コード例 #1
0
class WinAppDbgTarget(ServerTarget):
    def __init__(self,
                 name,
                 process_path,
                 process_args=[],
                 sql_crash_db='sqlite:///crashes.sqlite',
                 logger=None):
        '''
        :param name: name of the object
        :param process_path: path to the target executable
        :param process_args: arguments to pass to the process
        :param attach: try to attach if process path
        :param sql_crash_db: sql alchemy connection string to crash db (default:sqlite:///crashes.sqlite)
        :param logger: logger for this object (default: None)
        '''
        super(WinAppDbgTarget, self).__init__(name, logger)
        assert (process_path)
        assert (os.path.exists(process_path))
        self._process_path = process_path
        self._process_name = os.path.basename(process_path)
        self._process_args = process_args
        self._process = None
        self._sql_crash_db = sql_crash_db
        self._crash_event_complete = threading.Event()
        self._server_is_up = threading.Event()
        self._crash_event_complete.set()
        self._debug = Debug(lambda x: _my_event_handler(self, x),
                            bKillOnExit=True)

    def _debug_server(self):
        '''
        debugger thread
        '''
        try:
            self._process = None
            # Start a new process for debugging.
            argv = [self._process_path] + self._process_args
            self.logger.debug('debugger starting server: %s' % argv)
            try:
                self._process = self._debug.execv(argv, bFollow=True)
            except WindowsError:
                self.logger.error('debug_server received exception',
                                  traceback.fmt_exc())
            self._pid = self._process.get_pid()
            self.logger.info('process started. pid=%d' % self._pid)

            # Wait for the debugee to finish.
            self._server_is_up.set()
            self._debug.loop()
        except:
            self.logger.error('Got an exception in _debug_server')
            self.logger.error(traceback.format_exc())
        # Stop the debugger.
        finally:
            self._debug.stop()
            self._process = None
            self._pid = -1
            self._crash_event_complete.set()

    def _start_server_thread(self):
        '''
        start the server thread
        '''
        self._server_is_up.clear()
        self.server_thread = FuncThread(self._debug_server)
        self.server_thread.start()
        self.logger.info('waiting for server to be up')
        self._server_is_up.wait()
        self.logger.info('server should be up')

    def _kill_all_processes(self):
        '''
        kill all processes with the same name
        :return: True if all matching processes were killed properly, False otherwise
        '''
        res = True
        # Lookup the currently running processes.
        self._debug.system.scan_processes()
        # For all processes that match the requested filename...
        for (process, name) in self._debug.system.find_processes_by_filename(
                self._process_name):
            process_pid = process.get_pid()
            self.logger.info('found process %s (%d) - trying to kill it' %
                             (name, process_pid))
            try:
                process.kill()
                self.logger.info('successfully killed %s (%d)' %
                                 (name, process_pid))
            except:
                self.logger.error('failed to kill %s (%d) [%s]' %
                                  (name, process_pid, traceback.format_exc()))
                res = False
        return res

    def teardown(self):
        self._stop_process()
        self._process = None
        super(WinAppDbgTarget, self).teardown()

    def pre_test(self, test_number):
        # we need kill all process before fuzzing
        super(WinAppDbgTarget, self).pre_test(test_number)
        self._stop_process()

    def post_test(self, test_num):
        self.logger.debug('in')
        time.sleep(1)
        self.logger.debug('after sleep')
        res = self._crash_event_complete.wait()
        self.logger.debug('after wait')
        if not res:
            self.report.failed('incomplete crash detected')
        super(WinAppDbgTarget, self).post_test(test_num)
        self.logger.debug('out')

    def _send_to_target(self, data):
        '''
        this is the key off windbgtarget
        :param data: data is the file path
        '''
        self.logger.info('send called')
        '''
        starting
        '''
        self._process_args = [data]  # this may need implement
        self._start_server_thread()

    def _stop_process(self):
        '''
        Stop the process (if running)
        '''
        return self._kill_all_processes()

