@classmethod def get_all_components(cls): day_component = LotteryGameComponent.objects.get(identifier="AllOrNothingDay") morning_component = LotteryGameComponent.objects.get(identifier="AllOrNothingMorning") evening_component = LotteryGameComponent.objects.get(identifier="DailyFourEvening") night_component = LotteryGameComponent.objects.get(identifier="AllOrNothingNight") draws_list = [morning_component,day_component,evening_component,night_component] return draws_list @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(AllOrNothingGame)
if data["multiplier"] not in (True, False): raise LotteryPlayInvalidException("Invalid Multiplier %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers", "multiplier"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(LottoTexasGame)
def validate_play(cls, data): if "numbers" not in data: raise LotteryPlayInvalidException("Invalid Format %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(CashFiveGame)
last = _play processed.append(_play) else: _play["sum"] = play["numbers"][0] _play["sumWager"] = currency.format(play["amount"]) last = None record["lines"] = processed return record @classmethod def postprocess_play(cls, record): enum = None try: for k, v in cls.ENUM.iteritems(): if v == record["lineType"]: record["lineType"] = k break except: import ast t = ast.literal_eval(record) for k, v in cls.ENUM.iteritems(): if v == t["lineType"]: t["lineType"] = k break return record from yoolotto.lottery.game.manager import GameManager GameManager.register(PickThreeGame)
if data["multiplier"] not in (True, False): raise LotteryPlayInvalidException("Invalid Multiplier %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers", "multiplier"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(PowerBallGame)
return cls.ZERO_OF_BONUS if len(white) == 1 and bonus: return cls.ONE_OF_FOUR_BONUS if len(white) == 2 and bonus: return cls.TWO_OF_FOUR_BONUS if len(white) == 3: return cls.THREE_OF_FOUR_BONUS if bonus else cls.THREE_OF_FOUR if len(white) == 4: return cls.JACKPOT if bonus else cls.FOUR_OF_FOUR return 0 @classmethod def validate_play(cls, data): if "numbers" not in data: raise LotteryPlayInvalidException("Invalid Format %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True from yoolotto.lottery.game.manager import GameManager GameManager.register(TwoStepGame)
order = [morning_component,day_component,evening_component,night_component] index = order.index(component) draws_list = [order[item] for item in range(len(order)) if item >= index] return draws_list @classmethod def get_previous_components(cls,component): day_component = LotteryGameComponent.objects.get(identifier="DailyFourDay") morning_component = LotteryGameComponent.objects.get(identifier="DailyFourMorning") evening_component = LotteryGameComponent.objects.get(identifier="DailyFourEvening") night_component = LotteryGameComponent.objects.get(identifier="DailyFourNight") order = [morning_component,day_component,evening_component,night_component] index = order.index(component) draws_list = [order[item] for item in range(len(order)) if item <= index] return draws_list @classmethod def get_all_components(cls): day_component = LotteryGameComponent.objects.get(identifier="DailyFourDay") morning_component = LotteryGameComponent.objects.get(identifier="DailyFourMorning") evening_component = LotteryGameComponent.objects.get(identifier="DailyFourEvening") night_component = LotteryGameComponent.objects.get(identifier="DailyFourNight") draws_list = [morning_component,day_component,evening_component,night_component] return draws_list from yoolotto.lottery.game.manager import GameManager GameManager.register(DailyFourGame)
if record["drawTime"] == 6: return LotteryGameComponent.objects.get(identifier="Daily Derby") @classmethod def get_game_meta(cls, component): if component.identifier == "DailyDerby": return {"drawTime": 6} return {"drawTime": 6} @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers", "raceTime"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(DailyDerbyGame)
def validate_play(cls, data): if "numbers" not in data: raise LotteryPlayInvalidException("Invalid Format %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(FantasyFiveGame)
if data["multiplier"] not in (True, False): raise LotteryPlayInvalidException("Invalid Multiplier %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers", "multiplier"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(SuperLottoPlusGame)
# except LotteryResultsInvalidException as e: # raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] #validate_ball_number_from_dates(record['drawingDate'], record['']) try: drawingDate = record['drawingDate'] except: drawingDate = record['drawdate'] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers", "multiplier"]: if field in play: cls.validate_ball_number_from_dates(play['numbers'], drawingDate) _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(CAMegaMillionsGame)
if _play["lineType"] == "COMBO": _play["baseWager"] = currency.format(float(play["amount"]) / len(set(itertools.permutations(play["numbers"])))) elif _play["lineType"] in ["STRBOX", "EXTANY"]: _play["baseWager"] = currency.format(float(play["amount"]) / 2) else: _play["baseWager"] = currency.format(play["amount"]) last = _play processed.append(_play) else: _play["sum"] = play["numbers"][0] _play["sumWager"] = currency.format(play["amount"]) last = None record["lines"] = processed return record @classmethod def postprocess_play(cls, record): enum = None for k, v in cls.ENUM.iteritems(): if v == record["lineType"]: record["lineType"] = k break return record from yoolotto.lottery.game.manager import GameManager GameManager.register(DailyThreeGame)
if data["multiplier"] not in (True, False): raise LotteryPlayInvalidException("Invalid Multiplier %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers", "multiplier"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(LottoCaliforniaGame)
raise RuntimeError("Unknown Win State?") @classmethod def preprocess_ticket(cls, record): processed = [] #validate_ball_number_from_dates(record['drawingDate'], record['']) try: drawingDate = record['drawingDate'] except: drawingDate = record['drawdate'] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers"]: if field in play: cls.validate_ball_number_from_dates(play['numbers'], drawingDate) _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(FantasyMegaMillionsGame)
if data["multiplier"] not in (True, False): raise LotteryPlayInvalidException("Invalid Multiplier %s" % data) try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers", "multiplier"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(CAPowerballGame)
@classmethod def validate_play(cls, data): try: cls.validate_numbers(data["numbers"]) except LotteryResultsInvalidException as e: raise LotteryPlayInvalidException(str(e)) return True @classmethod def preprocess_ticket(cls, record): processed = [] for i, play in enumerate(record["lines"]): _play = {} for field in ["numbers"]: if field in play: _play[field] = play[field] processed.append(_play) record["lines"] = processed return record from yoolotto.lottery.game.manager import GameManager GameManager.register(FantasyPowerBallGame)