コード例 #1
0
def _render_checkbox(
    value: T,
    formatter: VariableFormatter,
    size: Tuple[int, int],
    highlight: bool,
) -> Tuple[Maybe[T], bool, bool]:
    cursor_pos = ig.get_cursor_pos()
    _, input = ig.checkbox('##checkbox', dcast(bool, formatter.output(value)))

    ig.set_cursor_pos(cursor_pos)
    clicked, _ = ig.selectable(
        '##checkbox-background',
        highlight,
        width=size[0],
        height=size[1],
    )

    pressed = ig.is_item_hovered() and ig.is_mouse_clicked()

    input_value = formatter.input(input)
    assert type(input_value) == type(value)
    if input_value != value:
        return Just(cast(T, input_value)), clicked, pressed
    else:
        return None, clicked, pressed
コード例 #2
0
ファイル: bindings.py プロジェクト: sticks-stuff/wafel
def begin_binding_form() -> None:
    controls: Ref[List[str]] = use_state('controls', [])
    listening_for: Ref[Optional[str]] = use_state('listening-for', None)
    waiting_for_release: Ref[bool] = use_state('waiting-for-release', False)

    if ig.is_mouse_clicked():
        listening_for.value = None

    if listening_for.value is not None:
        input = detect_input()

        if input is not None and not waiting_for_release.value:
            bindings[listening_for.value] = input
            config.settings['bindings'] = bindings_to_json(bindings)

            if listening_for.value in controls.value:
                index = controls.value.index(listening_for.value) + 1
                listening_for.value = controls.value[index] if index < len(
                    controls.value) else None
                waiting_for_release.value = True
            else:
                listening_for.value = None

        if input is None:
            waiting_for_release.value = False

    controls.value = []
コード例 #3
0
    def render_headers(self) -> None:
        header_labels = [
            self.displayer.column_header(column.variable)
            for column in self.columns
        ]
        header_lines = max((len(label.split('\n')) for label in header_labels),
                           default=1)

        ig.columns(len(self.columns) + 1)
        if len(self.columns) > 0:
            ig.set_column_width(-1, self.frame_column_width)
        ig.text('')
        ig.next_column()

        for index, column in enumerate(self.columns):
            initial_cursor_pos = ig.get_cursor_pos()
            ig.selectable(
                '##fs-col-' + str(id(self)) + '-' + str(id(column)),
                height=header_lines * ig.get_text_line_height(),
            )

            # TODO: Width adjusting
            ig.set_column_width(-1, column.width)

            if ig.begin_drag_drop_source():
                ig.text(header_labels[index])
                ig.set_drag_drop_payload('fs-col', str(index).encode('utf-8'))
                ig.end_drag_drop_source()

            if ig.begin_drag_drop_target():
                payload = ig.accept_drag_drop_payload('fs-col')
                if payload is not None:
                    source = int(payload.decode('utf-8'))
                    self._move_column(source, index)

                payload = ig.accept_drag_drop_payload('ve-var')
                if payload is not None:
                    self._insert_variable(index, Variable.from_bytes(payload))

                ig.end_drag_drop_target()

            if ig.is_item_hovered() and ig.is_mouse_clicked(2):
                self._remove_column(index)

            if ig.begin_popup_context_item('##fs-colctx-' + str(id(self)) +
                                           '-' + str(id(column))):
                if ig.selectable('Close')[0]:
                    self._remove_column(index)
                ig.end_popup_context_item()

            ig.set_cursor_pos(initial_cursor_pos)
            ig.text(header_labels[index])

            ig.next_column()
        ig.separator()
        ig.columns(1)
コード例 #4
0
def _render_text(
    value: T,
    formatter: VariableFormatter,
    size: Tuple[int, int],
    highlight: bool,
) -> Tuple[Maybe[T], bool, bool]:
    editing = use_state('editing', False)
    initial_focus = use_state('initial-focus', False)

    if not editing.value:
        clicked, _ = ig.selectable(
            dcast(str, formatter.output(value)) + '##text',
            highlight,
            width=size[0],
            height=size[1],
            flags=ig.SELECTABLE_ALLOW_DOUBLE_CLICK,
        )

