コード例 #1
0
ファイル: test_upgrade.py プロジェクト: jeamland/wsproto
    def test_correct_request(self):
        test_host = 'frob.nitz'
        test_path = '/fnord'

        ws = WSConnection(SERVER)

        nonce = bytes(random.getrandbits(8) for x in range(0, 16))
        nonce = base64.b64encode(nonce)

        request = b"GET " + test_path.encode('ascii') + b" HTTP/1.1\r\n"
        request += b'Host: ' + test_host.encode('ascii') + b'\r\n'
        request += b'Connection: Upgrade\r\n'
        request += b'Upgrade: WebSocket\r\n'
        request += b'Sec-WebSocket-Version: 13\r\n'
        request += b'Sec-WebSocket-Key: ' + nonce + b'\r\n'
        request += b'\r\n'

        ws.receive_bytes(request)
        event = next(ws.events())
        assert isinstance(event, ConnectionRequested)
        ws.accept(event)

        data = ws.bytes_to_send()
        response, headers = data.split(b'\r\n', 1)
        version, code, reason = response.split(b' ')
        headers = parse_headers(headers)

        accept_token = ws._generate_accept_token(nonce)

        assert int(code) == 101
        assert headers['connection'].lower() == 'upgrade'
        assert headers['upgrade'].lower() == 'websocket'
        assert headers['sec-websocket-accept'] == accept_token.decode('ascii')
コード例 #2
0
    def test_accept_subprotocol(self):
        test_host = 'frob.nitz'
        test_path = '/fnord'

        ws = WSConnection(SERVER)

        nonce = bytes(random.getrandbits(8) for x in range(0, 16))
        nonce = base64.b64encode(nonce)

        request = b'GET ' + test_path.encode('ascii') + b' HTTP/1.1\r\n'
        request += b'Host: ' + test_host.encode('ascii') + b'\r\n'
        request += b'Connection: Upgrade\r\n'
        request += b'Upgrade: WebSocket\r\n'
        request += b'Sec-WebSocket-Version: 13\r\n'
        request += b'Sec-WebSocket-Key: ' + nonce + b'\r\n'
        request += b'Sec-WebSocket-Protocol: one, two\r\n'
        request += b'\r\n'

        ws.receive_bytes(request)
        event = next(ws.events())
        assert isinstance(event, ConnectionRequested)
        assert event.proposed_subprotocols == ['one', 'two']

        ws.accept(event, 'two')

        data = ws.bytes_to_send()
        response, headers = data.split(b'\r\n', 1)
        version, code, reason = response.split(b' ')
        headers = parse_headers(headers)

        assert int(code) == 101
        assert headers['sec-websocket-protocol'] == 'two'
コード例 #3
0
ファイル: test_server.py プロジェクト: touilleMan/wsproto
def new_conn(sock):
    global count
    print("test_server.py received connection {}".format(count))
    count += 1
    ws = WSConnection(SERVER, extensions=[PerMessageDeflate()])
    closed = False
    while not closed:
        try:
            data = sock.recv(65535)
        except socket.error:
            data = None

        ws.receive_bytes(data or None)

        for event in ws.events():
            if isinstance(event, ConnectionRequested):
                ws.accept(event)
            elif isinstance(event, DataReceived):
                ws.send_data(event.data, event.message_finished)
            elif isinstance(event, ConnectionClosed):
                closed = True

        if not data:
            closed = True

        try:
            data = ws.bytes_to_send()
            sock.sendall(data)
        except socket.error:
            closed = True

    sock.close()
コード例 #4
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    def test_unwanted_extension_negotiation(self):
        test_host = 'frob.nitz'
        test_path = '/fnord'
        ext = FakeExtension(accept_response=False)

        ws = WSConnection(SERVER, extensions=[ext])

        nonce = bytes(random.getrandbits(8) for x in range(0, 16))
        nonce = base64.b64encode(nonce)

        request = b"GET " + test_path.encode('ascii') + b" HTTP/1.1\r\n"
        request += b'Host: ' + test_host.encode('ascii') + b'\r\n'
        request += b'Connection: Upgrade\r\n'
        request += b'Upgrade: WebSocket\r\n'
        request += b'Sec-WebSocket-Version: 13\r\n'
        request += b'Sec-WebSocket-Key: ' + nonce + b'\r\n'
        request += b'Sec-WebSocket-Extensions: pretend\r\n'
        request += b'\r\n'

        ws.receive_bytes(request)
        event = next(ws.events())
        assert isinstance(event, ConnectionRequested)
        ws.accept(event)

        data = ws.bytes_to_send()
        response, headers = data.split(b'\r\n', 1)
        version, code, reason = response.split(b' ')
        headers = parse_headers(headers)

        assert 'sec-websocket-extensions' not in headers
コード例 #5
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    def test_accept_wrong_subprotocol(self):
        test_host = 'frob.nitz'
        test_path = '/fnord'

