dict):
        for key in surface_dict:
            surface = surface_dict[key]

            # Map polygonal data (vtkPolyData) to graphics primitives.
            normals = vtkPolyDataNormals()
            normals.SetInputData(surface.polydata)
            normals.SetFeatureAngle(80)
            normals.AutoOrientNormalsOn()
            #  normals.GetOutput().ReleaseDataFlagOn()

            # Improve performance
            stripper = vtkStripper()
            stripper.SetInputConnection(normals.GetOutputPort())
            stripper.PassThroughCellIdsOn()
            stripper.PassThroughPointIdsOn()

            mapper = vtkPolyDataMapper()
            mapper.SetInputConnection(stripper.GetOutputPort())
            mapper.ScalarVisibilityOff()
            #  mapper.ImmediateModeRenderingOn() # improve performance

            # Represent an object (geometry & properties) in the rendered scene
            actor = vtkActor()
            actor.GetProperty().SetBackfaceCulling(1)
            actor.SetMapper(mapper)

            # Set actor colour and transparency
            actor.GetProperty().SetColor(surface.colour[:3])
            actor.GetProperty().SetOpacity(1 - surface.transparency)

            self.actors_dict[surface.index] = actor

            # Send actor by pubsub to viewer's render
            Publisher.sendMessage('Load surface actor into viewer',
                                  actor=actor)

            Publisher.sendMessage('Update status text in GUI',
                                  label=_("Ready"))

            # The following lines have to be here, otherwise all volumes disappear
            Publisher.sendMessage('Update surface info in GUI',
                                  surface=surface)
            if not surface.is_shown:
                self.ShowActor(key, False)
コード例 #23
0
def main():
    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer
    # load implementations for rendering and interaction factory classes
    import vtkmodules.vtkRenderingOpenGL2
    import vtkmodules.vtkInteractionStyle

    # The main window
    window = gtk.Window()
    window.set_title("A GtkGLExtVTKRenderWindow Demo!")
    window.connect("destroy", gtk.mainquit)
    window.connect("delete_event", gtk.mainquit)
    window.set_border_width(10)

    vtkgtk = GtkGLExtVTKRenderWindow()
    vtkgtk.show()

    vbox = gtk.VBox(spacing=3)
    vbox.show()
    vbox.pack_start(vtkgtk)

    button = gtk.Button('My Button')
    button.show()
    vbox.pack_start(button)
    window.add(vbox)

    window.set_size_request(400, 400)

    # The VTK stuff.
    cone = vtkConeSource()
    cone.SetResolution(80)
    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())
    #coneActor = vtkLODActor()
    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)
    coneActor.GetProperty().SetColor(0.5, 0.5, 1.0)
    ren = vtkRenderer()
    vtkgtk.GetRenderWindow().AddRenderer(ren)
    ren.AddActor(coneActor)

    # show the main window and start event processing.
    window.show()
    gtk.mainloop()
コード例 #24
0
def vtkRenderWindowInteractorConeExample():
    """Like it says, just a simple example
    """

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer
    # load implementations for rendering and interaction factory classes
    import vtkmodules.vtkRenderingOpenGL2
    import vtkmodules.vtkInteractionStyle

    # create root window
    root = tkinter.Tk()

    # create vtkTkRenderWidget
    pane = vtkTkRenderWindowInteractor(root, width=300, height=300)
    pane.Initialize()

    def quit(obj=root):
        obj.quit()

    pane.AddObserver("ExitEvent", lambda o, e, q=quit: q())

    ren = vtkRenderer()
    pane.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # pack the pane into the tk root
    pane.pack(fill='both', expand=1)
    pane.Start()

    # start the tk mainloop
    root.mainloop()
コード例 #25
0
ファイル: gui_utils.py プロジェクト: epit3d/spycer
def createLine(point1: tuple, point2: tuple, color: str = "Black") -> vtkActor:
    """
    :param point1:
    :param point2:
    :param color:
    :return:
    """
    line = vtkLineSource()

    line.SetPoint1(*point1)
    line.SetPoint2(*point2)

    mapper = vtkPolyDataMapper()
    mapper.SetInputConnection(line.GetOutputPort())

    actor = vtkActor()
    actor.SetMapper(mapper)
    actor.GetProperty().SetColor(vtkNamedColors().GetColor3d(color))

    return actor
コード例 #26
0
def main():
    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer

    # The main window
    window = gtk.Window()
    window.set_title("A GtkGLExtVTKRenderWindow Demo!")
    window.connect("destroy", gtk.mainquit)
    window.connect("delete_event", gtk.mainquit)
    window.set_border_width(10)

    vtkgtk = GtkGLExtVTKRenderWindow()
    vtkgtk.show()

    vbox = gtk.VBox(spacing=3)
    vbox.show()
    vbox.pack_start(vtkgtk)

    button = gtk.Button('My Button')
    button.show()
    vbox.pack_start(button)
    window.add(vbox)

    window.set_size_request(400, 400)

    # The VTK stuff.
    cone = vtkConeSource()
    cone.SetResolution(80)
    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())
    #coneActor = vtkLODActor()
    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)
    coneActor.GetProperty().SetColor(0.5, 0.5, 1.0)
    ren = vtkRenderer()
    vtkgtk.GetRenderWindow().AddRenderer(ren)
    ren.AddActor(coneActor)

    # show the main window and start event processing.
    window.show()
    gtk.mainloop()
コード例 #27
0
ファイル: learn_vtk.py プロジェクト: ykyang/org.allnix.python
def vtkRenderWindowInteractorConeExample():
    """Like it says, just a simple example
    https://gitlab.kitware.com/vtk/vtk/-/blob/master/Wrapping/Python/vtkmodules/tk/vtkTkRenderWindowInteractor.py
    """

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer
    from vtkmodules.tk.vtkTkRenderWindowInteractor import vtkTkRenderWindowInteractor

    # create root window
    root = tkinter.Tk()

     # create vtkTkRenderWidget
    pane = vtkTkRenderWindowInteractor(root, width=300, height=300)
    pane.Initialize()

    def quit(obj=root):
        obj.quit()

    pane.AddObserver("ExitEvent", lambda o,e,q=quit: q())

    ren = vtkRenderer()
    pane.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # pack the pane into the tk root
    pane.pack(fill='both', expand=1)
    pane.Start()

    # start the tk mainloop
    root.mainloop()
コード例 #28
0
ファイル: volume.py プロジェクト: rmatsuda/invesalius3
 def Create(self):
     self.plane_widget = plane_widget = vtkImagePlaneWidget()
     plane_widget.SetInputData(self.img)
     plane_widget.SetPlaneOrientationToXAxes()
     #plane_widget.SetResliceInterpolateToLinear()
     plane_widget.TextureVisibilityOff()
     #Set left mouse button to move and rotate plane
     plane_widget.SetLeftButtonAction(1)
     #SetColor margin to green
     margin_property = plane_widget.GetMarginProperty()
     margin_property.SetColor(0, 0.8, 0)
     #Disable cross
     cursor_property = plane_widget.GetCursorProperty()
     cursor_property.SetOpacity(0)
     self.plane_source = plane_source = vtkPlaneSource()
     plane_source.SetOrigin(plane_widget.GetOrigin())
     plane_source.SetPoint1(plane_widget.GetPoint1())
     plane_source.SetPoint2(plane_widget.GetPoint2())
     plane_source.SetNormal(plane_widget.GetNormal())
     plane_mapper = self.plane_mapper = vtkPolyDataMapper()
     plane_mapper.SetInputData(plane_source.GetOutput())
     self.plane_actor = plane_actor = vtkActor()
     plane_actor.SetMapper(plane_mapper)
     plane_actor.GetProperty().BackfaceCullingOn()
     plane_actor.GetProperty().SetOpacity(0)
     plane_widget.AddObserver("InteractionEvent", self.Update)
     Publisher.sendMessage('AppendActor', actor=self.plane_actor)
     Publisher.sendMessage('Set Widget Interactor',
                           widget=self.plane_widget)
     plane_actor.SetVisibility(1)
     plane_widget.On()
     self.plane = plane = vtkPlane()
     plane.SetNormal(self.plane_source.GetNormal())
     plane.SetOrigin(self.plane_source.GetOrigin())
     self.volume_mapper.AddClippingPlane(plane)
     #Storage First Position
     self.origin = plane_widget.GetOrigin()
     self.p1 = plane_widget.GetPoint1()
     self.p2 = plane_widget.GetPoint2()
     self.normal = plane_widget.GetNormal()
コード例 #29
0
def vtkRenderWindowInteractorConeExample():
    """Like it says, just a simple example
    """

