def __init__(self, noframe, alwaysontop): opts = self.getDefaultOptions() opts.frame = not noframe opts.alwaysontop = alwaysontop self.move_start = None self.outline = 0 AppWnd.__init__(self, opts) self.init("Resizing Demo")
def __init__(self, noframe, alwaysontop): opts = self.getDefaultOptions() opts.frame = not noframe opts.alwaysontop = alwaysontop self.move_start = None self.outline = 0 AppWnd.__init__(self, opts) self.init("Resizing Demo")
def __init__(self, x, y, size, preset, alwaysontop): opts = self.getDefaultOptions() opts.size = (size, size) opts.pos = (x, y) opts.depth = 32 opts.frame = 0 opts.alwaysontop = alwaysontop self.move_start = None self.hours, self.mins, self.secs = -1, -1, -1 AppWnd.__init__(self, opts) self.init("Pygame Clock") self.doExpose() if preset is not None: self.SetPosition(preset) self._setShape()
def __init__(self, x, y, size, preset, alwaysontop): opts = self.getDefaultOptions() opts.size = (size, size) opts.pos = (700, 25) opts.depth = 32 opts.frame = 0 opts.alwaysontop = 1 self.move_start = None self.hours, self.mins, self.secs = -1, -1, -1 AppWnd.__init__(self, opts) self.init("Return") self.doExpose() if preset is not None: self.SetPosition(preset) self._setShape()