        if clicked:
            if ig.is_mouse_double_clicked():
                editing.value = True
                initial_focus.value = False

        pressed = ig.is_item_hovered() and ig.is_mouse_clicked()

        return None, clicked, pressed

    cursor_pos = ig.get_cursor_pos()
    cursor_pos = (
        ig.get_window_position()[0] + cursor_pos[0],
        ig.get_window_position()[1] + cursor_pos[1] - ig.get_scroll_y(),
    )

    ig.push_item_width(size[0])
    value_text = dcast(str, formatter.output(value))
    buffer_size = len(value_text) + ig.get_clipboard_length() + 1000
    _, input = ig.input_text('##text-edit', value_text, buffer_size)
    ig.pop_item_width()

    if not initial_focus.value:
        ig.set_keyboard_focus_here(-1)
        initial_focus.value = True
    elif not ig.is_item_active():
        editing.value = False

    try:
        input_value = formatter.input(input)
        assert type(input_value) is type(value)
        if input_value != value:
            return Just(cast(T, input_value)), False, False
    except:
        # TODO: Show error message
        dl = ig.get_window_draw_list()
        dl.add_rect(
            cursor_pos[0],
            cursor_pos[1],
            cursor_pos[0] + size[0],
            cursor_pos[1] + ig.get_text_line_height() +
            2 * ig.get_style().frame_padding[1],
            ig.get_color_u32_rgba(1, 0, 0, 1),
        )

    return None, False, False
コード例 #5
0
ファイル: main.py プロジェクト: LukeSaward1/wafel
  def render_left_column(self, framebuffer_size: Tuple[int, int]) -> None:
    total_height = ig.get_window_height() - ig.get_frame_height() # subtract menu bar
    slider_space = 45

    wall_hitbox_radius = use_state('wall-hitbox-radius', 50)
    wall_hitbox_options = [0, 24, 50, 110]

    hovered_surface: Ref[Optional[int]] = use_state('hovered-surface', None)
    new_hovered_surface: Optional[int] = None
    hidden_surfaces_by_area = \
      use_state('hidden-surfaces', cast(Dict[Tuple[int, int], Set[int]], {})).value

    current_area = (
      dcast(int, self.model.get(Variable('level-num').with_frame(self.model.selected_frame))),
      dcast(int, self.model.get(Variable('area-index').with_frame(self.model.selected_frame))),
    )
    hidden_surfaces = hidden_surfaces_by_area.setdefault(current_area, set())

    log.timer.begin('gview1')
    ig.begin_child(
      'Game View 1',
      height=int(total_height // 2) - slider_space // 2,
      border=True,
    )
    hovered_surface_1 = ui.render_game_view_rotate(
      'game-view-1',
      framebuffer_size,
      self.model,
      wall_hitbox_radius.value,
      hovered_surface.value,
      hidden_surfaces,
    )

    ig.set_cursor_pos((10.0, ig.get_window_height() - 30))
    ig.text('wall radius')
    ig.same_line()
    ig.push_item_width(50)
    _, index = ig.combo(
      '##wall-hitbox-radius',
      wall_hitbox_options.index(wall_hitbox_radius.value),
      list(map(str, wall_hitbox_options)),
    )
    wall_hitbox_radius.value = wall_hitbox_options[index]
    ig.pop_item_width()

    ig.end_child()
    log.timer.end()

    log.timer.begin('gview2')
    ig.begin_child(
      'Game View 2',
      height=int(total_height // 2) - slider_space // 2,
      border=True,
    )
    hovered_surface_2 = ui.render_game_view_birds_eye(
      'game-view-2',
      framebuffer_size,
      self.model,
      wall_hitbox_radius.value,
      hovered_surface.value,
      hidden_surfaces,
    )
    ig.end_child()
    log.timer.end()

    new_hovered_surface = hovered_surface_1 or hovered_surface_2
    if new_hovered_surface is not None and ig.is_mouse_clicked(1):
      ig.open_popup('surface-ctx')
      hovered_surface.value = new_hovered_surface