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer

    # create root window
    root = tkinter.Tk()

    # create vtkTkRenderWidget
    pane = vtkTkRenderWindowInteractor(root, width=300, height=300)
    pane.Initialize()

    def quit(obj=root):
        obj.quit()

    pane.AddObserver("ExitEvent", lambda o,e,q=quit: q())

    ren = vtkRenderer()
    pane.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # pack the pane into the tk root
    pane.pack(fill='both', expand=1)
    pane.Start()

    # start the tk mainloop
    root.mainloop()
コード例 #30
0
    def _do_surface_creation(self, mask, mask_sFormMatrix=None):
        if mask_sFormMatrix is None:
            mask_sFormMatrix = vtkMatrix4x4()

        value = np.mean(mask.GetScalarRange())

        # Use the mask to create isosurface
        mc = vtkContourFilter()
        mc.SetInputData(mask)
        mc.SetValue(0, value)
        mc.ComputeNormalsOn()
        mc.Update()

        # Mask isosurface
        refSurface = mc.GetOutput()

        # Create a uniformly meshed surface
        tmpPeel = downsample(refSurface)
        # Standard space coordinates

        # Apply coordinate transform to the meshed mask
        mask_ijk2xyz = vtkTransform()
        mask_ijk2xyz.SetMatrix(mask_sFormMatrix)

        mask_ijk2xyz_filter = vtkTransformPolyDataFilter()
        mask_ijk2xyz_filter.SetInputData(tmpPeel)
        mask_ijk2xyz_filter.SetTransform(mask_ijk2xyz)
        mask_ijk2xyz_filter.Update()

        # Smooth the mesh
        tmpPeel = smooth(mask_ijk2xyz_filter.GetOutput())
        # Configure calculation of normals
        tmpPeel = fixMesh(tmpPeel)
        # Remove duplicate points etc
        # tmpPeel = cleanMesh(tmpPeel)
        # Generate triangles
        tmpPeel = upsample(tmpPeel)

        tmpPeel = smooth(tmpPeel)
        tmpPeel = fixMesh(tmpPeel)
        tmpPeel = cleanMesh(tmpPeel)

        refImageSpace2_xyz_transform = vtkTransform()
        refImageSpace2_xyz_transform.SetMatrix(vtk_utils.numpy_to_vtkMatrix4x4(np.linalg.inv(self.affine)))

        self.refImageSpace2_xyz = vtkTransformPolyDataFilter()
        self.refImageSpace2_xyz.SetTransform(refImageSpace2_xyz_transform)

        xyz2_refImageSpace_transform = vtkTransform()
        xyz2_refImageSpace_transform.SetMatrix(vtk_utils.numpy_to_vtkMatrix4x4(self.affine))

        self.xyz2_refImageSpace = vtkTransformPolyDataFilter()
        self.xyz2_refImageSpace.SetTransform(xyz2_refImageSpace_transform)

        currentPeel = tmpPeel
        self.currentPeelNo = 0
        currentPeel= self.MapImageOnCurrentPeel(currentPeel)

        newPeel = vtkPolyData()
        newPeel.DeepCopy(currentPeel)
        newPeel.DeepCopy(currentPeel)
        self.peel_normals = vtkFloatArray()
        self.peel_centers = vtkFloatArray()
        self.peel.append(newPeel)
        self.currentPeelActor = vtkActor()
        if not np.all(np.equal(self.affine, np.eye(4))):
            affine_vtk = self.CreateTransformedVTKAffine()
            self.currentPeelActor.SetUserMatrix(affine_vtk)
        self.GetCurrentPeelActor(currentPeel)
        self.peelActors.append(self.currentPeelActor)
        # locator will later find the triangle on the peel surface where the coil's normal intersect
        self.locator = vtkCellLocator()
        self.PeelDown(currentPeel)
コード例 #31
0
def main():
    colors = vtkNamedColors()