    def _stop_process_old(self):
        '''
        :return: True if process was killed, False otherwise
        '''
        if self._is_victim_alive():
            self._process.kill()
            time.sleep(0.5)
            if self._is_victim_alive():
                self._process.kill()
                time.sleep(0.5)
                if self._is_victim_alive():
                    raise Exception('Failed to kill client process')
            self._debug.stop()
            return True
        else:
            self._debug.stop()
            return False

    def _restart(self):
        '''
        restart the process
        '''
        self._stop_process()
        self.server_thread.join(1)
        time.sleep(3)
        self._server_is_up.clear()
        self._start_server_thread()

    def _is_victim_alive(self):
        '''
        check if process running
        '''
        if self._process:
            self.logger.debug('process pid: %d' % self._pid)
            is_alive = self._process.is_alive()
            is_debugee_started = self._debug.is_debugee_started(self._pid)
            self.logger.debug('is_alive = %s' % is_alive)
            self.logger.debug('is_debugee_started = %s' % is_debugee_started)
            return (is_alive and is_debugee_started)
        else:
            self.logger.debug('_process is None')
        return False
コード例 #2
0
class WinAppDbgTarget(ServerTarget):
    def __init__(self,
                 name,
                 process_path,
                 process_args=[],
                 sql_crash_db="sqlite:///crashes.sqlite",
                 logger=None):
        """
        :param name: name of the object
        :param process_path: path to the target executable
        :param process_args: arguments to pass to the process
        :param sql_crash_db: sql alchemy connection string to crash db (default:sqlite:///crashes.sqlite)
        :param logger: logger for this object (default: None)
        """
        super(WinAppDbgTarget, self).__init__(name, logger)
        assert process_path
        assert (os.path.exists(process_path))
        self._process_path = process_path
        self._process_name = os.path.basename(process_path)
        self._process_args = process_args
        self._process = None
        self._sql_crash_db = sql_crash_db
        self._crash_event_complete = threading.Event()
        self._server_is_up = threading.Event()
        self._crash_event_complete.set()
        self._debug = Debug(lambda x: _my_event_handler(self, x),
                            bKillOnExit=True)

    def _debug_server(self):
        """
        debugger thread
        """
        try:
            self._process = None
            # Start a new process for debugging.
            argv = [self._process_path] + self._process_args
            self.logger.debug("debugger starting server: %s" % argv)
            try:
                self._process = self._debug.execv(argv, bFollow=True)
            except WindowsError:
                self.logger.error("debug_server received exception",
                                  traceback.fmt_exc())
            self._pid = self._process.get_pid()
            self.logger.info("process started. pid=%d" % self._pid)

            # Wait for the debugee to finish.
            self._server_is_up.set()
            self._debug.loop()
        except:
            self.logger.error("Got an exception in _debug_server")
            self.logger.error(traceback.format_exc())
        # Stop the debugger.
        finally:
            self._debug.stop()
            self._process = None
            self._pid = -1
            self._crash_event_complete.set()

    def _start_server_thread(self):
        """
        start the server thread
        """
        self._server_is_up.clear()
        self.server_thread = FuncThread(self._debug_server)
        self.server_thread.start()
        self.logger.info("waiting for server to be up")
        self._server_is_up.wait()
        self.logger.info("server should be up")

    def _kill_all_processes(self):
        """
        kill all processes with the same name
        :return: True if all matching processes were killed properly, False otherwise
        """
        res = True
        # Lookup the currently running processes.
        self._debug.system.scan_processes()
        # For all processes that match the requested filename...
        for (process, name) in self._debug.system.find_processes_by_filename(
                self._process_name):
            process_pid = process.get_pid()
            self.logger.info("found process %s (%d) - trying to kill it" %
                             (name, process_pid))
            try:
                process.kill()
                self.logger.info("successfully killed %s (%d)" %
                                 (name, process_pid))
            except:
                self.logger.error("failed to kill %s (%d) [%s]" %
                                  (name, process_pid, traceback.format_exc()))
                res = False
        return res

