def __init__(self, io_loop, request): self.connect_future = TracebackFuture() self.read_future = None self.read_queue = collections.deque() self.key = base64.b64encode(os.urandom(16)) scheme, sep, rest = request.url.partition(':') scheme = {'ws': 'http', 'wss': 'https'}[scheme] request.url = scheme + sep + rest request.headers.update({ 'Upgrade': 'websocket', 'Connection': 'Upgrade', 'Sec-WebSocket-Key': self.key, 'Sec-WebSocket-Version': '13', }) self.resolver = Resolver(io_loop=io_loop) super(WebSocketClientConnection, self).__init__( io_loop, None, request, lambda: None, self._on_http_response, 104857600, self.resolver)
class WebSocketClientConnection(simple_httpclient._HTTPConnection): """WebSocket client connection. This class should not be instantiated directly; use the `websocket_connect` function instead. """ def __init__(self, io_loop, request): self.connect_future = TracebackFuture() self.read_future = None self.read_queue = collections.deque() self.key = base64.b64encode(os.urandom(16)) scheme, sep, rest = request.url.partition(':') scheme = {'ws': 'http', 'wss': 'https'}[scheme] request.url = scheme + sep + rest request.headers.update({ 'Upgrade': 'websocket', 'Connection': 'Upgrade', 'Sec-WebSocket-Key': self.key, 'Sec-WebSocket-Version': '13', }) self.resolver = Resolver(io_loop=io_loop) super(WebSocketClientConnection, self).__init__( io_loop, None, request, lambda: None, self._on_http_response, 104857600, self.resolver) def close(self): """Closes the websocket connection. .. versionadded:: 3.2 """ if self.protocol is not None: self.protocol.close() self.protocol = None def _on_close(self): self.on_message(None) self.resolver.close() super(WebSocketClientConnection, self)._on_close() def _on_http_response(self, response): if not self.connect_future.done(): if response.error: self.connect_future.set_exception(response.error) else: self.connect_future.set_exception(WebSocketError( "Non-websocket response")) def _handle_1xx(self, code): assert code == 101 assert self.headers['Upgrade'].lower() == 'websocket' assert self.headers['Connection'].lower() == 'upgrade' accept = WebSocketProtocol13.compute_accept_value(self.key) assert self.headers['Sec-Websocket-Accept'] == accept self.protocol = WebSocketProtocol13(self, mask_outgoing=True) self.protocol._receive_frame() if self._timeout is not None: self.io_loop.remove_timeout(self._timeout) self._timeout = None self.connect_future.set_result(self) def write_message(self, message, binary=False): """Sends a message to the WebSocket server.""" self.protocol.write_message(message, binary) def read_message(self, callback=None): """Reads a message from the WebSocket server. Returns a future whose result is the message, or None if the connection is closed. If a callback argument is given it will be called with the future when it is ready. """ assert self.read_future is None future = TracebackFuture() if self.read_queue: future.set_result(self.read_queue.popleft()) else: self.read_future = future if callback is not None: self.io_loop.add_future(future, callback) return future def on_message(self, message): if self.read_future is not None: self.read_future.set_result(message) self.read_future = None else: self.read_queue.append(message) def on_pong(self, data): pass