def response( char, args, target ): socket = char.socket if not socket: return False pos = target.pos # Player can reach that ? if char.pos.map != pos.map or char.pos.distance( pos ) > MINING_MAX_DISTANCE: # That is too far away socket.clilocmessage( 500446, "", GRAY ) return True tool = wolfpack.finditem(args[0]) #Player also can't mine when riding, polymorphed and dead. #Mine char ?! if target.char: # You can't mine that. socket.clilocmessage( 501863, "", GRAY ) return True #Find tile by it's position if we haven't model elif target.model == 0: map = wolfpack.map( target.pos.x, target.pos.y, target.pos.map ) if ismountainorcave( map['id'] ): mining( char, target.pos, tool, sand = False ) elif issand( map['id'] ) and char.hastag('sandmining'): mining( char, target.pos, tool, sand = True ) else: # You can't mine there. socket.clilocmessage( 501862, "", GRAY ) return True #Find tile by it's model elif target.model != 0: if ismountainorcave( target.model ): #add new ore gem here and mine mining( char, target.pos, tool ) else: socket.clilocmessage( 501862, "", GRAY ) # You can't mine there. return True else: return False return True
def response(char, args, target): socket = char.socket if not socket: return False pos = target.pos # Player can reach that ? if char.pos.map != pos.map or char.pos.distance(pos) > MINING_MAX_DISTANCE: # That is too far away socket.clilocmessage(500446, "", GRAY) return True tool = wolfpack.finditem(args[0]) #Player also can't mine when riding, polymorphed and dead. #Mine char ?! if target.char: # You can't mine that. socket.clilocmessage(501863, "", GRAY) return True #Find tile by it's position if we haven't model elif target.model == 0: map = wolfpack.map(target.pos.x, target.pos.y, target.pos.map) ########################### # Searching for a Treasure ########################### bag = char.getbackpack() if bag.countresource(0x14eb) > 0: # Assign a variable to stop or not process foundtreas = 0 # Loop content in player's Backpack for cmap in bag.content: if cmap.id == 0x14eb and cmap.hastag( 'level') and not cmap.hastag('founded'): foundtreas = checktreaspoint(target.pos.x, target.pos.y, target.pos.z, target.pos.map, cmap, char) if foundtreas == 1: break # Stop Action if foundtreas == 1: return True if ismountainorcave(map['id']): mining(char, target.pos, tool, sand=False) elif issand(map['id']) and canminesand(char): mining(char, target.pos, tool, sand=True) else: # You can't mine there. socket.clilocmessage(501862, "", GRAY) return True #Find tile by it's model elif target.model != 0: ########################### # Searching for a Treasure ########################### bag = char.getbackpack() if bag.countresource(0x14eb) > 0: # Assign a variable to stop or not process foundtreas = 0 # Loop content in player's Backpack for cmap in bag.content: if cmap.id == 0x14eb and cmap.hastag('level'): foundtreas = checktreaspoint(target.pos.x, target.pos.y, target.pos.z, target.pos.map, cmap, char) if foundtreas == 1: break # Stop Action if foundtreas == 1: return True if ismountainorcave(target.model): #add new ore gem here and mine mining(char, target.pos, tool) else: socket.clilocmessage(501862, "", GRAY) # You can't mine there. return True else: return False
def response( char, args, target ): socket = char.socket if not socket: return False pos = target.pos # Player can reach that ? if char.pos.map != pos.map or char.pos.distance( pos ) > MINING_MAX_DISTANCE: # That is too far away socket.clilocmessage( 500446, "", GRAY ) return True tool = wolfpack.finditem(args[0]) #Player also can't mine when riding, polymorphed and dead. #Mine char ?! if target.char: # You can't mine that. socket.clilocmessage( 501863, "", GRAY ) return True #Find tile by it's position if we haven't model elif target.model == 0: map = wolfpack.map( target.pos.x, target.pos.y, target.pos.map ) ########################### # Searching for a Treasure ########################### bag = char.getbackpack() if bag.countresource(0x14eb) > 0: # Assign a variable to stop or not process foundtreas = 0 # Loop content in player's Backpack for cmap in bag.content: if cmap.id == 0x14eb and cmap.hastag('level') and not cmap.hastag('founded'): foundtreas = checktreaspoint(target.pos.x, target.pos.y, target.pos.z, target.pos.map, cmap, char) if foundtreas == 1: break # Stop Action if foundtreas == 1: return True if ismountainorcave( map['id'] ): mining( char, target.pos, tool, sand = False ) elif issand( map['id'] ) and canminesand(char): mining( char, target.pos, tool, sand = True ) else: # You can't mine there. socket.clilocmessage( 501862, "", GRAY ) return True #Find tile by it's model elif target.model != 0: ########################### # Searching for a Treasure ########################### bag = char.getbackpack() if bag.countresource(0x14eb) > 0: # Assign a variable to stop or not process foundtreas = 0 # Loop content in player's Backpack for cmap in bag.content: if cmap.id == 0x14eb and cmap.hastag('level'): foundtreas = checktreaspoint(target.pos.x, target.pos.y, target.pos.z, target.pos.map, cmap, char) if foundtreas == 1: break # Stop Action if foundtreas == 1: return True if ismountainorcave( target.model ): #add new ore gem here and mine mining( char, target.pos, tool ) else: socket.clilocmessage( 501862, "", GRAY ) # You can't mine there. return True else: return False