    def teardown(self):
        self._stop_process()
        self._process = None
        super(WinAppDbgTarget, self).teardown()

    def pre_test(self, test_number):
        super(WinAppDbgTarget, self).pre_test(test_number)
        if not self._is_victim_alive():
            self.logger.error("victim is dead, restarting...")
            # self.report.failed("server is down during pre_test - failure it probably from previous test (%d)" % (test_number-1))
            self._restart()
            self._crash_event_complete.set()
        else:
            self.logger.debug("victim is alive (pid=%d)" % self._pid)

    def post_test(self, test_num):
        self.logger.debug("in")
        time.sleep(1)
        self.logger.debug("after sleep")
        res = self._crash_event_complete.wait()
        self.logger.debug("after wait")
        if not res:
            self.report.failed("incomplete crash detected")
        super(WinAppDbgTarget, self).post_test(test_num)
        self.logger.debug("out")

    def _send_to_target(self, data):
        """
        this is the key off windbgtarget
        :param data: data is the file path
        """
        self.logger.info("send called")
        """
        starting
        """
        self._process_args = []  # this may need implement
        self._start_server_thread()

    def _stop_process(self):
        """
        Stop the process (if running)
        """
        return self._kill_all_processes()

    def _stop_process_old(self):
        """
        :return: True if process was killed, False otherwise
        """
        if self._is_victim_alive():
            self._process.kill()
            time.sleep(0.5)
            if self._is_victim_alive():
                self._process.kill()
                time.sleep(0.5)
                if self._is_victim_alive():
                    raise Exception("Failed to kill client process")
            self._debug.stop()
            return True
        else:
            self._debug.stop()
            return False

    def _restart(self):
        """
        restart the process
        """
        self._stop_process()
        # self.server_thread.join(1)

        time.sleep(3)
        self._server_is_up.clear()
        self._start_server_thread()

    def _is_victim_alive(self):
        """
        check if process running
        """
        if self._process:
            self.logger.debug("process pid: %d" % self._pid)
            is_alive = self._process.is_alive()
            is_debugee_started = self._debug.is_debugee_started(self._pid)
            self.logger.debug("is_alive = %s" % is_alive)
            self.logger.debug("is_debugee_started = %s" % is_debugee_started)
            return is_alive and is_debugee_started
        else:
            self.logger.debug("_process is None")
        return False
コード例 #3
0
ファイル: windbgcontroller.py プロジェクト: cisco-sas/katnip
class WinAppDbgController(BaseController):
    '''
    WinAppDbgController controls a server process
    by starting it on setup making sure it stays up.
    It uses winappdbg to attach to the target processes.
    '''

    def __init__(self, name, process_path, process_args=[], sql_crash_db='sqlite:///crashes.sqlite', logger=None):
        '''
        :param name: name of the object
        :param process_path: path to the target executable
        :param process_args: arguments to pass to the process
        :param attach: try to attach if process path
        :param sql_crash_db: sql alchemy connection string to crash db (default:sqlite:///crashes.sqlite)
        :param logger: logger for this object (default: None)
        '''
        super(WinAppDbgController, self).__init__(name, logger)
        assert(process_path)
        assert(os.path.exists(process_path))
        self._process_path = process_path
        self._process_name = os.path.basename(process_path)
        self._process_args = process_args
        self._process = None
        self._sql_crash_db = sql_crash_db
        self._crash_event_complete = threading.Event()
        self._server_is_up = threading.Event()
        self._crash_event_complete.set()
        self._debug = Debug(lambda x: _my_event_handler(self, x), bKillOnExit=True)

    def _debug_server(self):
        '''
        debugger thread
        '''
        try:
            self._process = None
            # Start a new process for debugging.
            argv = [self._process_path] + self._process_args
            self.logger.debug('debugger starting server: %s' % argv)
            try:
                self._process = self._debug.execv(argv, bFollow=True)
            except WindowsError:
                self.logger.error('debug_server received exception', traceback.fmt_exc())
            self._pid = self._process.get_pid()
            self.logger.info('process started. pid=%d' % self._pid)

