コード例 #1
0
async def main():
    world_view_folder = "example_06_null_space"
    world_view_client = WorldViewClient()
    # Since we want to update the Jointvalues of the  arms independently, we 
    # need the respective MoveGroups 
    left_move_group = example_utils.get_left_move_group()
    right_move_group = example_utils.get_right_move_group()
    # The MoveGroup of the whole robot
    full_body_move_group = example_utils.get_full_body_move_group() 
    # To address the torso joint in particular, we need the name
    torso_joint_name = example_utils.get_torso_joint_name()

    # Load of the begin configuration from world view. This defines the starting
    # angle of the torso 
    begin_jvs = world_view_client.get_joint_values("Begin", world_view_folder)

    print("Go to begin configuration ")
    await full_body_move_group.move_joints_collision_free(begin_jvs)


    cache = Cache("I am in a", "example_06")
    cache.load()
    waypoints = cache.get("waypoints")
    # Calculate the list of JointValues describing the movement 
    if waypoints == None:
        waypoints = plan_null_space_torso_move(left_move_group,
                                        right_move_group,
                                        full_body_move_group,
                                        torso_joint_name,
                                        0.5)
        print("Saved waypoints to file") 
        cache.add("waypoints", waypoints)
        cache.dump()
    else:
        print("Loaded waypoints from file.") 

    add_generated_folder(world_view_client, world_view_folder)
    # Save every waypoint to world view for visualization
    for i in range(len(waypoints)):
        joint_values = waypoints[i]
        name = "joint_values_{}".format( format(i, "0>2d"))
        world_view_client.add_joint_values(name, 
                            "/{}/generated".format(world_view_folder), 
                            joint_values)
          
    print("Now follow waypoints")
    # Wiggle two times
    for i in range(2):
        # Go forth ...
        joint_path = JointPath(waypoints[0].joint_set, waypoints)
        await full_body_move_group.move_joints(joint_path, velocity_scaling=0.4)
        # ... and back
        reversed_joint_path = JointPath(waypoints[0].joint_set, list(reversed(waypoints)))
        await full_body_move_group.move_joints(reversed_joint_path, velocity_scaling=0.4)

    # clean up
    world_view_client.remove_element("generated", world_view_folder)
コード例 #2
0
def add_generated_folder(world_view_client: WorldViewClient, world_view_folder: str) -> None:
    """ Adds a folder to world view, deletes content if existent"""

    try:
        # delete folder if it already exists
        world_view_client.remove_element("generated", world_view_folder)
    except Exception as e:
        None
    world_view_client.add_folder("generated", world_view_folder)
コード例 #3
0
def generate_folders(world_view_client: WorldViewClient) -> None:
    """ 
    Generate the folder we want to use in world view
    """

    try:
        # delete folder if it already exists
        world_view_client.remove_element("generated", "/example_02_palletizing")
    except Exception as e:
        None
    # Add a folder to hold calculated joint values to be accessed in  world view
    world_view_client.add_folder("generated", "/example_02_palletizing")
    world_view_client.add_folder("collision_objects", "/example_02_palletizing/generated")
    # To show all generated joint values in the world view
    world_view_client.add_folder("pre_place_joint_values", "/example_02_palletizing/generated")
コード例 #4
0
def calculate_pre_place_joint_values(pre_place_poses: List[Pose], 
                                    jv_home: JointValues, 
                                    move_group: MoveGroup, 
                                    world_view_client: WorldViewClient,
                                    world_view_folder: str) \
                                -> List[JointValues]:
    """ 
    Calculates the pre place joint values
    
    Since we want the robot arm to go back and forth from the home configuration 
    to the poses on the grid, we use the home joint value as a const seed for 
    every pose to minimize the distance for the joints to make.
    Calling  inverse_kinematics_many with "const_seed = True" lets us exclusively
    using the jv_home joint values as seed. 
    "const_seed = False" would use the  previously calculated joint values as seed 
    for the next on when traversing pre_place_poses. This could be useful when  
    we went from pose to pose without visiting the jv_home configuration in between.