        ws = WSConnection(SERVER)

        nonce = bytes(random.getrandbits(8) for x in range(0, 16))
        nonce = base64.b64encode(nonce)

        request = b'GET ' + test_path.encode('ascii') + b' HTTP/1.1\r\n'
        request += b'Host: ' + test_host.encode('ascii') + b'\r\n'
        request += b'Connection: Upgrade\r\n'
        request += b'Upgrade: WebSocket\r\n'
        request += b'Sec-WebSocket-Version: 13\r\n'
        request += b'Sec-WebSocket-Key: ' + nonce + b'\r\n'
        request += b'Sec-WebSocket-Protocol: one, two\r\n'
        request += b'\r\n'

        ws.receive_bytes(request)
        event = next(ws.events())
        assert isinstance(event, ConnectionRequested)
        assert event.proposed_subprotocols == ['one', 'two']

        with pytest.raises(ValueError):
            ws.accept(event, 'three')
コード例 #6
0
def new_conn(reader, writer):
    ws = WSConnection(SERVER, extensions=[PerMessageDeflate()])
    closed = False
    while not closed:
        try:
            data = yield from reader.read(65535)
        except ConnectionError:
            data = None

        ws.receive_bytes(data or None)

        for event in ws.events():
            if isinstance(event, ConnectionRequested):
                ws.accept(event)
            elif isinstance(event, DataReceived):
                ws.send_data(event.data, event.final)
            elif isinstance(event, ConnectionClosed):
                closed = True
            if data is None:
                break

            try:
                data = ws.bytes_to_send()
                writer.write(data)
                yield from writer.drain()
            except (ConnectionError, OSError):
                closed = True

            if closed:
                break

    writer.close()
コード例 #7
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def new_conn(reader, writer):
    global count
    print("test_server.py received connection {}".format(count))
    count += 1
    ws = WSConnection(SERVER, extensions=[PerMessageDeflate()])
    closed = False
    while not closed:
        try:
            data = yield from reader.read(65535)
        except ConnectionError:
            data = None

        ws.receive_bytes(data or None)

        for event in ws.events():
            if isinstance(event, ConnectionRequested):
                ws.accept(event)
            elif isinstance(event, DataReceived):
                ws.send_data(event.data, event.message_finished)
            elif isinstance(event, ConnectionClosed):
                closed = True

        if not data:
            closed = True

        try:
            data = ws.bytes_to_send()
            writer.write(data)
            yield from writer.drain()
        except (ConnectionError, OSError):
            closed = True

    writer.close()
コード例 #8
0
ファイル: test_connection.py プロジェクト: miracle2k/wsproto
    def create_connection(self):
        server = WSConnection(SERVER)
        client = WSConnection(CLIENT, host='localhost', resource='foo')

        server.receive_bytes(client.bytes_to_send())
        event = next(server.events())
        assert isinstance(event, ConnectionRequested)

        server.accept(event)
        client.receive_bytes(server.bytes_to_send())
        assert isinstance(next(client.events()), ConnectionEstablished)

        return client, server
コード例 #9
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async def ws_adapter(in_q, out_q, client, _):
    """A simple, queue-based Curio-Sans-IO websocket bridge."""
    client.setsockopt(IPPROTO_TCP, TCP_NODELAY, 1)
    wsconn = WSConnection(SERVER)
    closed = False

    while not closed:
        wstask = await spawn(client.recv, 65535)
        outqtask = await spawn(out_q.get)

        async with TaskGroup([wstask, outqtask]) as g:
            task = await g.next_done()
            result = await task.join()
            await g.cancel_remaining()

        if task is wstask:
            wsconn.receive_bytes(result)

            for event in wsconn.events():
                cl = event.__class__
                if cl in DATA_TYPES:
                    await in_q.put(event.data)
                elif cl is ConnectionRequested:
                    # Auto accept. Maybe consult the handler?
                    wsconn.accept(event)
                elif cl is ConnectionClosed:
                    # The client has closed the connection.
                    await in_q.put(None)
                    closed = True
                else:
                    print(event)
            await client.sendall(wsconn.bytes_to_send())
        else:
            # We got something from the out queue.
            if result is None:
                # Terminate the connection.
                print("Closing the connection.")
                wsconn.close()
                closed = True
            else:
                wsconn.send_data(result)
            payload = wsconn.bytes_to_send()
            await client.sendall(payload)
    print("Bridge done.")
コード例 #10
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    def test_extension_negotiation_with_our_parameters(self):
        test_host = 'frob.nitz'
        test_path = '/fnord'
        offered_params = 'parameter1=value3; parameter2=value4'
        ext_params = 'parameter1=value1; parameter2=value2'
        ext = FakeExtension(accept_response=ext_params)

        ws = WSConnection(SERVER, extensions=[ext])

        nonce = bytes(random.getrandbits(8) for x in range(0, 16))
        nonce = base64.b64encode(nonce)

