def __init__(self, parent=None): self.parent = parent QtOpenGL.QGLWidget.__init__(self, parent) self.xRotDeg = 0.0 self.yRotDeg = 0.0 self.zRotDeg = 0.0 #######iniciando Wiiii ##################### self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.5) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0]
def __init__(self,w): threading.Thread.__init__(self) self.rotX = 0 self.rotY = 0 self.rotZ = 0 self.window = w self.sigue=True self.releasedButton ={"1":"2","2":"1","16":"-","128":"HOME","4096":"+","8":"A","1024":"ABAJO", "512":"DERECHA","2048":"ARRIBA","256":"IZQUIERDA","4":"B","3":"1+2"} self.pressedButton ={"2.86":"ARRIBA","1.43":"ABAJO","7.17":"DERECHA","3.58":"IZQUIERDA","1.12":"A", "5.60":"B","2.24":"-","1.79":"HOME","5.73":"+","2.80":"1","1.40":"2","2.75":"1+2"} #iniciar Wiimote self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.1) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0]
def __init__(self, parent=None): self.parent = parent QtOpenGL.QGLWidget.__init__(self, parent) self.xRotDeg = 0.0 self.yRotDeg = 0.0 self.zRotDeg = 0.0 #######iniciando Wiiii ##################### self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.5) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0]
def init(): if os.name != 'nt': print 'Press 1&2' wiimotes = wiiuse.init(nmotes) found = wiiuse.find(wiimotes, nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(wiimotes, nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(nmotes): wiiuse.set_leds(wiimotes[i], wiiuse.LED[i]) wiiuse.status(wiimotes[0]) wiiuse.set_ir(wiimotes[0], 1) wiiuse.set_ir_vres(wiimotes[i], 1000, 1000) try: rum = 1 while True: r = wiiuse.poll(wiimotes, nmotes) if r != 0: handle_event(wiimotes[0]) except KeyboardInterrupt: for i in range(nmotes): wiiuse.set_leds(wiimotes[i], 0) wiiuse.rumble(wiimotes[i], 0) wiiuse.disconnect(wiimotes[i])
def __init__(self, w): threading.Thread.__init__(self) self.rotX = 0 self.rotY = 0 self.rotZ = 0 self.IRX = 0 self.IRY = 0 self.window = w self.sigue = True self.releasedButton = { "1": "2", "2": "1", "16": "-", "128": "HOME", "4096": "+", "8": "A", "1024": "ABAJO", "512": "DERECHA", "2048": "ARRIBA", "256": "IZQUIERDA", "4": "B", "3": "1+2" } self.pressedButton = { "2.86": "ARRIBA", "1.43": "ABAJO", "7.17": "DERECHA", "3.58": "IZQUIERDA", "1.12": "A", "5.60": "B", "2.24": "-", "1.79": "HOME", "5.73": "+", "2.80": "1", "1.40": "2", "2.75": "1+2" } #iniciar Wiimote self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.1) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0]
def __init__(self,w): threading.Thread.__init__(self) self.rotX = 0 self.rotY = 0 self.rotZ = 0 self.window = w self.sigue=True #iniciar Wiimote self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.1) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0]
def __init__(self): super(Grafico, self).__init__() self.l1=0 self.l2=0 self.l3=0 self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.5) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0]
def __init__(self, w): threading.Thread.__init__(self) self.window = w self.sigue = True #iniciar Wiimote self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.1) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0]
def init(): if os.name != 'nt': print 'Press 1&2' wiimotes = wiiuse.init(nmotes) found = wiiuse.find(wiimotes, nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(wiimotes, nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(nmotes): wiiuse.set_leds(wiimotes[i], wiiuse.LED[i]) wiiuse.status(wiimotes[0]) wiiuse.set_ir(wiimotes[0], 1) wiiuse.set_ir_vres(wiimotes[i], 1000, 1000) try: rum = 1 while True: r = wiiuse.poll(wiimotes, nmotes) if r != 0: handle_event(wiimotes[0]) except KeyboardInterrupt: for i in range(nmotes): wiiuse.set_leds(wiimotes[i], 0) wiiuse.rumble(wiimotes[i], 0) wiiuse.disconnect(wiimotes[i])
def disconnect(wiimotes, nmotes): wmp = wiimotes[0] wm = wmp[0] print for i in range(nmotes): wiiuse.set_leds(wiimotes[i], 0) wiiuse.rumble(wiimotes[i], 0) wiiuse.disconnect(wiimotes[i]) print 'wiimote id %i disconnected' % wm.unid
def __init__(self): super(Grafico, self).__init__() self.maxG1 =1.0 self.maxG2 =1.0 self.maxG3 =1.0 self.minG1 =-1.0 self.minG2 =-1.0 self.minG3 =-1.0 self.b1 = True self.b2 = True self.b3 = True self.l1 = None self.l2 = None self.l3 = None self.arr = [0 for i in range(0,350)] self.arr1 = [0 for i in range(0,350)] self.arr2 = [0 for i in range(0,350)] #######iniciando Wiiii ##################### self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.5) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0] #wiiuse.motion_sensing(self.wiimotes, 0) ############################### #######iniciando wii ###iniciando hilos self.hilo = Wiibotones(self) self.hilo.start() ################# """super(Example, self).__init__()