    if ig.begin_popup('surface-ctx'):
      if hovered_surface.value is not None:
        if hovered_surface.value in hidden_surfaces:
          if ig.menu_item('Show')[0]:
            hidden_surfaces.remove(hovered_surface.value)
        else:
          if ig.menu_item('Hide')[0]:
            hidden_surfaces.add(hovered_surface.value)
        if ig.menu_item('Properties')[0]:
          self.variable_explorer.open_surface_tab(hovered_surface.value)
      ig.end_popup()
    else:
      hovered_surface.value = new_hovered_surface

    if hovered_surface.value is not None and ig.is_mouse_clicked(2):
      if hovered_surface.value in hidden_surfaces:
        hidden_surfaces.remove(hovered_surface.value)
      else:
        hidden_surfaces.add(hovered_surface.value)


    speed_options = [0.05, 0.25, 0.5, 1, 2, 4]
    saved_play_direction = use_state('saved-play-direction', 0)
    saved_speed_index = use_state('saved-speed-index', 3)

    play_direction = saved_play_direction.value
    speed_index = saved_speed_index.value

    if play_direction == 0:
      frame_advance = 0
      play_override = 0

      def control(name: str, speed: int) -> None:
        nonlocal frame_advance, play_override
        x = input_down_gradual(name, 0.25)
        if x == 1.0:
          play_override = speed
        elif input_pressed(name):
          frame_advance += speed
      control('frame-next', 1)
      control('frame-next-alt', 1)
      control('frame-prev', -1)
      control('frame-prev-alt', -1)
      control('frame-next-fast', 10)
      control('frame-prev-fast', -10)

      if play_override != 0:
        if abs(play_override) in speed_options:
          speed_index = speed_options.index(abs(play_override))
        else:
          speed_index = len(speed_options) - 1
        play_direction = 1 if play_override > 0 else -1
      else:
        self.model.selected_frame += frame_advance

    else:
      if input_down('frame-next') or input_down('frame-next-alt'):
        if play_direction == 1:
          speed_index += 1
        else:
          play_direction = -play_direction
      elif input_down('frame-prev') or input_down('frame-prev-alt'):
        if play_direction == -1:
          speed_index += 1
        else:
          play_direction = -play_direction
      elif input_down('frame-next-fast'):
        if play_direction == 1:
          speed_index += 2
        else:
          play_direction = -play_direction
          speed_index += 1
      elif input_down('frame-prev-fast'):
        if play_direction == -1:
          speed_index += 2
        else:
          play_direction = -play_direction
          speed_index += 1
      speed_index = min(max(speed_index, 0), len(speed_options) - 1)

    self.model.play_speed = play_direction * speed_options[speed_index]
    self.model.playback_mode = saved_play_direction.value != 0

    def play_button(label: str, direction: int) -> None:
      disabled = play_direction == direction
      if ig.disableable_button(label, enabled=play_direction != direction):
        saved_play_direction.value = direction

    play_button('<|', -1)
    ig.same_line()
    play_button('||', 0)
    ig.same_line()
    play_button('|>', 1)
    ig.same_line()

    ig.push_item_width(63)
    changed, new_index = ig.combo(
      '##speed-option',
      speed_index,
      [str(s) + 'x' for s in speed_options],
    )
    ig.pop_item_width()
    if changed:
      saved_speed_index.value = new_index

    if input_pressed('playback-play'):
      if saved_play_direction.value == 0:
        saved_play_direction.value = 1
      else:
        saved_play_direction.value = 0
    if input_pressed('playback-rewind'):
      if saved_play_direction.value == 0:
        saved_play_direction.value = -1
      else:
        saved_play_direction.value = 0
    if input_pressed('playback-speed-up'):
      saved_speed_index.value = min(saved_speed_index.value + 1, len(speed_options) - 1)
    if input_pressed('playback-slow-down'):
      saved_speed_index.value = max(saved_speed_index.value - 1, 0)