    operation = "intersection"
    reader = vtkUnstructuredGridReader()
    reader.SetFileName(ATRIA_VTK_FILE)
    geo_filter = vtkGeometryFilter()
    geo_filter.SetInputConnection(reader.GetOutputPort())
    geo_filter.Update()
    poly1 = geo_filter.GetOutput()

    tri1 = vtkTriangleFilter()
    tri1.SetInputData(poly1)
    clean1 = vtkCleanPolyData()
    clean1.SetInputConnection(tri1.GetOutputPort())
    clean1.Update()
    input1 = clean1.GetOutput()

    sphereSource1 = vtkSphereSource()
    sphereSource1.SetCenter(20.43808060942321, 18.333007878470767,
                            34.5753857481471)
    sphereSource1.SetRadius(0.5)
    # sphereSource1.SetPhiResolution(21)
    # sphereSource1.SetThetaResolution(21)
    sphereSource1.Update()
    input2 = sphereSource1.GetOutput()

    input1Mapper = vtkPolyDataMapper()
    input1Mapper.SetInputData(input1)
    input1Mapper.ScalarVisibilityOff()
    input1Actor = vtkActor()
    input1Actor.SetMapper(input1Mapper)
    input1Actor.GetProperty().SetDiffuseColor(colors.GetColor3d("Tomato"))
    input1Actor.GetProperty().SetSpecular(0.6)
    input1Actor.GetProperty().SetSpecularPower(20)
    # input1Actor.SetPosition(input1.GetBounds()[1] - input1.GetBounds()[0], 0, 0)

    input2Mapper = vtkPolyDataMapper()
    input2Mapper.SetInputData(input2)
    input2Mapper.ScalarVisibilityOff()
    input2Actor = vtkActor()
    input2Actor.SetMapper(input2Mapper)
    input2Actor.GetProperty().SetDiffuseColor(colors.GetColor3d("Mint"))
    input2Actor.GetProperty().SetSpecular(0.6)
    input2Actor.GetProperty().SetSpecularPower(20)
    # input2Actor.SetPosition(-(input1.GetBounds()[1] - input1.GetBounds()[0]), 0, 0)

    booleanOperation = vtkBooleanOperationPolyDataFilter()
    if operation.lower() == "union":
        booleanOperation.SetOperationToUnion()
    elif operation.lower() == "intersection":
        booleanOperation.SetOperationToIntersection()
    elif operation.lower() == "difference":
        booleanOperation.SetOperationToDifference()
    else:
        print("Unknown operation:", operation)
        return

    booleanOperation.SetInputData(0, input1)
    booleanOperation.SetInputData(1, input2)

    booleanOperationMapper = vtkPolyDataMapper()
    booleanOperationMapper.SetInputConnection(booleanOperation.GetOutputPort())
    booleanOperationMapper.ScalarVisibilityOff()

    booleanOperationActor = vtkActor()
    booleanOperationActor.SetMapper(booleanOperationMapper)
    booleanOperationActor.GetProperty().SetDiffuseColor(
        colors.GetColor3d("Banana"))
    booleanOperationActor.GetProperty().SetSpecular(0.6)
    booleanOperationActor.GetProperty().SetSpecularPower(20)

    renderer = vtkRenderer()
    renderer.AddViewProp(input1Actor)
    renderer.AddViewProp(input2Actor)
    renderer.AddViewProp(booleanOperationActor)
    renderer.SetBackground(colors.GetColor3d("Silver"))
    renderWindow = vtkRenderWindow()
    renderWindow.AddRenderer(renderer)
    renderWindow.SetSize(640, 480)
    renderWindow.SetWindowName("BooleanOperationPolyDataFilter")

    viewUp = [0.0, 0.0, 1.0]
    position = [0.0, -1.0, 0.0]
    PositionCamera(renderer, viewUp, position)
    renderer.GetActiveCamera().Dolly(1.4)
    renderer.ResetCameraClippingRange()

    renWinInteractor = vtkRenderWindowInteractor()
    renWinInteractor.SetRenderWindow(renderWindow)