            # Wait for the debugee to finish.
            self._server_is_up.set()
            self._debug.loop()
        except:
            self.logger.error('Got an exception in _debug_server')
            self.logger.error(traceback.format_exc())
        # Stop the debugger.
        finally:
            self._debug.stop()
            self._process = None
            self._pid = -1
            self._crash_event_complete.set()

    def _start_server_thread(self):
        '''
        start the server thread
        '''
        self._server_is_up.clear()
        self.server_thread = FuncThread(self._debug_server)
        self.server_thread.start()
        self.logger.info('waiting for server to be up')
        self._server_is_up.wait()
        self.logger.info('server should be up')

    def _kill_all_processes(self):
        '''
        kill all processes with the same name
        :return: True if all matching processes were killed properly, False otherwise
        '''
        res = True
        # Lookup the currently running processes.
        self._debug.system.scan_processes()
        # For all processes that match the requested filename...
        for (process, name) in self._debug.system.find_processes_by_filename(self._process_name):
            process_pid = process.get_pid()
            self.logger.info('found process %s (%d) - trying to kill it' % (name, process_pid))
            try:
                process.kill()
                self.logger.info('successfully killed %s (%d)' % (name, process_pid))
            except:
                self.logger.error('failed to kill %s (%d) [%s]' % (name, process_pid, traceback.format_exc()))
                res = False
        return res

    def setup(self):
        '''
        Called at the beginning of a fuzzing session.
        Will start the server up.
        '''
        self._stop_process()
        self._start_server_thread()

    def teardown(self):
        self._stop_process()
        self._process = None
        super(WinAppDbgController, self).teardown()

    def pre_test(self, test_number):
        super(WinAppDbgController, self).pre_test(test_number)
        if not self._is_victim_alive():
            self.logger.error('victim is dead, restarting...')
            # self.report.failed('server is down during pre_test - failure it probably from previous test (%d)' % (test_number-1))
            self._restart()
            self._crash_event_complete.set()
        else:
            self.logger.debug('victim is alive (pid=%d)' % self._pid)

    def post_test(self):
        self.logger.debug('in')
        time.sleep(1)
        self.logger.debug('after sleep')
        res = self._crash_event_complete.wait()
        self.logger.debug('after wait')
        if not res:
            self.report.failed('incomplete crash detected')
        super(WinAppDbgController, self).post_test()
        self.logger.debug('out')

    def _stop_process(self):
        '''
        Stop the process (if running)
        '''
        return self._kill_all_processes()

    def _stop_process_old(self):
        '''
        :return: True if process was killed, False otherwise
        '''
        if self._is_victim_alive():
            self._process.kill()
            time.sleep(0.5)
            if self._is_victim_alive():
                self._process.kill()
                time.sleep(0.5)
                if self._is_victim_alive():
                    raise Exception('Failed to kill client process')
            self._debug.stop()
            return True
        else:
            self._debug.stop()
            return False

    def _restart(self):
        '''
        restart the process
        '''
        self._stop_process()
        self.server_thread.join(1)
        time.sleep(3)
        self._server_is_up.clear()
        self._start_server_thread()

    def _is_victim_alive(self):
        '''
        check if process running
        '''
        if self._process:
            self.logger.debug('process pid: %d' % self._pid)
            is_alive = self._process.is_alive()
            is_debugee_started = self._debug.is_debugee_started(self._pid)
            self.logger.debug('is_alive = %s' % is_alive)
            self.logger.debug('is_debugee_started = %s' % is_debugee_started)
            return (is_alive and is_debugee_started)
        else:
            self.logger.debug('_process is None')
        return False