    Parameters
    ----------
    pre_place_poses : List[Pose]
        A list of poses for which the joint values should be calculated
    jv_home : JointValues
        The seed to be used
    move_group : MoveGroup
    world_view_client: WorldViewClient

    Returns
    ------  
    List[JointValues]
        A list of joint values for every pose
    """
    end_effector = move_group.get_end_effector()
    try:
        pre_place_jvs = example_02_3_create_joint_values_from_poses.main(
                                                    pre_place_poses,
                                                    jv_home,
                                                    end_effector)
    except Exception as e:
        print("The inverse kinematics operation could not be applied on all the positions.")
        world_view_client.remove_element("generated", world_view_folder)
        raise e
    # export every calculated joint values to world view to illustrate the result
    for i in range(len(pre_place_jvs)):
        world_view_client.add_joint_values("joint_values_{}".format(str(i).zfill(2)), 
                                "/{}/generated/pre_place_joint_values".format(world_view_folder), 
                                pre_place_jvs[i])
    return pre_place_jvs
コード例 #5
0
def main():
    world_view_folder = "example_07_jogging"

    world_view_client = WorldViewClient()
    move_group = example_utils.get_move_group()
    current_pose = move_group.get_end_effector().compute_pose(
        move_group.get_current_joint_positions())

    jogging_client = JoggingClient()
    jogging_client.set_move_group_name(example_utils.get_move_group_name())
    # register feedback function, to get alerted when an error occurs
    jogging_client.register(feedback_function)

    current_pose = move_group.get_end_effector().compute_pose(
        move_group.get_current_joint_positions())

    point_name = "TrackingPose"
    # Write pose to World View, so the tracking begins with the current end effector pose
    try:
        world_view_client.add_pose(point_name, world_view_folder, current_pose)
    except Xamla_ArgumentError:
        world_view_client.update_pose(point_name, world_view_folder,
                                      current_pose)

    get_pose = lambda: world_view_client.get_pose(point_name, world_view_folder
                                                  )

    #Begin tracking
    jogging_client.toggle_tracking(True)
    # Track for 20 seconds with a frequency of 50 Hz
    track_point(time_amount=20,
                frequency=50,
                point_name=point_name,
                get_pose=get_pose,
                jogging_client=jogging_client)

    # Stop tracking
    jogging_client.toggle_tracking(False)
    # Unregister the feedback function
    jogging_client.unregister(feedback_function)

    # Remove tracking pose
    world_view_client.remove_element(point_name, world_view_folder)
コード例 #6
0
    reference_pose = world_view_client.get_pose("Reference", 
                              "/{}/poses".format(world_view_folder))
    shift_pose = world_view_client.get_pose("Shift", 
                              "/{}/poses".format(world_view_folder))

    # Create a pose defining the shift from the reference_poses view 
    # First undo translation and rotation of reference pose
    # then translate and rotate by the shift pose
    diff_pose = Pose( -reference_pose.translation, reference_pose.quaternion.inverse)\
      .translate(shift_pose.translation).rotate(shift_pose.quaternion)
    
    shifted_joint_values_list = main(joint_values_list, diff_pose)
    # Save the shifted joint values to world view
    print("Save the shifted joint values to world view")
    try:
        # delete folder if it already exists
        world_view_client.remove_element("generated", world_view_folder)
    except Exception as e:
        None
    world_view_client.add_folder("generated", world_view_folder)
    for i in range(len(shifted_joint_values_list)):
        joint_values = shifted_joint_values_list[i]
        # Test if not "None"
        if joint_values:
            name = new_names[i]
            world_view_client.add_joint_values(name, 
                                        "/{}/generated".format(world_view_folder), 
                                        joint_values)
    input("Press enter to clean up")
    world_view_client.remove_element("generated", world_view_folder)
    