def __init__(self): super(Grafico, self).__init__() self.maxG1 = 1.0 self.maxG2 = 1.0 self.maxG3 = 1.0 self.minG1 = -1.0 self.minG2 = -1.0 self.minG3 = -1.0 self.b1 = True self.b2 = True self.b3 = True self.l1 = None self.l2 = None self.l3 = None self.arr = [0 for i in range(0, 350)] self.arr1 = [0 for i in range(0, 350)] self.arr2 = [0 for i in range(0, 350)] #######iniciando Wiiii ##################### self.nmotes = 1 self.wiimotes = wiiuse.init(self.nmotes) found = wiiuse.find(self.wiimotes, self.nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(self.wiimotes, self.nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], wiiuse.LED[i]) wiiuse.status(self.wiimotes[0]) wiiuse.set_ir(self.wiimotes[0], 1) wiiuse.set_ir_vres(self.wiimotes[i], 1000, 1000) wiiuse.rumble(self.wiimotes[0], 10) time.sleep(0.5) wiiuse.rumble(self.wiimotes[0], 0) self.wm = self.wiimotes[0][0] #wiiuse.motion_sensing(self.wiimotes, 0) ############################### #######iniciando wii ###iniciando hilos self.hilo = Wiibotones(self) self.hilo.start() ################# """super(Example, self).__init__()
def main(): if os.name != 'nt': print('Press 1 & 2 to continue') wiimotes = wiiuse.init(nmotes) found = wiiuse.find(wiimotes, nmotes, 5) if not found: print('No Wii remote found, exiting with error code 1...') sys.exit(1) connected = wiiuse.connect(wiimotes, nmotes) if connected: print('Connected to %i Wii remote(s) (of %i found).' % (connected, found)) else: print('Failed to connect to any Wii remote.') sys.exit(1) for i in range(nmotes): wiiuse.set_leds(wiimotes[i], wiiuse.LED[i]) wiiuse.status(wiimotes[0]) #wiiuse.set_ir(wiimotes[0], 1) #wiiuse.set_ir_vres(wiimotes[i], 1000, 1000) wm = WiiMIDI() try: rum = 1 while True: r = wiiuse.poll(wiimotes, nmotes) if r != 0: wm.handle_event(wiimotes[0]) except KeyboardInterrupt: for i in range(nmotes): wiiuse.set_leds(wiimotes[i], 0) wiiuse.rumble(wiimotes[i], 0) wiiuse.disconnect(wiimotes[i]) print("Ended connection")
#######iniciando Wiiii #################### nmotes = 1 wiimotes = wiiuse.init(nmotes) found = wiiuse.find(wiimotes, nmotes, 5) if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(wiimotes, nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(nmotes): wiiuse.set_leds(wiimotes[i], wiiuse.LED[i]) wiiuse.status(wiimotes[0]) wiiuse.set_ir(wiimotes[0], 1) wiiuse.set_ir_vres(wiimotes[i], 1000, 1000) wiiuse.rumble(wiimotes[0], 10) time.sleep(0.1) wiiuse.rumble(wiimotes[0], 0) wm = wiimotes[0][0] while True: wiiuse.motion_sensing(wiimotes,nmotes) wiiuse.poll(wiimotes, nmotes) print wm.ir.num_dots print wm.ir.x print wm.ir.y print "##"
a = bloque.Fg* math.sin(math.radians(-angle)) bloque.Vx = a*dt bloque.x += bloque.Vx*dt/100 if bloque.x > (tabla.length -bloque.length)/2: # Borde de la tabla bloque.x = (tabla.length -bloque.length)/2 if bloque.x < -(tabla.length -bloque.length)/2: bloque.x = -(tabla.length -bloque.length)/2 print bloque.x b = 0 wiimots = wiiuse.init(1) encontrado = wiiuse.find(wiimots, 1, 5) connected = wiiuse.connect(wiimots, 1) wiiuse.set_leds(wiimots[0], wiiuse.LED[2]) wiiuse.rumble(wiimots[0],0) sleep(1) s = serial.Serial(8) # COM8 virtual s.baudrate = 4800 s.timeout = 0 # no espera a leer alp = 0.0 while 1: #WiiMo(wiimotes[0]) #Wiis.an() alpha = s.readline() try: alp = float(alpha)/100
if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(wiimotes, nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(nmotes): wiiuse.set_leds(wiimotes[i], wiiuse.LED[i]) wiiuse.status(wiimotes[0]) wiiuse.set_ir(wiimotes[0], 1) wiiuse.set_ir_vres(wiimotes[i], 1000, 1000) try: rum = 1 while True: r = wiiuse.poll(wiimotes, nmotes) if r != 0: handle_event(wiimotes[0]) except KeyboardInterrupt: for i in range(nmotes): wiiuse.set_leds(wiimotes[i], 0) wiiuse.rumble(wiimotes[i], 0) wiiuse.disconnect(wiimotes[i]) print 'done'
if not found: print 'not found' sys.exit(1) connected = wiiuse.connect(wiimotes, nmotes) if connected: print 'Connected to %i wiimotes (of %i found).' % (connected, found) else: print 'failed to connect to any wiimote.' sys.exit(1) for i in range(nmotes): wiiuse.set_leds(wiimotes[i], wiiuse.LED[i]) wiiuse.status(wiimotes[0]) wiiuse.set_ir(wiimotes[0], 1) wiiuse.set_ir_vres(wiimotes[i], 1000, 1000) try: rum = 1 while True: r = wiiuse.poll(wiimotes, nmotes) if r != 0: handle_event(wiimotes[0]) except KeyboardInterrupt: for i in range(nmotes): wiiuse.set_leds(wiimotes[i], 0) wiiuse.rumble(wiimotes[i], 0) wiiuse.disconnect(wiimotes[i]) print 'done'
def shut_down_wiimote(self): for i in range(self.nmotes): wiiuse.set_leds(self.wiimotes[i], 0) wiiuse.rumble(self.wiimotes[i], 0) wiiuse.disconnect(self.wiimotes[i])