    renderWindow.Render()
    renWinInteractor.Start()
コード例 #32
0
 def _actor(self, mapper=None):
     actor = vtkActor()
     if mapper is not None:
         actor.SetMapper(mapper)
     _hide_testing_actor(actor)
     return actor
コード例 #33
0
ファイル: learn_vtk.py プロジェクト: ykyang/org.allnix.python
def wxVTKRenderWindowInteractorConeExample():
    """Like it says, just a simple example
    https://discourse.vtk.org/t/interactor-start-blocking-execution/1095/2
    https://gitlab.kitware.com/vtk/vtk/-/blob/master/Wrapping/Python/vtkmodules/wx/wxVTKRenderWindowInteractor.py

    ipython --gui=wx
    #gui wx
    run learn_vtk.py
    """

    from vtkmodules.vtkFiltersSources import vtkConeSource
    from vtkmodules.vtkRenderingCore import vtkActor, vtkPolyDataMapper, vtkRenderer
    from vtkmodules.wx.wxVTKRenderWindowInteractor import wxVTKRenderWindowInteractor
    import wx

    colors = vtk.vtkNamedColors()

    # every wx app needs an app
    app = wx.App(False)

    # create the top-level frame, sizer and wxVTKRWI
    frame = wx.Frame(None, -1, "wxVTKRenderWindowInteractor", size=(400,400))
    widget = wxVTKRenderWindowInteractor(frame, -1)
    sizer = wx.BoxSizer(wx.VERTICAL)
    sizer.Add(widget, 1, wx.EXPAND)
    frame.SetSizer(sizer)
    frame.Layout()

    # It would be more correct (API-wise) to call widget.Initialize() and
    # widget.Start() here, but Initialize() calls RenderWindow.Render().
    # That Render() call will get through before we can setup the
    # RenderWindow() to render via the wxWidgets-created context; this
    # causes flashing on some platforms and downright breaks things on
    # other platforms.  Instead, we call widget.Enable().  This means
    # that the RWI::Initialized ivar is not set, but in THIS SPECIFIC CASE,
    # that doesn't matter.
    widget.Enable(1)

    widget.AddObserver("ExitEvent", lambda o,e,f=frame: f.Close())

    ren = vtkRenderer()
    renwin = widget.GetRenderWindow()
    widget.GetRenderWindow().AddRenderer(ren)

    cone = vtkConeSource()
    cone.SetResolution(8)

    coneMapper = vtkPolyDataMapper()
    coneMapper.SetInputConnection(cone.GetOutputPort())

    coneActor = vtkActor()
    coneActor.SetMapper(coneMapper)

    ren.AddActor(coneActor)

    # show the window
    frame.Show()
    # It works!
    # wx.CallLater(1000*5, lambda : ren.SetBackground(colors.GetColor3d('Blue')))
    # wx.CallLater(1000*8, lambda : renwin.Render())
    
    # colors = vtk.vtkNamedColors()
    # wx.CallAfter(lambda : ren.SetBackground(colors.GetColor3d('Blue')))
    # wx.CallAfter(lambda : renwin.Render())
    
    def fn():
       ren.SetBackground(colors.GetColor3d('Blue'))
       renwin.Render()
    wx.CallLater(1000*3, fn)
    

    #app.MainLoop() # comment out to interact in ipython
    return app, ren, renwin
コード例 #34
0
interp = vtkAdaptiveTemporalInterpolator()
interp.SetInputConnection(reader.GetOutputPort())

geom = vtkCompositeDataGeometryFilter()
geom.SetInputConnection(interp.GetOutputPort())

# map them
mapper = vtkCompositePolyDataMapper()
mapper.SetInputConnection(geom.GetOutputPort())
mapper.SetScalarModeToUsePointFieldData()
mapper.SelectColorArray('point_poly')
mapper.SetScalarRange(1.0, 6.0)
mapper.InterpolateScalarsBeforeMappingOn()
mapper.SetScalarVisibility(1)

actor = vtkActor()
actor.SetMapper(mapper)

renderer = vtkRenderer()
renWin = vtkRenderWindow()
iren = vtkRenderWindowInteractor()

renderer.AddActor(actor)
renderer.SetBackground(0.0, 0.0, 0.0)

renWin.AddRenderer(renderer)
renWin.SetSize(300, 300)
iren.SetRenderWindow(renWin)

# ask for some specific data points
info = geom.GetOutputInformation(0)