コード例 #7
0
def main():
    # create entities which should be added to and manipulated in world view
    joint_set1 = JointSet(['Joint1', 'Joint2', 'Joint3'])

    joint_values1 = JointValues(joint_set1, [1.0, 2.0, 3.0])

    joint_set2 = JointSet(['Joint1', 'Joint2'])
    joint_values2 = JointValues(joint_set2, [19.0, 20.0])

    joint_set3 = JointSet(['Joint1', 'Joint4'])
    joint_values3 = JointValues(joint_set3, [100.0, 30.0])

    t1 = [0.502522, 0.2580, 0.3670]
    q1 = Quaternion(w=0.304389, x=0.5272, y=0.68704, z=0.39666)

    t2 = [0.23795, 0.46845, 0.44505]
    q2 = Quaternion(w=0.212097, x=0.470916, y=0.720915, z=0.462096)

    t3 = [0.6089578, 0.3406782, 0.208865]
    q3 = Quaternion(w=0.231852, x=0.33222, y=0.746109, z=0.528387)

    pose1 = Pose(t1, q1, 'world')
    pose2 = Pose(t2, q2, 'world')
    pose3 = Pose(t3, q3, 'world')

    cartesian_path1 = CartesianPath([pose1, pose2, pose3])

    sphere = CollisionPrimitive.create_sphere(0.1, pose2)
    cylinder = CollisionPrimitive.create_cylinder(0.4, 0.05, pose2)
    box = CollisionPrimitive.create_box(0.2, 0.2, 0.1, pose1)

    plane = CollisionPrimitive.create_plane(1.0, 1.0, 1.0, 1.0, pose3)
    cone = CollisionPrimitive.create_cone(0.2, 0.2, pose3)

    collision_object1 = CollisionObject([box])
    collision_object2 = CollisionObject([sphere, cylinder])
    collision_object3 = CollisionObject([plane, cone])

    # create a instance of WorldViewClient to get access to rosvita world view
    world_view_client = WorldViewClient()

    print('---------------- add folder --------------')
    # add folder test at WorldView root
    world_view_client.add_folder('test', '')
    # add folder test at WorldView root/test
    world_view_client.add_folder('joint_values', '/test')

    world_view_client.add_folder('poses', '/test')

    world_view_client.add_folder('cartesian_paths', '/test')

    world_view_client.add_folder('collision_objects', '/test')

    print('---------------- add joint values --------------')
    world_view_client.add_joint_values('joint_values1', 'test/joint_values',
                                       joint_values1)
    world_view_client.add_joint_values('joint_values2', 'test/joint_values',
                                       joint_values2)
    world_view_client.add_joint_values('joint_values3', 'test/joint_values',
                                       joint_values3)
    world_view_client.add_joint_values('test', 'test/joint_values',
                                       joint_values3)

    print('---------------- update joint values --------------')
    world_view_client.update_joint_values('joint_values1', 'test/joint_values',
                                          joint_values2)
    world_view_client.update_joint_values('joint_values2', 'test/joint_values',
                                          joint_values3)
    world_view_client.update_joint_values('joint_values3', 'test/joint_values',
                                          joint_values1)

    print('---------------- get joint values --------------')

    get_value = world_view_client.get_joint_values('joint_values1',
                                                   'test/joint_values')
    print('joint_values1 is: ' + str(get_value))

    print('---------------- query joint values --------------')
    # query all values which start with t under test/joint_values
    queried_values = world_view_client.query_joint_values(
        'test/joint_values', 't')

    print('---------------- add poses --------------')
    world_view_client.add_pose('pose1', 'test/poses', pose1)
    world_view_client.add_pose('pose2', 'test/poses', pose2)
    world_view_client.add_pose('pose3', 'test/poses', pose3)
    world_view_client.add_pose('test', 'test/poses', pose3)

    print('---------------- update pose --------------')
    world_view_client.update_pose('pose1', 'test/poses', pose2)
    world_view_client.update_pose('pose2', 'test/poses', pose3)
    world_view_client.update_pose('pose3', 'test/poses', pose1)

    print('---------------- get pose --------------')

    get_value = world_view_client.get_pose('pose1', 'test/poses')
    print('pose1 is: ' + str(get_value))