        request = b"GET " + test_path.encode('ascii') + b" HTTP/1.1\r\n"
        request += b'Host: ' + test_host.encode('ascii') + b'\r\n'
        request += b'Connection: Upgrade\r\n'
        request += b'Upgrade: WebSocket\r\n'
        request += b'Sec-WebSocket-Version: 13\r\n'
        request += b'Sec-WebSocket-Key: ' + nonce + b'\r\n'
        request += b'Sec-WebSocket-Extensions: ' + \
            ext.name.encode('ascii') + b'; ' + \
            offered_params.encode('ascii') + b'\r\n'
        request += b'\r\n'

        ws.receive_bytes(request)
        event = next(ws.events())
        assert isinstance(event, ConnectionRequested)
        ws.accept(event)

        data = ws.bytes_to_send()
        response, headers = data.split(b'\r\n', 1)
        version, code, reason = response.split(b' ')
        headers = parse_headers(headers)

        assert ext.offered == '%s; %s' % (ext.name, offered_params)
        assert headers['sec-websocket-extensions'] == \
            '%s; %s' % (ext.name, ext_params)
コード例 #11
0
def handle_connection(stream):
    '''
    Handle a connection.

    The server operates a request/response cycle, so it performs a synchronous
    loop:

    1) Read data from network into wsproto
    2) Get next wsproto event
    3) Handle event
    4) Send data from wsproto to network

    :param stream: a socket stream
    '''
    ws = WSConnection(ConnectionType.SERVER)

    # events is a generator that yields websocket event objects. Usually you
    # would say `for event in ws.events()`, but the synchronous nature of this
    # server requires us to use next(event) instead so that we can interleave
    # the network I/O.
    events = ws.events()
    running = True

    while running:
        # 1) Read data from network
        in_data = stream.recv(RECEIVE_BYTES)
        print('Received {} bytes'.format(len(in_data)))
        ws.receive_bytes(in_data)

        # 2) Get next wsproto event
        try:
            event = next(events)
        except StopIteration:
            print('Client connection dropped unexpectedly')
            return

        # 3) Handle event
        if isinstance(event, ConnectionRequested):
            # Negotiate new WebSocket connection
            print('Accepting WebSocket upgrade')
            ws.accept(event)
        elif isinstance(event, ConnectionClosed):
            # Print log message and break out
            print('Connection closed: code={}/{} reason={}'.format(
                event.code.value, event.code.name, event.reason))
            running = False
        elif isinstance(event, TextReceived):
            # Reverse text and send it back to wsproto
            print('Received request and sending response')
            ws.send_data(event.data[::-1])
        elif isinstance(event, PingReceived):
            # wsproto handles ping events for you by placing a pong frame in
            # the outgoing buffer. You should not call pong() unless you want to
            # send an unsolicited pong frame.
            print('Received ping and sending pong')
        else:
            print('Unknown event: {!r}'.format(event))

        # 4) Send data from wsproto to network
        out_data = ws.bytes_to_send()
        print('Sending {} bytes'.format(len(out_data)))
        stream.send(out_data)
コード例 #12
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class WebSocketEndpoint(AbstractEndpoint):
    """
    Implements websocket endpoints.

    Subprotocol negotiation is currently not supported.
    """

    __slots__ = ('ctx', '_client', '_ws')

    def __init__(self, ctx: Context, client: BaseHTTPClientConnection):
        self.ctx = ctx
        self._client = client
        self._ws = WSConnection(ConnectionType.SERVER)

    def _process_ws_events(self):
        for event in self._ws.events():
            if isinstance(event, ConnectionRequested):
                self._ws.accept(event)
                self.on_connect()
            elif isinstance(event, DataReceived):
                self.on_data(event.data)
            elif isinstance(event, ConnectionClosed):
                self.on_close()

        bytes_to_send = self._ws.bytes_to_send()
        if bytes_to_send:
            self._client.write(bytes_to_send)

    def begin_request(self, request: HTTPRequest):
        trailing_data = self._client.upgrade()
        self._ws.receive_bytes(trailing_data)
        self._process_ws_events()

    def receive_body_data(self, data: bytes) -> None:
        self._ws.receive_bytes(data)
        self._process_ws_events()

    def send_message(self, payload: Union[str, bytes]) -> None:
        """
        Send a message to the client.

        :param payload: either a unicode string or a bytestring

        """
        self._ws.send_data(payload)
        bytes_to_send = self._ws.bytes_to_send()
        self._client.write(bytes_to_send)

    def close(self) -> None:
        """Close the websocket."""
        self._ws.close()
        self._process_ws_events()

    def on_connect(self) -> None:
        """Called when the websocket handshake has been done."""

    def on_close(self) -> None:
        """Called when the connection has been closed."""

    def on_data(self, data: bytes) -> None:
        """Called when there is new data from the peer."""