    ig.same_line()
    new_frame = ui.render_frame_slider(
      'frame-slider',
      self.model.selected_frame,
      self.model.max_frame - 1,
      self.model.pipeline.cached_frames() if self.show_debug_pane else [],
    )
    if new_frame is not None:
      self.model.selected_frame = new_frame.value
コード例 #6
0
ファイル: tabs.py プロジェクト: sticks-stuff/wafel
def render_tabs(
    id: str,
    tabs: List[TabInfo],
    open_tab_index: Optional[int] = None,
    allow_windowing=False,
) -> Tuple[Optional[int], Optional[int]]:
    ig.push_id(id)
    root_id = get_local_state_id_stack()
    ig.columns(2)

    closed_tab = None

    rendered = use_state('rendered', False)
    if not rendered.value:
        rendered.value = True
        ig.set_column_width(-1, 120)

    if len(tabs) == 0:
        ig.pop_id()
        return None, closed_tab

    selected_tab_index = use_state_with('selected-tab-index',
                                        lambda: open_tab_index or 0)
    selected_tab_id = use_state_with('selected-tab',
                                     lambda: tabs[selected_tab_index.value].id)

    if open_tab_index is not None:
        selected_tab_index.value = open_tab_index
        selected_tab_id.value = tabs[open_tab_index].id

    windowed_tabs = use_state('windowed-tabs', cast(Set[str], set())).value

    # TODO: Change selected tab if windowed

    # Handle deletion/insertion
    if selected_tab_index.value >= len(tabs):
        selected_tab_index.value = len(tabs) - 1
    if tabs[selected_tab_index.value].id != selected_tab_id.value:
        matching_indices = [
            i for i in range(len(tabs)) if tabs[i].id == selected_tab_id.value
        ]
        if len(matching_indices) > 0:
            selected_tab_index.value = matching_indices[0]
        else:
            selected_tab_id.value = tabs[selected_tab_index.value].id

    ig.begin_child('tabs')
    for i, tab in enumerate(tabs):
        if tab.id in windowed_tabs:
            continue

        _, selected = ig.selectable(
            tab.label + '##tab-' + tab.id,
            selected_tab_id.value == tab.id,
        )
        if selected:
            selected_tab_index.value = i
            selected_tab_id.value = tab.id

        if tab.closable and ig.is_item_hovered() and ig.is_mouse_clicked(2):
            closed_tab = i

        if allow_windowing or tab.closable:
            if ig.begin_popup_context_item(f'##ctx-{tab.id}'):
                if allow_windowing and ig.selectable('Pop out')[0]:
                    windowed_tabs.add(tab.id)
                if tab.closable and ig.selectable('Close')[0]:
                    closed_tab = i
                ig.end_popup_context_item()

    ig.end_child()

    ig.next_column()

    ig.begin_child('content', flags=ig.WINDOW_HORIZONTAL_SCROLLING_BAR)
    tab = tabs[selected_tab_index.value]
    if tab.id not in windowed_tabs:
        push_local_state_rebase(('rebase-tabs', ) + root_id)
        tab.render(tab.id)  # type: ignore
        pop_local_state_rebase()
    ig.end_child()

    ig.columns(1)

    for tab_id in set(windowed_tabs):
        matching = [tab for tab in tabs if tab.id == tab_id]
        if len(matching) == 0:
            windowed_tabs.remove(tab.id)
            continue
        tab = matching[0]

        ig.set_next_window_size(*ig.get_window_size(), ig.ONCE)
        ig.set_next_window_position(*ig.get_window_position(), ig.ONCE)

        ig.push_style_color(ig.COLOR_WINDOW_BACKGROUND, 0.06, 0.06, 0.06, 0.94)
        _, opened = ig.begin(
            tab.label + '##window-' + tab.id,
            closable=True,
            flags=ig.WINDOW_HORIZONTAL_SCROLLING_BAR,
        )
        push_local_state_rebase(('rebase-tabs', ) + root_id)
        tab.render(tab.id)  # type: ignore
        pop_local_state_rebase()
        ig.end()
        ig.pop_style_color()

        if not opened:
            windowed_tabs.remove(tab.id)

    ig.pop_id()
    return (
        None if open_tab_index == selected_tab_index.value else
        selected_tab_index.value,
        closed_tab,
    )