    print('---------------- query poses --------------')
    # query all poses which start with t under test/pose
    queried_values = world_view_client.query_poses('test/poses', 't')

    print('---------------- add cartesian path --------------')
    world_view_client.add_cartesian_path('cartesian_path1',
                                         'test/cartesian_paths',
                                         cartesian_path1)
    world_view_client.add_cartesian_path('test1', 'test/cartesian_paths',
                                         cartesian_path1)

    print('---------------- update cartesian path --------------')
    world_view_client.update_cartesian_path('cartesian_path1',
                                            'test/cartesian_paths',
                                            cartesian_path1)

    print('---------------- get cartesian path --------------')

    get_value = world_view_client.get_cartesian_path('cartesian_path1',
                                                     'test/cartesian_paths')
    print('cartesian_path1 is: ' + str(get_value))

    print('---------------- query cartesian paths --------------')
    # query all cartesian_paths which start with t under test/cartesian_path
    queried_values = world_view_client.query_cartesian_paths(
        'test/cartesian_paths', 't')

    for v in queried_values:
        print(str(v))

    print('---------------- add collision object --------------')
    world_view_client.add_collision_object('collision_object1',
                                           'test/collision_objects',
                                           collision_object1)
    world_view_client.add_collision_object('collision_object2',
                                           'test/collision_objects',
                                           collision_object2)
    world_view_client.add_collision_object('collision_object3',
                                           'test/collision_objects',
                                           collision_object3)
    world_view_client.add_collision_object('test1', 'test/collision_objects',
                                           collision_object1)

    print('---------------- update collision object --------------')
    world_view_client.update_collision_object('collision_object1',
                                              'test/collision_objects',
                                              collision_object1)

    print('---------------- get collision object --------------')

    get_value = world_view_client.get_collision_object(
        'collision_object1', 'test/collision_objects')
    print('collision_object1 is: ' + str(get_value))

    print('---------------- query collision object --------------')
    # query all collision_objects which start with t under test/collision_object
    queried_values = world_view_client.query_collision_objects(
        'test/collision_objects', 't')

    for v in queried_values:
        print(str(v))

    input('Press enter to clean up')

    print('----------------- remove folder test ---------------')
    world_view_client.remove_element('test', '')
コード例 #8
0
def main(xSize: int, ySize: int, xStepSize: float , yStepSize: float):
    """
    The parameter for this function describes the size of the grid.
    To manipulate orientation and position, one can alter the Pose named "GridPose" 
    in the folder "example_02_palletizing" of the world view.

    Parameters
    ----------
    xSize : int
        Number of elements of the grid in x-direction
    ySize : int
        Number of elements of the grid in y-direction
    xStepSize : float
        The distance between the poses in x-direction
    yStepSize : float
        The distance between the poses in y-direction
    """

    world_view_folder = "example_02_palletizing"
    # Create move group instance targeting the right arm of the robot
    move_group = example_utils.get_move_group()

    # Get the gripper attached at the right arm
    wsg_gripper = example_utils.get_gripper(move_group)

    # Create a instance of WorldViewClient to get access to rosvita world view
    world_view_client = WorldViewClient()

    # Generate the folders used by this example in world vew
    generate_folders(world_view_client)

    # Get the pose of the position which defines the location and rotation of the grid
    pose = world_view_client.get_pose("GridPose", world_view_folder)
    jv_home = world_view_client.get_joint_values("Home", world_view_folder)


    # Get the target place poses
    poses = example_02_1_generate_grid.main(pose, xSize, ySize, xStepSize, yStepSize)
    rotation = pose.quaternion

    # Calculate the orthogonal vector of the plane we want to span
    # Since we use [1,0,0] and [0,1,0] vectors to span the grid relatively to the 
    # pose orientation, [0,0,1] is orthogonal to the grid
    orthogonal = rotation.rotate(np.array([0,0,1]))

    # For visualization and possible collisions, add some boxes below the positions 
    # we want to visit
    getBoxPose = lambda pose : Pose(pose.translation + (orthogonal * (0.02)), pose.quaternion) 
    boxPoses = list(map(getBoxPose, poses))
    boxes = example_02_2_create_collision_boxes.main(boxPoses, (xStepSize*0.9, yStepSize*0.9, 0.01))
    world_view_client.add_collision_object("collision_matrix", 
                                    "/{}/generated/collision_objects".format(world_view_folder), 
                                    boxes)

    # Now calculate the pre place poses, which hover over the desired place poses
    # Since we want to access every pose in the grid "from above", we apply a 
    # translation orthogonal to the place poses for the pre place poses  
    #func = lambda pose : Pose(pose.translation + (orthogonal * (-0.1)), pose.quaternion) 
    func = lambda pose : Pose(pose.translation + (pose.quaternion.rotate(np.array([0,0,1])) * (-0.1)), pose.quaternion) 
    pre_place_poses = list(map( func , poses))

    # Now that we have all the poses we want to visit, we should find the 
    # corresponding joint values
    pre_place_jvs = calculate_pre_place_joint_values(pre_place_poses, 
                                                jv_home, 
                                                move_group, 
                                                world_view_client,
                                                world_view_folder) 

    example_02_4_pick_place_poses.main(poses, pre_place_jvs, jv_home, move_group)

    world_view_client.remove_element("generated", world_view_folder)
コード例 #9
0
def main():
    world_view_folder = "example_04_collision_objects"

    world_view_client = WorldViewClient()

    move_group = example_utils.get_move_group()

    loop = asyncio.get_event_loop()
    # register the loop handler to be shutdown appropriately
    register_asyncio_shutdown_handler(loop)

    # Read joint values for begin and end configuration
    jv_start = world_view_client.get_joint_values("Start", world_view_folder)
    jv_end = world_view_client.get_joint_values("End", world_view_folder)

    # Read poses from world view
    poses_dict = world_view_client.query_poses(
        "{}/poses".format(world_view_folder))

    # Read names too to associate the joint values to the poses
    poses_names = list(
        map(lambda posix_path: posix_path.name, list(poses_dict.keys())))
    # Create no names for the collision objects
    collision_names = list(
        map(lambda name: "collision_obect_of_{}".format(name), poses_names))

    # Get poses of dictionary
    poses = list(poses_dict.values())

    add_generated_folder(world_view_client, world_view_folder)

    # Store collision box for every positionin collision_objects
    collision_objects = {}
    for i in range(len(poses)):
        pose = poses[i]
        name = collision_names[i]
        box = CollisionPrimitive.create_box(0.15, 0.15, 0.15, pose)
        coll_obj = CollisionObject([box])
        collision_objects[name] = coll_obj

    async def move_back_and_forth(jv_start: JointValues, jv_end: JointValues):
        """ 
        Moves back and forth between jv_start and jv_end, evading collision objects

        Parameters
        ----------
        jv_start : JointValues
            Start configuration
        jv_end : JointValues
            End configuration
        """

        print("Moving to start position")
        # First, move to start joint values
        await move_group.move_joints_collision_free(jv_start,
                                                    velocity_scaling=0.5)

        # Now activate one collision object and observe how the robot finds a way
        # TODO: Update code when python api support activating/deactivating of collision objects
        for name in collision_names:
            print("Moving around obstacle  \"{}\".".format(name))
            # activate "name"
            coll_obj = collision_objects[name]
            # Add element to world view
            world_view_client.add_collision_object(
                name, "/{}/generated".format(world_view_folder), coll_obj)
            test = world_view_client.get_collision_object(
                name, "/{}/generated".format(world_view_folder))
            # move to end location
            await move_group.move_joints_collision_free(jv_end,
                                                        velocity_scaling=0.5)

            # Remove element from world view
            world_view_client.remove_element(
                name, "/{}/generated".format(world_view_folder))
            # switch start and end
            jv_temp = jv_end
            jv_end = jv_start
            jv_start = jv_temp

    try:
        loop.run_until_complete(move_back_and_forth(jv_start, jv_end))
    finally:
        loop.close()

    # clean up
    world_view_client.remove_element("generated", world_view_folder)